mirror of
https://github.com/gamedig/node-gamedig.git
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456 lines
11 KiB
Text
456 lines
11 KiB
Text
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LICENSE: The Artistic License 2.0
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/*
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* qstat.h
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* by Steve Jankowski
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* steve@qstat.org
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* http://www.qstat.org
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*
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* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
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*/
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/* TRIBES 2 */
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#define TRIBES2_QUERY_GAME_TYPES 2
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#define TRIBES2_QUERY_MASTER 6
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#define TRIBES2_QUERY_PING 14
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#define TRIBES2_QUERY_INFO 18
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#define TRIBES2_RESPONSE_GAME_TYPES 4
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#define TRIBES2_RESPONSE_MASTER 8
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#define TRIBES2_RESPONSE_PING 16
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#define TRIBES2_RESPONSE_INFO 20
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#define TRIBES2_NO_COMPRESS 2
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#define TRIBES2_DEFAULT_PACKET_INDEX 255
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#define TRIBES2_STATUS_DEDICATED (1<<0)
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#define TRIBES2_STATUS_PASSWORD (1<<1)
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#define TRIBES2_STATUS_LINUX (1<<2)
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#define TRIBES2_STATUS_TOURNAMENT (1<<3)
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#define TRIBES2_STATUS_NOALIAS (1<<4)
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#define TRIBES2_STATUS_TEAMDAMAGE (1<<5)
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#define TRIBES2_STATUS_TOURNAMENT_VER3 (1<<6)
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#define TRIBES2_STATUS_NOALIAS_VER3 (1<<7)
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char tribes2_game_types_request[] = { TRIBES2_QUERY_GAME_TYPES, 0, 1,2,3,4 };
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char tribes2_ping[] = { TRIBES2_QUERY_PING, TRIBES2_NO_COMPRESS, 1,2,3,4 };
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char tribes2_info[] = { TRIBES2_QUERY_INFO, TRIBES2_NO_COMPRESS, 1,2,3,4 };
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unsigned char tribes2_masterquery[] = {
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TRIBES2_QUERY_MASTER, 128, /* <= build 22228, this was 0 */
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11,12,13,14,
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255,
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3, 'a', 'n', 'y',
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3, 'a', 'n', 'y',
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0, 255, /* min/max players */
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0xff, 0xff, 0xff, 0xff, /* region mask */
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0, 0, 0, 0, /* build version */
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0, /* status */
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255, /* max bots */
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0, 0, /* min cpu */
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0 /* # buddies */
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};
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#define TRIBES2_ID_OFFSET 2
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{
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/* TRIBES 2 */
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TRIBES2_SERVER, /* id */
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"T2S", /* type_prefix */
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"t2s", /* type_string */
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"-t2s", /* type_option */
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"Tribes 2", /* game_name */
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0, /* master */
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TRIBES2_DEFAULT_PORT, /* default_port */
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0, /* port_offset */
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0, /* flags */
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"game", /* game_rule */
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"TRIBES2", /* template_var */
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(char*) &tribes2_ping, /* status_packet */
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sizeof( tribes2_ping), /* status_len */
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(char*) &tribes2_info, /* player_packet */
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sizeof( tribes2_info), /* player_len */
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(char*) NULL, /* rule_packet */
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0, /* rule_len */
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NULL, /* master_packet */
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0, /* master_len */
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NULL, /* master_protocol */
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NULL, /* master_query */
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display_tribes2_player_info, /* display_player_func */
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display_server_rules, /* display_rule_func */
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raw_display_tribes2_player_info, /* display_raw_player_func */
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raw_display_server_rules, /* display_raw_rule_func */
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xml_display_tribes2_player_info, /* display_xml_player_func */
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xml_display_server_rules, /* display_xml_rule_func */
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send_tribes2_request_packet, /* status_query_func */
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NULL, /* rule_query_func */
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NULL, /* player_query_func */
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deal_with_tribes2_packet, /* packet_func */
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},
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query_status_t send_tribes2_request_packet(struct qserver *server)
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{
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int rc;
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if (server->flags &FLAG_BROADCAST && server->server_name == NULL)
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{
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rc = send_broadcast(server, server->type->status_packet, server->type->status_len);
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}
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else if (server->server_name == NULL)
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{
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rc = send(server->fd, server->type->status_packet, server->type->status_len, 0);
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}
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else
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{
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rc = send(server->fd, server->type->player_packet, server->type->player_len, 0);
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}
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if (rc == SOCKET_ERROR)
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{
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return send_error( server, rc );
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}
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register_send(server);
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return rc;
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}
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void get_tribes2_player_type(struct player *player)
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{
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char *name = player->name;
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for (; *name; name++)
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{
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switch (*name)
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{
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case 0x8:
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player->type_flag = PLAYER_TYPE_NORMAL;
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continue;
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case 0xc:
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player->type_flag = PLAYER_TYPE_ALIAS;
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continue;
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case 0xe:
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player->type_flag = PLAYER_TYPE_BOT;
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continue;
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case 0xb:
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break;
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default:
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continue;
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}
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name++;
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if (isprint(*name))
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{
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char *n = name;
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for (; isprint(*n); n++)
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;
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player->tribe_tag = strndup(name, n - name);
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name = n;
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}
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if (! *name)
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{
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break;
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}
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}
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}
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query_status_t deal_with_tribes2_packet(struct qserver *server, char *pkt, int pktlen)
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{
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char str[256], *pktstart = pkt, *term, *start;
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unsigned int minimum_net_protocol, build_version, i, t, len, s, status;
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unsigned int net_protocol;
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unsigned short cpu_speed;
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int n_teams = 0, n_players;
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struct player **teams = NULL, *player;
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struct player **last_player = &server->players;
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int query_version;
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debug( 2, "deal_with_tribes2_packet %p, %d", server, pktlen );
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pkt[pktlen] = '\0';
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if (server->server_name == NULL)
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{
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server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
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}
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/*
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else
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gettimeofday( &server->packet_time1, NULL);
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*/
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if (pkt[0] == TRIBES2_RESPONSE_PING)
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{
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if (pkt[6] < 4 || pkt[6] > 12 || strncmp(pkt + 7, "VER", 3) != 0)
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{
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return PKT_ERROR;
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}
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strncpy(str, pkt + 10, pkt[6] - 3);
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str[pkt[6] - 3] = '\0';
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query_version = atoi(str);
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add_nrule(server, "queryversion", pkt + 7, pkt[6]);
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pkt += 7+pkt[6];
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server->protocol_version = query_version;
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if (query_version != 3 && query_version != 5)
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{
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server->server_name = strdup("Unknown query version");
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return PKT_ERROR;
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}
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if (query_version == 5)
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{
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net_protocol = swap_long_from_little(pkt);
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sprintf(str, "%u", net_protocol);
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add_rule(server, "net_protocol", str, NO_FLAGS);
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pkt += 4;
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}
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minimum_net_protocol = swap_long_from_little(pkt);
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sprintf(str, "%u", minimum_net_protocol);
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add_rule(server, "minimum_net_protocol", str, NO_FLAGS);
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pkt += 4;
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build_version = swap_long_from_little(pkt);
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sprintf(str, "%u", build_version);
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add_rule(server, "build_version", str, NO_FLAGS);
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pkt += 4;
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server->server_name = strndup(pkt + 1, *(unsigned char*)(pkt));
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/* Always send the player request because the ping packet
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* contains very little information */
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send_player_request_packet(server);
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return 0;
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}
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else if (pkt[0] != TRIBES2_RESPONSE_INFO)
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{
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return PKT_ERROR;
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}
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pkt += 6;
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for (i = 0; i < *(unsigned char*)pkt; i++)
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if (!isprint(pkt[i + 1]))
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{
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return PKT_ERROR;
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}
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add_nrule(server, server->type->game_rule, pkt + 1, *(unsigned char*)pkt);
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server->game = strndup(pkt + 1, *(unsigned char*)pkt);
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pkt += *pkt + 1;
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add_nrule(server, "mission", pkt + 1, *(unsigned char*)pkt);
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pkt += *pkt + 1;
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server->map_name = strndup(pkt + 1, *(unsigned char*)pkt);
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pkt += *pkt + 1;
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status = *(unsigned char*)pkt;
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sprintf(str, "%u", status);
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add_rule(server, "status", str, NO_FLAGS);
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if (status &TRIBES2_STATUS_DEDICATED)
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{
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add_rule(server, "dedicated", "1", NO_FLAGS);
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}
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if (status &TRIBES2_STATUS_PASSWORD)
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{
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add_rule(server, "password", "1", NO_FLAGS);
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}
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if (status &TRIBES2_STATUS_LINUX)
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{
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add_rule(server, "linux", "1", NO_FLAGS);
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}
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if (status &TRIBES2_STATUS_TEAMDAMAGE)
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{
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add_rule(server, "teamdamage", "1", NO_FLAGS);
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}
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if (server->protocol_version == 3)
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{
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if (status &TRIBES2_STATUS_TOURNAMENT_VER3)
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{
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add_rule(server, "tournament", "1", NO_FLAGS);
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}
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if (status &TRIBES2_STATUS_NOALIAS_VER3)
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{
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add_rule(server, "no_aliases", "1", NO_FLAGS);
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}
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}
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else
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{
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if (status &TRIBES2_STATUS_TOURNAMENT)
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{
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add_rule(server, "tournament", "1", NO_FLAGS);
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}
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if (status &TRIBES2_STATUS_NOALIAS)
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{
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add_rule(server, "no_aliases", "1", NO_FLAGS);
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}
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}
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pkt++;
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server->num_players = *(unsigned char*)pkt;
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pkt++;
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server->max_players = *(unsigned char*)pkt;
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pkt++;
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sprintf(str, "%u", *(unsigned char*)pkt);
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add_rule(server, "bot_count", str, NO_FLAGS);
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pkt++;
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cpu_speed = swap_short_from_little(pkt);
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sprintf(str, "%hu", cpu_speed);
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add_rule(server, "cpu_speed", str, NO_FLAGS);
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pkt += 2;
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if (strcmp(server->server_name, "VER3") == 0)
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{
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free(server->server_name);
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server->server_name = strndup(pkt + 1, *(unsigned char*)pkt);
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}
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else
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{
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add_nrule(server, "info", pkt + 1, *(unsigned char*)pkt);
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}
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pkt += *(unsigned char*)pkt + 1;
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len = swap_short_from_little(pkt);
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pkt += 2;
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start = pkt;
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if (len + (pkt - pktstart) > pktlen)
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{
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len -= (len + (pkt - pktstart)) - pktlen;
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}
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if (len == 0 || pkt - pktstart >= pktlen)
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{
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goto info_done;
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}
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term = strchr(pkt, 0xa);
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if (!term)
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{
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goto info_done;
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}
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*term = '\0';
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n_teams = atoi(pkt);
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sprintf(str, "%d", n_teams);
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add_rule(server, "numteams", str, NO_FLAGS);
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pkt = term + 1;
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if (pkt - pktstart >= pktlen)
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{
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goto info_done;
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}
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teams = (struct player **)calloc(1, sizeof(struct player*) * n_teams);
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for (t = 0; t < n_teams; t++)
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{
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teams[t] = (struct player*)calloc(1, sizeof(struct player));
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teams[t]->number = TRIBES_TEAM;
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teams[t]->team = t;
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/* team name */
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term = strchr(pkt, 0x9);
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if (!term)
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{
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n_teams = t;
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goto info_done;
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} teams[t]->name = strndup(pkt, term - pkt);
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pkt = term + 1;
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term = strchr(pkt, 0xa);
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if (!term)
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{
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n_teams = t;
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goto info_done;
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}
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*term = '\0';
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teams[t]->frags = atoi(pkt);
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pkt = term + 1;
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if (pkt - pktstart >= pktlen)
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{
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goto info_done;
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}
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}
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term = strchr(pkt, 0xa);
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if (!term || term - start >= len)
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{
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goto info_done;
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}
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*term = '\0';
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n_players = atoi(pkt);
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pkt = term + 1;
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for (i = 0; i < n_players && pkt - start < len; i++)
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{
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pkt++; /* skip first byte (0x10) */
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if (pkt - start >= len)
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{
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break;
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}
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player = (struct player*)calloc(1, sizeof(struct player));
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term = strchr(pkt, 0x11);
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if (!term || term - start >= len)
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{
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free(player);
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break;
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} player->name = strndup(pkt, term - pkt);
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get_tribes2_player_type(player);
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pkt = term + 1;
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pkt++; /* skip 0x9 */
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if (pkt - start >= len)
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{
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break;
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}
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term = strchr(pkt, 0x9);
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if (!term || term - start >= len)
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{
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free(player->name);
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free(player);
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break;
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}
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for (t = 0; t < n_teams; t++)
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{
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if (term - pkt == strlen(teams[t]->name) && strncmp(pkt, teams[t]->name, term - pkt) == 0)
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{
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break;
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}
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}
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if (t == n_teams)
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{
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player->team = - 1;
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player->team_name = "Unassigned";
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}
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else
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{
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player->team = t;
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player->team_name = teams[t]->name;
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}
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player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
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pkt = term + 1;
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for (s = 0; *pkt != 0xa && pkt - start < len; pkt++)
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{
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str[s++] = *pkt;
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}
|
||
|
str[s] = '\0';
|
||
|
player->frags = atoi(str);
|
||
|
if (*pkt == 0xa)
|
||
|
{
|
||
|
pkt++;
|
||
|
}
|
||
|
|
||
|
*last_player = player;
|
||
|
last_player = &player->next;
|
||
|
}
|
||
|
|
||
|
info_done:
|
||
|
for (t = n_teams; t;)
|
||
|
{
|
||
|
t--;
|
||
|
teams[t]->next = server->players;
|
||
|
server->players = teams[t];
|
||
|
}
|
||
|
if (teams)
|
||
|
{
|
||
|
free(teams);
|
||
|
}
|
||
|
|
||
|
return DONE_FORCE;
|
||
|
}
|