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Makefile: add "install" target
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2 changed files with 10 additions and 3 deletions
8
Makefile
8
Makefile
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@ -6,6 +6,7 @@ PLUGIN_DIRECTORY ?= plugins
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PLUGIN_FILES = $(patsubst %,$(PLUGIN_DIRECTORY)/%,$(PLUGINS))
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VERSION ?= $(shell cat VERSION)
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DIST_DIR = releases
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DESTDIR ?= /usr/local/bin
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TGZ_FILE ?= $(DIST_DIR)/muninlite-$(VERSION).tar.gz
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@ -32,6 +33,7 @@ help:
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@$(info all - assemble 'TARGET_FILE' ($(TARGET_FILE)))
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@$(info clean - remove assembled 'TARGET_FILE' ($(TARGET_FILE)))
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@$(info clean-all - remove old releases from 'DIST_DIR' ($(DIST_DIR)))
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@$(info install - install the standalone shell script)
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@$(info help - show this overview)
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@$(info lint - code style checks)
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@$(info spelling - check spelling)
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@ -66,6 +68,12 @@ $(TGZ_FILE):
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git archive --prefix=muninlite-$(VERSION)/ --format=tar --output "$@.tmp" HEAD
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mv "$@.tmp" "$@"
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.PHONY: install
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install: $(TARGET_FILE)
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mkdir -p "$(dir $(DESTDIR))"
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cp "$(TARGET_FILE)" "$(DESTDIR)/"
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.PHONY: lint
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lint:
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shellcheck -s dash --exclude=SC2230 $(PLUGIN_FILES) "$(INPUT_FILE)"
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@ -55,11 +55,10 @@ You may assemble a reduced script by including only specific plugins:
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$ make PLUGINS="cpu load uptime"
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```
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Copy munin-node to a suitable location (/usr/local/bin/) and make it
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executable (there will be a "make install" at a later release)
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Run `make install` or simply copy `munin-node` to a suitable location.
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```shell
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cp munin-node /usr/local/bin
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make install
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```
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Two typical ways of using MuninLite as a `munin-node` replacement are:
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