Large inputs with long line lengths are now handled better. Issues with toggleLoader fixed.

This commit is contained in:
n1474335 2023-02-24 17:09:40 +00:00
parent 533047a3a2
commit 251bd86ce5
2 changed files with 102 additions and 35 deletions

View File

@ -221,12 +221,41 @@ class InputWaiter {
* @param {string} data
*/
setInput(data) {
this.inputEditorView.dispatch({
changes: {
from: 0,
to: this.inputEditorView.state.doc.length,
insert: data
const lineLengthThreshold = 131072; // 128KB
let wrap = this.app.options.wordWrap;
if (data.length > lineLengthThreshold) {
const lines = data.split(this.getEOLSeq());
const longest = lines.reduce((a, b) =>
a > b.length ? a : b.length, 0
);
if (longest > lineLengthThreshold) {
// If we are exceeding the max line length, turn off word wrap
wrap = false;
this.app.alert("Maximum line length exceeded. Word wrap will be temporarily disabled to improve performance.", 20000);
}
}
// If turning word wrap off, do it before we populate the editor for performance reasons
if (!wrap) this.setWordWrap(wrap);
// We use setTimeout here to delay the editor dispatch until the next event cycle,
// ensuring all async actions have completed before attempting to set the contents
// of the editor. This is mainly with the above call to setWordWrap() in mind.
setTimeout(() => {
// Insert data into editor, overwriting any previous contents
this.inputEditorView.dispatch({
changes: {
from: 0,
to: this.inputEditorView.state.doc.length,
insert: data
}
});
// If turning word wrap on, do it after we populate the editor
if (wrap)
setTimeout(() => {
this.setWordWrap(wrap);
});
});
}

View File

@ -128,6 +128,10 @@ class OutputWaiter {
EditorView.updateListener.of(e => {
if (e.selectionSet)
this.manager.highlighter.selectionChange("output", e);
if (e.docChanged || this.docChanging) {
this.docChanging = false;
this.toggleLoader(false);
}
})
]
});
@ -230,6 +234,8 @@ class OutputWaiter {
if (!force && data === this.currentOutputCache) return;
this.currentOutputCache = data;
this.toggleLoader(true);
// If data is an ArrayBuffer, convert to a string in the correct character encoding
const tabNum = this.manager.tabs.getActiveTab("output");
this.manager.timing.recordTime("outputDecodingStart", tabNum);
@ -245,13 +251,42 @@ class OutputWaiter {
)
});
// Insert data into editor
this.outputEditorView.dispatch({
changes: {
from: 0,
to: this.outputEditorView.state.doc.length,
insert: data
// Ensure we're not exceeding the maximum line length
let wrap = this.app.options.wordWrap;
const lineLengthThreshold = 131072; // 128KB
if (data.length > lineLengthThreshold) {
const lines = data.split(this.getEOLSeq());
const longest = lines.reduce((a, b) =>
a > b.length ? a : b.length, 0
);
if (longest > lineLengthThreshold) {
// If we are exceeding the max line length, turn off word wrap
wrap = false;
}
}
// If turning word wrap off, do it before we populate the editor for performance reasons
if (!wrap) this.setWordWrap(wrap);
// We use setTimeout here to delay the editor dispatch until the next event cycle,
// ensuring all async actions have completed before attempting to set the contents
// of the editor. This is mainly with the above call to setWordWrap() in mind.
setTimeout(() => {
this.docChanging = true;
// Insert data into editor, overwriting any previous contents
this.outputEditorView.dispatch({
changes: {
from: 0,
to: this.outputEditorView.state.doc.length,
insert: data
}
});
// If turning word wrap on, do it after we populate the editor
if (wrap)
setTimeout(() => {
this.setWordWrap(wrap);
});
});
}
@ -263,8 +298,9 @@ class OutputWaiter {
this.htmlOutput.html = html;
this.htmlOutput.changed = true;
// This clears the text output, but also fires a View update which
// triggers the htmlWidget to render the HTML.
await this.setOutput("");
// triggers the htmlWidget to render the HTML. We set the force flag
// to ensure the loader gets removed and HTML is rendered.
await this.setOutput("", true);
// Turn off drawSelection
this.outputEditorView.dispatch({
@ -542,7 +578,6 @@ class OutputWaiter {
// otherwise don't do anything
document.querySelector("#output-loader .loading-msg").textContent = output.statusMessage;
} else if (output.status === "error") {
this.toggleLoader(false);
this.clearHTMLOutput();
if (output.error) {
@ -556,7 +591,6 @@ class OutputWaiter {
if (output.data === null) {
this.clearHTMLOutput();
await this.setOutput("");
this.toggleLoader(false);
return;
}
@ -571,7 +605,6 @@ class OutputWaiter {
await this.setOutput(output.data.result);
break;
}
this.toggleLoader(false);
this.manager.timing.recordTime("complete", inputNum);
// Trigger an update so that the status bar recalculates timings
@ -665,35 +698,40 @@ class OutputWaiter {
* @param {boolean} value - If true, show the loader
*/
toggleLoader(value) {
clearTimeout(this.appendBombeTimeout);
clearTimeout(this.outputLoaderTimeout);
const outputLoader = document.getElementById("output-loader"),
animation = document.getElementById("output-loader-animation");
if (value) {
this.manager.controls.hideStaleIndicator();
// Don't add the bombe if it's already there or scheduled to be loaded
if (animation.children.length === 0 && !this.appendBombeTimeout) {
// Start a timer to add the Bombe to the DOM just before we make it
// visible so that there is no stuttering
this.appendBombeTimeout = setTimeout(function() {
this.appendBombeTimeout = null;
animation.appendChild(this.bombeEl);
}.bind(this), 150);
}
// Don't add the bombe if it's already there!
if (animation.children.length > 0) return;
if (outputLoader.style.visibility !== "visible" && !this.outputLoaderTimeout) {
// Show the loading screen
this.outputLoaderTimeout = setTimeout(function() {
this.outputLoaderTimeout = null;
outputLoader.style.visibility = "visible";
outputLoader.style.opacity = 1;
}, 200);
}
} else if (outputLoader.style.visibility !== "hidden" || this.appendBombeTimeout || this.outputLoaderTimeout) {
clearTimeout(this.appendBombeTimeout);
clearTimeout(this.outputLoaderTimeout);
this.appendBombeTimeout = null;
this.outputLoaderTimeout = null;
// Start a timer to add the Bombe to the DOM just before we make it
// visible so that there is no stuttering
this.appendBombeTimeout = setTimeout(function() {
animation.appendChild(this.bombeEl);
}.bind(this), 150);
// Show the loading screen
this.outputLoaderTimeout = setTimeout(function() {
outputLoader.style.visibility = "visible";
outputLoader.style.opacity = 1;
}, 200);
} else {
// Remove the Bombe from the DOM to save resources
this.outputLoaderTimeout = setTimeout(function () {
try {
this.outputLoaderTimeout = null;
if (animation.children.length > 0)
animation.removeChild(this.bombeEl);
} catch (err) {}
}.bind(this), 500);
outputLoader.style.opacity = 0;
outputLoader.style.visibility = "hidden";