2
0
mirror of https://github.com/munin-monitoring/contrib.git synced 2018-11-08 00:59:34 +01:00
contrib-munin/plugins/quake/qstat
dipohl 8d9fe5bdde Category Tree: Reduce number of categories
java -> virtualization (jvm)
wuala -> backup (wuala)
games (game) -> games (quake)
2017-02-26 15:49:01 +01:00

107 lines
3.0 KiB
Bash
Executable File

#!/bin/ksh
#################################################################
# Title : Qstat plugin for Munin #
# Author : Benjamin DUPUIS - Poil #
# Email : poil@quake.fr #
# First release : 18/10/2007 #
#---------------------------------------------------------------#
#################################################################
# Variable : #
#---------------------------------------------------------------#
qstat_exe='/usr/local/bin/qstat'
#---------------------------------------------------------------#
# End of config
script_name=$(basename $0)
#################################################################
#################################################################
# Help #
#---------------------------------------------------------------#
usage() {
echo 'For testing the script, run qstat_ GameType IP Port'
echo ' - GameType : q3s, q4s ... run qstat for seeing available gametype'
echo 'For munin you must ln -s /usr/share/munin/plugins/qstat_ /etc/munin/plugins/qstat_GameType_IP2test_Port'
echo 'Perhaps you must have to set qstat_exe path, actually on'${qstat_exe};
echo 'Have Fun'
}
config() {
if [ "${script_name}" != "qstat_" ]; then
gametype=$(echo ${script_name} | cut -d_ -f2)
ip=$(echo ${script_name} | cut -d_ -f3)
port=$(echo ${script_name} | cut -d_ -f4)
else
gametype=$1
ip=$2
port=$3
fi
echo "graph_title Number of players on ${gametype} - ${ip}:${port}
graph_vlabel players
graph_args --base 1000 -r --lower-limit 0 --upper-limit 16
graph_category games
maxplayer.label max players
player.label players"
}
#################################################################
# Quake Stat, call qstat #
#---------------------------------------------------------------#
quake_stat() {
if [ "${script_name}" != "qstat_" ]; then
gametype=$(echo ${script_name} | cut -d_ -f2)
ip=$(echo ${script_name} | cut -d_ -f3)
port=$(echo ${script_name} | cut -d_ -f4)
else
gametype=$1
ip=$2
port=$3
fi
if [ ! -z ${gametype} ] && [ ! -z ${gametype} ] && [ ! -z ${gametype} ]; then
dummy=$(${qstat_exe} -raw ";" -nh -${gametype} ${ip}:${port})
playervalue=$(echo ${dummy} | cut -d\; -f6)
maxplayervalue=$(echo ${dummy} | cut -d\; -f5)
if [ -z "${playervalue}" ]; then
playervalue=0
fi
if [ -z "${maxplayervalue}" ]; then
maxplayervalue=0
fi
echo "maxplayer.value "${maxplayervalue};
echo "player.value "${playervalue};
else
echo "maxplayer.value U"
echo "player.value U"
fi
}
#################################################################
# Main #
#---------------------------------------------------------------#
case $1 in
config)
config
exit 0
;;
help | ?)
usage
exit 0
;;
autoconf)
echo "no (edit the script for set qstat path)"
;;
*)
quake_stat $1 $2 $3
exit 0
;;
esac