node-gamedig/protocols/kspdmp.js

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import Core from './core.js'
export default class kspdmp extends Core {
async run (state) {
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port,
responseType: 'json'
})
for (const one of json.players) {
state.players.push({ name: one.nickname, team: one.team })
}
for (const key of Object.keys(json)) {
state.raw[key] = json[key]
}
state.name = json.server_name
state.maxplayers = json.max_players
state.gamePort = json.port
if (json.players) {
const split = json.players.split(', ')
for (const name of split) {
state.players.push({ name })
}
}
state.numplayers = state.players.length
}
}