mirror of
https://github.com/xevidos/codiad.git
synced 2024-11-14 07:41:14 +01:00
271 lines
No EOL
7.1 KiB
JavaScript
Executable file
271 lines
No EOL
7.1 KiB
JavaScript
Executable file
/*
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* Copyright (c) Codiad, Kent Safranski (codiad.com), and Isaac Brown (telaaedifex.com), distributed
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* as-is and without warranty under the MIT License. See
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* [root]/license.txt for more. This information must remain intact.
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*/
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(function(global, $){
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// Define core
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var codiad = global.codiad,
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scripts = document.getElementsByTagName('script'),
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path = scripts[scripts.length-1].src.split('?')[0],
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curpath = path.split('/').slice(0, -1).join('/')+'/';
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// Instantiates plugin
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$( function() {
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amplify.subscribe( 'settings.save', async function() {
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let option = await codiad.settings.get_option( 'codiad.settings.autosave' );
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if( option != codiad.auto_save.settings.autosave ) {
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//codiad.auto_save.reload_interval();
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window.location.reload();
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}
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});
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codiad.auto_save.init();
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});
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codiad.auto_save = {
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// Allows relative `this.path` linkage
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auto_save_trigger: null,
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change: null,
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content: null,
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editor: null,
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invalid_states: [ "", " ", null, undefined ],
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path: curpath,
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save_interval: null,
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saving: false,
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settings: {
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autosave: true,
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toggle: true,
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},
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verbose: true,
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init: async function() {
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let _this = codiad.auto_save;
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_this.settings.autosave = await codiad.settings.get_option( 'codiad.settings.autosave' );
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// Check if the auto save setting is true or false
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// Also check to see if the editor is any of the invalid states
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if( this.settings.autosave == false || this.settings.autosave == "false" ) {
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window.clearInterval( this.auto_save_trigger );
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if( codiad.auto_save.verbose ) {
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console.log( 'Auto save disabled' );
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}
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return;
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}
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$( window ).focus( function() {
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//Turn auto save on if the user comes back the tab.
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codiad.auto_save.settings.toggle = true;
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if( codiad.auto_save.verbose ) {
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console.log( 'Auto save resumed' );
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}
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});
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$( window ).blur( function() {
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//Turn auto save off if the user leaves the tab.
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codiad.auto_save.settings.toggle = false;
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if( codiad.auto_save.verbose ) {
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console.log( 'Auto save paused' );
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}
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});
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if( codiad.auto_save.verbose ) {
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console.log( 'Auto save Enabled' );
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}
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let content = codiad.editor.getContent();
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if( ! codiad.active.getPath() == null && ! codiad.auto_save.invalid_states.includes( content ) ) {
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this.content = content;
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}
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/* Subscribe to know when a file is being closed. */
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amplify.subscribe( 'active.onClose', function( path ) {
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let _this = codiad.auto_save;
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try {
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_this.editor.removeEventListener( "change", _this.change );
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} catch( e ) {
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/**
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* If the listener is not currently on file and we
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* try to close it, the program will throw an exception and
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* stop you from closing the file
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*/
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if( codiad.auto_save.verbose ) {
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console.log( "Error removing event listener", e );
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}
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}
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});
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/* Subscribe to know when a file become active. */
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amplify.subscribe( 'active.onFocus', function( path ) {
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let _this = codiad.auto_save;
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if( ! _this.editor == null && path == _this.editor.getSession().path ) {
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return;
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}
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_this.editor = codiad.editor.getActive();
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_this.content = codiad.editor.getContent();
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_this.change = _this.editor.addEventListener( "change", _this.auto_save );
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});
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},
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auto_save: function() {
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/**
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* When saving after every change, we encounter an issue where every
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* once in a while the last change or last few changes will not get
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* saved. Due to this, I decided to instead only save after the user
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* has finished typing their changes.
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*
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* On every change to the editor, we set a timeout of half a second
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* to see if the user is still typing. If they are, we clear the
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* timeout and set it again. If they have stopped typing then the
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* timout is triggered after 500 miliseconds and the file is saved.
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*/
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let _this = codiad.auto_save;
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if( _this.save_interval !== null ) {
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clearTimeout( _this.save_interval );
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_this.save_interval = null;
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}
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_this.save_interval = setTimeout( _this.save, 500 );
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},
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/**
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*
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* This is where the core functionality goes, any call, references,
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* script-loads, etc...
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*
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*/
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save: function() {
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let _this = codiad.auto_save;
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if( _this.saving ) {
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return;
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}
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_this.saving = true;
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let tabs = document.getElementsByClassName( "tab-item" );
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let path = codiad.active.getPath();
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let content = codiad.editor.getContent();
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if( _this.settings.toggle == false || _this.settings.autosave == false || codiad.auto_save.invalid_states.includes( content ) ) {
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_this.saving = false;
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return;
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}
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if( path == null ) {
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_this.saving = false;
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return;
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}
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if( _this.verbose ) {
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//console.log( content, _this.content );
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}
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/*
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if( content == _this.content ) {
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let session = codiad.active.sessions[path];
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if( typeof session != 'undefined' ) {
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session.untainted = content;
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session.serverMTime = session.serverMTime;
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if ( session.listThumb ) {
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session.listThumb.removeClass('changed');
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}
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if ( session.tabThumb ) {
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session.tabThumb.removeClass('changed');
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}
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}
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return;
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}
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this code caused issues even though it is the proper way to save something.
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Whenever in collaboration, the server constantly gave a wrong file version error.
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let path = codiad.active.getPath();
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codiad.active.save( path, false );
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_this.saving = false;
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*/
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_this.content = content;
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codiad.active.save;
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codiad.filemanager.saveFile( path, content, localStorage.removeItem( path ), false );
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let session = codiad.active.sessions[path];
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if( typeof session != 'undefined' ) {
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session.untainted = content;
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session.serverMTime = session.serverMTime;
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if ( session.listThumb ) {
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session.listThumb.removeClass('changed');
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}
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if ( session.tabThumb ) {
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session.tabThumb.removeClass('changed');
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}
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}
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_this.saving = false;
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},
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reload_interval: async function() {
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codiad.auto_save.settings.autosave = await codiad.settings.get_option( 'codiad.settings.autosave' );
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try {
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window.clearInterval( codiad.autosave.auto_save_trigger );
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window.clearInterval( this.auto_save_trigger );
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} catch( error ) {
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if( codiad.auto_save.verbose ) {
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console.log( "Error clearing interval", error );
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}
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}
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if( codiad.auto_save.settings.autosave == true || codiad.auto_save.settings.autosave == "true" ) {
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codiad.auto_save.auto_save_trigger = setInterval( codiad.auto_save.auto_save, 256 );
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}
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}
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};
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})( this, jQuery ); |