CyberChef/src/core/lib/Protobuf.mjs

286 lines
7.7 KiB
JavaScript

import Utils from "../Utils";
/**
* Protobuf lib. Contains functions to decode protobuf serialised
* data without a schema or .proto file.
*
* Provides utility functions to encode and decode variable length
* integers (varint).
*
* @author GCHQ Contributor [3]
* @copyright Crown Copyright 2019
* @license Apache-2.0
*/
class Protobuf {
/**
* Protobuf constructor
*
* @param {byteArray} data
*/
constructor(data) {
// Check we have a byteArray
if (data instanceof Array) {
this.data = data;
} else {
throw new Error("Protobuf input must be a byteArray");
}
// Set up masks
this.TYPE = 0x07;
this.NUMBER = 0x78;
this.MSB = 0x80;
this.VALUE = 0x7f;
// Declare offset and length
this.offset = 0;
this.LENGTH = data.length;
}
// Public Functions
/**
* Encode a varint from a number
*
* @param {number} number
* @returns {byteArray}
*/
static varIntEncode(number) {
const MSB = 0x80,
VALUE = 0x7f,
MSBALL = ~VALUE,
INT = Math.pow(2, 31);
const out = [];
let offset = 0;
while (number >= INT) {
out[offset++] = (number & 0xff) | MSB;
number /= 128;
}
while (number & MSBALL) {
out[offset++] = (number & 0xff) | MSB;
number >>>= 7;
}
out[offset] = number | 0;
return out;
}
/**
* Decode a varint from the byteArray
*
* @param {byteArray} input
* @returns {number}
*/
static varIntDecode(input) {
const pb = new Protobuf(input);
return pb._varInt();
}
/**
* Parse Protobuf data
*
* @param {byteArray} input
* @returns {Object}
*/
static decode(input) {
const pb = new Protobuf(input);
return pb._parse();
}
// Private Class Functions
/**
* Main private parsing function
*
* @private
* @returns {Object}
*/
_parse() {
let object = {};
// Continue reading whilst we still have data
while (this.offset < this.LENGTH) {
const field = this._parseField();
object = this._addField(field, object);
}
// Throw an error if we have gone beyond the end of the data
if (this.offset > this.LENGTH) {
throw new Error("Exhausted Buffer");
}
return object;
}
/**
* Add a field read from the protobuf data into the Object. As
* protobuf fields can appear multiple times, if the field already
* exists we need to add the new field into an array of fields
* for that key.
*
* @private
* @param {Object} field
* @param {Object} object
* @returns {Object}
*/
_addField(field, object) {
// Get the field key/values
const key = field.key;
const value = field.value;
object[key] = object.hasOwnProperty(key) ?
object[key] instanceof Array ?
object[key].concat([value]) :
[object[key], value] :
value;
return object;
}
/**
* Parse a field and return the Object read from the record
*
* @private
* @returns {Object}
*/
_parseField() {
// Get the field headers
const header = this._fieldHeader();
const type = header.type;
const key = header.key;
switch (type) {
// varint
case 0:
return { "key": key, "value": this._varInt() };
// fixed 64
case 1:
return { "key": key, "value": this._uint64() };
// length delimited
case 2:
return { "key": key, "value": this._lenDelim() };
// fixed 32
case 5:
return { "key": key, "value": this._uint32() };
// unknown type
default:
throw new Error("Unknown type 0x" + type.toString(16));
}
}
/**
* Parse the field header and return the type and key
*
* @private
* @returns {Object}
*/
_fieldHeader() {
// Make sure we call type then number to preserve offset
return { "type": this._fieldType(), "key": this._fieldNumber() };
}
/**
* Parse the field type from the field header. Type is stored in the
* lower 3 bits of the tag byte. This does not move the offset on as
* we need to read the field number from the tag byte too.
*
* @private
* @returns {number}
*/
_fieldType() {
// Field type stored in lower 3 bits of tag byte
return this.data[this.offset] & this.TYPE;
}
/**
* Parse the field number (i.e. the key) from the field header. The
* field number is stored in the upper 5 bits of the tag byte - but
* is also varint encoded so the follow on bytes may need to be read
* when field numbers are > 15.
*
* @private
* @returns {number}
*/
_fieldNumber() {
let shift = -3;
let fieldNumber = 0;
do {
fieldNumber += shift < 28 ?
shift === -3 ?
(this.data[this.offset] & this.NUMBER) >> -shift :
(this.data[this.offset] & this.VALUE) << shift :
(this.data[this.offset] & this.VALUE) * Math.pow(2, shift);
shift += 7;
} while ((this.data[this.offset++] & this.MSD) === this.MSB);
return fieldNumber;
}
// Field Parsing Functions
/**
* Read off a varint from the data
*
* @private
* @returns {number}
*/
_varInt() {
let value = 0;
let shift = 0;
// Keep reading while upper bit set
do {
value += shift < 28 ?
(this.data[this.offset] & this.VALUE) << shift :
(this.data[this.offset] & this.VALUE) * Math.pow(2, shift);
shift += 7;
} while ((this.data[this.offset++] & this.MSB) === this.MSB);
return value;
}
/**
* Read off a 64 bit unsigned integer from the data
*
* @private
* @returns {number}
*/
_uint64() {
// Read off a Uint64
let num = this.data[this.offset++] * 0x1000000 + (this.data[this.offset++] << 16) + (this.data[this.offset++] << 8) + this.data[this.offset++];
num = num * 0x100000000 + this.data[this.offset++] * 0x1000000 + (this.data[this.offset++] << 16) + (this.data[this.offset++] << 8) + this.data[this.offset++];
return num;
}
/**
* Read off a length delimited field from the data
*
* @private
* @returns {Object|string}
*/
_lenDelim() {
// Read off the field length
const length = this._varInt();
const fieldBytes = this.data.slice(this.offset, this.offset + length);
let field;
try {
// Attempt to parse as a new Protobuf Object
const pbObject = new Protobuf(fieldBytes);
field = pbObject._parse();
} catch (err) {
// Otherwise treat as bytes
field = Utils.byteArrayToChars(fieldBytes);
}
// Move the offset and return the field
this.offset += length;
return field;
}
/**
* Read a 32 bit unsigned integer from the data
*
* @private
* @returns {number}
*/
_uint32() {
// Use a dataview to read off the integer
const dataview = new DataView(new Uint8Array(this.data.slice(this.offset, this.offset + 4)).buffer);
const value = dataview.getUint32(0);
this.offset += 4;
return value;
}
}
export default Protobuf;