CyberChef/src/core/lib/Colossus.mjs

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/**
* Colossus - an emulation of the world's first electronic computer
*
* @author VirtualColossus [martin@virtualcolossus.co.uk]
* @copyright Crown Copyright 2019
* @license Apache-2.0
*/
import {INIT_PATTERNS, ITA2_TABLE, ROTOR_SIZES} from "../lib/Lorenz.mjs";
/**
* Colossus simulator class.
*/
export class ColossusComputer {
/**
* Construct a Colossus.
*
* @param {string} ciphertext
* @param {string} pattern - named pattern of Chi, Mu and Psi wheels
* @param {Object} qbusin - which data inputs are being sent to q bus - each can be null, plain or delta
* @param {Object[]} qbusswitches - Q bus calculation switches, multiple rows
* @param {Object} control - control switches which specify stepping modes
* @param {Object} starts - rotor start positions
*/
constructor(ciphertext, pattern, qbusin, qbusswitches, control, starts, settotal, limit) {
this.ITAlookup = ITA2_TABLE;
this.ReverseITAlookup = {};
for (const letter in this.ITAlookup) {
const code = this.ITAlookup[letter];
this.ReverseITAlookup[code] = letter;
}
this.initThyratrons(pattern);
this.ciphertext = ciphertext;
this.qbusin = qbusin;
this.qbusswitches = qbusswitches;
this.control = control;
this.starts = starts;
this.settotal = settotal;
this.limitations = limit;
this.allCounters = [0, 0, 0, 0, 0];
this.Zbits = [0, 0, 0, 0, 0]; // Z input is the cipher tape
this.ZbitsOneBack = [0, 0, 0, 0, 0]; // for delta
this.Qbits = [0, 0, 0, 0, 0]; // input generated for placing onto the Q-bus (the logic processor)
this.Xbits = [0, 0, 0, 0, 0]; // X is the Chi wheel bits
this.Xptr = [0, 0, 0, 0, 0]; // pointers to the current X bits (Chi wheels)
this.XbitsOneBack = [0, 0, 0, 0, 0]; // the X bits one back (for delta)
this.Sbits = [0, 0, 0, 0, 0]; // S is the Psi wheel bits
this.Sptr = [0, 0, 0, 0, 0]; // pointers to the current S bits (Psi wheels)
this.SbitsOneBack = [0, 0, 0, 0, 0]; // the S bits one back (for delta)
this.Mptr = [0, 0];
this.rotorPtrs = {};
this.totalmotor = 0;
this.P5Zbit = [0, 0];
}
/**
* Begin a run
*
* @returns {object}
*/
run() {
const result = {
printout: ""
};
// loop until our start positions are back to the beginning
this.rotorPtrs = {X1: this.starts.X1, X2: this.starts.X2, X3: this.starts.X3, X4: this.starts.X4, X5: this.starts.X5, M61: this.starts.M61, M37: this.starts.M37, S1: this.starts.S1, S2: this.starts.S2, S3: this.starts.S3, S4: this.starts.S4, S5: this.starts.S5};
// this.rotorPtrs = this.starts;
let runcount = 1;
const fast = this.control.fast;
const slow = this.control.slow;
// Print Headers
result.printout += fast + " " + slow + "\n";
do {
this.allCounters = [0, 0, 0, 0, 0];
this.ZbitsOneBack = [0, 0, 0, 0, 0];
this.XbitsOneBack = [0, 0, 0, 0, 0];
// Run full tape loop and process counters
this.runTape();
// Only print result if larger than set total
let fastRef = "00";
let slowRef = "00";
if (fast !== "") fastRef = this.rotorPtrs[fast].toString().padStart(2, "0");
if (slow !== "") slowRef = this.rotorPtrs[slow].toString().padStart(2, "0");
let printline = "";
for (let c=0;c<5;c++) {
if (this.allCounters[c] > this.settotal) {
printline += String.fromCharCode(c+97) + this.allCounters[c]+" ";
}
}
if (printline !== "") {
result.printout += fastRef + " " + slowRef + " : ";
result.printout += printline;
result.printout += "\n";
}
// Step fast rotor if required
if (fast !== "") {
this.rotorPtrs[fast]++;
if (this.rotorPtrs[fast] > ROTOR_SIZES[fast]) this.rotorPtrs[fast] = 1;
}
// Step slow rotor if fast rotor has returned to initial start position
if (slow !== "" && this.rotorPtrs[fast] === this.starts[fast]) {
this.rotorPtrs[slow]++;
if (this.rotorPtrs[slow] > ROTOR_SIZES[slow]) this.rotorPtrs[slow] = 1;
}
runcount++;
} while (JSON.stringify(this.rotorPtrs) !== JSON.stringify(this.starts));
result.counters = this.allCounters;
result.runcount = runcount;
return result;
}
/**
* Run tape loop
*/
runTape() {
let charZin = "";
this.Xptr = [this.rotorPtrs.X1, this.rotorPtrs.X2, this.rotorPtrs.X3, this.rotorPtrs.X4, this.rotorPtrs.X5];
this.Mptr = [this.rotorPtrs.M37, this.rotorPtrs.M61];
this.Sptr = [this.rotorPtrs.S1, this.rotorPtrs.S2, this.rotorPtrs.S3, this.rotorPtrs.S4, this.rotorPtrs.S5];
// Run full loop of all character on the input tape (Z)
for (let i=0; i<this.ciphertext.length; i++) {
charZin = this.ciphertext.charAt(i);
// Firstly, we check what inputs are specified on the Q-bus input switches
this.getQbusInputs(charZin);
/*
* Pattern conditions on individual impulses. Matching patterns of bits on the Q bus.
* This is the top section on Colussus K rack - the Q bus programming switches
*/
const tmpcnt = this.runQbusProcessingConditional();
/*
* Addition of impulses.
* This is the bottom section of Colossus K rack.
*/
this.runQbusProcessingAddition(tmpcnt);
// Store Z bit impulse 5 two back required for P5 limitation
this.P5Zbit[1] = this.P5Zbit[0];
this.P5Zbit[0] = this.ITAlookup[charZin].split("")[4];
// Step rotors
this.stepThyratrons();
}
}
/**
* Step thyratron rings to simulate movement of Lorenz rotors
* Chi rotors all step one per character
* Motor M61 rotor steps one per character, M37 steps dependant on M61 setting
* Psi rotors only step dependant on M37 setting + limitation
*/
stepThyratrons() {
let X2bPtr = this.Xptr[1]-1;
if (X2bPtr===0) X2bPtr = ROTOR_SIZES.X2;
let S1bPtr = this.Sptr[0]-1;
if (S1bPtr===0) S1bPtr = ROTOR_SIZES.S1;
// Get Chi rotor 5 two back to calculate plaintext (Z+Chi+Psi=Plain)
let X5bPtr=this.Xptr[4]-1;
if (X5bPtr===0) X5bPtr=ROTOR_SIZES.X5;
X5bPtr=X5bPtr-1;
if (X5bPtr===0) X5bPtr=ROTOR_SIZES.X5;
// Get Psi rotor 5 two back to calculate plaintext (Z+Chi+Psi=Plain)
let S5bPtr=this.Sptr[4]-1;
if (S5bPtr===0) S5bPtr=ROTOR_SIZES.S5;
S5bPtr=S5bPtr-1;
if (S5bPtr===0) S5bPtr=ROTOR_SIZES.S5;
const x2sw = this.limitations.X2;
const s1sw = this.limitations.S1;
const p5sw = this.limitations.P5;
// Limitation calculations
let lim=1;
if (x2sw) lim = this.rings.X[2][X2bPtr-1];
if (s1sw) lim = lim ^ this.rings.S[1][S1bPtr-1];
// P5
if (p5sw) {
let p5lim = this.P5Zbit[1];
p5lim = p5lim ^ this.rings.X[5][X5bPtr-1];
p5lim = p5lim ^ this.rings.S[5][S5bPtr-1];
lim = lim ^ p5lim;
}
const basicmotor = this.rings.M[2][this.Mptr[0]-1];
this.totalmotor = basicmotor;
if (x2sw || s1sw) {
if (basicmotor===0 && lim===1) {
this.totalmotor = 0;
} else {
this.totalmotor = 1;
}
}
// Step Chi rotors
for (let r=0; r<5; r++) {
this.Xptr[r]++;
if (this.Xptr[r] > ROTOR_SIZES["X"+(r+1)]) this.Xptr[r] = 1;
}
if (this.totalmotor) {
// Step Psi rotors
for (let r=0; r<5; r++) {
this.Sptr[r]++;
if (this.Sptr[r] > ROTOR_SIZES["S"+(r+1)]) this.Sptr[r] = 1;
}
}
// Move M37 rotor if M61 set
if (this.rings.M[1][this.Mptr[1]-1]===1) this.Mptr[0]++;
if (this.Mptr[0] > ROTOR_SIZES.M37) this.Mptr[0]=1;
// Always move M61 rotor
this.Mptr[1]++;
if (this.Mptr[1] > ROTOR_SIZES.M61) this.Mptr[1]=1;
}
/**
* Get Q bus inputs
*/
getQbusInputs(charZin) {
// Zbits - the bits from the current character from the cipher tape.
this.Zbits = this.ITAlookup[charZin].split("");
if (this.qbusin.Z === "Z") {
// direct Z
this.Qbits = this.Zbits;
} else if (this.qbusin.Z === "ΔZ") {
// delta Z, the Bitwise XOR of this character Zbits + last character Zbits
for (let b=0;b<5;b++) {
this.Qbits[b] = this.Zbits[b] ^ this.ZbitsOneBack[b];
}
}
this.ZbitsOneBack = this.Zbits.slice(); // copy value of object, not reference
// Xbits - the current Chi wheel bits
for (let b=0;b<5;b++) {
this.Xbits[b] = this.rings.X[b+1][this.Xptr[b]-1];
}
if (this.qbusin.Chi !== "") {
if (this.qbusin.Chi === "Χ") {
// direct X added to Qbits
for (let b=0;b<5;b++) {
this.Qbits[b] = this.Qbits[b] ^ this.Xbits[b];
}
} else if (this.qbusin.Chi === "ΔΧ") {
// delta X
for (let b=0;b<5;b++) {
this.Qbits[b] = this.Qbits[b] ^ this.Xbits[b];
this.Qbits[b] = this.Qbits[b] ^ this.XbitsOneBack[b];
}
}
}
this.XbitsOneBack = this.Xbits.slice();
// Sbits - the current Psi wheel bits
for (let b=0;b<5;b++) {
this.Sbits[b] = this.rings.S[b+1][this.Sptr[b]-1];
}
if (this.qbusin.Psi !== "") {
if (this.qbusin.Psi === "Ψ") {
// direct S added to Qbits
for (let b=0;b<5;b++) {
this.Qbits[b] = this.Qbits[b] ^ this.Sbits[b];
}
} else if (this.qbusin.Psi === "ΔΨ") {
// delta S
for (let b=0;b<5;b++) {
this.Qbits[b] = this.Qbits[b] ^ this.Sbits[b];
this.Qbits[b] = this.Qbits[b] ^ this.SbitsOneBack[b];
}
}
}
this.SbitsOneBack = this.Sbits.slice();
}
/**
* Conditional impulse Q bus section
*/
runQbusProcessingConditional() {
const cnt = [-1, -1, -1, -1, -1];
const numrows = this.qbusswitches.condition.length;
for (let r=0;r<numrows;r++) {
const row = this.qbusswitches.condition[r];
if (row.Counter !== "") {
let result = true;
const cPnt = row.Counter-1;
const Qswitch = this.readBusSwitches(row.Qswitches);
// Match switches to bit pattern
for (let s=0;s<5;s++) {
if (Qswitch[s] >= 0 && Qswitch[s] !== parseInt(this.Qbits[s], 10)) result = false;
}
// Check for NOT switch
if (row.Negate) result = !result;
// AND each row to get final result
if (cnt[cPnt] === -1) {
cnt[cPnt] = result;
} else if (!result) {
cnt[cPnt] = false;
}
}
}
// Negate the whole column, this allows A OR B by doing NOT(NOT A AND NOT B)
for (let c=0;c<5;c++) {
if (this.qbusswitches.condNegateAll && cnt[c] !== -1) cnt[c] = !cnt[c];
}
return cnt;
}
/**
* Addition of impulses Q bus section
*/
runQbusProcessingAddition(cnt) {
const row = this.qbusswitches.addition[0];
const Qswitch = row.Qswitches.slice();
// To save making the arguments of this operation any larger, limiting addition counter to first one only
// Colossus could actually add into any of the five counters.
if (row.C1) {
let addition = 0;
for (let s=0;s<5;s++) {
// XOR addition
if (Qswitch[s]) {
addition = addition ^ this.Qbits[s];
}
}
const equals = (row.Equals===""?-1:(row.Equals==="."?0:1));
if (addition === equals) {
// AND with conditional rows to get final result
if (cnt[0] === -1) cnt[0] = true;
} else {
cnt[0] = false;
}
}
// Final check, check for addition section negate
// then, if any column set, from top to bottom of rack, add to counter.
for (let c=0;c<5;c++) {
if (this.qbusswitches.addNegateAll && cnt[c] !== -1) cnt[c] = !cnt[c];
if (this.qbusswitches.totalMotor === "" || (this.qbusswitches.totalMotor === "x" && this.totalmotor === 0) || (this.qbusswitches.totalMotor === "." && this.totalmotor === 1)) {
if (cnt[c] === true) this.allCounters[c]++;
}
}
}
/**
* Initialise thyratron rings
* These hold the pattern of 1s & 0s for each rotor on banks of thyraton GT1C valves which act as a one-bit store.
*/
initThyratrons(pattern) {
this.rings = {
X: {
1: INIT_PATTERNS[pattern].X[1].slice().reverse(),
2: INIT_PATTERNS[pattern].X[2].slice().reverse(),
3: INIT_PATTERNS[pattern].X[3].slice().reverse(),
4: INIT_PATTERNS[pattern].X[4].slice().reverse(),
5: INIT_PATTERNS[pattern].X[5].slice().reverse()
},
M: {
1: INIT_PATTERNS[pattern].M[1].slice().reverse(),
2: INIT_PATTERNS[pattern].M[2].slice().reverse(),
},
S: {
1: INIT_PATTERNS[pattern].S[1].slice().reverse(),
2: INIT_PATTERNS[pattern].S[2].slice().reverse(),
3: INIT_PATTERNS[pattern].S[3].slice().reverse(),
4: INIT_PATTERNS[pattern].S[4].slice().reverse(),
5: INIT_PATTERNS[pattern].S[5].slice().reverse()
}
};
}
/**
* Read argument bus switches X & . and convert to 1 & 0
*/
readBusSwitches(row) {
const output = [-1, -1, -1, -1, -1];
for (let c=0;c<5;c++) {
if (row[c]===".") output[c] = 0;
if (row[c]==="x") output[c] = 1;
}
return output;
}
}