/** * @file vt52_curses.hh */ #ifndef __vt52_curses_hh #define __vt52_curses_hh #include #include #undef set_window /* XXX term.h #defines this... */ #include #include #include "view_curses.hh" /** * VT52 emulator for curses, useful for mediating between curses and readline, * which don't play well together. It is expected that a subclass of this * class will fork off a child process that sends and receives VT52 keycodes(?) * which is translated by this class into curses calls. * * VT52 seems to be the simplest terminal to emulate since we do not need to * maintain the state of the screen, beyond past lines. For example, when * inserting a character, VT52 moves the cursor to the insertion point, clears * the rest of the line and then rewrites the rest of the line with the new * character. This is in contrast to VT100 which moves the cursor to the * insertion point and then sends a code to insert the character and relying * on the terminal to shift the rest of the line to the right a character. */ class vt52_curses : public view_curses { public: vt52_curses(); virtual ~vt52_curses(); /** @param win The curses window this view is attached to. */ void set_window(WINDOW *win) { this->vc_window = win; }; /** @return The curses window this view is attached to. */ WINDOW *get_window() { return this->vc_window; }; /** * Set the Y position of this view on the display. A value greater than * zero is considered to be an absolute size. A value less than zero makes * the position relative to the bottom of the enclosing window. * * @param y The Y position of the cursor on the curses display. */ void set_y(int y) { this->vc_y = y; }; /** @return The abs/rel Y position of the cursor on the curses display. */ int get_y() { return this->vc_y; }; /** @param x The X position of the cursor on the curses display. */ void set_x(int x) { this->vc_x = x; }; /** @return The X position of the cursor on the curses display. */ int get_x() { return this->vc_x; }; /** * @return The height of this view, which consists of a single line for * input, plus any past lines of output, which will appear ABOVE the Y * position for this view. * @todo Kinda hardwired to the way readline works. */ int get_height() { return this->vc_past_lines.size() + 1; }; void set_max_height(int mh) { this->vc_max_height = mh; }; int get_max_height() { return this->vc_max_height; }; /** * Map an ncurses input keycode to a vt52 sequence. * * @param ch The input character. * @param len_out The length of the returned sequence. * @return The vt52 sequence to send to the child. */ const char *map_input(int ch, int &len_out); /** * Map VT52 output to ncurses calls. * * @param output VT52 encoded output from the child process. * @param len The length of the output array. */ void map_output(const char *output, int len); /** * Paints any past lines and moves the cursor to the current X position. */ void do_update(void); const static char ESCAPE = 27; /*< VT52 Escape key value. */ const static char BACKSPACE = 8; /*< VT52 Backspace key value. */ const static char BELL = 7; /*< VT52 Bell value. */ const static char STX = 2; /*< VT52 Start-of-text value. */ protected: /** @return The absolute Y position of this view. */ int get_actual_y() { unsigned long width, height; int retval; getmaxyx(this->vc_window, height, width); if (this->vc_y < 0) { retval = height + this->vc_y; } else { retval = this->vc_y; } return retval; }; WINDOW *vc_window; /*< The window that contains this view. */ int vc_x; /*< The X position of the cursor. */ int vc_y; /*< The Y position of the cursor. */ int vc_max_height; char vc_escape[16]; /*< Storage for escape sequences. */ int vc_escape_len; /*< The number of chars in vc_escape. */ char vc_map_buffer; /*< * Buffer returned by map_input for trivial * translations (one-to-one). */ /** Vector of past lines of output from the child. */ std::list vc_past_lines; }; #endif