node-gamedig/protocols/fivem.js

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import quake2 from './quake2.js'
export default class fivem extends quake2 {
constructor () {
super()
this.sendHeader = 'getinfo xxx'
this.responseHeader = 'infoResponse'
this.encoding = 'utf8'
}
async run (state) {
await super.run(state)
{
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port + '/info.json',
responseType: 'json'
})
state.raw.info = json
if ('version' in state.raw.info) state.version = state.raw.info.version
}
{
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port + '/players.json',
responseType: 'json'
})
state.raw.players = json
for (const player of json) {
state.players.push({ name: player.name, ping: player.ping })
}
}
}
}