node-gamedig/protocols/xonotic.js

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import quake3 from './quake3.js'
export default class xonotic extends quake3 {
async run (state) {
await super.run(state)
// Sometimes, the server returns a player's name as a number (which seems to be the team?) and the name in
// an extra field called "address", we are not sure of this behaviour nor if this is a good enough solution
for (const player of state.players) {
if (!isNaN(player.name) && player.raw.address) {
player.raw.team = player.name
player.name = player.raw.address
}
}
}
}