mirror of
https://github.com/sharkdp/fd.git
synced 2024-11-18 01:40:34 +01:00
Don't color each path component separately
It can be expensive to color each path component separately, requiring a stat() call on each component. For deep hierarchies this can result in quadratic overhead. Instead, just color the path up to the basename as a directory. Fixes #720.
This commit is contained in:
parent
21fd013073
commit
66e3ccc5e1
1 changed files with 40 additions and 20 deletions
|
@ -1,10 +1,11 @@
|
|||
use std::borrow::Cow;
|
||||
use std::io::{self, StdoutLock, Write};
|
||||
use std::path::Path;
|
||||
use std::process;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::sync::Arc;
|
||||
|
||||
use lscolors::{LsColors, Style};
|
||||
use lscolors::{Indicator, LsColors, Style};
|
||||
|
||||
use crate::config::Config;
|
||||
use crate::error::print_error;
|
||||
|
@ -53,32 +54,51 @@ fn print_entry_colorized(
|
|||
ls_colors: &LsColors,
|
||||
wants_to_quit: &Arc<AtomicBool>,
|
||||
) -> io::Result<()> {
|
||||
let default_style = ansi_term::Style::default();
|
||||
// Split the path between the parent and the last component
|
||||
let mut offset = 0;
|
||||
let path_str = path.to_string_lossy();
|
||||
|
||||
// Traverse the path and colorize each component
|
||||
for (component, style) in ls_colors.style_for_path_components(path) {
|
||||
let style = style
|
||||
.map(Style::to_ansi_term_style)
|
||||
.unwrap_or(default_style);
|
||||
if let Some(parent) = path.parent() {
|
||||
offset = parent.to_string_lossy().len();
|
||||
for c in path_str[offset..].chars() {
|
||||
if std::path::is_separator(c) {
|
||||
offset += c.len_utf8();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut path_string = component.to_string_lossy();
|
||||
if offset > 0 {
|
||||
let mut parent_str = Cow::from(&path_str[..offset]);
|
||||
if let Some(ref separator) = config.path_separator {
|
||||
*path_string.to_mut() = replace_path_separator(&path_string, separator);
|
||||
*parent_str.to_mut() = replace_path_separator(&parent_str, separator);
|
||||
}
|
||||
write!(stdout, "{}", style.paint(path_string))?;
|
||||
|
||||
// TODO: can we move this out of the if-statement? Why do we call it that often?
|
||||
if wants_to_quit.load(Ordering::Relaxed) {
|
||||
writeln!(stdout)?;
|
||||
process::exit(ExitCode::KilledBySigint.into());
|
||||
}
|
||||
let style = ls_colors
|
||||
.style_for_indicator(Indicator::Directory)
|
||||
.map(Style::to_ansi_term_style)
|
||||
.unwrap_or_default();
|
||||
write!(stdout, "{}", style.paint(parent_str))?;
|
||||
}
|
||||
|
||||
let style = ls_colors
|
||||
.style_for_path(path)
|
||||
.map(Style::to_ansi_term_style)
|
||||
.unwrap_or_default();
|
||||
write!(stdout, "{}", style.paint(&path_str[offset..]))?;
|
||||
|
||||
if config.null_separator {
|
||||
write!(stdout, "\0")
|
||||
write!(stdout, "\0")?;
|
||||
} else {
|
||||
writeln!(stdout)
|
||||
writeln!(stdout)?;
|
||||
}
|
||||
|
||||
if wants_to_quit.load(Ordering::Relaxed) {
|
||||
process::exit(ExitCode::KilledBySigint.into());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// TODO: this function is performance critical and can probably be optimized
|
||||
|
|
Loading…
Reference in a new issue