node-gamedig/protocols/mumbleping.js

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import Core from './core.js'
export default class mumbleping extends Core {
constructor () {
super()
this.byteorder = 'be'
}
async run (state) {
const data = await this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
if (buffer.length >= 24) return buffer
})
const reader = this.reader(data)
reader.skip(1)
state.raw.versionMajor = reader.uint(1)
state.raw.versionMinor = reader.uint(1)
state.raw.versionPatch = reader.uint(1)
state.version = state.raw.versionMajor + '.' + state.raw.versionMinor + '.' + state.raw.versionPatch
reader.skip(8)
state.numplayers = reader.uint(4)
state.maxplayers = reader.uint(4)
state.raw.allowedbandwidth = reader.uint(4)
}
}