use std::fmt::Write; use ansi_term::Colour::{Fixed, RGB}; use syntect::highlighting; /// Approximate a 24 bit color value by a 8 bit ANSI code fn rgb2ansi(r: u8, g: u8, b: u8) -> u8 { const BLACK: u8 = 16; const WHITE: u8 = 231; if r == g && g == b { if r < 8 { BLACK } else if r > 248 { WHITE } else { let fr = r as f32; (((fr - 8.) / 247.) * 24.) as u8 + 232 } } else { let fr = r as f32; let fg = g as f32; let fb = b as f32; 16 + (36 * (fr / 255. * 5.) as u8) + (6 * (fg / 255. * 5.) as u8) + (fb / 255. * 5.) as u8 } } pub fn as_terminal_escaped(v: &[(highlighting::Style, &str)], true_color: bool) -> String { let mut s: String = String::new(); for &(ref style, text) in v.iter() { let style = if true_color { RGB(style.foreground.r, style.foreground.g, style.foreground.b) } else { let ansi = rgb2ansi(style.foreground.r, style.foreground.g, style.foreground.b); Fixed(ansi) }; write!(s, "{}", style.paint(text)).unwrap(); } s } #[test] fn test_rgb2ansi_black_white() { assert_eq!(16, rgb2ansi(0x00, 0x00, 0x00)); assert_eq!(231, rgb2ansi(0xff, 0xff, 0xff)); } #[test] fn test_rgb2ansi_gray() { assert_eq!(241, rgb2ansi(0x6c, 0x6c, 0x6c)); assert_eq!(233, rgb2ansi(0x1c, 0x1c, 0x1c)); } #[test] fn test_rgb2ansi_color() { assert_eq!(96, rgb2ansi(0x87, 0x5f, 0x87)); assert_eq!(141, rgb2ansi(0xaf, 0x87, 0xff)); assert_eq!(193, rgb2ansi(0xd7, 0xff, 0xaf)); } #[test] fn test_rgb2ansi_approx() { assert_eq!(231, rgb2ansi(0xfe, 0xfe, 0xfe)); }