mirror of
https://github.com/gamedig/node-gamedig.git
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52 lines
1.2 KiB
JavaScript
52 lines
1.2 KiB
JavaScript
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var Path = require('path'),
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fs = require('fs');
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var gamesDir = Path.normalize(__dirname+'/../games');
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function readAliases() {
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var lines = fs.readFileSync(gamesDir+'/aliases.txt','utf8').split('\n');
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var aliases = {};
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lines.forEach(function(line) {
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line = line.trim();
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if(!line) return;
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if(line.charAt(0) == '#') return;
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var split = line.split('|');
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aliases[split[0].trim()] = {
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pretty: split[1].trim(),
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protocol: split[2].trim(),
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port: split[3] ? parseInt(split[3]) : 0
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};
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});
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return aliases;
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}
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var aliases = readAliases();
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function createQueryInstance(type) {
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type = Path.basename(type);
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var path = gamesDir+'/'+type;
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if(type.substr(0,9) == 'protocol-') {
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path = gamesDir+'/protocols/'+type.substr(9);
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}
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if(!fs.existsSync(path+'.js')) return false;
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var protocol = require(path);
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return new protocol();
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}
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module.exports = function(type) {
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var alias = aliases[type];
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if(alias) {
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var query = createQueryInstance('protocol-'+alias.protocol);
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if(!query) return false;
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query.pretty = alias.pretty;
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if(alias.port) query.options.port = alias.port;
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return query;
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}
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return createQueryInstance(type);
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}
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