Fixed code spacing and formatting

This commit is contained in:
martin gillow 2019-03-30 13:42:29 +00:00
parent 23ddb87c9f
commit 4d39c3bbd2
1 changed files with 158 additions and 145 deletions

View File

@ -227,22 +227,9 @@ class Lorenz extends Operation {
pattern = args[1],
kt = args[2],
mode = args[3],
format = args[6];
let intype = args[4],
intype = args[4],
outtype = args[5],
s1 = args[7],
s2 = args[8],
s3 = args[9],
s4 = args[10],
s5 = args[11],
m37 = args[12],
m61 = args[13],
x1 = args[14],
x2 = args[15],
x3 = args[16],
x4 = args[17],
x5 = args[18],
format = args[6],
lugs1 = args[19],
lugs2 = args[20],
lugs3 = args[21],
@ -254,7 +241,20 @@ class Lorenz extends Operation {
lugx2 = args[27],
lugx3 = args[28],
lugx4 = args[29],
lugx5 = args[30],
lugx5 = args[30];
let s1 = args[7],
s2 = args[8],
s3 = args[9],
s4 = args[10],
s5 = args[11],
m37 = args[12],
m61 = args[13],
x1 = args[14],
x2 = args[15],
x3 = args[16],
x4 = args[17],
x5 = args[18],
figShifted = false;
this.reverseTable();
@ -273,9 +273,9 @@ class Lorenz extends Operation {
if (x5<1 || x5>23) throw new OperationError("Χ5 start must be between 1 and 23");
// Initialise chosen wheel pattern
let chosenSetting = '';
let chosenSetting = "";
if (pattern === "Custom") {
let re = new RegExp("^[.xX]*$");
const re = new RegExp("^[.xX]*$");
if (lugs1.length !== 43 || !re.test(lugs1)) throw new OperationError("Ψ1 custom lugs must be 43 long and can only include . or x ");
if (lugs2.length !== 47 || !re.test(lugs2)) throw new OperationError("Ψ2 custom lugs must be 47 long and can only include . or x");
if (lugs3.length !== 51 || !re.test(lugs3)) throw new OperationError("Ψ3 custom lugs must be 51 long and can only include . or x");
@ -304,21 +304,21 @@ class Lorenz extends Operation {
} else {
chosenSetting = INIT_PATTERNS[pattern];
}
var chiSettings = chosenSetting.X; // Pin settings for Chi links (X)
var psiSettings = chosenSetting.S; // Pin settings for Psi links (S)
var muSettings = chosenSetting.M; // Pin settings for Motor links (M)
const chiSettings = chosenSetting.X; // Pin settings for Chi links (X)
const psiSettings = chosenSetting.S; // Pin settings for Psi links (S)
const muSettings = chosenSetting.M; // Pin settings for Motor links (M)
let ita2 = "";
if (mode === "Send") {
// Convert input text to ITA2 (including figure/letter shifts)
ita2 = Array.prototype.map.call(input, function(character) {
let letter = character.toUpperCase();
const letter = character.toUpperCase();
if (intype === "Plaintext") {
if (validChars.indexOf(letter) === -1) throw new OperationError("Invalid Plaintext character : "+letter);
if(!figShifted && figShiftedChars.indexOf(letter) !== -1) {
if (!figShifted && figShiftedChars.indexOf(letter) !== -1) {
// in letters mode and next char needs to be figure shifted
figShifted = true;
return "55" + figShiftArr[letter];
@ -357,11 +357,11 @@ class Lorenz extends Operation {
// Receive input should always be ITA2
ita2 = Array.prototype.map.call(input, function(character) {
let letter = character.toUpperCase();
const letter = character.toUpperCase();
if (validITA2.indexOf(letter) === -1) {
var errltr = letter;
if (errltr==="\n") errltr = "Carriage Return";
if(errltr===" ") errltr = "Space";
let errltr = letter;
if (errltr==="\n") errltr = "Carriage Return";
if (errltr===" ") errltr = "Space";
throw new OperationError("Invalid ITA2 character : "+errltr);
}
return letter;
@ -375,7 +375,7 @@ class Lorenz extends Operation {
let thisChi = [];
let m61lug = muSettings[1][m61-1];
let m37lug = muSettings[2][m37-1];
let p5 = [0,0,0];
const p5 = [0, 0, 0];
const self = this;
const letters = Array.prototype.map.call(ita2Input, function(character) {
@ -387,18 +387,18 @@ class Lorenz extends Operation {
if (s1bptr===44) s1bptr=1;
thisChi = [
chiSettings[1][x1-1],
chiSettings[2][x2-1],
chiSettings[3][x3-1],
chiSettings[4][x4-1],
chiSettings[1][x1-1],
chiSettings[2][x2-1],
chiSettings[3][x3-1],
chiSettings[4][x4-1],
chiSettings[5][x5-1]
];
thisPsi = [
psiSettings[1][s1-1],
psiSettings[2][s2-1],
psiSettings[3][s3-1],
psiSettings[4][s4-1],
psiSettings[1][s1-1],
psiSettings[2][s2-1],
psiSettings[3][s3-1],
psiSettings[4][s4-1],
psiSettings[5][s5-1]
];
@ -406,8 +406,8 @@ class Lorenz extends Operation {
return "";
}
let xorSum = [];
for(var i=0;i<=4;i++) {
const xorSum = [];
for (let i=0;i<=4;i++) {
xorSum[i] = ITA2_TABLE[letter][i] ^ thisPsi[i] ^ thisChi[i];
}
const resultStr = xorSum.join("");
@ -427,7 +427,7 @@ class Lorenz extends Operation {
if (--m37 < 1) m37 = 37;
}
let basicmotor = m37lug;
const basicmotor = m37lug;
let totalmotor = basicmotor;
let lim = 0;
@ -440,28 +440,38 @@ class Lorenz extends Operation {
}
// Limitations here
if (model==='SZ42a') {
if (model==="SZ42a") {
// Chi 2 one back lim - The active character of chi 2 (2nd Chi wheel) in the previous position
lim = chiSettings[2][x2bptr-1];
if(kt) {
if (lim===p5[2]) { lim = 0; } else { lim=1; } //p5 back 2
if (kt) {
//p5 back 2
if (lim===p5[2]) {
lim = 0;
} else {
lim=1;
}
}
// If basic motor = 0 and limitation = 1, Total motor = 0 [no move], otherwise, total motor = 1 [move]
if (basicmotor===0 && lim===1) {
totalmotor = 0;
} else {
totalmotor = 1;
}
}
} else if(model=='SZ42b') {
} else if (model==="SZ42b") {
// Chi 2 one back + Psi 1 one back.
const x2b1lug = chiSettings[2][x2bptr-1];
const s1b1lug = psiSettings[1][s1bptr-1];
lim = 1;
if (x2b1lug===s1b1lug) lim=0;
if(kt) {
if (lim===p5[2]) { lim=0; } else { lim=1; } //p5 back 2
if (kt) {
//p5 back 2
if (lim===p5[2]) {
lim=0;
} else {
lim=1;
}
}
// If basic motor = 0 and limitation = 1, Total motor = 0 [no move], otherwise, total motor = 1 [move]
if (basicmotor===0 && lim===1) {
@ -479,11 +489,11 @@ class Lorenz extends Operation {
// increment Psi wheels when current totalmotor active
if (totalmotor === 1) {
if(--s1 < 1) s1 = 43;
if(--s2 < 1) s2 = 47;
if(--s3 < 1) s3 = 51;
if(--s4 < 1) s4 = 53;
if(--s5 < 1) s5 = 59;
if (--s1 < 1) s1 = 43;
if (--s2 < 1) s2 = 47;
if (--s3 < 1) s3 = 51;
if (--s4 < 1) s4 = 53;
if (--s5 < 1) s5 = 59;
}
m61lug = muSettings[1][m61-1];
@ -498,7 +508,7 @@ class Lorenz extends Operation {
return rtnstr;
});
let ita2output = letters.join("");
const ita2output = letters.join("");
let output = "";
if (mode === "Receive") {
@ -507,7 +517,7 @@ class Lorenz extends Operation {
// Convert output ITA2 to plaintext (including figure/letter shifts)
const out = Array.prototype.map.call(ita2output, function(letter) {
if (outtype === "Plaintext") {
if (letter === "5" || letter === "+") {
@ -531,7 +541,7 @@ class Lorenz extends Operation {
return letter;
}
} else {
} else {
return letter;
}
@ -563,13 +573,16 @@ class Lorenz extends Operation {
}
}
/**
* Read lugs settings - convert to 0|1
*/
readLugs(lugstr) {
let arr = Array.prototype.map.call(lugstr, function(lug) {
if(lug==".") {
const arr = Array.prototype.map.call(lugstr, function(lug) {
if (lug===".") {
return 0;
} else {
return 1;
}
}
});
return arr;
}
@ -617,121 +630,121 @@ const ITA2_TABLE = {
const validChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890+-'()/:=?,. \n\r";
const validITA2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ34589+-./";
const figShiftedChars = "1234567890+-'()/:=?,."
const figShiftedChars = "1234567890+-'()/:=?,.";
const figShiftArr = {
"1": "Q",
"2": "W",
"3": "E",
"4": "R",
"5": "T",
"6": "Y",
"7": "U",
"8": "I",
"9": "O",
"0": "P",
" ": "9",
"-": "A",
"?": "B",
":": "C",
"#": "D",
"%": "F",
"@": "G",
"£": "H",
"(": "K",
")": "L",
".": "M",
",": "N",
"'": "S",
"=": "V",
"/": "X",
"+": "Z",
"\n": "3",
"\r": "4"
"1": "Q",
"2": "W",
"3": "E",
"4": "R",
"5": "T",
"6": "Y",
"7": "U",
"8": "I",
"9": "O",
"0": "P",
" ": "9",
"-": "A",
"?": "B",
":": "C",
"#": "D",
"%": "F",
"@": "G",
"£": "H",
"(": "K",
")": "L",
".": "M",
",": "N",
"'": "S",
"=": "V",
"/": "X",
"+": "Z",
"\n": "3",
"\r": "4"
};
const INIT_PATTERNS = {
"No Pattern": {
"X": {
1: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
2: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
3: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
4: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
5: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
},
1: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
2: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
3: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
4: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
5: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
},
"S": {
1: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
2: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
3: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
4: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
5: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
},
1: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
2: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
3: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
4: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
5: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
},
"M": {
1: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
2: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
1: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
2: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
}
},
"KH Pattern": {
"X": {
1: [0,1,0,0,0,1,1,1,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,0,0,1,1,0,1,1,1,1,0,0],
2: [1,0,0,1,1,1,0,0,0,1,0,1,1,1,1,0,0,1,1,0,0,1,0,0,1,1,0,1,1,0,0],
3: [0,0,1,1,0,0,1,0,1,1,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,0,1,1,0],
4: [1,1,0,0,1,0,0,1,1,1,1,0,0,1,1,0,1,1,1,0,0,0,0,1,0,0],
5: [1,1,0,0,1,1,0,0,0,0,1,1,1,1,0,1,0,0,1,0,1,0,0]
},
1: [0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0],
2: [1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0],
3: [0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0],
4: [1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0],
5: [1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0]
},
"S": {
1: [0,1,0,0,0,1,1,0,1,0,1,0,0,1,1,1,0,1,0,1,0,1,1,1,1,0,1,0,1,0,1,0,1,0,1,0,0,1,0,1,1,0,1],
2: [0,1,1,0,1,0,1,1,1,0,0,1,0,1,0,1,0,0,1,0,1,1,0,1,0,1,1,1,0,1,0,0,0,0,1,0,1,1,0,1,0,1,0,1,0,0,1],
3: [0,1,0,1,0,1,0,0,1,1,1,0,0,0,0,1,0,1,0,1,1,0,1,0,1,0,1,0,0,1,1,1,0,1,0,1,0,0,1,0,1,0,1,1,0,0,1,0,1,0,1],
4: [0,1,1,0,0,0,1,1,1,1,1,0,1,0,1,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,0,1,0,1,0,1,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0],
5: [1,1,0,0,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,0,1,1,1,1,0,1,0,1,0,0,0,1,1,0,1,0,0,1,0]
},
1: [0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1],
2: [0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1],
3: [0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1],
4: [0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0],
5: [1, 1, 0, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0]
},
"M": {
1: [0,1,1,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,1,1,1,1,0,1,1,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,0,0,0],
2: [1,0,1,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,1,0,0,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0]
1: [0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0],
2: [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0]
}
},
"ZMUG Pattern": {
"X": {
1: [0,1,1,0,1,1,0,0,0,1,1,0,1,1,0,0,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,0],
2: [1,1,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,1,0,0,0,1,1,0,0,1,1,0,0,0],
3: [0,0,1,0,0,1,1,0,0,0,1,1,0,0,0,1,1,1,0,0,0,1,1,0,1,1,1,1,0],
4: [1,0,1,0,1,0,0,1,1,0,0,0,1,1,0,0,1,0,1,1,1,0,0,1,0,1],
5: [0,1,0,0,1,1,1,1,0,0,0,1,0,1,1,1,0,0,0,0,1,0,1]
},
1: [0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0],
2: [1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0],
3: [0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0],
4: [1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 0, 1],
5: [0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1]
},
"S": {
1: [1,1,0,1,0,0,1,1,0,0,0,1,1,1,0,0,1,1,0,0,0,1,1,0,0,0,1,1,1,1,0,0,1,1,1,0,0,1,1,1,0,0,0],
2: [0,0,0,1,0,0,0,1,1,1,0,0,1,1,0,0,1,1,1,0,0,0,1,1,1,1,0,0,0,1,1,0,0,1,1,1,0,0,1,1,1,0,0,1,0,1,1],
3: [0,1,0,0,1,1,0,0,1,1,1,0,0,1,1,1,0,0,1,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,1],
4: [0,0,1,1,1,0,0,1,1,0,0,1,1,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,0,1,1,1,0,0,1,0,0,1,1,0,0,0,1,1,0,0,1,1,1,0,1],
5: [1,0,0,1,1,1,0,0,0,1,0,0,0,1,1,1,1,0,0,1,1,1,0,0,1,0,0,1,1,1,1,0,0,0,1,1,0,0,1,1,1,0,0,1,1,0,0,1,1,1,0,0,1,0,0,0,1,1,0]
},
1: [1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0],
2: [0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1],
3: [0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1],
4: [0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1],
5: [1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0]
},
"M": {
1: [1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,1,0,1,0,1,1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,0,1,0,1,1,1,1,0,1,0,1,0,1],
2: [0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,0,1,1,1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,1,1,1]
1: [1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1],
2: [0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1]
}
},
"BREAM Pattern": {
"X": {
1: [0,1,1,1,1,0,1,0,1,1,0,1,0,1,1,0,0,1,0,0,1,1,0,1,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,0,0],
2: [0,1,1,1,0,0,0,0,1,0,0,0,1,1,0,1,0,1,0,0,0,1,1,0,1,1,1,0,0,1,1],
3: [1,1,0,0,1,1,0,1,1,0,0,1,1,1,0,0,0,0,1,0,0,1,1,0,1,1,1,0,0],
4: [1,1,1,1,0,0,1,0,0,1,1,0,0,1,0,0,1,1,0,1,0,0,1,1,0,0],
5: [0,1,1,1,0,1,1,1,0,0,0,1,0,0,1,1,0,1,0,0,0,1,0]
},
1: [0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0],
2: [0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1],
3: [1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0],
4: [1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0],
5: [0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0]
},
"S": {
1: [0,0,0,1,1,1,0,0,1,1,1,0,1,1,0,0,1,0,1,0,1,1,0,1,1,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0,1,0,0],
2: [1,1,0,1,0,0,1,1,1,0,0,0,0,0,1,1,1,1,0,1,0,0,1,0,1,1,0,0,1,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,0,0],
3: [1,0,0,1,0,0,1,1,0,1,1,1,0,0,0,1,1,1,0,0,0,0,1,1,1,1,0,1,0,1,0,1,1,0,0,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1],
4: [0,1,0,0,0,0,1,0,0,1,0,1,1,1,1,1,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,1,0,1,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,0,1,0,1],
5: [1,0,1,0,1,0,0,1,1,0,0,1,1,0,1,1,0,0,1,0,0,0,1,0,0,0,0,1,0,1,1,0,1,1,1,1,0,1,1,1,0,0,1,0,1,0,0,0,1,1,0,1,0,1,0,1,0,1,0]
},
1: [0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0],
2: [1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0],
3: [1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
4: [0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 1],
5: [1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]
},
"M": {
1: [1,0,0,0,0,1,1,0,0,0,1,1,0,0,1,1,0,1,1,1,1,0,0,0,0,1,1,0,0,0,1,1,0,1,1,0,1,0,1,1,1,1,0,0,0,1,1,0,0,1,1,0,0,1,1,0,1,0,1,1,1],
2: [0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,1,1,0,1]
1: [1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1],
2: [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1]
}
}
};
export default Lorenz;
export default Lorenz;