update vendoring

This commit is contained in:
Zack Scholl 2018-06-26 08:50:38 -07:00
parent 143f3dba14
commit 07ecef8d87
42 changed files with 3905 additions and 1 deletions

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# This file is autogenerated, do not edit; changes may be undone by the next 'dep ensure'.
[[projects]]
name = "github.com/briandowns/spinner"
packages = ["."]
revision = "48dbb65d7bd5c74ab50d53d04c949f20e3d14944"
version = "1.0"
[[projects]]
name = "github.com/cihub/seelog"
packages = ["."]
@ -19,6 +25,12 @@
packages = ["."]
revision = "02af3965c54e8cacf948b97fef38925c4120652c"
[[projects]]
name = "github.com/fatih/color"
packages = ["."]
revision = "5b77d2a35fb0ede96d138fc9a99f5c9b6aef11b4"
version = "v1.7.0"
[[projects]]
name = "github.com/fatih/structs"
packages = ["."]
@ -43,6 +55,18 @@
packages = ["."]
revision = "65899cf653ff022fe5c7fe504b439feed9e7e0fc"
[[projects]]
name = "github.com/mattn/go-colorable"
packages = ["."]
revision = "167de6bfdfba052fa6b2d3664c8f5272e23c9072"
version = "v0.0.9"
[[projects]]
name = "github.com/mattn/go-isatty"
packages = ["."]
revision = "0360b2af4f38e8d38c7fce2a9f4e702702d73a39"
version = "v0.0.3"
[[projects]]
branch = "master"
name = "github.com/mitchellh/colorstring"
@ -160,6 +184,6 @@
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "4bd860ee5e9b724cdb078b452e0b187c03bb5cf71588b09d224bef4d8d87be30"
inputs-digest = "cadd5f6ffb98a2a67dc6dcbec230d9c569a70eb9f9a1fb800281849bfb718c69"
solver-name = "gps-cdcl"
solver-version = 1

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vendor/github.com/briandowns/spinner/.gitignore generated vendored Normal file
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# Created by .gitignore support plugin (hsz.mobi)
### Go template
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof
.idea
*.iml

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vendor/github.com/briandowns/spinner/.travis.yml generated vendored Normal file
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language: go
go:
- 1.6.3
- 1.7.3
env:
- GOARCH: amd64
- GOARCH: 386
script:
- go test -v
notifications:
email:
recipients:
- brian.downs@gmail.com
on_success: change
on_failure: always

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vendor/github.com/briandowns/spinner/LICENSE generated vendored Normal file
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Apache License
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vendor/github.com/briandowns/spinner/README.md generated vendored Normal file
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# Spinner
[![GoDoc](https://godoc.org/github.com/briandowns/spinner?status.svg)](https://godoc.org/github.com/briandowns/spinner) [![Build Status](https://travis-ci.org/briandowns/spinner.svg?branch=master)](https://travis-ci.org/briandowns/spinner)
spinner is a simple package to add a spinner / progress indicator to any terminal application. Examples can be found below as well as full examples in the examples directory.
For more detail about the library and its features, reference your local godoc once installed.
Contributions welcome!
## Installation
```bash
go get github.com/briandowns/spinner
```
## Available Character Sets
(Numbered by their slice index)
index | character set
------|---------------
0 | ```←↖↑↗→↘↓↙```
1 | ```▁▃▄▅▆▇█▇▆▅▄▃▁```
2 | ```▖▘▝▗```
3 | ```┤┘┴└├┌┬┐```
4 | ```◢◣◤◥```
5 | ```◰◳◲◱```
6 | ```◴◷◶◵```
7 | ```◐◓◑◒```
8 | ```.oO@*```
9 | ```|/-\```
10 | ```◡◡⊙⊙◠◠```
11 | ```⣾⣽⣻⢿⡿⣟⣯⣷```
12 | ```>))'> >))'> >))'> >))'> >))'> <'((< <'((< <'((<```
13 | ```⠁⠂⠄⡀⢀⠠⠐⠈```
14 | ```⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏```
15 | ```abcdefghijklmnopqrstuvwxyz```
16 | ```▉▊▋▌▍▎▏▎▍▌▋▊▉```
17 | ```■□▪▫```
18 | ```←↑→↓```
19 | ```╫╪```
20 | ```⇐⇖⇑⇗⇒⇘⇓⇙```
21 | ```⠁⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈⠈```
22 | ```⠈⠉⠋⠓⠒⠐⠐⠒⠖⠦⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈```
23 | ```⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠴⠲⠒⠂⠂⠒⠚⠙⠉⠁```
24 | ```⠋⠙⠚⠒⠂⠂⠒⠲⠴⠦⠖⠒⠐⠐⠒⠓⠋```
25 | ```ヲァィゥェォャュョッアイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワン```
26 | ```. .. ...```
27 | ```▁▂▃▄▅▆▇█▉▊▋▌▍▎▏▏▎▍▌▋▊▉█▇▆▅▄▃▂▁```
28 | ```.oO°Oo.```
29 | ```+x```
30 | ```v<^>```
31 | ```>>---> >>---> >>---> >>---> >>---> <---<< <---<< <---<< <---<< <---<<```
32 | ```| || ||| |||| ||||| |||||| ||||| |||| ||| || |```
33 | ```[] [=] [==] [===] [====] [=====] [======] [=======] [========] [=========] [==========]```
34 | ```(*---------) (-*--------) (--*-------) (---*------) (----*-----) (-----*----) (------*---) (-------*--) (--------*-) (---------*)```
35 | ```█▒▒▒▒▒▒▒▒▒ ███▒▒▒▒▒▒▒ █████▒▒▒▒▒ ███████▒▒▒ ██████████```
36 | ```[ ] [=> ] [===> ] [=====> ] [======> ] [========> ] [==========> ] [============> ] [==============> ] [================> ] [==================> ] [===================>]```
37 | ```🕐 🕑 🕒 🕓 🕔 🕕 🕖 🕗 🕘 🕙 🕚 🕛```
38 | ```🕐 🕜 🕑 🕝 🕒 🕞 🕓 🕟 🕔 🕠 🕕 🕡 🕖 🕢 🕗 🕣 🕘 🕤 🕙 🕥 🕚 🕦 🕛 🕧```
39 | ```🌍 🌎 🌏```
40 | ```◜ ◝ ◞ ◟```
41 | ```⬒ ⬔ ⬓ ⬕```
42 | ```⬖ ⬘ ⬗ ⬙```
43 | ```[>>> >] []>>>> [] [] >>>> [] [] >>>> [] [] >>>> [] [] >>>>[] [>> >>]```
## Features
* Start
* Stop
* Restart
* Reverse direction
* Update the spinner character set
* Update the spinner speed
* Prefix or append text
* Change spinner color
* Get spinner status
* Chain, pipe, redirect output
* Output final string on spinner/indicator completion
## Examples
```Go
package main
import (
"github.com/briandowns/spinner"
"time"
)
func main() {
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond) // Build our new spinner
s.Start() // Start the spinner
time.Sleep(4 * time.Second) // Run for some time to simulate work
s.Stop()
}
```
## Update the character set and restart the spinner
```Go
s.UpdateCharSet(spinner.CharSets[1]) // Update spinner to use a different character set
s.Restart() // Restart the spinner
time.Sleep(4 * time.Second)
s.Stop()
```
## Update spin speed and restart the spinner
```Go
s.UpdateSpeed(200 * time.Millisecond) // Update the speed the spinner spins at
s.Restart()
time.Sleep(4 * time.Second)
s.Stop()
```
## Reverse the direction of the spinner
```Go
s.Reverse() // Reverse the direction the spinner is spinning
s.Restart()
time.Sleep(4 * time.Second)
s.Stop()
```
## Provide your own spinner
(or send me an issue or pull request to add to the project)
```Go
someSet := []string{"+", "-"}
s := spinner.New(someSet, 100*time.Millisecond)
```
## Prefix or append text to the spinner
```Go
s.Prefix = "prefixed text: " // Prefix text before the spinner
s.Suffix = " :appended text" // Append text after the spinner
```
## Set or change the color of the spinner. Default color is white. This will restart the spinner with the new color.
```Go
s.Color("red") // Set the spinner color to red
```
## Generate a sequence of numbers
```Go
setOfDigits := spinner.GenerateNumberSequence(25) // Generate a 25 digit string of numbers
s := spinner.New(setOfDigits, 100*time.Millisecond)
```
## Get spinner status
```Go
fmt.Println(s.ST)
```
## Unix pipe and redirect
Feature suggested and write up by [dekz](https://github.com/dekz)
Setting the Spinner Writer to Stderr helps show progress to the user, with the enhancement to chain, pipe or redirect the output.
```go
s := spinner.New(spinner.CharSets[11], 100*time.Millisecond)
s.Suffix = " Encrypting data..."
s.Writer = os.Stderr
s.Start()
// Encrypt the data into ciphertext
fmt.Println(os.Stdout, ciphertext)
```
```sh
> myprog encrypt "Secret text" > encrypted.txt
⣯ Encrypting data...
```
```sh
> cat encrypted.txt
1243hjkbas23i9ah27sj39jghv237n2oa93hg83
```
## Final String Output
Add additional output when the spinner/indicator has completed. The "final" output string can be multi-lined and will be written to wherever the `io.Writer` has been configured for.
```Go
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond)
s.FinalMSG = "Complete!\nNew line!\nAnother one!\n"
s.Start()
time.Sleep(4 * time.Second)
s.Stop()
```
Output
```sh
Complete!
New line!
Another one!
```

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vendor/github.com/briandowns/spinner/_example/main.go generated vendored Normal file
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// Example application that uses all of the available API options.
package main
import (
"log"
"time"
"github.com/briandowns/spinner"
)
func main() {
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond) // Build our new spinner
s.Color("red") // Set the spinner color to red
s.Start() // Start the spinner
time.Sleep(4 * time.Second) // Run for some time to simulate work
s.UpdateCharSet(spinner.CharSets[9]) // Update spinner to use a different character set
s.UpdateSpeed(100 * time.Millisecond) // Update the speed the spinner spins at
s.Prefix = "prefixed text: " // Prefix text before the spinner
time.Sleep(4 * time.Second)
s.Prefix = ""
s.Suffix = " :appended text" // Append text after the spinner
time.Sleep(4 * time.Second)
s.Prefix = "Colors: "
if err := s.Color("yellow"); err != nil {
log.Fatalln(err)
}
s.Start()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("red"); err != nil {
log.Fatalln(err)
}
s.UpdateCharSet(spinner.CharSets[20])
s.Reverse()
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("blue"); err != nil {
log.Fatalln(err)
}
s.UpdateCharSet(spinner.CharSets[3])
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("cyan"); err != nil {
log.Fatalln(err)
}
s.UpdateCharSet(spinner.CharSets[28])
s.Reverse()
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("green"); err != nil {
log.Fatalln(err)
}
s.UpdateCharSet(spinner.CharSets[25])
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("magenta"); err != nil {
log.Fatalln(err)
}
s.UpdateCharSet(spinner.CharSets[32])
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
if err := s.Color("white"); err != nil {
log.Fatalln(err)
}
s.FinalMSG = "Complete!\nNew line!\nAnother one!\n"
s.UpdateCharSet(spinner.CharSets[31])
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
s.Stop() // Stop the spinner
s.Prefix = "Earth! "
s.UpdateCharSet(spinner.CharSets[39])
s.Restart()
time.Sleep(4 * time.Second) // Run for some time to simulate work
s.Stop() // Stop the spinner
println("")
}

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vendor/github.com/briandowns/spinner/character_sets.go generated vendored Normal file
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package spinner
const (
clockOneOClock = '\U0001F550'
clockOneThirty = '\U0001F55C'
)
// CharSets contains the available character sets
var CharSets = map[int][]string{
0: {"←", "↖", "↑", "↗", "→", "↘", "↓", "↙"},
1: {"▁", "▃", "▄", "▅", "▆", "▇", "█", "▇", "▆", "▅", "▄", "▃", "▁"},
2: {"▖", "▘", "▝", "▗"},
3: {"┤", "┘", "┴", "└", "├", "┌", "┬", "┐"},
4: {"◢", "◣", "◤", "◥"},
5: {"◰", "◳", "◲", "◱"},
6: {"◴", "◷", "◶", "◵"},
7: {"◐", "◓", "◑", "◒"},
8: {".", "o", "O", "@", "*"},
9: {"|", "/", "-", "\\"},
10: {"◡◡", "⊙⊙", "◠◠"},
11: {"⣾", "⣽", "⣻", "⢿", "⡿", "⣟", "⣯", "⣷"},
12: {">))'>", " >))'>", " >))'>", " >))'>", " >))'>", " <'((<", " <'((<", " <'((<"},
13: {"⠁", "⠂", "⠄", "⡀", "⢀", "⠠", "⠐", "⠈"},
14: {"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"},
15: {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"},
16: {"▉", "▊", "▋", "▌", "▍", "▎", "▏", "▎", "▍", "▌", "▋", "▊", "▉"},
17: {"■", "□", "▪", "▫"},
18: {"←", "↑", "→", "↓"},
19: {"╫", "╪"},
20: {"⇐", "⇖", "⇑", "⇗", "⇒", "⇘", "⇓", "⇙"},
21: {"⠁", "⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈", "⠈"},
22: {"⠈", "⠉", "⠋", "⠓", "⠒", "⠐", "⠐", "⠒", "⠖", "⠦", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈"},
23: {"⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠴", "⠲", "⠒", "⠂", "⠂", "⠒", "⠚", "⠙", "⠉", "⠁"},
24: {"⠋", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋"},
25: {"ヲ", "ァ", "ィ", "ゥ", "ェ", "ォ", "ャ", "ュ", "ョ", "ッ", "ア", "イ", "ウ", "エ", "オ", "カ", "キ", "ク", "ケ", "コ", "サ", "シ", "ス", "セ", "ソ", "タ", "チ", "ツ", "テ", "ト", "ナ", "ニ", "ヌ", "ネ", "ノ", "ハ", "ヒ", "フ", "ヘ", "ホ", "マ", "ミ", "ム", "メ", "モ", "ヤ", "ユ", "ヨ", "ラ", "リ", "ル", "レ", "ロ", "ワ", "ン"},
26: {".", "..", "..."},
27: {"▁", "▂", "▃", "▄", "▅", "▆", "▇", "█", "▉", "▊", "▋", "▌", "▍", "▎", "▏", "▏", "▎", "▍", "▌", "▋", "▊", "▉", "█", "▇", "▆", "▅", "▄", "▃", "▂", "▁"},
28: {".", "o", "O", "°", "O", "o", "."},
29: {"+", "x"},
30: {"v", "<", "^", ">"},
31: {">>--->", " >>--->", " >>--->", " >>--->", " >>--->", " <---<<", " <---<<", " <---<<", " <---<<", "<---<<"},
32: {"|", "||", "|||", "||||", "|||||", "|||||||", "||||||||", "|||||||", "||||||", "|||||", "||||", "|||", "||", "|"},
33: {"[ ]", "[= ]", "[== ]", "[=== ]", "[==== ]", "[===== ]", "[====== ]", "[======= ]", "[======== ]", "[========= ]", "[==========]"},
34: {"(*---------)", "(-*--------)", "(--*-------)", "(---*------)", "(----*-----)", "(-----*----)", "(------*---)", "(-------*--)", "(--------*-)", "(---------*)"},
35: {"█▒▒▒▒▒▒▒▒▒", "███▒▒▒▒▒▒▒", "█████▒▒▒▒▒", "███████▒▒▒", "██████████"},
36: {"[ ]", "[=> ]", "[===> ]", "[=====> ]", "[======> ]", "[========> ]", "[==========> ]", "[============> ]", "[==============> ]", "[================> ]", "[==================> ]", "[===================>]"},
39: {"🌍", "🌎", "🌏"},
40: {"◜", "◝", "◞", "◟"},
41: {"⬒", "⬔", "⬓", "⬕"},
42: {"⬖", "⬘", "⬗", "⬙"},
43: {"[>>> >]", "[]>>>> []", "[] >>>> []", "[] >>>> []", "[] >>>> []", "[] >>>>[]", "[>> >>]"},
}
func init() {
for i := rune(0); i < 12; i++ {
CharSets[37] = append(CharSets[37], string([]rune{clockOneOClock + i}))
CharSets[38] = append(CharSets[38], string([]rune{clockOneOClock + i}), string([]rune{clockOneThirty + i}))
}
}

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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package spinner is a simple package to add a spinner / progress indicator to any terminal application.
package spinner
import (
"errors"
"fmt"
"io"
"strconv"
"sync"
"time"
"unicode/utf8"
"github.com/fatih/color"
)
// errInvalidColor is returned when attempting to set an invalid color
var errInvalidColor = errors.New("invalid color")
// validColors holds an array of the only colors allowed
var validColors = map[string]bool{
"red": true,
"green": true,
"yellow": true,
"blue": true,
"magenta": true,
"cyan": true,
"white": true,
}
// returns a valid color's foreground text color attribute
var colorAttributeMap = map[string]color.Attribute{
"red": color.FgRed,
"green": color.FgGreen,
"yellow": color.FgYellow,
"blue": color.FgBlue,
"magenta": color.FgMagenta,
"cyan": color.FgCyan,
"white": color.FgWhite,
}
// validColor will make sure the given color is actually allowed
func validColor(c string) bool {
valid := false
if validColors[c] {
valid = true
}
return valid
}
// Spinner struct to hold the provided options
type Spinner struct {
Delay time.Duration // Delay is the speed of the indicator
chars []string // chars holds the chosen character set
Prefix string // Prefix is the text preppended to the indicator
Suffix string // Suffix is the text appended to the indicator
FinalMSG string // string displayed after Stop() is called
lastOutput string // last character(set) written
color func(a ...interface{}) string // default color is white
lock *sync.RWMutex //
Writer io.Writer // to make testing better, exported so users have access
active bool // active holds the state of the spinner
stopChan chan struct{} // stopChan is a channel used to stop the indicator
}
// New provides a pointer to an instance of Spinner with the supplied options
func New(cs []string, d time.Duration) *Spinner {
return &Spinner{
Delay: d,
chars: cs,
color: color.New(color.FgWhite).SprintFunc(),
lock: &sync.RWMutex{},
Writer: color.Output,
active: false,
stopChan: make(chan struct{}, 1),
}
}
// Start will start the indicator
func (s *Spinner) Start() {
if s.active {
return
}
s.active = true
go func() {
for {
for i := 0; i < len(s.chars); i++ {
select {
case <-s.stopChan:
return
default:
s.lock.Lock()
s.erase()
outColor := fmt.Sprintf("%s%s%s ", s.Prefix, s.color(s.chars[i]), s.Suffix)
outPlain := fmt.Sprintf("%s%s%s ", s.Prefix, s.chars[i], s.Suffix)
fmt.Fprint(s.Writer, outColor)
s.lastOutput = outPlain
delay := s.Delay
s.lock.Unlock()
time.Sleep(delay)
}
}
}
}()
}
// Stop stops the indicator
func (s *Spinner) Stop() {
s.lock.Lock()
defer s.lock.Unlock()
if s.active {
s.active = false
s.erase()
if s.FinalMSG != "" {
fmt.Fprintf(s.Writer, s.FinalMSG)
}
s.stopChan <- struct{}{}
}
}
// Restart will stop and start the indicator
func (s *Spinner) Restart() {
s.Stop()
s.Start()
}
// Reverse will reverse the order of the slice assigned to the indicator
func (s *Spinner) Reverse() {
s.lock.Lock()
defer s.lock.Unlock()
for i, j := 0, len(s.chars)-1; i < j; i, j = i+1, j-1 {
s.chars[i], s.chars[j] = s.chars[j], s.chars[i]
}
}
// Color will set the struct field for the given color to be used
func (s *Spinner) Color(c string) error {
if !validColor(c) {
return errInvalidColor
}
s.color = color.New(colorAttributeMap[c]).SprintFunc()
s.Restart()
return nil
}
// UpdateSpeed will set the indicator delay to the given value
func (s *Spinner) UpdateSpeed(d time.Duration) {
s.lock.Lock()
defer s.lock.Unlock()
s.Delay = d
}
// UpdateCharSet will change the current character set to the given one
func (s *Spinner) UpdateCharSet(cs []string) {
s.lock.Lock()
defer s.lock.Unlock()
s.chars = cs
}
// erase deletes written characters
//
// Caller must already hold s.lock.
func (s *Spinner) erase() {
n := utf8.RuneCountInString(s.lastOutput)
for _, c := range []string{"\b", " ", "\b"} {
for i := 0; i < n; i++ {
fmt.Fprintf(s.Writer, c)
}
}
s.lastOutput = ""
}
// GenerateNumberSequence will generate a slice of integers at the
// provided length and convert them each to a string
func GenerateNumberSequence(length int) []string {
numSeq := make([]string, length)
for i := 0; i < length; i++ {
numSeq[i] = strconv.Itoa(i)
}
return numSeq
}

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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package spinner
import (
"bytes"
"fmt"
"reflect"
"sync"
"testing"
"time"
)
const baseWait = 3
// syncBuffer
type syncBuffer struct {
sync.Mutex
bytes.Buffer
}
// Write
func (b *syncBuffer) Write(data []byte) (int, error) {
b.Lock()
defer b.Unlock()
return b.Buffer.Write(data)
}
// withOutput
func withOutput(a []string, d time.Duration) (*Spinner, *syncBuffer) {
var out syncBuffer
s := New(a, d)
s.Writer = &out
return s, &out
}
// TestNew verifies that the returned instance is of the proper type
func TestNew(t *testing.T) {
for i := 0; i < len(CharSets); i++ {
s := New(CharSets[i], 1*time.Second)
if reflect.TypeOf(s).String() != "*spinner.Spinner" {
t.Errorf("New returned incorrect type kind=%d", i)
}
}
}
// TestStart will verify a spinner can be started
func TestStart(t *testing.T) {
s := New(CharSets[1], 100*time.Millisecond)
s.Color("red")
s.Start()
time.Sleep(baseWait * time.Second)
s.Stop()
time.Sleep(100 * time.Millisecond)
}
// TestStop will verify a spinner can be stopped
func TestStop(t *testing.T) {
p, out := withOutput(CharSets[14], 100*time.Millisecond)
p.Color("yellow")
p.Start()
time.Sleep(500 * time.Millisecond)
p.Stop()
// because the spinner will print an appropriate number of backspaces before stopping,
// let it complete that sleep
time.Sleep(100 * time.Millisecond)
out.Lock()
len1 := out.Len()
out.Unlock()
time.Sleep(300 * time.Millisecond)
out.Lock()
defer out.Unlock()
len2 := out.Len()
if len1 != len2 {
t.Errorf("expected equal, got %v != %v", len1, len2)
}
p = nil
}
// TestRestart will verify a spinner can be stopped and started again
func TestRestart(t *testing.T) {
s := New(CharSets[4], 50*time.Millisecond)
var out syncBuffer
s.Writer = &out
s.Start()
s.Color("cyan")
time.Sleep(200 * time.Millisecond)
s.Restart()
time.Sleep(200 * time.Millisecond)
s.Stop()
time.Sleep(50 * time.Millisecond)
out.Lock()
defer out.Unlock()
result := out.Bytes()
first := result[:len(result)/2]
secnd := result[len(result)/2:]
if string(first) != string(secnd) {
t.Errorf("Expected ==, got \n%#v != \n%#v", first, secnd)
}
s = nil
}
// TestReverse will verify that the given spinner can stop and start again reversed
func TestReverse(t *testing.T) {
a := New(CharSets[10], 1*time.Second)
a.Color("red")
a.Start()
time.Sleep(baseWait * time.Second)
a.Reverse()
a.Restart()
time.Sleep(baseWait * time.Second)
a.Reverse()
a.Restart()
time.Sleep(baseWait * time.Second)
a.Stop()
a = nil
}
// TestUpdateSpeed verifies that the delay can be updated
func TestUpdateSpeed(t *testing.T) {
s := New(CharSets[10], 1*time.Second)
delay1 := s.Delay
s.UpdateSpeed(baseWait * time.Second)
delay2 := s.Delay
if delay1 == delay2 {
t.Error("update of speed failed")
}
s = nil
}
// TestUpdateCharSet verifies that character sets can be updated
func TestUpdateCharSet(t *testing.T) {
s := New(CharSets[14], 1*time.Second)
charSet1 := s.chars
s.UpdateCharSet(CharSets[1])
charSet2 := s.chars
for i := range charSet1 {
if charSet1[i] == charSet2[i] {
t.Error("update of char set failed")
}
}
s = nil
}
// TestGenerateNumberSequence verifies that a string slice of a spefic size is returned
func TestGenerateNumberSequence(t *testing.T) {
elementCount := 100
seq := GenerateNumberSequence(elementCount)
if reflect.TypeOf(seq).String() != "[]string" {
t.Error("received incorrect type in return from GenerateNumberSequence")
}
t.Log("In: ", elementCount)
t.Log("Out: ", len(seq))
if len(seq) != elementCount {
t.Error("number of elements in slice doesn't match expected count")
}
}
// TestBackspace proves that the correct number of characters are removed.
func TestBackspace(t *testing.T) {
// Because of buffering of output and time weirdness, somethings
// are broken for an indeterminant reason without a wait
time.Sleep(75 * time.Millisecond)
fmt.Println()
s := New(CharSets[0], 100*time.Millisecond)
s.Color("blue")
s.Start()
fmt.Print("This is on the same line as the spinner: ")
time.Sleep(baseWait * time.Second)
s.Stop()
}
// TestColorError tests that if an invalid color string is passed to the Color
// function, the invalid color error is returned
func TestColorError(t *testing.T) {
s := New(CharSets[0], 100*time.Millisecond)
invalidColorName := "bluez"
validColorName := "green"
if s.Color(invalidColorName) != errInvalidColor {
t.Error("Color method did not return an error when given an invalid color.")
}
if s.Color(validColorName) != nil {
t.Error("Color method did not return nil when given a valid color name.")
}
}
/*
Benchmarks
*/
// BenchmarkNew runs a benchmark for the New() function
func BenchmarkNew(b *testing.B) {
for n := 0; n < b.N; n++ {
New(CharSets[1], 1*time.Second)
}
}
func BenchmarkNewStartStop(b *testing.B) {
for n := 0; n < b.N; n++ {
s := New(CharSets[1], 1*time.Second)
s.Start()
s.Stop()
}
}

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language: go
go:
- 1.8.x
- tip

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vendor/github.com/fatih/color/Gopkg.lock generated vendored Normal file
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# This file is autogenerated, do not edit; changes may be undone by the next 'dep ensure'.
[[projects]]
name = "github.com/mattn/go-colorable"
packages = ["."]
revision = "167de6bfdfba052fa6b2d3664c8f5272e23c9072"
version = "v0.0.9"
[[projects]]
name = "github.com/mattn/go-isatty"
packages = ["."]
revision = "0360b2af4f38e8d38c7fce2a9f4e702702d73a39"
version = "v0.0.3"
[[projects]]
branch = "master"
name = "golang.org/x/sys"
packages = ["unix"]
revision = "37707fdb30a5b38865cfb95e5aab41707daec7fd"
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "e8a50671c3cb93ea935bf210b1cd20702876b9d9226129be581ef646d1565cdc"
solver-name = "gps-cdcl"
solver-version = 1

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# Gopkg.toml example
#
# Refer to https://github.com/golang/dep/blob/master/docs/Gopkg.toml.md
# for detailed Gopkg.toml documentation.
#
# required = ["github.com/user/thing/cmd/thing"]
# ignored = ["github.com/user/project/pkgX", "bitbucket.org/user/project/pkgA/pkgY"]
#
# [[constraint]]
# name = "github.com/user/project"
# version = "1.0.0"
#
# [[constraint]]
# name = "github.com/user/project2"
# branch = "dev"
# source = "github.com/myfork/project2"
#
# [[override]]
# name = "github.com/x/y"
# version = "2.4.0"
[[constraint]]
name = "github.com/mattn/go-colorable"
version = "0.0.9"
[[constraint]]
name = "github.com/mattn/go-isatty"
version = "0.0.3"

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The MIT License (MIT)
Copyright (c) 2013 Fatih Arslan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# Color [![GoDoc](https://godoc.org/github.com/fatih/color?status.svg)](https://godoc.org/github.com/fatih/color) [![Build Status](https://img.shields.io/travis/fatih/color.svg?style=flat-square)](https://travis-ci.org/fatih/color)
Color lets you use colorized outputs in terms of [ANSI Escape
Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It
has support for Windows too! The API can be used in several ways, pick one that
suits you.
![Color](https://i.imgur.com/c1JI0lA.png)
## Install
```bash
go get github.com/fatih/color
```
Note that the `vendor` folder is here for stability. Remove the folder if you
already have the dependencies in your GOPATH.
## Examples
### Standard colors
```go
// Print with default helper functions
color.Cyan("Prints text in cyan.")
// A newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// These are using the default foreground colors
color.Red("We have red")
color.Magenta("And many others ..")
```
### Mix and reuse colors
```go
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with white background.")
```
### Use your own output (io.Writer)
```go
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(writer, "This will print text in blue.")
```
### Custom print functions (PrintFunc)
```go
// Create a custom print function for convenience
red := color.New(color.FgRed).PrintfFunc()
red("Warning")
red("Error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("Don't forget this...")
```
### Custom fprint functions (FprintFunc)
```go
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, "Don't forget this...")
```
### Insert into noncolor strings (SprintFunc)
```go
// Create SprintXxx functions to mix strings with other non-colorized strings:
yellow := color.New(color.FgYellow).SprintFunc()
red := color.New(color.FgRed).SprintFunc()
fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
fmt.Printf("This %s rocks!\n", info("package"))
// Use helper functions
fmt.Println("This", color.RedString("warning"), "should be not neglected.")
fmt.Printf("%v %v\n", color.GreenString("Info:"), "an important message.")
// Windows supported too! Just don't forget to change the output to color.Output
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
```
### Plug into existing code
```go
// Use handy standard colors
color.Set(color.FgYellow)
fmt.Println("Existing text will now be in yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // Don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // Use it in your function
fmt.Println("All text will now be bold magenta.")
```
### Disable/Enable color
There might be a case where you want to explicitly disable/enable color output. the
`go-isatty` package will automatically disable color output for non-tty output streams
(for example if the output were piped directly to `less`)
`Color` has support to disable/enable colors both globally and for single color
definitions. For example suppose you have a CLI app and a `--no-color` bool flag. You
can easily disable the color output with:
```go
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
```
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
```go
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
```
## Todo
* Save/Return previous values
* Evaluate fmt.Formatter interface
## Credits
* [Fatih Arslan](https://github.com/fatih)
* Windows support via @mattn: [colorable](https://github.com/mattn/go-colorable)
## License
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details

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package color
import (
"fmt"
"io"
"os"
"strconv"
"strings"
"sync"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
)
var (
// NoColor defines if the output is colorized or not. It's dynamically set to
// false or true based on the stdout's file descriptor referring to a terminal
// or not. This is a global option and affects all colors. For more control
// over each color block use the methods DisableColor() individually.
NoColor = os.Getenv("TERM") == "dumb" ||
(!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
// Output defines the standard output of the print functions. By default
// os.Stdout is used.
Output = colorable.NewColorableStdout()
// Error defines a color supporting writer for os.Stderr.
Error = colorable.NewColorableStderr()
// colorsCache is used to reduce the count of created Color objects and
// allows to reuse already created objects with required Attribute.
colorsCache = make(map[Attribute]*Color)
colorsCacheMu sync.Mutex // protects colorsCache
)
// Color defines a custom color object which is defined by SGR parameters.
type Color struct {
params []Attribute
noColor *bool
}
// Attribute defines a single SGR Code
type Attribute int
const escape = "\x1b"
// Base attributes
const (
Reset Attribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack Attribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack Attribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack Attribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack Attribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
// New returns a newly created color object.
func New(value ...Attribute) *Color {
c := &Color{params: make([]Attribute, 0)}
c.Add(value...)
return c
}
// Set sets the given parameters immediately. It will change the color of
// output with the given SGR parameters until color.Unset() is called.
func Set(p ...Attribute) *Color {
c := New(p...)
c.Set()
return c
}
// Unset resets all escape attributes and clears the output. Usually should
// be called after Set().
func Unset() {
if NoColor {
return
}
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
}
// Set sets the SGR sequence.
func (c *Color) Set() *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(Output, c.format())
return c
}
func (c *Color) unset() {
if c.isNoColorSet() {
return
}
Unset()
}
func (c *Color) setWriter(w io.Writer) *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(w, c.format())
return c
}
func (c *Color) unsetWriter(w io.Writer) {
if c.isNoColorSet() {
return
}
if NoColor {
return
}
fmt.Fprintf(w, "%s[%dm", escape, Reset)
}
// Add is used to chain SGR parameters. Use as many as parameters to combine
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
func (c *Color) Add(value ...Attribute) *Color {
c.params = append(c.params, value...)
return c
}
func (c *Color) prepend(value Attribute) {
c.params = append(c.params, 0)
copy(c.params[1:], c.params[0:])
c.params[0] = value
}
// Fprint formats using the default formats for its operands and writes to w.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprint(w, a...)
}
// Print formats using the default formats for its operands and writes to
// standard output. Spaces are added between operands when neither is a
// string. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Print(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprint(Output, a...)
}
// Fprintf formats according to a format specifier and writes to w.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintf(w, format, a...)
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
// This is the standard fmt.Printf() method wrapped with the given color.
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintf(Output, format, a...)
}
// Fprintln formats using the default formats for its operands and writes to w.
// Spaces are always added between operands and a newline is appended.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintln(w, a...)
}
// Println formats using the default formats for its operands and writes to
// standard output. Spaces are always added between operands and a newline is
// appended. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Println(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintln(Output, a...)
}
// Sprint is just like Print, but returns a string instead of printing it.
func (c *Color) Sprint(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
// Sprintln is just like Println, but returns a string instead of printing it.
func (c *Color) Sprintln(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
// Sprintf is just like Printf, but returns a string instead of printing it.
func (c *Color) Sprintf(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
// FprintFunc returns a new function that prints the passed arguments as
// colorized with color.Fprint().
func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprint(w, a...)
}
}
// PrintFunc returns a new function that prints the passed arguments as
// colorized with color.Print().
func (c *Color) PrintFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Print(a...)
}
}
// FprintfFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintf().
func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
return func(w io.Writer, format string, a ...interface{}) {
c.Fprintf(w, format, a...)
}
}
// PrintfFunc returns a new function that prints the passed arguments as
// colorized with color.Printf().
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
return func(format string, a ...interface{}) {
c.Printf(format, a...)
}
}
// FprintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintln().
func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprintln(w, a...)
}
}
// PrintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Println().
func (c *Color) PrintlnFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Println(a...)
}
}
// SprintFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprint(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output, example:
//
// put := New(FgYellow).SprintFunc()
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
func (c *Color) SprintFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
}
// SprintfFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
return func(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
}
// SprintlnFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
}
// sequence returns a formatted SGR sequence to be plugged into a "\x1b[...m"
// an example output might be: "1;36" -> bold cyan
func (c *Color) sequence() string {
format := make([]string, len(c.params))
for i, v := range c.params {
format[i] = strconv.Itoa(int(v))
}
return strings.Join(format, ";")
}
// wrap wraps the s string with the colors attributes. The string is ready to
// be printed.
func (c *Color) wrap(s string) string {
if c.isNoColorSet() {
return s
}
return c.format() + s + c.unformat()
}
func (c *Color) format() string {
return fmt.Sprintf("%s[%sm", escape, c.sequence())
}
func (c *Color) unformat() string {
return fmt.Sprintf("%s[%dm", escape, Reset)
}
// DisableColor disables the color output. Useful to not change any existing
// code and still being able to output. Can be used for flags like
// "--no-color". To enable back use EnableColor() method.
func (c *Color) DisableColor() {
c.noColor = boolPtr(true)
}
// EnableColor enables the color output. Use it in conjunction with
// DisableColor(). Otherwise this method has no side effects.
func (c *Color) EnableColor() {
c.noColor = boolPtr(false)
}
func (c *Color) isNoColorSet() bool {
// check first if we have user setted action
if c.noColor != nil {
return *c.noColor
}
// if not return the global option, which is disabled by default
return NoColor
}
// Equals returns a boolean value indicating whether two colors are equal.
func (c *Color) Equals(c2 *Color) bool {
if len(c.params) != len(c2.params) {
return false
}
for _, attr := range c.params {
if !c2.attrExists(attr) {
return false
}
}
return true
}
func (c *Color) attrExists(a Attribute) bool {
for _, attr := range c.params {
if attr == a {
return true
}
}
return false
}
func boolPtr(v bool) *bool {
return &v
}
func getCachedColor(p Attribute) *Color {
colorsCacheMu.Lock()
defer colorsCacheMu.Unlock()
c, ok := colorsCache[p]
if !ok {
c = New(p)
colorsCache[p] = c
}
return c
}
func colorPrint(format string, p Attribute, a ...interface{}) {
c := getCachedColor(p)
if !strings.HasSuffix(format, "\n") {
format += "\n"
}
if len(a) == 0 {
c.Print(format)
} else {
c.Printf(format, a...)
}
}
func colorString(format string, p Attribute, a ...interface{}) string {
c := getCachedColor(p)
if len(a) == 0 {
return c.SprintFunc()(format)
}
return c.SprintfFunc()(format, a...)
}
// Black is a convenient helper function to print with black foreground. A
// newline is appended to format by default.
func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
// Red is a convenient helper function to print with red foreground. A
// newline is appended to format by default.
func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
// Green is a convenient helper function to print with green foreground. A
// newline is appended to format by default.
func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
// Yellow is a convenient helper function to print with yellow foreground.
// A newline is appended to format by default.
func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
// Blue is a convenient helper function to print with blue foreground. A
// newline is appended to format by default.
func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
// Magenta is a convenient helper function to print with magenta foreground.
// A newline is appended to format by default.
func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
// Cyan is a convenient helper function to print with cyan foreground. A
// newline is appended to format by default.
func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
// White is a convenient helper function to print with white foreground. A
// newline is appended to format by default.
func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
// BlackString is a convenient helper function to return a string with black
// foreground.
func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
// RedString is a convenient helper function to return a string with red
// foreground.
func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
// GreenString is a convenient helper function to return a string with green
// foreground.
func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
// YellowString is a convenient helper function to return a string with yellow
// foreground.
func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
// BlueString is a convenient helper function to return a string with blue
// foreground.
func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
// MagentaString is a convenient helper function to return a string with magenta
// foreground.
func MagentaString(format string, a ...interface{}) string {
return colorString(format, FgMagenta, a...)
}
// CyanString is a convenient helper function to return a string with cyan
// foreground.
func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
// WhiteString is a convenient helper function to return a string with white
// foreground.
func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
// HiBlack is a convenient helper function to print with hi-intensity black foreground. A
// newline is appended to format by default.
func HiBlack(format string, a ...interface{}) { colorPrint(format, FgHiBlack, a...) }
// HiRed is a convenient helper function to print with hi-intensity red foreground. A
// newline is appended to format by default.
func HiRed(format string, a ...interface{}) { colorPrint(format, FgHiRed, a...) }
// HiGreen is a convenient helper function to print with hi-intensity green foreground. A
// newline is appended to format by default.
func HiGreen(format string, a ...interface{}) { colorPrint(format, FgHiGreen, a...) }
// HiYellow is a convenient helper function to print with hi-intensity yellow foreground.
// A newline is appended to format by default.
func HiYellow(format string, a ...interface{}) { colorPrint(format, FgHiYellow, a...) }
// HiBlue is a convenient helper function to print with hi-intensity blue foreground. A
// newline is appended to format by default.
func HiBlue(format string, a ...interface{}) { colorPrint(format, FgHiBlue, a...) }
// HiMagenta is a convenient helper function to print with hi-intensity magenta foreground.
// A newline is appended to format by default.
func HiMagenta(format string, a ...interface{}) { colorPrint(format, FgHiMagenta, a...) }
// HiCyan is a convenient helper function to print with hi-intensity cyan foreground. A
// newline is appended to format by default.
func HiCyan(format string, a ...interface{}) { colorPrint(format, FgHiCyan, a...) }
// HiWhite is a convenient helper function to print with hi-intensity white foreground. A
// newline is appended to format by default.
func HiWhite(format string, a ...interface{}) { colorPrint(format, FgHiWhite, a...) }
// HiBlackString is a convenient helper function to return a string with hi-intensity black
// foreground.
func HiBlackString(format string, a ...interface{}) string {
return colorString(format, FgHiBlack, a...)
}
// HiRedString is a convenient helper function to return a string with hi-intensity red
// foreground.
func HiRedString(format string, a ...interface{}) string { return colorString(format, FgHiRed, a...) }
// HiGreenString is a convenient helper function to return a string with hi-intensity green
// foreground.
func HiGreenString(format string, a ...interface{}) string {
return colorString(format, FgHiGreen, a...)
}
// HiYellowString is a convenient helper function to return a string with hi-intensity yellow
// foreground.
func HiYellowString(format string, a ...interface{}) string {
return colorString(format, FgHiYellow, a...)
}
// HiBlueString is a convenient helper function to return a string with hi-intensity blue
// foreground.
func HiBlueString(format string, a ...interface{}) string { return colorString(format, FgHiBlue, a...) }
// HiMagentaString is a convenient helper function to return a string with hi-intensity magenta
// foreground.
func HiMagentaString(format string, a ...interface{}) string {
return colorString(format, FgHiMagenta, a...)
}
// HiCyanString is a convenient helper function to return a string with hi-intensity cyan
// foreground.
func HiCyanString(format string, a ...interface{}) string { return colorString(format, FgHiCyan, a...) }
// HiWhiteString is a convenient helper function to return a string with hi-intensity white
// foreground.
func HiWhiteString(format string, a ...interface{}) string {
return colorString(format, FgHiWhite, a...)
}

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package color
import (
"bytes"
"fmt"
"os"
"testing"
"github.com/mattn/go-colorable"
)
// Testing colors is kinda different. First we test for given colors and their
// escaped formatted results. Next we create some visual tests to be tested.
// Each visual test includes the color name to be compared.
func TestColor(t *testing.T) {
rb := new(bytes.Buffer)
Output = rb
NoColor = false
testColors := []struct {
text string
code Attribute
}{
{text: "black", code: FgBlack},
{text: "red", code: FgRed},
{text: "green", code: FgGreen},
{text: "yellow", code: FgYellow},
{text: "blue", code: FgBlue},
{text: "magent", code: FgMagenta},
{text: "cyan", code: FgCyan},
{text: "white", code: FgWhite},
{text: "hblack", code: FgHiBlack},
{text: "hred", code: FgHiRed},
{text: "hgreen", code: FgHiGreen},
{text: "hyellow", code: FgHiYellow},
{text: "hblue", code: FgHiBlue},
{text: "hmagent", code: FgHiMagenta},
{text: "hcyan", code: FgHiCyan},
{text: "hwhite", code: FgHiWhite},
}
for _, c := range testColors {
New(c.code).Print(c.text)
line, _ := rb.ReadString('\n')
scannedLine := fmt.Sprintf("%q", line)
colored := fmt.Sprintf("\x1b[%dm%s\x1b[0m", c.code, c.text)
escapedForm := fmt.Sprintf("%q", colored)
fmt.Printf("%s\t: %s\n", c.text, line)
if scannedLine != escapedForm {
t.Errorf("Expecting %s, got '%s'\n", escapedForm, scannedLine)
}
}
for _, c := range testColors {
line := New(c.code).Sprintf("%s", c.text)
scannedLine := fmt.Sprintf("%q", line)
colored := fmt.Sprintf("\x1b[%dm%s\x1b[0m", c.code, c.text)
escapedForm := fmt.Sprintf("%q", colored)
fmt.Printf("%s\t: %s\n", c.text, line)
if scannedLine != escapedForm {
t.Errorf("Expecting %s, got '%s'\n", escapedForm, scannedLine)
}
}
}
func TestColorEquals(t *testing.T) {
fgblack1 := New(FgBlack)
fgblack2 := New(FgBlack)
bgblack := New(BgBlack)
fgbgblack := New(FgBlack, BgBlack)
fgblackbgred := New(FgBlack, BgRed)
fgred := New(FgRed)
bgred := New(BgRed)
if !fgblack1.Equals(fgblack2) {
t.Error("Two black colors are not equal")
}
if fgblack1.Equals(bgblack) {
t.Error("Fg and bg black colors are equal")
}
if fgblack1.Equals(fgbgblack) {
t.Error("Fg black equals fg/bg black color")
}
if fgblack1.Equals(fgred) {
t.Error("Fg black equals Fg red")
}
if fgblack1.Equals(bgred) {
t.Error("Fg black equals Bg red")
}
if fgblack1.Equals(fgblackbgred) {
t.Error("Fg black equals fg black bg red")
}
}
func TestNoColor(t *testing.T) {
rb := new(bytes.Buffer)
Output = rb
testColors := []struct {
text string
code Attribute
}{
{text: "black", code: FgBlack},
{text: "red", code: FgRed},
{text: "green", code: FgGreen},
{text: "yellow", code: FgYellow},
{text: "blue", code: FgBlue},
{text: "magent", code: FgMagenta},
{text: "cyan", code: FgCyan},
{text: "white", code: FgWhite},
{text: "hblack", code: FgHiBlack},
{text: "hred", code: FgHiRed},
{text: "hgreen", code: FgHiGreen},
{text: "hyellow", code: FgHiYellow},
{text: "hblue", code: FgHiBlue},
{text: "hmagent", code: FgHiMagenta},
{text: "hcyan", code: FgHiCyan},
{text: "hwhite", code: FgHiWhite},
}
for _, c := range testColors {
p := New(c.code)
p.DisableColor()
p.Print(c.text)
line, _ := rb.ReadString('\n')
if line != c.text {
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
}
}
// global check
NoColor = true
defer func() {
NoColor = false
}()
for _, c := range testColors {
p := New(c.code)
p.Print(c.text)
line, _ := rb.ReadString('\n')
if line != c.text {
t.Errorf("Expecting %s, got '%s'\n", c.text, line)
}
}
}
func TestColorVisual(t *testing.T) {
// First Visual Test
Output = colorable.NewColorableStdout()
New(FgRed).Printf("red\t")
New(BgRed).Print(" ")
New(FgRed, Bold).Println(" red")
New(FgGreen).Printf("green\t")
New(BgGreen).Print(" ")
New(FgGreen, Bold).Println(" green")
New(FgYellow).Printf("yellow\t")
New(BgYellow).Print(" ")
New(FgYellow, Bold).Println(" yellow")
New(FgBlue).Printf("blue\t")
New(BgBlue).Print(" ")
New(FgBlue, Bold).Println(" blue")
New(FgMagenta).Printf("magenta\t")
New(BgMagenta).Print(" ")
New(FgMagenta, Bold).Println(" magenta")
New(FgCyan).Printf("cyan\t")
New(BgCyan).Print(" ")
New(FgCyan, Bold).Println(" cyan")
New(FgWhite).Printf("white\t")
New(BgWhite).Print(" ")
New(FgWhite, Bold).Println(" white")
fmt.Println("")
// Second Visual test
Black("black")
Red("red")
Green("green")
Yellow("yellow")
Blue("blue")
Magenta("magenta")
Cyan("cyan")
White("white")
HiBlack("hblack")
HiRed("hred")
HiGreen("hgreen")
HiYellow("hyellow")
HiBlue("hblue")
HiMagenta("hmagenta")
HiCyan("hcyan")
HiWhite("hwhite")
// Third visual test
fmt.Println()
Set(FgBlue)
fmt.Println("is this blue?")
Unset()
Set(FgMagenta)
fmt.Println("and this magenta?")
Unset()
// Fourth Visual test
fmt.Println()
blue := New(FgBlue).PrintlnFunc()
blue("blue text with custom print func")
red := New(FgRed).PrintfFunc()
red("red text with a printf func: %d\n", 123)
put := New(FgYellow).SprintFunc()
warn := New(FgRed).SprintFunc()
fmt.Fprintf(Output, "this is a %s and this is %s.\n", put("warning"), warn("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(Output, "this %s rocks!\n", info("package"))
notice := New(FgBlue).FprintFunc()
notice(os.Stderr, "just a blue notice to stderr")
// Fifth Visual Test
fmt.Println()
fmt.Fprintln(Output, BlackString("black"))
fmt.Fprintln(Output, RedString("red"))
fmt.Fprintln(Output, GreenString("green"))
fmt.Fprintln(Output, YellowString("yellow"))
fmt.Fprintln(Output, BlueString("blue"))
fmt.Fprintln(Output, MagentaString("magenta"))
fmt.Fprintln(Output, CyanString("cyan"))
fmt.Fprintln(Output, WhiteString("white"))
fmt.Fprintln(Output, HiBlackString("hblack"))
fmt.Fprintln(Output, HiRedString("hred"))
fmt.Fprintln(Output, HiGreenString("hgreen"))
fmt.Fprintln(Output, HiYellowString("hyellow"))
fmt.Fprintln(Output, HiBlueString("hblue"))
fmt.Fprintln(Output, HiMagentaString("hmagenta"))
fmt.Fprintln(Output, HiCyanString("hcyan"))
fmt.Fprintln(Output, HiWhiteString("hwhite"))
}
func TestNoFormat(t *testing.T) {
fmt.Printf("%s %%s = ", BlackString("Black"))
Black("%s")
fmt.Printf("%s %%s = ", RedString("Red"))
Red("%s")
fmt.Printf("%s %%s = ", GreenString("Green"))
Green("%s")
fmt.Printf("%s %%s = ", YellowString("Yellow"))
Yellow("%s")
fmt.Printf("%s %%s = ", BlueString("Blue"))
Blue("%s")
fmt.Printf("%s %%s = ", MagentaString("Magenta"))
Magenta("%s")
fmt.Printf("%s %%s = ", CyanString("Cyan"))
Cyan("%s")
fmt.Printf("%s %%s = ", WhiteString("White"))
White("%s")
fmt.Printf("%s %%s = ", HiBlackString("HiBlack"))
HiBlack("%s")
fmt.Printf("%s %%s = ", HiRedString("HiRed"))
HiRed("%s")
fmt.Printf("%s %%s = ", HiGreenString("HiGreen"))
HiGreen("%s")
fmt.Printf("%s %%s = ", HiYellowString("HiYellow"))
HiYellow("%s")
fmt.Printf("%s %%s = ", HiBlueString("HiBlue"))
HiBlue("%s")
fmt.Printf("%s %%s = ", HiMagentaString("HiMagenta"))
HiMagenta("%s")
fmt.Printf("%s %%s = ", HiCyanString("HiCyan"))
HiCyan("%s")
fmt.Printf("%s %%s = ", HiWhiteString("HiWhite"))
HiWhite("%s")
}
func TestNoFormatString(t *testing.T) {
tests := []struct {
f func(string, ...interface{}) string
format string
args []interface{}
want string
}{
{BlackString, "%s", nil, "\x1b[30m%s\x1b[0m"},
{RedString, "%s", nil, "\x1b[31m%s\x1b[0m"},
{GreenString, "%s", nil, "\x1b[32m%s\x1b[0m"},
{YellowString, "%s", nil, "\x1b[33m%s\x1b[0m"},
{BlueString, "%s", nil, "\x1b[34m%s\x1b[0m"},
{MagentaString, "%s", nil, "\x1b[35m%s\x1b[0m"},
{CyanString, "%s", nil, "\x1b[36m%s\x1b[0m"},
{WhiteString, "%s", nil, "\x1b[37m%s\x1b[0m"},
{HiBlackString, "%s", nil, "\x1b[90m%s\x1b[0m"},
{HiRedString, "%s", nil, "\x1b[91m%s\x1b[0m"},
{HiGreenString, "%s", nil, "\x1b[92m%s\x1b[0m"},
{HiYellowString, "%s", nil, "\x1b[93m%s\x1b[0m"},
{HiBlueString, "%s", nil, "\x1b[94m%s\x1b[0m"},
{HiMagentaString, "%s", nil, "\x1b[95m%s\x1b[0m"},
{HiCyanString, "%s", nil, "\x1b[96m%s\x1b[0m"},
{HiWhiteString, "%s", nil, "\x1b[97m%s\x1b[0m"},
}
for i, test := range tests {
s := fmt.Sprintf("%s", test.f(test.format, test.args...))
if s != test.want {
t.Errorf("[%d] want: %q, got: %q", i, test.want, s)
}
}
}

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vendor/github.com/fatih/color/doc.go generated vendored Normal file
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/*
Package color is an ANSI color package to output colorized or SGR defined
output to the standard output. The API can be used in several way, pick one
that suits you.
Use simple and default helper functions with predefined foreground colors:
color.Cyan("Prints text in cyan.")
// a newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// More default foreground colors..
color.Red("We have red")
color.Yellow("Yellow color too!")
color.Magenta("And many others ..")
// Hi-intensity colors
color.HiGreen("Bright green color.")
color.HiBlack("Bright black means gray..")
color.HiWhite("Shiny white color!")
However there are times where custom color mixes are required. Below are some
examples to create custom color objects and use the print functions of each
separate color object.
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with White background.")
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(myWriter, "This will print text in blue.")
You can create PrintXxx functions to simplify even more:
// Create a custom print function for convenient
red := color.New(color.FgRed).PrintfFunc()
red("warning")
red("error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("don't forget this...")
You can also FprintXxx functions to pass your own io.Writer:
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, don't forget this...")
Or create SprintXxx functions to mix strings with other non-colorized strings:
yellow := New(FgYellow).SprintFunc()
red := New(FgRed).SprintFunc()
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Printf("this %s rocks!\n", info("package"))
Windows support is enabled by default. All Print functions work as intended.
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
set the output to color.Output:
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
Using with existing code is possible. Just use the Set() method to set the
standard output to the given parameters. That way a rewrite of an existing
code is not required.
// Use handy standard colors.
color.Set(color.FgYellow)
fmt.Println("Existing text will be now in Yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // use it in your function
fmt.Println("All text will be now bold magenta.")
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
*/
package color

9
vendor/github.com/mattn/go-colorable/.travis.yml generated vendored Normal file
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language: go
go:
- tip
before_install:
- go get github.com/mattn/goveralls
- go get golang.org/x/tools/cmd/cover
script:
- $HOME/gopath/bin/goveralls -repotoken xnXqRGwgW3SXIguzxf90ZSK1GPYZPaGrw

21
vendor/github.com/mattn/go-colorable/LICENSE generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2016 Yasuhiro Matsumoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

48
vendor/github.com/mattn/go-colorable/README.md generated vendored Normal file
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# go-colorable
[![Godoc Reference](https://godoc.org/github.com/mattn/go-colorable?status.svg)](http://godoc.org/github.com/mattn/go-colorable)
[![Build Status](https://travis-ci.org/mattn/go-colorable.svg?branch=master)](https://travis-ci.org/mattn/go-colorable)
[![Coverage Status](https://coveralls.io/repos/github/mattn/go-colorable/badge.svg?branch=master)](https://coveralls.io/github/mattn/go-colorable?branch=master)
[![Go Report Card](https://goreportcard.com/badge/mattn/go-colorable)](https://goreportcard.com/report/mattn/go-colorable)
Colorable writer for windows.
For example, most of logger packages doesn't show colors on windows. (I know we can do it with ansicon. But I don't want.)
This package is possible to handle escape sequence for ansi color on windows.
## Too Bad!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/bad.png)
## So Good!
![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/good.png)
## Usage
```go
logrus.SetFormatter(&logrus.TextFormatter{ForceColors: true})
logrus.SetOutput(colorable.NewColorableStdout())
logrus.Info("succeeded")
logrus.Warn("not correct")
logrus.Error("something error")
logrus.Fatal("panic")
```
You can compile above code on non-windows OSs.
## Installation
```
$ go get github.com/mattn/go-colorable
```
# License
MIT
# Author
Yasuhiro Matsumoto (a.k.a mattn)

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package main
import (
"bufio"
"fmt"
"github.com/mattn/go-colorable"
)
func main() {
stdOut := bufio.NewWriter(colorable.NewColorableStdout())
fmt.Fprint(stdOut, "\x1B[3GMove to 3rd Column\n")
fmt.Fprint(stdOut, "\x1B[1;2HMove to 2nd Column on 1st Line\n")
stdOut.Flush()
}

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package main
import (
"github.com/mattn/go-colorable"
"github.com/sirupsen/logrus"
)
func main() {
logrus.SetFormatter(&logrus.TextFormatter{ForceColors: true})
logrus.SetOutput(colorable.NewColorableStdout())
logrus.Info("succeeded")
logrus.Warn("not correct")
logrus.Error("something error")
logrus.Fatal("panic")
}

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package main
import (
"fmt"
"os"
. "github.com/mattn/go-colorable"
)
func main() {
out := NewColorableStdout()
fmt.Fprint(out, "\x1B]0;TITLE Changed\007(See title and hit any key)")
var c [1]byte
os.Stdin.Read(c[:])
}

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// +build appengine
package colorable
import (
"io"
"os"
_ "github.com/mattn/go-isatty"
)
// NewColorable return new instance of Writer which handle escape sequence.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return os.Stdout
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return os.Stderr
}

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// +build !windows
// +build !appengine
package colorable
import (
"io"
"os"
_ "github.com/mattn/go-isatty"
)
// NewColorable return new instance of Writer which handle escape sequence.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return os.Stdout
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return os.Stderr
}

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vendor/github.com/mattn/go-colorable/colorable_test.go generated vendored Normal file
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package colorable
import (
"bytes"
"os"
"runtime"
"testing"
)
// checkEncoding checks that colorable is output encoding agnostic as long as
// the encoding is a superset of ASCII. This implies that one byte not part of
// an ANSI sequence must give exactly one byte in output
func checkEncoding(t *testing.T, data []byte) {
// Send non-UTF8 data to colorable
b := bytes.NewBuffer(make([]byte, 0, 10))
if b.Len() != 0 {
t.FailNow()
}
// TODO move colorable wrapping outside the test
c := NewNonColorable(b)
c.Write(data)
if b.Len() != len(data) {
t.Fatalf("%d bytes expected, got %d", len(data), b.Len())
}
}
func TestEncoding(t *testing.T) {
checkEncoding(t, []byte{}) // Empty
checkEncoding(t, []byte(`abc`)) // "abc"
checkEncoding(t, []byte(`é`)) // "é" in UTF-8
checkEncoding(t, []byte{233}) // 'é' in Latin-1
}
func TestNonColorable(t *testing.T) {
var buf bytes.Buffer
want := "hello"
NewNonColorable(&buf).Write([]byte("\x1b[0m" + want + "\x1b[2J"))
got := buf.String()
if got != "hello" {
t.Fatalf("want %q but %q", want, got)
}
buf.Reset()
NewNonColorable(&buf).Write([]byte("\x1b["))
got = buf.String()
if got != "" {
t.Fatalf("want %q but %q", "", got)
}
}
func TestNonColorableNil(t *testing.T) {
paniced := false
func() {
defer func() {
recover()
paniced = true
}()
NewNonColorable(nil)
NewColorable(nil)
}()
if !paniced {
t.Fatalf("should panic")
}
}
func TestColorable(t *testing.T) {
if runtime.GOOS == "windows" {
t.Skipf("skip this test on windows")
}
_, ok := NewColorableStdout().(*os.File)
if !ok {
t.Fatalf("should os.Stdout on UNIX")
}
_, ok = NewColorableStderr().(*os.File)
if !ok {
t.Fatalf("should os.Stdout on UNIX")
}
_, ok = NewColorable(os.Stdout).(*os.File)
if !ok {
t.Fatalf("should os.Stdout on UNIX")
}
}

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// +build windows
// +build !appengine
package colorable
import (
"bytes"
"io"
"math"
"os"
"strconv"
"strings"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
type consoleCursorInfo struct {
size dword
visible int32
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition")
procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
procGetConsoleCursorInfo = kernel32.NewProc("GetConsoleCursorInfo")
procSetConsoleCursorInfo = kernel32.NewProc("SetConsoleCursorInfo")
procSetConsoleTitle = kernel32.NewProc("SetConsoleTitleW")
)
// Writer provide colorable Writer to the console
type Writer struct {
out io.Writer
handle syscall.Handle
oldattr word
oldpos coord
}
// NewColorable return new instance of Writer which handle escape sequence from File.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
if isatty.IsTerminal(file.Fd()) {
var csbi consoleScreenBufferInfo
handle := syscall.Handle(file.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: file, handle: handle, oldattr: csbi.attributes, oldpos: coord{0, 0}}
}
return file
}
// NewColorableStdout return new instance of Writer which handle escape sequence for stdout.
func NewColorableStdout() io.Writer {
return NewColorable(os.Stdout)
}
// NewColorableStderr return new instance of Writer which handle escape sequence for stderr.
func NewColorableStderr() io.Writer {
return NewColorable(os.Stderr)
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
// `\033]0;TITLESTR\007`
func doTitleSequence(er *bytes.Reader) error {
var c byte
var err error
c, err = er.ReadByte()
if err != nil {
return err
}
if c != '0' && c != '2' {
return nil
}
c, err = er.ReadByte()
if err != nil {
return err
}
if c != ';' {
return nil
}
title := make([]byte, 0, 80)
for {
c, err = er.ReadByte()
if err != nil {
return err
}
if c == 0x07 || c == '\n' {
break
}
title = append(title, c)
}
if len(title) > 0 {
title8, err := syscall.UTF16PtrFromString(string(title))
if err == nil {
procSetConsoleTitle.Call(uintptr(unsafe.Pointer(title8)))
}
}
return nil
}
// Write write data on console
func (w *Writer) Write(data []byte) (n int, err error) {
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
er := bytes.NewReader(data)
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
if c2 == ']' {
if err := doTitleSequence(er); err != nil {
break loop
}
continue
}
if c2 != 0x5b {
continue
}
var buf bytes.Buffer
var m byte
for {
c, err := er.ReadByte()
if err != nil {
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
break
}
buf.Write([]byte(string(c)))
}
switch m {
case 'A':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'B':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'C':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'D':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'E':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'F':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'G':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = short(n - 1)
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'H', 'f':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
if buf.Len() > 0 {
token := strings.Split(buf.String(), ";")
switch len(token) {
case 1:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
csbi.cursorPosition.y = short(n1 - 1)
case 2:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
n2, err := strconv.Atoi(token[1])
if err != nil {
continue
}
csbi.cursorPosition.x = short(n2 - 1)
csbi.cursorPosition.y = short(n1 - 1)
}
} else {
csbi.cursorPosition.y = 0
}
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'J':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
var count, written dword
var cursor coord
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.window.top-csbi.cursorPosition.y)*csbi.size.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'K':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var count, written dword
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x + 1, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x - 1)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
count = dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'm':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i := 0; i < len(token); i++ {
ns := token[i]
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case 1 <= n && n <= 5:
attr |= foregroundIntensity
case n == 7:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case n == 22 || n == 25:
attr |= foregroundIntensity
case n == 27:
attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
case 30 <= n && n <= 37:
attr &= backgroundMask
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr &= foregroundMask
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256]
i += 2
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
case 90 <= n && n <= 97:
attr = (attr & backgroundMask)
attr |= foregroundIntensity
if (n-90)&1 != 0 {
attr |= foregroundRed
}
if (n-90)&2 != 0 {
attr |= foregroundGreen
}
if (n-90)&4 != 0 {
attr |= foregroundBlue
}
case 100 <= n && n <= 107:
attr = (attr & foregroundMask)
attr |= backgroundIntensity
if (n-100)&1 != 0 {
attr |= backgroundRed
}
if (n-100)&2 != 0 {
attr |= backgroundGreen
}
if (n-100)&4 != 0 {
attr |= backgroundBlue
}
}
procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr))
}
}
case 'h':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
}
case 'l':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&ci)))
}
case 's':
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
case 'u':
procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
}
}
return len(data), nil
}
type consoleColor struct {
rgb int
red bool
green bool
blue bool
intensity bool
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var color16 = []consoleColor{
{0x000000, false, false, false, false},
{0x000080, false, false, true, false},
{0x008000, false, true, false, false},
{0x008080, false, true, true, false},
{0x800000, true, false, false, false},
{0x800080, true, false, true, false},
{0x808000, true, true, false, false},
{0xc0c0c0, true, true, true, false},
{0x808080, false, false, false, true},
{0x0000ff, false, false, true, true},
{0x00ff00, false, true, false, true},
{0x00ffff, false, true, true, true},
{0xff0000, true, false, false, true},
{0xff00ff, true, false, true, true},
{0xffff00, true, true, false, true},
{0xffffff, true, true, true, true},
}
type hsv struct {
h, s, v float32
}
func (a hsv) dist(b hsv) float32 {
dh := a.h - b.h
switch {
case dh > 0.5:
dh = 1 - dh
case dh < -0.5:
dh = -1 - dh
}
ds := a.s - b.s
dv := a.v - b.v
return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
}
func toHSV(rgb int) hsv {
r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
float32((rgb&0x00FF00)>>8)/256.0,
float32(rgb&0x0000FF)/256.0
min, max := minmax3f(r, g, b)
h := max - min
if h > 0 {
if max == r {
h = (g - b) / h
if h < 0 {
h += 6
}
} else if max == g {
h = 2 + (b-r)/h
} else {
h = 4 + (r-g)/h
}
}
h /= 6.0
s := max - min
if max != 0 {
s /= max
}
v := max
return hsv{h: h, s: s, v: v}
}
type hsvTable []hsv
func toHSVTable(rgbTable []consoleColor) hsvTable {
t := make(hsvTable, len(rgbTable))
for i, c := range rgbTable {
t[i] = toHSV(c.rgb)
}
return t
}
func (t hsvTable) find(rgb int) consoleColor {
hsv := toHSV(rgb)
n := 7
l := float32(5.0)
for i, p := range t {
d := hsv.dist(p)
if d < l {
l, n = d, i
}
}
return color16[n]
}
func minmax3f(a, b, c float32) (min, max float32) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
t := toHSVTable(color16)
for i, rgb := range color256 {
c := t.find(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}

55
vendor/github.com/mattn/go-colorable/noncolorable.go generated vendored Normal file
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@ -0,0 +1,55 @@
package colorable
import (
"bytes"
"io"
)
// NonColorable hold writer but remove escape sequence.
type NonColorable struct {
out io.Writer
}
// NewNonColorable return new instance of Writer which remove escape sequence from Writer.
func NewNonColorable(w io.Writer) io.Writer {
return &NonColorable{out: w}
}
// Write write data on console
func (w *NonColorable) Write(data []byte) (n int, err error) {
er := bytes.NewReader(data)
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
if c2 != 0x5b {
continue
}
var buf bytes.Buffer
for {
c, err := er.ReadByte()
if err != nil {
break loop
}
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
break
}
buf.Write([]byte(string(c)))
}
}
return len(data), nil
}

9
vendor/github.com/mattn/go-isatty/.travis.yml generated vendored Normal file
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@ -0,0 +1,9 @@
language: go
go:
- tip
before_install:
- go get github.com/mattn/goveralls
- go get golang.org/x/tools/cmd/cover
script:
- $HOME/gopath/bin/goveralls -repotoken 3gHdORO5k5ziZcWMBxnd9LrMZaJs8m9x5

9
vendor/github.com/mattn/go-isatty/LICENSE generated vendored Normal file
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@ -0,0 +1,9 @@
Copyright (c) Yasuhiro MATSUMOTO <mattn.jp@gmail.com>
MIT License (Expat)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

50
vendor/github.com/mattn/go-isatty/README.md generated vendored Normal file
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# go-isatty
[![Godoc Reference](https://godoc.org/github.com/mattn/go-isatty?status.svg)](http://godoc.org/github.com/mattn/go-isatty)
[![Build Status](https://travis-ci.org/mattn/go-isatty.svg?branch=master)](https://travis-ci.org/mattn/go-isatty)
[![Coverage Status](https://coveralls.io/repos/github/mattn/go-isatty/badge.svg?branch=master)](https://coveralls.io/github/mattn/go-isatty?branch=master)
[![Go Report Card](https://goreportcard.com/badge/mattn/go-isatty)](https://goreportcard.com/report/mattn/go-isatty)
isatty for golang
## Usage
```go
package main
import (
"fmt"
"github.com/mattn/go-isatty"
"os"
)
func main() {
if isatty.IsTerminal(os.Stdout.Fd()) {
fmt.Println("Is Terminal")
} else if isatty.IsCygwinTerminal(os.Stdout.Fd()) {
fmt.Println("Is Cygwin/MSYS2 Terminal")
} else {
fmt.Println("Is Not Terminal")
}
}
```
## Installation
```
$ go get github.com/mattn/go-isatty
```
## License
MIT
## Author
Yasuhiro Matsumoto (a.k.a mattn)
## Thanks
* k-takata: base idea for IsCygwinTerminal
https://github.com/k-takata/go-iscygpty

2
vendor/github.com/mattn/go-isatty/doc.go generated vendored Normal file
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@ -0,0 +1,2 @@
// Package isatty implements interface to isatty
package isatty

18
vendor/github.com/mattn/go-isatty/example_test.go generated vendored Normal file
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@ -0,0 +1,18 @@
package isatty_test
import (
"fmt"
"os"
"github.com/mattn/go-isatty"
)
func Example() {
if isatty.IsTerminal(os.Stdout.Fd()) {
fmt.Println("Is Terminal")
} else if isatty.IsCygwinTerminal(os.Stdout.Fd()) {
fmt.Println("Is Cygwin/MSYS2 Terminal")
} else {
fmt.Println("Is Not Terminal")
}
}

15
vendor/github.com/mattn/go-isatty/isatty_appengine.go generated vendored Normal file
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@ -0,0 +1,15 @@
// +build appengine
package isatty
// IsTerminal returns true if the file descriptor is terminal which
// is always false on on appengine classic which is a sandboxed PaaS.
func IsTerminal(fd uintptr) bool {
return false
}
// IsCygwinTerminal() return true if the file descriptor is a cygwin or msys2
// terminal. This is also always false on this environment.
func IsCygwinTerminal(fd uintptr) bool {
return false
}

18
vendor/github.com/mattn/go-isatty/isatty_bsd.go generated vendored Normal file
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@ -0,0 +1,18 @@
// +build darwin freebsd openbsd netbsd dragonfly
// +build !appengine
package isatty
import (
"syscall"
"unsafe"
)
const ioctlReadTermios = syscall.TIOCGETA
// IsTerminal return true if the file descriptor is terminal.
func IsTerminal(fd uintptr) bool {
var termios syscall.Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, fd, ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

18
vendor/github.com/mattn/go-isatty/isatty_linux.go generated vendored Normal file
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@ -0,0 +1,18 @@
// +build linux
// +build !appengine,!ppc64,!ppc64le
package isatty
import (
"syscall"
"unsafe"
)
const ioctlReadTermios = syscall.TCGETS
// IsTerminal return true if the file descriptor is terminal.
func IsTerminal(fd uintptr) bool {
var termios syscall.Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, fd, ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

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@ -0,0 +1,19 @@
// +build linux
// +build ppc64 ppc64le
package isatty
import (
"unsafe"
syscall "golang.org/x/sys/unix"
)
const ioctlReadTermios = syscall.TCGETS
// IsTerminal return true if the file descriptor is terminal.
func IsTerminal(fd uintptr) bool {
var termios syscall.Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, fd, ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

10
vendor/github.com/mattn/go-isatty/isatty_others.go generated vendored Normal file
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@ -0,0 +1,10 @@
// +build !windows
// +build !appengine
package isatty
// IsCygwinTerminal() return true if the file descriptor is a cygwin or msys2
// terminal. This is also always false on this environment.
func IsCygwinTerminal(fd uintptr) bool {
return false
}

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@ -0,0 +1,19 @@
// +build !windows
package isatty
import (
"os"
"testing"
)
func TestTerminal(t *testing.T) {
// test for non-panic
IsTerminal(os.Stdout.Fd())
}
func TestCygwinPipeName(t *testing.T) {
if IsCygwinTerminal(os.Stdout.Fd()) {
t.Fatal("should be false always")
}
}

16
vendor/github.com/mattn/go-isatty/isatty_solaris.go generated vendored Normal file
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@ -0,0 +1,16 @@
// +build solaris
// +build !appengine
package isatty
import (
"golang.org/x/sys/unix"
)
// IsTerminal returns true if the given file descriptor is a terminal.
// see: http://src.illumos.org/source/xref/illumos-gate/usr/src/lib/libbc/libc/gen/common/isatty.c
func IsTerminal(fd uintptr) bool {
var termio unix.Termio
err := unix.IoctlSetTermio(int(fd), unix.TCGETA, &termio)
return err == nil
}

94
vendor/github.com/mattn/go-isatty/isatty_windows.go generated vendored Normal file
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@ -0,0 +1,94 @@
// +build windows
// +build !appengine
package isatty
import (
"strings"
"syscall"
"unicode/utf16"
"unsafe"
)
const (
fileNameInfo uintptr = 2
fileTypePipe = 3
)
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleMode = kernel32.NewProc("GetConsoleMode")
procGetFileInformationByHandleEx = kernel32.NewProc("GetFileInformationByHandleEx")
procGetFileType = kernel32.NewProc("GetFileType")
)
func init() {
// Check if GetFileInformationByHandleEx is available.
if procGetFileInformationByHandleEx.Find() != nil {
procGetFileInformationByHandleEx = nil
}
}
// IsTerminal return true if the file descriptor is terminal.
func IsTerminal(fd uintptr) bool {
var st uint32
r, _, e := syscall.Syscall(procGetConsoleMode.Addr(), 2, fd, uintptr(unsafe.Pointer(&st)), 0)
return r != 0 && e == 0
}
// Check pipe name is used for cygwin/msys2 pty.
// Cygwin/MSYS2 PTY has a name like:
// \{cygwin,msys}-XXXXXXXXXXXXXXXX-ptyN-{from,to}-master
func isCygwinPipeName(name string) bool {
token := strings.Split(name, "-")
if len(token) < 5 {
return false
}
if token[0] != `\msys` && token[0] != `\cygwin` {
return false
}
if token[1] == "" {
return false
}
if !strings.HasPrefix(token[2], "pty") {
return false
}
if token[3] != `from` && token[3] != `to` {
return false
}
if token[4] != "master" {
return false
}
return true
}
// IsCygwinTerminal() return true if the file descriptor is a cygwin or msys2
// terminal.
func IsCygwinTerminal(fd uintptr) bool {
if procGetFileInformationByHandleEx == nil {
return false
}
// Cygwin/msys's pty is a pipe.
ft, _, e := syscall.Syscall(procGetFileType.Addr(), 1, fd, 0, 0)
if ft != fileTypePipe || e != 0 {
return false
}
var buf [2 + syscall.MAX_PATH]uint16
r, _, e := syscall.Syscall6(procGetFileInformationByHandleEx.Addr(),
4, fd, fileNameInfo, uintptr(unsafe.Pointer(&buf)),
uintptr(len(buf)*2), 0, 0)
if r == 0 || e != 0 {
return false
}
l := *(*uint32)(unsafe.Pointer(&buf))
return isCygwinPipeName(string(utf16.Decode(buf[2 : 2+l/2])))
}

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@ -0,0 +1,35 @@
// +build windows
package isatty
import (
"testing"
)
func TestCygwinPipeName(t *testing.T) {
tests := []struct {
name string
result bool
}{
{``, false},
{`\msys-`, false},
{`\cygwin-----`, false},
{`\msys-x-PTY5-pty1-from-master`, false},
{`\cygwin-x-PTY5-from-master`, false},
{`\cygwin-x-pty2-from-toaster`, false},
{`\cygwin--pty2-from-master`, false},
{`\\cygwin-x-pty2-from-master`, false},
{`\cygwin-x-pty2-from-master-`, true}, // for the feature
{`\cygwin-e022582115c10879-pty4-from-master`, true},
{`\msys-e022582115c10879-pty4-to-master`, true},
{`\cygwin-e022582115c10879-pty4-to-master`, true},
}
for _, test := range tests {
want := test.result
got := isCygwinPipeName(test.name)
if want != got {
t.Fatalf("isatty(%q): got %v, want %v:", test.name, got, want)
}
}
}