remove testing comment copy of code
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@ -240,7 +240,6 @@ function renderWheel() {
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// Based on https://stackoverflow.com/a/54522007/91238 .
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// I've tweaked it to spread out some of the colors (especially they greys)
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// that don't fit well into a true H/S wheel.
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//let colorRadius = Math.pow((s+v)/2, 1.5)/1.11 * radius;
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let colorRadius = (s + v/5)*0.75 * radius;
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let colorAngle = h/360 * 2 * Math.PI;
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