Improved Magic scoring slightly

This commit is contained in:
n1474335 2019-10-28 17:26:13 +00:00
parent 6d138f345f
commit 05e65a74ce

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@ -355,17 +355,17 @@ class Magic {
let aScore = a.languageScores[0].score,
bScore = b.languageScores[0].score;
// If a recipe results in a file being detected, it receives a relatively good score
if (a.fileType) aScore = 500;
if (b.fileType) bScore = 500;
// If the result is valid UTF8, its score gets boosted (lower being better)
if (a.isUTF8) aScore -= 100;
if (b.isUTF8) bScore -= 100;
// If a recipe results in a file being detected, it receives a relatively good score
if (a.fileType && aScore > 500) aScore = 500;
if (b.fileType && bScore > 500) bScore = 500;
// If the option is marked useful, give it a good score
if (a.useful) aScore = 100;
if (b.useful) bScore = 100;
if (a.useful && aScore > 100) aScore = 100;
if (b.useful && bScore > 100) bScore = 100;
// Shorter recipes are better, so we add the length of the recipe to the score
aScore += a.recipe.length;
@ -498,7 +498,7 @@ class Magic {
* Taken from http://wikistats.wmflabs.org/display.php?t=wp
*
* @param {string} code - ISO 639 code
* @returns {string} The full name of the languge
* @returns {string} The full name of the language
*/
static codeToLanguage(code) {
return {