node-gamedig/protocols/tshock.js

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2013-07-10 17:34:16 +02:00
var request = require('request');
module.exports = require('./core').extend({
init: function() {
this._super();
this.options.port = 7878;
},
run: function() {
var self = this;
request({
uri: 'http://'+this.options.address+':'+this.options.port+'/status',
timeout: 3000,
}, function(e,r,body) {
if(e) return self.error('HTTP error');
var json;
try {
json = JSON.parse(body);
} catch(e) {
return self.error('Invalid JSON');
}
if(json.status != 200) return self.error('Invalid status');
var players = [];
var split = json.players.split(',');
split.forEach(function(one) {
players.push({name:one});
});
self.finish({
'name': json.name,
'port': json.port,
'numplayers': json.playercount,
'players': players
});
});
}
});