use std::path::{Path, PathBuf}; use std::io; /// Get a relative path with respect to a certain base path. /// See: https://stackoverflow.com/a/39343127/704831 pub fn path_relative_from(path: &Path, base: &Path) -> Option { use std::path::Component; if path.is_absolute() != base.is_absolute() { if path.is_absolute() { Some(PathBuf::from(path)) } else { None } } else { let mut ita = path.components(); let mut itb = base.components(); let mut comps: Vec = vec![]; loop { match (ita.next(), itb.next()) { (None, None) => break, (Some(a), None) => { comps.push(a); comps.extend(ita.by_ref()); break; } (None, _) => comps.push(Component::ParentDir), (Some(a), Some(b)) if comps.is_empty() && a == b => (), (Some(a), Some(b)) if b == Component::CurDir => comps.push(a), (Some(_), Some(b)) if b == Component::ParentDir => return None, (Some(a), Some(_)) => { comps.push(Component::ParentDir); for _ in itb { comps.push(Component::ParentDir); } comps.push(a); comps.extend(ita.by_ref()); break; } } } Some(comps.iter().map(|c| c.as_os_str()).collect()) } } pub fn absolute_path(path: &Path) -> io::Result { let path_buf = path.canonicalize()?; #[cfg(windows)] let path_buf = Path::new(path_buf.as_path().to_string_lossy().trim_left_matches(r"\\?\")).to_path_buf(); Ok(path_buf) }