Bombe: further optimisation

This commit is contained in:
s2224834 2019-01-12 01:10:47 +00:00
parent d94e8c8187
commit 49f5c94a75

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@ -158,27 +158,6 @@ class SharedScrambler {
} }
} }
/**
* Get the fully cached result, if present.
* @param {number} pos - Position of the fast rotor
* @param {number} i - Letter
* @returns {number|undefined} - undefined if not cached
*/
fullTransform(pos, i) {
return this.higherCache[pos][i];
}
/**
* Add a value to the full result cache.
* @param {number} pos - Position of the fast rotor
* @param {number} i - Letter
* @param {number} val - Transformed letter
*/
addCache(pos, i, val) {
this.higherCache[pos][i] = val;
this.higherCache[pos][val] = i;
}
/** /**
* Map a letter through this (partial) scrambler. * Map a letter through this (partial) scrambler.
* @param {number} i - The letter * @param {number} i - The letter
@ -209,6 +188,9 @@ class Scrambler {
this.changeRotor(rotor); this.changeRotor(rotor);
this.end1 = end1; this.end1 = end1;
this.end2 = end2; this.end2 = end2;
// For efficiency reasons, we pull the relevant shared cache from the baseScrambler into
// this object - this saves us a few pointer dereferences
this.cache = this.baseScrambler.higherCache[pos];
} }
/** /**
@ -233,6 +215,7 @@ class Scrambler {
// simplifies caching the state of the majority of the scramblers. The results are the // simplifies caching the state of the majority of the scramblers. The results are the
// same, just in a slightly different order. // same, just in a slightly different order.
this.rotor.step(); this.rotor.step();
this.cache = this.baseScrambler.higherCache[this.rotor.pos];
} }
@ -243,14 +226,15 @@ class Scrambler {
*/ */
transform(i) { transform(i) {
let letter = i; let letter = i;
const cached = this.baseScrambler.fullTransform(this.rotor.pos, i); const cached = this.cache[i];
if (cached !== undefined) { if (cached !== undefined) {
return cached; return cached;
} }
letter = this.rotor.transform(letter); letter = this.rotor.transform(letter);
letter = this.baseScrambler.transform(letter); letter = this.baseScrambler.transform(letter);
letter = this.rotor.revTransform(letter); letter = this.rotor.revTransform(letter);
this.baseScrambler.addCache(this.rotor.pos, i, letter); this.cache[i] = letter;
this.cache[letter] = i;
return letter; return letter;
} }
@ -513,12 +497,26 @@ export class BombeMachine {
// both. // both.
const idxPair = 26*j + i; const idxPair = 26*j + i;
this.wires[idxPair] = true; this.wires[idxPair] = true;
if (i === this.testRegister || j === this.testRegister) {
this.energiseCount++;
if (this.energiseCount === 26) {
// no point continuing, bail out
return;
}
}
for (let k=0; k<this.scramblers[i].length; k++) { for (let k=0; k<this.scramblers[i].length; k++) {
const scrambler = this.scramblers[i][k]; const scrambler = this.scramblers[i][k];
const out = scrambler.transform(j); const out = scrambler.transform(j);
const other = scrambler.getOtherEnd(i); const other = scrambler.getOtherEnd(i);
// Lift the pre-check before the call, to save some function call overhead
const otherIdx = 26*other + out;
if (!this.wires[otherIdx]) {
this.energise(other, out); this.energise(other, out);
if (this.energiseCount === 26) {
return;
}
}
} }
if (i === j) { if (i === j) {
return; return;
@ -527,7 +525,13 @@ export class BombeMachine {
const scrambler = this.scramblers[j][k]; const scrambler = this.scramblers[j][k];
const out = scrambler.transform(i); const out = scrambler.transform(i);
const other = scrambler.getOtherEnd(j); const other = scrambler.getOtherEnd(j);
const otherIdx = 26*other + out;
if (!this.wires[otherIdx]) {
this.energise(other, out); this.energise(other, out);
if (this.energiseCount === 26) {
return;
}
}
} }
} }
@ -610,6 +614,7 @@ export class BombeMachine {
for (let i=0; i<this.wires.length; i++) { for (let i=0; i<this.wires.length; i++) {
this.wires[i] = false; this.wires[i] = false;
} }
this.energiseCount = 0;
// Re-energise with the corrected hypothesis // Re-energise with the corrected hypothesis
this.energise(this.testRegister, pair); this.energise(this.testRegister, pair);
} }
@ -643,12 +648,7 @@ export class BombeMachine {
*/ */
checkStop() { checkStop() {
// Count the energised outputs // Count the energised outputs
let count = 0; const count = this.energiseCount;
for (let j=26*this.testRegister; j<26*(1+this.testRegister); j++) {
if (this.wires[j]) {
count++;
}
}
if (count === 26) { if (count === 26) {
return undefined; return undefined;
} }
@ -705,6 +705,7 @@ export class BombeMachine {
for (let i=0; i<this.wires.length; i++) { for (let i=0; i<this.wires.length; i++) {
this.wires[i] = false; this.wires[i] = false;
} }
this.energiseCount = 0;
// Energise the test input, follow the current through each scrambler // Energise the test input, follow the current through each scrambler
// (and the diagonal board) // (and the diagonal board)
this.energise(...this.testInput); this.energise(...this.testInput);