mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-17 17:25:19 +01:00
Remove reference, moved to separate repo
This commit is contained in:
parent
361aea2417
commit
0ac80cc139
50 changed files with 3 additions and 7074 deletions
|
@ -353,8 +353,9 @@ Games List
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* World in Conflict
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> Want support for one of these games? Please open an issue to show your interest!
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> __Know how to code?__ Protocols for most of the games above are documented
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> in the /reference folder, ready for you to develop into GameDig!
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> __Know how to code?__ Protocol details for many of the games above are documented
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> at https://github.com/sonicsnes/legacy-query-library-archive
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> , ready for you to develop into GameDig!
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> Don't see your game listed here?
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>
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|
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@ -1,5 +0,0 @@
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The files in this folder are INDIVIDUALLY LICENSED.
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The applicable license is located in the header of each individual file.
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These files are not covered by the node-GameDig project license.
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The source of node-GameDig does not use or execute the content of
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any file of this folder, and maintains a separate, unrelated license.
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@ -1,2 +0,0 @@
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gamedig note:
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connect over TCP, and the data just starts coming, no packet needs sent?
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@ -1,276 +0,0 @@
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LICENSE: The Artistic License 2.0
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/*
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* qstat.h
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* by Steve Jankowski
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* steve@qstat.org
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* http://www.qstat.org
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*
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* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
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*/
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{
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/* BFRIS */
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BFRIS_SERVER, /* id */
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"BFS", /* type_prefix */
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"bfs", /* type_string */
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"-bfs", /* type_option */
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"BFRIS", /* game_name */
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0, /* master */
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BFRIS_DEFAULT_PORT, /* default_port */
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0, /* port_offset */
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TF_TCP_CONNECT, /* flags */
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"Rules", /* game_rule */
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"BFRIS", /* template_var */
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NULL, /* status_packet */
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0, /* status_len */
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NULL, /* player_packet */
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0, /* player_len */
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NULL, /* rule_packet */
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0, /* rule_len */
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NULL, /* master_packet */
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0, /* master_len */
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NULL, /* master_protocol */
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NULL, /* master_query */
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display_bfris_player_info, /* display_player_func */
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display_server_rules, /* display_rule_func */
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raw_display_bfris_player_info,/* display_raw_player_func */
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raw_display_server_rules, /* display_raw_rule_func */
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xml_display_bfris_player_info, /* display_xml_player_func */
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xml_display_server_rules, /* display_xml_rule_func */
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send_bfris_request_packet, /* status_query_func */
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NULL, /* rule_query_func */
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NULL, /* player_query_func */
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deal_with_bfris_packet, /* packet_func */
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},
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/* postions of map name, player name (in player substring), zero-based */
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#define BFRIS_MAP_POS 18
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#define BFRIS_PNAME_POS 11
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query_status_t deal_with_bfris_packet(struct qserver *server, char *rawpkt, int pktlen)
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{
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int i, player_data_pos, nplayers;
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SavedData *sdata;
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unsigned char *saved_data;
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int saved_data_size;
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debug( 2, "deal_with_bfris_packet %p, %d", server, pktlen );
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server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
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/* add to the data previously saved */
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sdata = &server->saved_data;
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if (!sdata->data)
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{
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sdata->data = (char*)malloc(pktlen);
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}
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else
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{
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sdata->data = (char*)realloc(sdata->data, sdata->datalen + pktlen);
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}
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memcpy(sdata->data + sdata->datalen, rawpkt, pktlen);
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sdata->datalen += pktlen;
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saved_data = (unsigned char*)sdata->data;
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saved_data_size = sdata->datalen;
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/* after we get the server portion of the data, server->game != NULL */
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if (!server->game)
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{
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/* server data goes up to map name */
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if (sdata->datalen <= BFRIS_MAP_POS)
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{
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return INPROGRESS;
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}
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/* see if map name is complete */
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player_data_pos = 0;
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for (i = BFRIS_MAP_POS; i < saved_data_size; i++)
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{
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if (saved_data[i] == '\0')
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{
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player_data_pos = i + 1;
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/* data must extend beyond map name */
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if (saved_data_size <= player_data_pos)
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{
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return INPROGRESS;
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}
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break;
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}
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}
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/* did we find beginning of player data? */
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if (!player_data_pos)
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{
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return INPROGRESS;
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}
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/* now we can go ahead and fill in server data */
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server->map_name = strdup((char*)saved_data + BFRIS_MAP_POS);
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server->max_players = saved_data[12];
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server->protocol_version = saved_data[11];
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/* save game type */
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switch (saved_data[13] &15)
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{
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case 0:
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server->game = "FFA";
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break;
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case 5:
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server->game = "Rover";
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break;
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case 6:
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server->game = "Occupation";
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break;
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case 7:
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server->game = "SPAAL";
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break;
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case 8:
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server->game = "CTF";
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break;
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default:
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server->game = "unknown";
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break;
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}
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server->flags |= FLAG_DO_NOT_FREE_GAME;
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add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
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if (get_server_rules)
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{
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char buf[24];
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/* server revision */
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sprintf(buf, "%d", (unsigned int)saved_data[11]);
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add_rule(server, "Revision", buf, NO_FLAGS);
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/* latency */
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sprintf(buf, "%d", (unsigned int)saved_data[10]);
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add_rule(server, "Latency", buf, NO_FLAGS);
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/* player allocation */
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add_rule(server, "Allocation", saved_data[13] &16 ? "Automatic" : "Manual", NO_FLAGS);
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}
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}
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/* If we got this far, we know the data saved goes at least to the start of
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the player information, and that the server data is taken care of.
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*/
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/* start of player data */
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player_data_pos = BFRIS_MAP_POS + strlen((char*)saved_data + BFRIS_MAP_POS) + 1;
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/* ensure all player data have arrived */
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nplayers = 0;
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while (saved_data[player_data_pos] != '\0')
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{
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player_data_pos += BFRIS_PNAME_POS;
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/* does player data extend to player name? */
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if (saved_data_size <= player_data_pos + 1)
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{
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return INPROGRESS;
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}
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/* does player data extend to end of player name? */
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for (i = 0; player_data_pos + i < saved_data_size; i++)
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{
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if (saved_data_size == player_data_pos + i + 1)
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{
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return INPROGRESS;
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}
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if (saved_data[player_data_pos + i] == '\0')
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{
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player_data_pos += i + 1;
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nplayers++;
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break;
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}
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}
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}
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/* all player data are complete */
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server->num_players = nplayers;
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if (get_player_info)
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{
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/* start of player data */
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player_data_pos = BFRIS_MAP_POS + strlen((char*)saved_data + BFRIS_MAP_POS) + 1;
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for (i = 0; i < nplayers; i++)
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{
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struct player *player;
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player = add_player(server, saved_data[player_data_pos]);
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player->ship = saved_data[player_data_pos + 1];
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player->ping = saved_data[player_data_pos + 2];
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player->frags = saved_data[player_data_pos + 3];
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player->team = saved_data[player_data_pos + 4];
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switch (player->team)
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{
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case 0:
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player->team_name = "silver";
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break;
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case 1:
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player->team_name = "red";
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break;
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case 2:
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player->team_name = "blue";
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break;
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case 3:
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player->team_name = "green";
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break;
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case 4:
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player->team_name = "purple";
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break;
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case 5:
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player->team_name = "yellow";
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break;
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case 6:
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player->team_name = "cyan";
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break;
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default:
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player->team_name = "unknown";
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break;
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}
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player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
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player->room = saved_data[player_data_pos + 5];
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/* score is little-endian integer */
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player->score = saved_data[player_data_pos + 7] +
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(saved_data[player_data_pos + 8] << 8) +
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(saved_data[player_data_pos + 9] << 16) +
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(saved_data[player_data_pos + 10] << 24);
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/* for archs with > 4-byte int */
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if (player->score &0x80000000)
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{
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player->score = - (~(player->score)) - 1;
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}
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player_data_pos += BFRIS_PNAME_POS;
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player->name = strdup((char*)saved_data + player_data_pos);
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player_data_pos += strlen(player->name) + 1;
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}
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}
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server->server_name = BFRIS_SERVER_NAME;
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return DONE_FORCE;
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}
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@ -1,2 +0,0 @@
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I was under the impression all the crysis games used gamespy?
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If anyone notices a problem, this is reference for some old cryengine protocol.
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@ -1,100 +0,0 @@
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<?php
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/**
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* This file is part of GameQ.
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*
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||||
* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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||||
* (at your option) any later version.
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*
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||||
* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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||||
* $Id: cry.php,v 1.2 2008/04/22 18:52:27 tombuskens Exp $
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*/
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[cry]
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rules = "\x7f\xff\xff\xffrules"
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status = "\x7f\xff\xff\xffstatus"
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players = "\x7f\xff\xff\xffplayers"
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[farcry2]
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status = "\x06\x01\x00\x00\x2b\xbf\x53\x51\xdc\x80\x19\xb8\xb0\x57\xa3\x75"
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||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
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|
||||
|
||||
/**
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* CryEngine protocol
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||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
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||||
* @version $Revision: 1.2 $
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||||
*/
|
||||
class GameQ_Protocol_cry extends GameQ_Protocol
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||||
{
|
||||
public function rules()
|
||||
{
|
||||
// Header
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||||
$this->header();
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||||
|
||||
// Rules
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||||
while ($this->p->getLength()) {
|
||||
$this->r->add($this->p->readString(), $this->p->readString());
|
||||
}
|
||||
}
|
||||
|
||||
public function status()
|
||||
{
|
||||
// Header
|
||||
$this->header();
|
||||
|
||||
// Unknown
|
||||
$this->p->read(15);
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||||
|
||||
$this->r->add('hostname', $this->p->readString());
|
||||
$this->r->add('mod', $this->p->readString());
|
||||
$this->r->add('gametype', $this->p->readString());
|
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$this->r->add('map', $this->p->readString());
|
||||
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->r->add('password', $this->p->readInt8());
|
||||
$this->p->read(2);
|
||||
$this->r->add('punkbuster', $this->p->readInt8());
|
||||
}
|
||||
|
||||
|
||||
public function players()
|
||||
{
|
||||
$this->header();
|
||||
$this->p->skip(2);
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||||
|
||||
while ($this->p->getLength()) {
|
||||
$this->r->addPlayer('name', $this->p->readString());
|
||||
$this->r->addPlayer('team', $this->p->readString());
|
||||
$this->p->skip(1);
|
||||
$this->r->addPlayer('score', $this->p->readInt8());
|
||||
$this->p->skip(3);
|
||||
$this->r->addPlayer('ping', $this->p->readInt8());
|
||||
$this->p->skip(7);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private function header()
|
||||
{
|
||||
if ($this->p->read(4) !== "\x7f\xff\xff\xff") {
|
||||
throw new GameQ_ParsingException($this->p);
|
||||
}
|
||||
$this->p->skip(2);
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -1,326 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
{
|
||||
/* CRYSIS PROTOCOL */
|
||||
CRYSIS_PROTOCOL_SERVER, /* id */
|
||||
"CRYSIS", /* type_prefix */
|
||||
"crysis", /* type_string */
|
||||
"-crysis", /* type_option */
|
||||
"Crysis", /* game_name */
|
||||
0, /* master */
|
||||
0, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_TCP_CONNECT|TF_QUERY_ARG_REQUIRED|TF_QUERY_ARG, /* flags */
|
||||
"gamerules", /* game_rule */
|
||||
"CRYSISPROTOCOL", /* template_var */
|
||||
NULL, /* status_packet */
|
||||
0, /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
NULL, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
NULL, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_crysis_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_crysis_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.8
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* Crysis query protocol
|
||||
* Copyright 2012 Steven Hartland
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
#ifndef _WIN32
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#else
|
||||
#include <winsock.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "utils.h"
|
||||
#include "qstat.h"
|
||||
#include "md5.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
char *decode_crysis_val( char *val )
|
||||
{
|
||||
// Very basic html conversion
|
||||
val = str_replace( val, """, "\"" );
|
||||
return str_replace( val, "&", "&" );
|
||||
}
|
||||
|
||||
query_status_t send_crysis_request_packet( struct qserver *server )
|
||||
{
|
||||
char cmd[256], buf[1024], *password, *md5;
|
||||
debug( 2, "challenge: %ld", server->challenge );
|
||||
switch ( server->challenge )
|
||||
{
|
||||
case 0:
|
||||
// Not seen a challenge yet, request it
|
||||
server->challenge++;
|
||||
sprintf( cmd, "challenge" );
|
||||
break;
|
||||
|
||||
case 1:
|
||||
server->challenge++;
|
||||
password = get_param_value( server, "password", "" );
|
||||
sprintf( cmd, "%s:%s", server->challenge_string, password );
|
||||
md5 = md5_hex( cmd, strlen( cmd ) );
|
||||
sprintf( cmd, "authenticate %s", md5 );
|
||||
free( md5 );
|
||||
break;
|
||||
|
||||
case 2:
|
||||
// NOTE: we currently don't support player info
|
||||
server->challenge++;
|
||||
server->flags |= TF_STATUS_QUERY;
|
||||
server->n_servers = 3;
|
||||
sprintf( cmd, "status" );
|
||||
break;
|
||||
|
||||
case 3:
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
server->saved_data.pkt_max = -1;
|
||||
sprintf(buf, "POST /RPC2 HTTP/1.1\015\012Keep-Alive: 300\015\012User-Agent: qstat %s\015\012Content-Length: %d\015\012Content-Type: text/xml\015\012\015\012<?xml version=\"1.0\" encoding=\"UTF-8\"?><methodCall><methodName>%s</methodName><params /></methodCall>", VERSION, (int)(98 + strlen(cmd)), cmd);
|
||||
|
||||
return send_packet( server, buf, strlen( buf ) );
|
||||
}
|
||||
|
||||
query_status_t valid_crysis_response( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *s;
|
||||
int len;
|
||||
int cnt = packet_count( server );
|
||||
if ( 0 == cnt && 0 != strncmp( "HTTP/1.1 200 OK", rawpkt, 15 ) )
|
||||
{
|
||||
// not valid response
|
||||
return REQ_ERROR;
|
||||
}
|
||||
|
||||
s = strnstr(rawpkt, "Content-Length: ", pktlen );
|
||||
if ( NULL == s )
|
||||
{
|
||||
// not valid response
|
||||
return INPROGRESS;
|
||||
}
|
||||
s += 16;
|
||||
if ( 1 != sscanf( s, "%d", &len ) )
|
||||
{
|
||||
return INPROGRESS;
|
||||
}
|
||||
|
||||
s = strnstr(rawpkt, "\015\012\015\012", pktlen );
|
||||
if ( NULL == s )
|
||||
{
|
||||
return INPROGRESS;
|
||||
}
|
||||
|
||||
s += 4;
|
||||
if ( pktlen != ( s - rawpkt + len ) )
|
||||
{
|
||||
return INPROGRESS;
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
char* crysis_response( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *s, *e;
|
||||
int len = pktlen;
|
||||
|
||||
s = strnstr(rawpkt, "<methodResponse><params><param><value><string>", len );
|
||||
if ( NULL == s )
|
||||
{
|
||||
// not valid response
|
||||
return NULL;
|
||||
}
|
||||
s += 46;
|
||||
len += rawpkt - s;
|
||||
e = strnstr(s, "</string></value>", len );
|
||||
if ( NULL == e )
|
||||
{
|
||||
// not valid response
|
||||
return NULL;
|
||||
}
|
||||
*e = '\0';
|
||||
|
||||
return strdup( s );
|
||||
}
|
||||
|
||||
query_status_t deal_with_crysis_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *s, *val, *line;
|
||||
query_status_t state = INPROGRESS;
|
||||
debug( 2, "processing..." );
|
||||
|
||||
if ( ! server->combined )
|
||||
{
|
||||
state = valid_crysis_response( server, rawpkt, pktlen );
|
||||
server->retry1 = n_retries;
|
||||
if ( 0 == server->n_requests )
|
||||
{
|
||||
server->ping_total = time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
server->n_requests++;
|
||||
}
|
||||
|
||||
switch ( state )
|
||||
{
|
||||
case INPROGRESS:
|
||||
{
|
||||
// response fragment recieved
|
||||
int pkt_id;
|
||||
int pkt_max;
|
||||
|
||||
// We're expecting more to come
|
||||
debug( 5, "fragment recieved..." );
|
||||
pkt_id = packet_count( server );
|
||||
pkt_max = pkt_id++;
|
||||
if ( ! add_packet( server, 0, pkt_id, pkt_max, pktlen, rawpkt, 1 ) )
|
||||
{
|
||||
// fatal error e.g. out of memory
|
||||
return MEM_ERROR;
|
||||
}
|
||||
|
||||
// combine_packets will call us recursively
|
||||
return combine_packets( server );
|
||||
}
|
||||
case DONE_FORCE:
|
||||
break; // single packet response fall through
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
if ( DONE_FORCE != state )
|
||||
{
|
||||
state = valid_crysis_response( server, rawpkt, pktlen );
|
||||
switch ( state )
|
||||
{
|
||||
case DONE_FORCE:
|
||||
break; // actually process
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
debug( 3, "packet: challenge = %ld", server->challenge );
|
||||
switch ( server->challenge )
|
||||
{
|
||||
case 1:
|
||||
s = crysis_response( server, rawpkt, pktlen );
|
||||
if ( NULL != s )
|
||||
{
|
||||
server->challenge_string = s;
|
||||
return send_crysis_request_packet( server );
|
||||
}
|
||||
return REQ_ERROR;
|
||||
case 2:
|
||||
s = crysis_response( server, rawpkt, pktlen );
|
||||
if ( NULL == s )
|
||||
{
|
||||
return REQ_ERROR;
|
||||
}
|
||||
if ( 0 != strncmp( s, "authorized", 10 ) )
|
||||
{
|
||||
free( s );
|
||||
return REQ_ERROR;
|
||||
}
|
||||
free( s );
|
||||
return send_crysis_request_packet( server );
|
||||
case 3:
|
||||
s = crysis_response( server, rawpkt, pktlen );
|
||||
if ( NULL == s )
|
||||
{
|
||||
return REQ_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
// Correct ping
|
||||
// Not quite right but gives a good estimate
|
||||
server->ping_total = ( server->ping_total * server->n_requests ) / 2;
|
||||
|
||||
debug( 3, "processing response..." );
|
||||
|
||||
s = decode_crysis_val( s );
|
||||
line = strtok( s, "\012" );
|
||||
|
||||
// NOTE: id=XXX and msg=XXX will be processed by the mod following the one they where the response of
|
||||
while ( NULL != line )
|
||||
{
|
||||
debug( 4, "LINE: %s\n", line );
|
||||
val = strstr( line, ":" );
|
||||
if ( NULL != val )
|
||||
{
|
||||
*val = '\0';
|
||||
val+=2;
|
||||
debug( 4, "var: %s, val: %s", line, val );
|
||||
if ( 0 == strcmp( "name", line ) )
|
||||
{
|
||||
server->server_name = strdup( val );
|
||||
}
|
||||
else if ( 0 == strcmp( "level", line ) )
|
||||
{
|
||||
server->map_name = strdup( val );
|
||||
}
|
||||
else if ( 0 == strcmp( "players", line ) )
|
||||
{
|
||||
if ( 2 == sscanf( val, "%d/%d", &server->num_players, &server->max_players) )
|
||||
{
|
||||
}
|
||||
}
|
||||
else if (
|
||||
0 == strcmp( "version", line ) ||
|
||||
0 == strcmp( "gamerules", line ) ||
|
||||
0 == strcmp( "time remaining", line )
|
||||
)
|
||||
{
|
||||
add_rule( server, line, val, NO_FLAGS );
|
||||
}
|
||||
}
|
||||
|
||||
line = strtok( NULL, "\012" );
|
||||
}
|
||||
|
||||
gettimeofday( &server->packet_time1, NULL );
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,56 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: cs2d.php,v 1.1 2008/04/14 18:04:50 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[cs2d]
|
||||
status = "\xfa\x00"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Counterstrike 2d Protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_cs2d extends GameQ_Protocol
|
||||
{
|
||||
public function status()
|
||||
{
|
||||
$this->p->skip(2);
|
||||
$this->r->add('hostname', $this->readString());
|
||||
$this->r->add('password', $this->p->readInt8());
|
||||
$this->r->add('mapname', $this->readString());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->r->add('fog_of_war', $this->p->readInt8());
|
||||
$this->r->add('war_mode', $this->p->readInt8());
|
||||
$this->r->add('version', $this->readString());
|
||||
}
|
||||
|
||||
private function readString()
|
||||
{
|
||||
$str = $this->p->readString("\x0D");
|
||||
$this->p->skip(1);
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,70 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_29(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://www.cs2d.com/servers.php
|
||||
|
||||
if ($lgsl_need['s'] || $lgsl_need['e'])
|
||||
{
|
||||
$lgsl_need['s'] = FALSE;
|
||||
$lgsl_need['e'] = FALSE;
|
||||
|
||||
fwrite($lgsl_fp, "\x01\x00\x03\x10\x21\xFB\x01\x75\x00");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 4); // REMOVE HEADER
|
||||
|
||||
$server['e']['bit_flags'] = ord(lgsl_cut_byte($buffer, 1)) - 48;
|
||||
$server['s']['name'] = lgsl_cut_pascal($buffer);
|
||||
$server['s']['map'] = lgsl_cut_pascal($buffer);
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['bots'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
$server['s']['password'] = ($server['e']['bit_flags'] & 1) ? "1" : "0";
|
||||
$server['e']['registered_only'] = ($server['e']['bit_flags'] & 2) ? "1" : "0";
|
||||
$server['e']['fog_of_war'] = ($server['e']['bit_flags'] & 4) ? "1" : "0";
|
||||
$server['e']['friendlyfire'] = ($server['e']['bit_flags'] & 8) ? "1" : "0";
|
||||
}
|
||||
|
||||
if ($lgsl_need['p'])
|
||||
{
|
||||
$lgsl_need['p'] = FALSE;
|
||||
|
||||
fwrite($lgsl_fp, "\x01\x00\xFB\x05");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 4); // REMOVE HEADER
|
||||
|
||||
$player_total = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
for ($i=0; $i<$player_total; $i++)
|
||||
{
|
||||
$server['p'][$i]['pid'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['p'][$i]['name'] = lgsl_cut_pascal($buffer);
|
||||
$server['p'][$i]['team'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['p'][$i]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l");
|
||||
$server['p'][$i]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l");
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: cube.php,v 1.1 2007/07/04 09:08:36 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[cube]
|
||||
status = "\x00"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Cube Engine protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_cube extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Header
|
||||
if (!$this->p->read() == "\x00") {
|
||||
throw new GameQ_ParsingException($this->p);
|
||||
}
|
||||
$this->p->skip(2);
|
||||
|
||||
// Vars
|
||||
$this->r->add('protocol', $this->p->readInt8());
|
||||
$this->r->add('mode', $this->p->readInt8());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('time_remaining', $this->p->readInt8());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('servername', $this->p->readString());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
}
|
||||
|
||||
}
|
||||
?>
|
|
@ -1,79 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: sauerbraten.php,v 1.2 2008/06/25 13:50:47 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[sauerbraten]
|
||||
status = "\xFF"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Sauerbraten / Cube 2 Engine protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.2 $
|
||||
*/
|
||||
class GameQ_Protocol_sauerbraten extends GameQ_Protocol
|
||||
{
|
||||
private function getint()
|
||||
{
|
||||
$i = $this->p->readInt8();
|
||||
if ($i == 0x80)
|
||||
{
|
||||
$i = $this->p->readInt8();
|
||||
$i |= $this->p->readInt8() << 8;
|
||||
}
|
||||
else if ($i == 0x81)
|
||||
{
|
||||
$i = $this->p->readInt8();
|
||||
$i |= $this->p->readInt8() << 8;
|
||||
$i |= $this->p->readInt8() << 16;
|
||||
$i |= $this->p->readInt8() << 24;
|
||||
}
|
||||
|
||||
return $i;
|
||||
}
|
||||
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Header
|
||||
if (!$this->p->read() == "\x00") {
|
||||
throw new GameQ_ParsingException($this->p);
|
||||
}
|
||||
|
||||
// Vars
|
||||
$this->r->add('num_players', $this->getint());
|
||||
$this->r->add('num_attributes', $this->getint());
|
||||
$this->r->add('protocol', $this->getint());
|
||||
$this->r->add('servermode', $this->getint());
|
||||
$this->r->add('time_remaining', $this->getint());
|
||||
$this->r->add('max_players', $this->getint());
|
||||
$this->r->add('locked', $this->getint());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('servername', $this->p->readString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
?>
|
|
@ -1,168 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_24(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://cubelister.sourceforge.net
|
||||
|
||||
fwrite($lgsl_fp, "\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 2); // REMOVE HEADER
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
if ($buffer[0] == "\x1b") // CUBE 1
|
||||
{
|
||||
// RESPONSE IS XOR ENCODED FOR SOME STRANGE REASON
|
||||
for ($i=0; $i<strlen($buffer); $i++) { $buffer[$i] = chr(ord($buffer[$i]) ^ 0x61); }
|
||||
|
||||
$server['s']['game'] = "Cube";
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['playersmax'] = "0"; // NOT PROVIDED
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
elseif ($buffer[0] == "\x80") // ASSAULT CUBE
|
||||
{
|
||||
$server['s']['game'] = "AssaultCube";
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
}
|
||||
|
||||
elseif ($buffer[1] == "\x05") // CUBE 2 - SAUERBRATEN
|
||||
{
|
||||
$server['s']['game'] = "Sauerbraten";
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 5
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
|
||||
$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
}
|
||||
|
||||
elseif ($buffer[1] == "\x06") // BLOODFRONTIER
|
||||
{
|
||||
$server['s']['game'] = "Blood Frontier";
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 6
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['mutators'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
|
||||
$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
}
|
||||
|
||||
else // UNKNOWN
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
// CRAZY PROTOCOL - REQUESTS MUST BE MADE FOR EACH PLAYER
|
||||
// BOTS ARE RETURNED BUT NOT INCLUDED IN THE PLAYER TOTAL
|
||||
// AND THERE CAN BE ID GAPS BETWEEN THE PLAYERS RETURNED
|
||||
|
||||
if ($lgsl_need['p'] && $server['s']['players'])
|
||||
{
|
||||
$player_key = 0;
|
||||
|
||||
for ($player_id=0; $player_id<32; $player_id++)
|
||||
{
|
||||
fwrite($lgsl_fp, "\x00\x01".chr($player_id));
|
||||
|
||||
// READ PACKET
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
|
||||
// CHECK IF PLAYER ID IS ACTIVE
|
||||
if ($buffer[5] != "\x00")
|
||||
{
|
||||
if ($player_key < $server['s']['players']) { continue; }
|
||||
break;
|
||||
}
|
||||
|
||||
// IF PREVIEW PACKET GET THE FULL PACKET THAT FOLLOWS
|
||||
if (strlen($buffer) < 15)
|
||||
{
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
}
|
||||
|
||||
// REMOVE HEADER
|
||||
$buffer = substr($buffer, 7);
|
||||
|
||||
// WE CAN NOW GET THE PLAYER DETAILS
|
||||
if ($server['s']['game'] == "Blood Frontier")
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['ping'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['ping'] = $server['p'][$player_key]['ping'] == 128 ? lgsl_unpack(lgsl_cut_byte($buffer, 2), "S") : $server['p'][$player_key]['ping'];
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['damage'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['spree'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
else
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['armour'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,284 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
char cube2_serverstatus[3] = {'\x80', '\x10', '\x27'};
|
||||
|
||||
|
||||
{
|
||||
/* Cube 2/Sauerbraten/Blood Frontier */
|
||||
CUBE2_SERVER, /* id */
|
||||
"CUBE2", /* type_prefix */
|
||||
"cube2", /* type_string */
|
||||
"-cubes", /* type_option */
|
||||
"Sauerbraten", /* game_name */
|
||||
0, /* master */
|
||||
CUBE2_DEFAULT_PORT, /* default_port */
|
||||
1, /* port_offset */
|
||||
0, /* flags */
|
||||
"", /* game_rule */
|
||||
"CUBE2", /* template_var */
|
||||
cube2_serverstatus, /* status_packet */
|
||||
sizeof(cube2_serverstatus), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
NULL, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
NULL, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
NULL, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_cube2_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_cube2_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.12
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* Cube 2 / Sauerbraten protocol
|
||||
* Copyright 2011 NoisyB
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
struct offset
|
||||
{
|
||||
unsigned char *d;
|
||||
int pos;
|
||||
int len;
|
||||
};
|
||||
|
||||
|
||||
//#define SB_MASTER_SERVER "http://sauerbraten.org/masterserver/retrieve.do?item=list"
|
||||
#define SB_PROTOCOL 258
|
||||
#define MIN(a,b) ((a)<(b)?(a):(b))
|
||||
#define MAX_ATTR 255
|
||||
#define MAX_STRING 1024
|
||||
|
||||
|
||||
static int
|
||||
getint (struct offset * d)
|
||||
{
|
||||
int val = 0;
|
||||
|
||||
if ( d->pos >= d->len )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
val = d->d[d->pos++] & 0xff; // 8 bit value
|
||||
|
||||
// except...
|
||||
if ( val == 0x80 && d->pos < d->len - 2 ) // 16 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
}
|
||||
else if ( val == 0x81 && d->pos < d->len - 4 ) // 32 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
val |= (d->d[d->pos++] & 0xff) << 16;
|
||||
val |= (d->d[d->pos++] & 0xff) << 24;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
static char * getstr( char *dest, int dest_len, struct offset *d )
|
||||
{
|
||||
int len = 0;
|
||||
|
||||
if (d->pos >= d->len)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
len = MIN( dest_len, d->len - d->pos );
|
||||
strncpy( dest, (const char *) d->d + d->pos, len )[len - 1] = 0;
|
||||
d->pos += strlen (dest) + 1;
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getversion_s (int n)
|
||||
{
|
||||
static char *version_s[] =
|
||||
{
|
||||
"Justice",
|
||||
"CTF",
|
||||
"Assassin",
|
||||
"Summer",
|
||||
"Spring",
|
||||
"Gui",
|
||||
"Water",
|
||||
"Normalmap",
|
||||
"Sp",
|
||||
"Occlusion",
|
||||
"Shader",
|
||||
"Physics",
|
||||
"Mp",
|
||||
"",
|
||||
"Agc",
|
||||
"Quakecon",
|
||||
"Independence"
|
||||
};
|
||||
|
||||
n = SB_PROTOCOL - n;
|
||||
if (n >= 0 && (size_t) n < sizeof(version_s) / sizeof(version_s[0]))
|
||||
{
|
||||
return version_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getmode_s(int n)
|
||||
{
|
||||
static char *mode_s[] =
|
||||
{
|
||||
"slowmo SP",
|
||||
"slowmo DMSP",
|
||||
"demo",
|
||||
"SP",
|
||||
"DMSP",
|
||||
"ffa/default",
|
||||
"coopedit",
|
||||
"ffa/duel",
|
||||
"teamplay",
|
||||
"instagib",
|
||||
"instagib team",
|
||||
"efficiency",
|
||||
"efficiency team",
|
||||
"insta arena",
|
||||
"insta clan arena",
|
||||
"tactics arena",
|
||||
"tactics clan arena",
|
||||
"capture",
|
||||
"insta capture",
|
||||
"regen capture",
|
||||
"assassin",
|
||||
"insta assassin",
|
||||
"ctf",
|
||||
"insta ctf"
|
||||
};
|
||||
|
||||
n += 6;
|
||||
if (n >= 0 && (size_t) n < sizeof(mode_s) / sizeof(mode_s[0]))
|
||||
{
|
||||
return mode_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
query_status_t send_cube2_request_packet( struct qserver *server )
|
||||
{
|
||||
return send_packet( server, server->type->status_packet, server->type->status_len );
|
||||
}
|
||||
|
||||
|
||||
query_status_t deal_with_cube2_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
// skip unimplemented ack, crc, etc
|
||||
int i;
|
||||
int numattr;
|
||||
int attr[MAX_ATTR];
|
||||
char buf[MAX_STRING];
|
||||
enum {
|
||||
MM_OPEN = 0,
|
||||
MM_VETO,
|
||||
MM_LOCKED,
|
||||
MM_PRIVATE
|
||||
};
|
||||
struct offset d;
|
||||
d.d = (unsigned char *) rawpkt;
|
||||
d.pos = 0;
|
||||
d.len = pktlen;
|
||||
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
getint( &d ); // we have the ping already
|
||||
server->num_players = getint( &d );
|
||||
numattr = getint( &d );
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
attr[i] = getint (&d);
|
||||
}
|
||||
|
||||
server->protocol_version = attr[0];
|
||||
|
||||
sprintf( buf, "%d %s", attr[0], sb_getversion_s (attr[0]) );
|
||||
add_rule( server, "version", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d %s", attr[1], sb_getmode_s (attr[1]) );
|
||||
add_rule( server, "mode", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d", attr[2] );
|
||||
add_rule( server, "seconds_left", buf, NO_FLAGS );
|
||||
|
||||
server->max_players = attr[3];
|
||||
|
||||
switch ( attr[5] )
|
||||
{
|
||||
case MM_OPEN:
|
||||
sprintf( buf, "%d open", attr[5] );
|
||||
break;
|
||||
case MM_VETO:
|
||||
sprintf( buf, "%d veto", attr[5] );
|
||||
break;
|
||||
case MM_LOCKED:
|
||||
sprintf( buf, "%d locked", attr[5] );
|
||||
break;
|
||||
case MM_PRIVATE:
|
||||
sprintf( buf, "%d private", attr[5] );
|
||||
break;
|
||||
default:
|
||||
sprintf( buf, "%d unknown", attr[5] );
|
||||
}
|
||||
add_rule( server, "mm", buf, NO_FLAGS);
|
||||
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
char buf2[MAX_STRING];
|
||||
sprintf( buf, "attr%d", i );
|
||||
sprintf( buf2, "%d", attr[i] );
|
||||
add_rule( server, buf, buf2, NO_FLAGS );
|
||||
}
|
||||
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->map_name = strdup(buf);
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->server_name = strdup(buf);
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
This is the doc for some descent 3 protocol that ISNT the gamespy
|
||||
protocol. Not really sure what it's for.
|
|
@ -1,223 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
/* for some reason Descent3 uses a different request for pxo/non-pxo games. blah. */
|
||||
unsigned char descent3_pxoinfoquery[] = {
|
||||
0x01, /* "internal descent3 routing" */
|
||||
0x29, /* request server info? (pxo listed servers) */
|
||||
0x0b, 0x00, /* packet length (- routing byte) */
|
||||
0x1b, 0x2f, 0xf4, 0x41, 0x09, 0x00, 0x00, 0x00 /* unknown */
|
||||
};
|
||||
unsigned char descent3_tcpipinfoquery[] = {
|
||||
0x01, /* "internal descent3 routing" */
|
||||
0x1e, /* request server info? (tcpip only servers) */
|
||||
0x0b, 0x00, /* packet length (- routing byte) */
|
||||
0x1b, 0x2f, 0xf4, 0x41, 0x09, 0x00, 0x00, 0x00 /* unknown */
|
||||
};
|
||||
/* http://ml.warpcore.org/d3dl/200101/msg00001.html
|
||||
* http://ml.warpcore.org/d3dl/200101/msg00004.html */
|
||||
unsigned char descent3_playerquery[] = {
|
||||
0x01, /* "internal descent3 routing" */
|
||||
0x72, /* MP_REQUEST_PLAYERLIST */
|
||||
0x03, 0x00 /* packet length (- routing byte) */
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
/* DESCENT3 PROTOCOL */
|
||||
DESCENT3_SERVER, /* id */
|
||||
"D3S", /* type_prefix */
|
||||
"d3s", /* type_string */
|
||||
"-d3s", /* type_option */
|
||||
"Descent3", /* game_name */
|
||||
0, /* master */
|
||||
DESCENT3_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
0, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"DESCENT3", /* template_var */
|
||||
(char*) &descent3_tcpipinfoquery, /* status_packet */
|
||||
sizeof( descent3_tcpipinfoquery), /* status_len */
|
||||
(char*) &descent3_playerquery, /* player_packet */
|
||||
sizeof( descent3_playerquery), /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_descent3_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_descent3_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_descent3_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_gps_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_descent3_packet, /* packet_func */
|
||||
},
|
||||
{
|
||||
/* DESCENT3 PROTOCOL */
|
||||
DESCENT3_PXO_SERVER, /* id */
|
||||
"D3P", /* type_prefix */
|
||||
"d3p", /* type_string */
|
||||
"-d3p", /* type_option */
|
||||
"Descent3 PXO protocol", /* game_name */
|
||||
0, /* master */
|
||||
DESCENT3_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
0, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"DESCENT3", /* template_var */
|
||||
(char*) &descent3_pxoinfoquery, /* status_packet */
|
||||
sizeof( descent3_pxoinfoquery), /* status_len */
|
||||
(char*) &descent3_playerquery, /* player_packet */
|
||||
sizeof( descent3_playerquery), /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_descent3_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_descent3_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_descent3_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_gps_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_descent3_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_descent3_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *pkt;
|
||||
char buf[24];
|
||||
|
||||
debug( 2, "deal_with_descent3_packet %p, %d", server, pktlen );
|
||||
|
||||
if (server->server_name == NULL)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
|
||||
if (pktlen < 4)
|
||||
{
|
||||
fprintf(stderr, "short descent3 packet\n");
|
||||
print_packet(server, rawpkt, pktlen);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
/* 'info' response */
|
||||
if (rawpkt[1] == 0x1f)
|
||||
{
|
||||
if (server->server_name != NULL)
|
||||
{
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
|
||||
pkt = &rawpkt[0x15];
|
||||
server->server_name = strdup(pkt);
|
||||
pkt += strlen(pkt) + 2;
|
||||
server->map_name = strdup(pkt); /* mission name (blah.mn3) */
|
||||
pkt += strlen(pkt) + 2;
|
||||
add_rule(server, "level_name", pkt, NO_FLAGS);
|
||||
pkt += strlen(pkt) + 2;
|
||||
add_rule(server, "gametype", pkt, NO_FLAGS);
|
||||
pkt += strlen(pkt) + 1;
|
||||
|
||||
sprintf(buf, "%hu", swap_short_from_little(pkt));
|
||||
add_rule(server, "level_num", buf, NO_FLAGS);
|
||||
pkt += 2;
|
||||
server->num_players = swap_short_from_little(pkt);
|
||||
pkt += 2;
|
||||
server->max_players = swap_short_from_little(pkt);
|
||||
pkt += 2;
|
||||
|
||||
/* unknown/undecoded fields.. stuff like permissible, banned items/ships, etc */
|
||||
add_uchar_rule(server, "u0", pkt[0]);
|
||||
add_uchar_rule(server, "u1", pkt[1]);
|
||||
add_uchar_rule(server, "u2", pkt[2]);
|
||||
add_uchar_rule(server, "u3", pkt[3]);
|
||||
add_uchar_rule(server, "u4", pkt[4]);
|
||||
add_uchar_rule(server, "u5", pkt[5]);
|
||||
add_uchar_rule(server, "u6", pkt[6]);
|
||||
add_uchar_rule(server, "u7", pkt[7]);
|
||||
add_uchar_rule(server, "u8", pkt[8]);
|
||||
|
||||
add_uchar_rule(server, "randpowerup", (unsigned char)!(pkt[4] &1)); /*
|
||||
randomize powerup spawn */
|
||||
add_uchar_rule(server, "acccollisions", (unsigned char)((pkt[5] &4) > 0));
|
||||
/* accurate collision detection */
|
||||
add_uchar_rule(server, "brightships", (unsigned char)((pkt[5] &16) > 0));
|
||||
/* bright player ships */
|
||||
add_uchar_rule(server, "mouselook", (unsigned char)((pkt[6] &1) > 0)); /*
|
||||
mouselook enabled */
|
||||
sprintf(buf, "%s%s", (pkt[4] &16) ? "PP" : "CS", (pkt[6] &1) ? "-ML" : "");
|
||||
add_rule(server, "servertype", buf, NO_FLAGS);
|
||||
|
||||
sprintf(buf, "%hhu", pkt[9]);
|
||||
add_rule(server, "difficulty", buf, NO_FLAGS);
|
||||
|
||||
/* unknown/undecoded fields after known flags removed */
|
||||
add_uchar_rule(server, "x4", (unsigned char)(pkt[4] &~(1+16)));
|
||||
add_uchar_rule(server, "x5", (unsigned char)(pkt[5] &~(4+16)));
|
||||
add_uchar_rule(server, "x6", (unsigned char)(pkt[6] &~1));
|
||||
|
||||
if (get_player_info && server->num_players)
|
||||
{
|
||||
server->next_player_info = 0;
|
||||
send_player_request_packet(server);
|
||||
return INPROGRESS;
|
||||
}
|
||||
|
||||
}
|
||||
/* MP_PLAYERLIST_DATA */
|
||||
else if (rawpkt[1] == 0x73)
|
||||
{
|
||||
struct player *player;
|
||||
struct player **last_player = &server->players;
|
||||
|
||||
if (server->players != NULL)
|
||||
{
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
pkt = &rawpkt[0x4];
|
||||
while (*pkt)
|
||||
{
|
||||
player = (struct player*)calloc(1, sizeof(struct player));
|
||||
player->name = strdup(pkt);
|
||||
pkt += strlen(pkt) + 1;
|
||||
*last_player = player;
|
||||
last_player = &player->next;
|
||||
}
|
||||
server->next_player_info = NO_PLAYER_INFO;
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "unknown d3 packet\n");
|
||||
print_packet(server, rawpkt, pktlen);
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
I was under the impression farcry uses ASE.
|
||||
If anyone ever has issues, this is the doc for some old farcry query protocol.
|
|
@ -1,261 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
unsigned char farcry_serverquery[] = {
|
||||
0x08,0x80
|
||||
};
|
||||
|
||||
{
|
||||
/* FARCRY PROTOCOL */
|
||||
FARCRY_SERVER, /* id */
|
||||
"FCS", /* type_prefix */
|
||||
"fcs", /* type_string */
|
||||
"-fcs", /* type_option */
|
||||
"FarCry", /* game_name */
|
||||
0, /* master */
|
||||
FARCRY_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"FARCRY", /* template_var */
|
||||
(char*)farcry_serverquery, /* status_packet */
|
||||
sizeof( savage_serverquery ) - 1, /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_farcry_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_farcry_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_farcry_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_farcry_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_farcry_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
query_status_t send_farcry_request_packet(struct qserver *server)
|
||||
{
|
||||
int len;
|
||||
char *pkt;
|
||||
|
||||
if (get_player_info)
|
||||
{
|
||||
pkt = server->type->player_packet;
|
||||
len = server->type->player_len;
|
||||
}
|
||||
else
|
||||
{
|
||||
pkt = server->type->status_packet;
|
||||
len = server->type->status_len;
|
||||
}
|
||||
|
||||
return send_packet(server, pkt, len);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_farcry_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *s, *key, *value, *end;
|
||||
|
||||
debug( 2, "deal_with_farcry_packet %p, %d", server, pktlen );
|
||||
|
||||
server->n_servers++;
|
||||
if (NULL == server->server_name)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday(&server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
rawpkt[pktlen] = '\0';
|
||||
|
||||
end = s = rawpkt;
|
||||
end += pktlen;
|
||||
while (*s)
|
||||
{
|
||||
// Find the seperator
|
||||
while (s <= end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (s >= end)
|
||||
{
|
||||
// Hit the end no more
|
||||
break;
|
||||
}
|
||||
|
||||
// key start
|
||||
key = ++s;
|
||||
while (s < end && *s != '\xFE')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
if (*s != '\xFE')
|
||||
{
|
||||
// malformed
|
||||
break;
|
||||
}
|
||||
*s++ = '\0';
|
||||
// key end
|
||||
// value start
|
||||
value = s;
|
||||
|
||||
while (s < end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (*s == '\xFF')
|
||||
{
|
||||
*s = '\0';
|
||||
}
|
||||
//fprintf( stderr, "'%s' = '%s'\n", key, value );
|
||||
|
||||
// Decode current key par
|
||||
if (0 == strcmp("cmax", key))
|
||||
{
|
||||
// Max players
|
||||
server->max_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("cnum", key))
|
||||
{
|
||||
// Current players
|
||||
server->num_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("bal", key))
|
||||
{
|
||||
// Balance
|
||||
add_rule(server, "Balance", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("world", key))
|
||||
{
|
||||
// Current map
|
||||
server->map_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("gametype", key))
|
||||
{
|
||||
// Game type
|
||||
server->game = find_savage_game(value);
|
||||
add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("pure", key))
|
||||
{
|
||||
// Pure
|
||||
add_rule(server, "Pure", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("time", key))
|
||||
{
|
||||
// Current game time
|
||||
add_rule(server, "Time", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("notes", key))
|
||||
{
|
||||
// Notes
|
||||
add_rule(server, "Notes", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("needcmdr", key))
|
||||
{
|
||||
// Need Commander
|
||||
add_rule(server, "Need Commander", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("name", key))
|
||||
{
|
||||
// Server name
|
||||
server->server_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("fw", key))
|
||||
{
|
||||
// Firewalled
|
||||
add_rule(server, "Firewalled", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("players", key))
|
||||
{
|
||||
|
||||
// Players names
|
||||
int player_number = 0;
|
||||
int team_number = 1;
|
||||
char *team_name, *player_name, *n;
|
||||
n = team_name = value;
|
||||
|
||||
// team name
|
||||
n++;
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
|
||||
player_name = ++n;
|
||||
while (*n)
|
||||
{
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
n++;
|
||||
|
||||
if (0 == strncmp("Team ", player_name, 5))
|
||||
{
|
||||
team_name = player_name;
|
||||
team_number++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != strlen(player_name))
|
||||
{
|
||||
struct player *player = add_player(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->name = strdup(player_name);
|
||||
player->team = team_number;
|
||||
player->team_name = strdup(team_name);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
player_name = n;
|
||||
}
|
||||
}
|
||||
|
||||
*s = '\xFF';
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
|
@ -1,57 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: freelancer.php,v 1.2 2008/02/22 13:33:40 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[freelancer]
|
||||
status = "\x00\x02\xf1\x26\x01\x26\xf0\x90\xa6\xf0\x26\x57\x4e\xac\xa0\xec\xf8\x68\xe4\x8d\x21"
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Freelancer protocol
|
||||
* UNTESTED
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.2 $
|
||||
*/
|
||||
class GameQ_Protocol_freelancer extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Server name length @ 3
|
||||
$this->p->skip(3);
|
||||
$name_length = $this->p->readInt8() - 90;
|
||||
|
||||
// Max players @ 20
|
||||
$this->p->skip(17);
|
||||
$this->r->add('max_players', $this->p->readInt8() - 1);
|
||||
// Num players @ 24
|
||||
$this->p->skip(3);
|
||||
$this->r->add('num_players', $this->p->readInt8() - 1);
|
||||
|
||||
// Servername @ 91
|
||||
$this->p->skip(66);
|
||||
$this->r->add('servername', $this->p->read($name_length));
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,58 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
//------------------------------------------------------------------------------------------------------------+
|
||||
//------------------------------------------------------------------------------------------------------------+
|
||||
|
||||
function lgsl_query_14(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://flstat.cryosphere.co.uk/global-list.php
|
||||
|
||||
fwrite($lgsl_fp, "\x00\x02\xf1\x26\x01\x26\xf0\x90\xa6\xf0\x26\x57\x4e\xac\xa0\xec\xf8\x68\xe4\x8d\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 4); // HEADER ( 00 03 F1 26 )
|
||||
$buffer = substr($buffer, 4); // NOT USED ( 87 + NAME LENGTH )
|
||||
$buffer = substr($buffer, 4); // NOT USED ( NAME END TO BUFFER END LENGTH )
|
||||
$buffer = substr($buffer, 4); // UNKNOWN ( 80 )
|
||||
|
||||
$server['s']['map'] = "freelancer";
|
||||
$server['s']['password'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l") - 1 ? 1 : 0;
|
||||
$server['s']['playersmax'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l") - 1;
|
||||
$server['s']['players'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l") - 1;
|
||||
$buffer = substr($buffer, 4); // UNKNOWN ( 88 )
|
||||
$name_length = lgsl_unpack(lgsl_cut_byte($buffer, 4), "l");
|
||||
$buffer = substr($buffer, 56); // UNKNOWN
|
||||
$server['s']['name'] = lgsl_cut_byte($buffer, $name_length);
|
||||
|
||||
lgsl_cut_string($buffer, 0, ":");
|
||||
lgsl_cut_string($buffer, 0, ":");
|
||||
lgsl_cut_string($buffer, 0, ":");
|
||||
lgsl_cut_string($buffer, 0, ":");
|
||||
lgsl_cut_string($buffer, 0, ":");
|
||||
|
||||
// WHATS LEFT IS THE MOTD
|
||||
$server['e']['motd'] = substr($buffer, 0, -1);
|
||||
|
||||
// REMOVE UTF-8 ENCODING NULLS
|
||||
$server['s']['name'] = str_replace("\x00", "", $server['s']['name']);
|
||||
$server['e']['motd'] = str_replace("\x00", "", $server['e']['motd']);
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: ghostrecon.php,v 1.1 2007/07/02 10:14:32 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[ghostrecon]
|
||||
status = "\xc0\xde\xf1\x11\x42\x06\x00\xf5\x03\x00\x78\x30\x63"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Ghost Recon protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_ghostrecon extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* Status
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Unknown
|
||||
$this->p->skip(25);
|
||||
|
||||
$this->r->add('servername', $this->readGhostString());
|
||||
$this->r->add('map', $this->readGhostString());
|
||||
$this->r->add('mission', $this->readGhostString());
|
||||
$this->r->add('gametype', $this->readGhostString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Read a Ghost Recon string
|
||||
*
|
||||
* @return string The string
|
||||
*/
|
||||
private function readGhostString()
|
||||
{
|
||||
if ($this->p->getLength() < 4) return '';
|
||||
$this->p->skip(4);
|
||||
|
||||
return $this->p->readString();
|
||||
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,133 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
function lgsl_query_19(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
|
||||
fwrite($lgsl_fp, "\xC0\xDE\xF1\x11\x42\x06\x00\xF5\x03\x21\x21\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 25); // REMOVE HEADER
|
||||
|
||||
$server['s']['name'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['s']['map'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['e']['nextmap'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['e']['gametype'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
|
||||
$buffer = substr($buffer, 1);
|
||||
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
for ($player_key=0; $player_key<$server['s']['players']; $player_key++)
|
||||
{
|
||||
$server['p'][$player_key]['name'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 17);
|
||||
|
||||
$server['e']['version'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['e']['mods'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['e']['dedicated'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['time'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['status'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['e']['motd'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
$server['e']['respawns'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['e']['time_limit'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['voting'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
|
||||
$buffer = substr($buffer, 2);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
for ($player_key=0; $player_key<$server['s']['players']; $player_key++)
|
||||
{
|
||||
$server['p'][$player_key]['team'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
|
||||
$unknown = ord(lgsl_cut_byte($buffer, 1));
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 7);
|
||||
|
||||
$server['e']['platoon_1_color'] = ord(lgsl_cut_byte($buffer, 8));
|
||||
$server['e']['platoon_2_color'] = ord(lgsl_cut_byte($buffer, 8));
|
||||
$server['e']['platoon_3_color'] = ord(lgsl_cut_byte($buffer, 8));
|
||||
$server['e']['platoon_4_color'] = ord(lgsl_cut_byte($buffer, 8));
|
||||
$server['e']['timer_on'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timer_time'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['time_debriefing'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['time_respawn_min'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['time_respawn_max'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['time_respawn_safe'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['difficulty'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['e']['respawn_total'] = ord(lgsl_cut_byte($buffer, 4));
|
||||
$server['e']['random_insertions'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['spectators'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['arcademode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['ai_backup'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['random_teams'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['time_starting'] = lgsl_time(lgsl_unpack(lgsl_cut_byte($buffer, 4), "f"));
|
||||
$server['e']['identify_friends'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['identify_threats'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
$buffer = substr($buffer, 5);
|
||||
|
||||
$server['e']['restrictions'] = lgsl_get_string(lgsl_cut_pascal($buffer, 4, 3, -3));
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
switch ($server['e']['status'])
|
||||
{
|
||||
case 3: $server['e']['status'] = "Joining"; break;
|
||||
case 4: $server['e']['status'] = "Joining"; break;
|
||||
case 5: $server['e']['status'] = "Joining"; break;
|
||||
}
|
||||
|
||||
switch ($server['e']['gamemode'])
|
||||
{
|
||||
case 2: $server['e']['gamemode'] = "Co-Op"; break;
|
||||
case 3: $server['e']['gamemode'] = "Solo"; break;
|
||||
case 4: $server['e']['gamemode'] = "Team"; break;
|
||||
}
|
||||
|
||||
switch ($server['e']['respawns'])
|
||||
{
|
||||
case 0: $server['e']['respawns'] = "None"; break;
|
||||
case 1: $server['e']['respawns'] = "Individual"; break;
|
||||
case 2: $server['e']['respawns'] = "Team"; break;
|
||||
case 3: $server['e']['respawns'] = "Infinite"; break;
|
||||
}
|
||||
|
||||
switch ($server['e']['difficulty'])
|
||||
{
|
||||
case 0: $server['e']['difficulty'] = "Recruit"; break;
|
||||
case 1: $server['e']['difficulty'] = "Veteran"; break;
|
||||
case 2: $server['e']['difficulty'] = "Elite"; break;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,694 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
unsigned char ghostrecon_serverquery[] = {
|
||||
0xc0,0xde,0xf1,0x11, /* const ? header */
|
||||
0x42, /* start flag */
|
||||
0x03,0x00, /* data len */
|
||||
0xe9,0x03,0x00 /* server request ?? */
|
||||
};
|
||||
|
||||
unsigned char ghostrecon_playerquery[] = {
|
||||
0xc0,0xde,0xf1,0x11, /* const ? header */
|
||||
0x42, /* start flag */
|
||||
0x06,0x00, /* data len */
|
||||
0xf5,0x03,0x00,0x78,0x30,0x63 /* player request ?? may be flag 0xf5; len 0x03,0x00; data 0x78, 0x30, 0x63 */
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* GHOSTRECON PROTOCOL */
|
||||
GHOSTRECON_SERVER, /* id */
|
||||
"GRS", /* type_prefix */
|
||||
"grs", /* type_string */
|
||||
"-grs", /* type_option */
|
||||
"Ghost Recon", /* game_name */
|
||||
0, /* master */
|
||||
GHOSTRECON_PLAYER_DEFAULT_PORT, /* default_port */
|
||||
2, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"GHOSTRECON", /* template_var */
|
||||
(char*) &ghostrecon_playerquery, /* status_packet */
|
||||
sizeof( ghostrecon_playerquery), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_ghostrecon_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_ghostrecon_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_ghostrecon_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_qserver_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_ghostrecon_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
static const char GrPacketHead[] =
|
||||
{
|
||||
'\xc0', '\xde', '\xf1', '\x11'
|
||||
};
|
||||
static const char PacketStart = '\x42';
|
||||
static char Dat2Reply1_2_10[] =
|
||||
{
|
||||
'\xf4', '\x03', '\x14', '\x02', '\x0a', '\x41', '\x02', '\x0a', '\x41', '\x00', '\x00', '\x78', '\x30', '\x63'
|
||||
};
|
||||
static char Dat2Reply1_3[] =
|
||||
{
|
||||
'\xf4', '\x03', '\x14', '\x03', '\x05', '\x41', '\x03', '\x05', '\x41', '\x00', '\x00', '\x78', '\x30', '\x63'
|
||||
};
|
||||
static char Dat2Reply1_4[] =
|
||||
{
|
||||
'\xf4', '\x03', '\x14', '\x04', '\x00', '\x41', '\x04', '\x00', '\x41', '\x00', '\x00', '\x78', '\x30', '\x63'
|
||||
};
|
||||
//static char HDat2[]={'\xea','\x03','\x02','\x00','\x14'};
|
||||
|
||||
#define SHORT_GR_LEN 75
|
||||
#define LONG_GR_LEN 500
|
||||
#define UNKNOWN_VERSION 0
|
||||
#define VERSION_1_2_10 1
|
||||
#define VERSION_1_3 2
|
||||
#define VERSION_1_4 3
|
||||
|
||||
query_status_t deal_with_ghostrecon_packet(struct qserver *server, char *pkt, int pktlen)
|
||||
{
|
||||
char str[256], *start, *end, StartFlag, *lpszIgnoreServerPlayer;
|
||||
char *lpszMission;
|
||||
unsigned int iIgnoreServerPlayer, iDedicatedServer, iUseStartTimer;
|
||||
unsigned short GrPayloadLen;
|
||||
int i;
|
||||
struct player *player;
|
||||
int iLen, iTemp;
|
||||
short sLen;
|
||||
int iSecsPlayed;
|
||||
long iSpawnType;
|
||||
int ServerVersion = UNKNOWN_VERSION;
|
||||
float flStartTimerSetPoint;
|
||||
|
||||
debug( 2, "deal_with_ghostrecon_packet %p, %d", server, pktlen );
|
||||
|
||||
start = pkt;
|
||||
end = &pkt[pktlen];
|
||||
pkt[pktlen] = '\0';
|
||||
|
||||
/*
|
||||
This function walks a packet that is recieved from a ghost recon server - default from port 2348. It does quite a few
|
||||
sanity checks along the way as the structure is not documented. The packet is mostly binary in nature with many string
|
||||
fields being variable in length, ie the length is listed foloowed by that many bytes. There are two structure arrays
|
||||
that have an array size followed by structure size * number of elements (player name and player data). This routine
|
||||
walks this packet and increments a pointer "pkt" to extract the info.
|
||||
*/
|
||||
|
||||
|
||||
if (server->server_name == NULL)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
|
||||
/* sanity check against packet */
|
||||
if (memcmp(pkt, GrPacketHead, sizeof(GrPacketHead)) != 0)
|
||||
{
|
||||
server->server_name = strdup("Unknown Packet Header");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
pkt += sizeof(GrPacketHead);
|
||||
StartFlag = pkt[0];
|
||||
pkt += 1;
|
||||
if (StartFlag != 0x42)
|
||||
{
|
||||
server->server_name = strdup("Unknown Start Flag");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
/* compare packet length recieved to included size - header info */
|
||||
sLen = swap_short_from_little(pkt);
|
||||
pkt += 2;
|
||||
GrPayloadLen = pktlen - sizeof(GrPacketHead) - 3;
|
||||
// 3 = size slen + size start flag
|
||||
|
||||
if (sLen != GrPayloadLen)
|
||||
{
|
||||
server->server_name = strdup("Packet Size Mismatch");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
/*
|
||||
Will likely need to verify and add to this "if" construct with every patch / add-on.
|
||||
*/
|
||||
if (memcmp(pkt, Dat2Reply1_2_10, sizeof(Dat2Reply1_2_10)) == 0)
|
||||
{
|
||||
ServerVersion = VERSION_1_2_10;
|
||||
}
|
||||
else if (memcmp(pkt, Dat2Reply1_3, sizeof(Dat2Reply1_3)) == 0)
|
||||
{
|
||||
ServerVersion = VERSION_1_3;
|
||||
}
|
||||
else if (memcmp(pkt, Dat2Reply1_4, sizeof(Dat2Reply1_4)) == 0)
|
||||
{
|
||||
ServerVersion = VERSION_1_4;
|
||||
}
|
||||
|
||||
if (ServerVersion == UNKNOWN_VERSION)
|
||||
{
|
||||
server->server_name = strdup("Unknown GR Version");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
switch (ServerVersion)
|
||||
{
|
||||
case VERSION_1_2_10:
|
||||
strcpy(str, "1.2.10");
|
||||
pkt += sizeof(Dat2Reply1_2_10);
|
||||
break;
|
||||
|
||||
case VERSION_1_3:
|
||||
strcpy(str, "1.3");
|
||||
pkt += sizeof(Dat2Reply1_3);
|
||||
break;
|
||||
|
||||
case VERSION_1_4:
|
||||
strcpy(str, "1.4");
|
||||
pkt += sizeof(Dat2Reply1_4);
|
||||
break;
|
||||
|
||||
}
|
||||
add_rule(server, "patch", str, NO_FLAGS);
|
||||
|
||||
/* have player packet */
|
||||
|
||||
// Ghost recon has one of the player slots filled up with the server program itself. By default we will
|
||||
// drop the first player listed. This causes a bit of a mess here and below but makes for the best display
|
||||
// a user can specify -grs,ignoreserverplayer=no to override this behaviour.
|
||||
|
||||
lpszIgnoreServerPlayer = get_param_value(server, "ignoreserverplayer", "yes");
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
str[i] = tolower(lpszIgnoreServerPlayer[i]);
|
||||
}
|
||||
if (strcmp(str, "yes") == 0)
|
||||
{
|
||||
iIgnoreServerPlayer = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
iIgnoreServerPlayer = 0;
|
||||
}
|
||||
|
||||
pkt += 4; /* unknown */
|
||||
|
||||
|
||||
// this is the first of many variable strings. get the length,
|
||||
// increment pointer over length, check for sanity,
|
||||
// get the string, increment the pointer over string (using length)
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
server->server_name = strdup("Server Name too Long");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
server->server_name = strndup(pkt, iLen);
|
||||
pkt += iLen;
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Map Name too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
server->map_name = strndup(pkt, iLen);
|
||||
pkt += iLen;
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Mission Name too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
/* mission does not make sense unless a coop game type. Since
|
||||
we dont know that now, we will save the mission and set
|
||||
the rule and free memory below when we know game type */
|
||||
lpszMission = strndup(pkt, iLen);
|
||||
pkt += iLen;
|
||||
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Mission Type too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
add_nrule(server, "missiontype", pkt, iLen);
|
||||
pkt += iLen;
|
||||
|
||||
if (pkt[1])
|
||||
{
|
||||
add_rule(server, "password", "Yes", NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "password", "No", NO_FLAGS);
|
||||
}
|
||||
pkt += 2;
|
||||
|
||||
server->max_players = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if (server->max_players > 36)
|
||||
{
|
||||
add_rule(server, "error", "Max players more then 36", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
server->num_players = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if (server->num_players > server->max_players)
|
||||
{
|
||||
add_rule(server, "error", "More then MAX Players", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
if (iIgnoreServerPlayer)
|
||||
// skip past first player
|
||||
{
|
||||
server->num_players--;
|
||||
server->max_players--;
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
pkt += iLen;
|
||||
}
|
||||
|
||||
for (i = 0; i < server->num_players; i++)
|
||||
// read each player name
|
||||
{
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
|
||||
player = (struct player*)calloc(1, sizeof(struct player));
|
||||
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Player Name too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
player->name = strndup(pkt, iLen);
|
||||
pkt += iLen; /* player name */
|
||||
player->team = i; // tag so we can find this record when we have player dat.
|
||||
player->team_name = "Unassigned";
|
||||
player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
|
||||
player->frags = 0;
|
||||
|
||||
player->next = server->players;
|
||||
server->players = player;
|
||||
}
|
||||
|
||||
pkt += 17;
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Version too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
strncpy(str, pkt, iLen);
|
||||
add_rule(server, "version", str, NO_FLAGS);
|
||||
pkt += iLen; /* version */
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > LONG_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Mods too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
server->game = strndup(pkt, iLen);
|
||||
|
||||
for (i = 0; i < (int)strlen(server->game) - 5; i++)
|
||||
// clean the "/mods/" part from every entry
|
||||
{
|
||||
if (memcmp(&server->game[i], "\\mods\\", 6) == 0)
|
||||
{
|
||||
server->game[i] = ' ';
|
||||
strcpy(&server->game[i + 1], &server->game[i + 6]);
|
||||
}
|
||||
}
|
||||
add_rule(server, "game", server->game, NO_FLAGS);
|
||||
|
||||
pkt += iLen; /* mods */
|
||||
|
||||
iDedicatedServer = pkt[0];
|
||||
if (iDedicatedServer)
|
||||
{
|
||||
add_rule(server, "dedicated", "Yes", NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "dedicated", "No", NO_FLAGS);
|
||||
}
|
||||
|
||||
pkt += 1; /* unknown */
|
||||
|
||||
iSecsPlayed = swap_float_from_little(pkt);
|
||||
|
||||
add_rule(server, "timeplayed", play_time(iSecsPlayed, 2), NO_FLAGS);
|
||||
|
||||
pkt += 4; /* time played */
|
||||
|
||||
switch (pkt[0])
|
||||
{
|
||||
case 3:
|
||||
strcpy(str, "Joining");
|
||||
break;
|
||||
case 4:
|
||||
strcpy(str, "Playing");
|
||||
break;
|
||||
case 5:
|
||||
strcpy(str, "Debrief");
|
||||
break;
|
||||
default:
|
||||
strcpy(str, "Undefined");
|
||||
}
|
||||
add_rule(server, "status", str, NO_FLAGS);
|
||||
|
||||
pkt += 1;
|
||||
|
||||
pkt += 3; /* unknown */
|
||||
|
||||
|
||||
switch (pkt[0])
|
||||
{
|
||||
case 2:
|
||||
strcpy(str, "COOP");
|
||||
break;
|
||||
case 3:
|
||||
strcpy(str, "SOLO");
|
||||
break;
|
||||
case 4:
|
||||
strcpy(str, "TEAM");
|
||||
break;
|
||||
default:
|
||||
sprintf(str, "UNKOWN %u", pkt[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
add_rule(server, "gamemode", str, NO_FLAGS);
|
||||
|
||||
if (pkt[0] == 2)
|
||||
{
|
||||
add_rule(server, "mission", lpszMission, NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "mission", "No Mission", NO_FLAGS);
|
||||
}
|
||||
|
||||
free(lpszMission);
|
||||
|
||||
pkt += 1; /* Game Mode */
|
||||
|
||||
pkt += 3; /* unknown */
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > LONG_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "MOTD too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
strncpy(str, pkt, sizeof(str));
|
||||
str[sizeof(str) - 1] = 0;
|
||||
add_rule(server, "motd", str, NO_FLAGS);
|
||||
pkt += iLen; /* MOTD */
|
||||
|
||||
iSpawnType = swap_long_from_little(pkt);
|
||||
|
||||
switch (iSpawnType)
|
||||
{
|
||||
case 0:
|
||||
strcpy(str, "None");
|
||||
break;
|
||||
case 1:
|
||||
strcpy(str, "Individual");
|
||||
break;
|
||||
case 2:
|
||||
strcpy(str, "Team");
|
||||
break;
|
||||
case 3:
|
||||
strcpy(str, "Infinite");
|
||||
break;
|
||||
default:
|
||||
strcpy(str, "Unknown");
|
||||
}
|
||||
|
||||
add_rule(server, "spawntype", str, NO_FLAGS);
|
||||
pkt += 4; /* spawn type */
|
||||
|
||||
iTemp = swap_float_from_little(pkt);
|
||||
add_rule(server, "gametime", play_time(iTemp, 2), NO_FLAGS);
|
||||
|
||||
iTemp = iTemp - iSecsPlayed;
|
||||
|
||||
if (iTemp <= 0)
|
||||
{
|
||||
iTemp = 0;
|
||||
}
|
||||
add_rule(server, "remainingtime", play_time(iTemp, 2), NO_FLAGS);
|
||||
pkt += 4; /* Game time */
|
||||
|
||||
|
||||
iTemp = swap_long_from_little(pkt);
|
||||
if (iIgnoreServerPlayer)
|
||||
{
|
||||
iTemp--;
|
||||
}
|
||||
if (iTemp != server->num_players)
|
||||
{
|
||||
add_rule(server, "error", "Number of Players Mismatch", NO_FLAGS);
|
||||
}
|
||||
|
||||
|
||||
pkt += 4; /* player count 2 */
|
||||
|
||||
if (iIgnoreServerPlayer)
|
||||
{
|
||||
pkt += 5; // skip first player data
|
||||
}
|
||||
|
||||
for (i = 0; i < server->num_players; i++)
|
||||
// for each player get binary data
|
||||
{
|
||||
player = server->players;
|
||||
// first we must find the player - lets look for the tag
|
||||
while (player && (player->team != i))
|
||||
{
|
||||
player = player->next;
|
||||
}
|
||||
/* get to player - linked list is in reverse order */
|
||||
|
||||
if (player)
|
||||
{
|
||||
player->team = pkt[2];
|
||||
switch (player->team)
|
||||
{
|
||||
case 1:
|
||||
player->team_name = "Red";
|
||||
break;
|
||||
case 2:
|
||||
player->team_name = "Blue";
|
||||
break;
|
||||
case 3:
|
||||
player->team_name = "Yellow";
|
||||
break;
|
||||
case 4:
|
||||
player->team_name = "Green";
|
||||
break;
|
||||
case 5:
|
||||
player->team_name = "Unassigned";
|
||||
break;
|
||||
default:
|
||||
player->team_name = "Not Known";
|
||||
break;
|
||||
}
|
||||
player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
|
||||
player->deaths = pkt[1];
|
||||
}
|
||||
pkt += 5; /* player data*/
|
||||
}
|
||||
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
pkt += 8; /* team data who knows what they have in here */
|
||||
}
|
||||
|
||||
pkt += 1;
|
||||
iUseStartTimer = pkt[0]; // UseStartTimer
|
||||
|
||||
pkt += 1;
|
||||
|
||||
iTemp = flStartTimerSetPoint = swap_float_from_little(pkt);
|
||||
// Start Timer Set Point
|
||||
pkt += 4;
|
||||
|
||||
if (iUseStartTimer)
|
||||
{
|
||||
add_rule(server, "usestarttime", "Yes", NO_FLAGS);
|
||||
add_rule(server, "starttimeset", play_time(iTemp, 2), NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "usestarttime", "No", NO_FLAGS);
|
||||
add_rule(server, "starttimeset", play_time(0, 2), NO_FLAGS);
|
||||
}
|
||||
|
||||
if ((ServerVersion == VERSION_1_3) || // stuff added in patch 1.3
|
||||
(ServerVersion == VERSION_1_4))
|
||||
{
|
||||
iTemp = swap_float_from_little(pkt); // Debrief Time
|
||||
add_rule(server, "debrieftime", play_time(iTemp, 2), NO_FLAGS);
|
||||
pkt += 4;
|
||||
|
||||
iTemp = swap_float_from_little(pkt); // Respawn Min
|
||||
add_rule(server, "respawnmin", play_time(iTemp, 2), NO_FLAGS);
|
||||
pkt += 4;
|
||||
|
||||
iTemp = swap_float_from_little(pkt); // Respawn Max
|
||||
add_rule(server, "respawnmax", play_time(iTemp, 2), NO_FLAGS);
|
||||
pkt += 4;
|
||||
|
||||
iTemp = swap_float_from_little(pkt); // Respawn Invulnerable
|
||||
add_rule(server, "respawnsafe", play_time(iTemp, 2), NO_FLAGS);
|
||||
pkt += 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "debrieftime", "Undefined", NO_FLAGS);
|
||||
add_rule(server, "respawnmin", "Undefined", NO_FLAGS);
|
||||
add_rule(server, "respawnmax", "Undefined", NO_FLAGS);
|
||||
add_rule(server, "respawnsafe", "Undefined", NO_FLAGS);
|
||||
|
||||
}
|
||||
|
||||
|
||||
pkt += 4; // 4
|
||||
iTemp = pkt[0]; // Spawn Count
|
||||
|
||||
if ((iSpawnType == 1) || (iSpawnType == 2))
|
||||
/* Individual or team */
|
||||
{
|
||||
sprintf(str, "%u", iTemp);
|
||||
}
|
||||
else
|
||||
/* else not used */
|
||||
{
|
||||
sprintf(str, "%u", 0);
|
||||
}
|
||||
add_rule(server, "spawncount", str, NO_FLAGS);
|
||||
pkt += 1; // 5
|
||||
|
||||
pkt += 4; // 9
|
||||
|
||||
iTemp = pkt[0]; // Allow Observers
|
||||
if (iTemp)
|
||||
{
|
||||
strcpy(str, "Yes");
|
||||
}
|
||||
else
|
||||
/* else not used */
|
||||
{
|
||||
strcpy(str, "No");
|
||||
}
|
||||
add_rule(server, "allowobservers", str, NO_FLAGS);
|
||||
pkt += 1; // 10
|
||||
|
||||
pkt += 3; // 13
|
||||
|
||||
// pkt += 13;
|
||||
|
||||
if (iUseStartTimer)
|
||||
{
|
||||
iTemp = swap_float_from_little(pkt); // Start Timer Count
|
||||
add_rule(server, "startwait", play_time(iTemp, 2), NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "startwait", play_time(0, 2), NO_FLAGS);
|
||||
}
|
||||
pkt += 4; //17
|
||||
|
||||
iTemp = pkt[0]; // IFF
|
||||
switch (iTemp)
|
||||
{
|
||||
case 0:
|
||||
strcpy(str, "None");
|
||||
break;
|
||||
case 1:
|
||||
strcpy(str, "Reticule");
|
||||
break;
|
||||
case 2:
|
||||
strcpy(str, "Names");
|
||||
break;
|
||||
default:
|
||||
strcpy(str, "Unknown");
|
||||
break;
|
||||
}
|
||||
add_rule(server, "iff", str, NO_FLAGS);
|
||||
pkt += 1; // 18
|
||||
|
||||
iTemp = pkt[0]; // Threat Indicator
|
||||
if (iTemp)
|
||||
{
|
||||
add_rule(server, "ti", "ON ", NO_FLAGS);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule(server, "ti", "OFF", NO_FLAGS);
|
||||
}
|
||||
|
||||
pkt += 1; // 19
|
||||
|
||||
pkt += 5; // 24
|
||||
|
||||
|
||||
iLen = swap_long_from_little(pkt);
|
||||
pkt += 4;
|
||||
if ((iLen < 1) || (iLen > SHORT_GR_LEN))
|
||||
{
|
||||
add_rule(server, "error", "Restrictions too Long", NO_FLAGS);
|
||||
return PKT_ERROR;
|
||||
}
|
||||
add_rule(server, "restrict", pkt, NO_FLAGS);
|
||||
pkt += iLen; /* restrictions */
|
||||
|
||||
pkt += 23;
|
||||
|
||||
/*
|
||||
if ( ghostrecon_debug) print_packet( pkt, GrPayloadLen);
|
||||
*/
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
|
@ -1,229 +0,0 @@
|
|||
/*********
|
||||
QStat - Real-time game server stats
|
||||
http://sourceforge.net/p/qstat/
|
||||
License: The Artistic License 2.0
|
||||
*********/
|
||||
|
||||
Ghost Recon - QStat notes
|
||||
-------------------------
|
||||
|
||||
The following Server Stats are pulled from the Ghost Recon Server - NOTE
|
||||
many other stats continue to work as normal due to the base qstat program.
|
||||
|
||||
$SERVERNAME
|
||||
|
||||
The name of the GR Server.
|
||||
|
||||
$PLAYERS
|
||||
|
||||
The number of Players that are playing, oberving or in the Lobby
|
||||
(note the ignoreserverplayer Argument above)
|
||||
|
||||
$MAXPLAYERS
|
||||
|
||||
The maximum players that the server will allow playing, oberving
|
||||
or in the Lobby (note the ignoreserverplayer Argument above)
|
||||
|
||||
$MAP
|
||||
|
||||
The Name of the MAP that is being used (NOTE not the Mission)
|
||||
|
||||
$GAME
|
||||
|
||||
The Mods that the server is running. Ex: mp1; is the Desert
|
||||
Seige Mod
|
||||
|
||||
$(RULE:error)
|
||||
|
||||
If an error occured there may be some detail here. IF the problm
|
||||
occurred very early in the interpretation then $SERVERNAME will
|
||||
hold the details.
|
||||
|
||||
$(RULE:mission)
|
||||
|
||||
The name of the Mission that the server is running.
|
||||
|
||||
$(RULE:gamemode)
|
||||
|
||||
What is the Game Mode that the server is in. Known values are
|
||||
COOP, TEAM and SOLO
|
||||
|
||||
$(RULE:missiontype)
|
||||
|
||||
What is the Mission Type. Known Values are: Mission, Firefight,
|
||||
Recon, Hamburger Hill, Last Man Standing, Sharpshooter, Search
|
||||
And Rescue, Domination, and Seige.
|
||||
|
||||
$(RULE:dedicated)
|
||||
|
||||
Is this server Dedicated; Yes or No.
|
||||
|
||||
$(RULE:status)
|
||||
|
||||
What is the Playing Status of the Server, values are Playing,
|
||||
Joining or Debrief.
|
||||
|
||||
$(RULE:gametime)
|
||||
|
||||
What is the Time limit for the Game. Values are 00:00, 05:00,
|
||||
10:00, 15:00 20:00, 25:00, 30:00, 45:00 and 60:00. The 00:00
|
||||
is for an unlimited game. The format of this uses the -ts,
|
||||
-tc and -tsw command line options.
|
||||
|
||||
$(RULE:timeplayed)
|
||||
|
||||
How long has this game been playing. The format of this uses
|
||||
the -ts, -tc and -tsw command line options.
|
||||
|
||||
$(RULE:remainingtime)
|
||||
|
||||
How much time is left in this game. The format of this uses
|
||||
the -ts, -tc and -tsw command line options.
|
||||
|
||||
$(RULE:version)
|
||||
|
||||
What is the Version number reported by the server. Patch 1.2 =
|
||||
10.1010A, Patch 1.3 = 11.101A
|
||||
|
||||
$(RULE:spawntype)
|
||||
|
||||
What type of spawn is in use. Known Values are None, Infinite,
|
||||
Individual and Team.
|
||||
|
||||
$(RULE:spawncount)
|
||||
|
||||
How many spawns are allowed. Enhancment possibility to add
|
||||
$(IF:SPAWN) to filter out when spawntype is none.
|
||||
|
||||
$(RULE:restrict)
|
||||
|
||||
What Weapon restrictions are in force for the server.
|
||||
|
||||
$(RULE:password)
|
||||
|
||||
Does the Server have a join password defined Yes or No.
|
||||
|
||||
$(RULE:ti)
|
||||
|
||||
Is the server using the Threat Indicator.
|
||||
|
||||
$(RULE:motd)
|
||||
|
||||
What is the Message Of The Day - Note these can be quite big.
|
||||
|
||||
$(RULE:patch)
|
||||
|
||||
What is the patch level of the GR Server.
|
||||
|
||||
$(RULE:usestarttime)
|
||||
|
||||
Is the server configured to start a game after "starttimeset"
|
||||
(Yes) OR does everyone need to click on ready (no).
|
||||
|
||||
$(RULE:starttimeset)
|
||||
|
||||
What time is configured to automatically start the next round.
|
||||
|
||||
$(RULE:debrieftime)
|
||||
|
||||
How long does the server wait at the Debrief screen after
|
||||
a mission.
|
||||
|
||||
$(RULE:respawnmin)
|
||||
|
||||
How long must a dead player wait before he can repawn.
|
||||
|
||||
$(RULE:respawnmax)
|
||||
|
||||
What is the longest time that a user has to respawn.
|
||||
|
||||
$(RULE:respawnsafe)
|
||||
|
||||
How long after respawn is a player invulnerable/cannot damage
|
||||
others.
|
||||
|
||||
$(RULE:allowobservers)
|
||||
|
||||
Does the server allow observers? Yes or No
|
||||
|
||||
$(RULE:startwait)
|
||||
|
||||
How long untill the automatic start timer forces the next game
|
||||
to start.
|
||||
|
||||
$(RULE:iff)
|
||||
|
||||
What Identification - Friend or Foe is configured. None,
|
||||
Reticule or Names
|
||||
|
||||
$PLAYERNAME
|
||||
|
||||
What is the Players Name.
|
||||
|
||||
$TEAMNUM
|
||||
|
||||
What Team Number is the Player On. Known Values are 1,2,3,4,5.
|
||||
1 is Team BLUE, 2 is Team Read, 3 is Team Yellow, 4 is
|
||||
Team Green, 5 is Unassigned (observer or in lobby)
|
||||
|
||||
$TEAMNAME
|
||||
|
||||
What is the Name of the Team, see above.
|
||||
|
||||
$DEATHS
|
||||
|
||||
What is the health of this player. 0 Alive, 1 Dead. Note if the
|
||||
player has spawns remaining this can change from 1 back to 0.
|
||||
Enhancement possibility to add $HEALTH or $(RULE:health).
|
||||
Hopefully RSE/UBI will add the Deaths, Frags, and Ping to the
|
||||
availible information. If this happens then it would be better
|
||||
to have a $HEALTH
|
||||
|
||||
$(IF:DEATHS) and $(IFNOT:DEATHS)
|
||||
|
||||
A Test to see if the player is dead. Usefull in this constuct:
|
||||
$(IF:DEATHS)Dead$(ENDIF)$(IFNOT:DEATHS)Alive$(ENDIF)
|
||||
|
||||
Ghost Recon communicates on two UDP ports and one TCP stream. Normally TCP
|
||||
is on port 2346 and carries the game dialog. This is the port number
|
||||
that is mentioned in the game so we use it and apply an offset to get the
|
||||
port number for status queries. Port 2347 gives some high level server stats
|
||||
and 2348 gives fairly low level server stats. QStat is designed around
|
||||
a single port per server so the 2348 port is used. One down side to this
|
||||
is the lack of many meaningful detail player stats (Deaths, frags, hit
|
||||
percentage, ping etc.). I imagines that some of these are availible in
|
||||
the TCP stream but that would be difficult to add to a program like QStat.
|
||||
|
||||
The Ghost Recon packets are variable structures with a lot of string
|
||||
lengths. This requires fairly defensive programming as Red Storm
|
||||
Entertainment is not forthcoming with any details.
|
||||
|
||||
This release adds support for the GhostRecon game. Number one note
|
||||
is that Red Storm and UBI do not provide the information that many
|
||||
Quake based users expect. Specifically they do not make Frags, Deaths
|
||||
Connect Time or Pings availible - at least not as far as I can tell.
|
||||
That said there are quite a few things that are availible and allow a
|
||||
server administrator to make the status of his or her server available
|
||||
to the public via the web.
|
||||
|
||||
This change uses all undocumented interfaces to the Ghost Recon server
|
||||
so will most likely break when you install a patch. It has been tested
|
||||
against the Desert Seige update and several public servers. It should
|
||||
work against the 1.2, 1.3, and 1.4 patches and Island Thunder add-on to
|
||||
Ghost Recon.
|
||||
|
||||
The Ghost Recon game type is GRS. For command-line queries, use -grs
|
||||
|
||||
There is one query argument to this server, ignoreserverplayer.
|
||||
This option controls whether the first player is ignored. Ghost Recon
|
||||
requires that the dedicated server program take up one of the player slots
|
||||
(always the first slot). The ignoreserverplayer option defaults to 'yes',
|
||||
so the "server player" will normally not be seen. If you are running
|
||||
a non-dedicated server, then set ignoreserverplayer to 'no' like this:
|
||||
|
||||
-grs,ignoreserverplayer=no
|
||||
|
||||
Otherwise you would not be able to display your own stats.
|
||||
|
||||
|
||||
Ghost Recon support provided by Bob Marriott.
|
|
@ -1,40 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_15(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
|
||||
fwrite($lgsl_fp, "GTR2_Direct_IP_Search\x00");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = str_replace("\xFE", "\xFF", $buffer);
|
||||
$buffer = explode("\xFF", $buffer);
|
||||
|
||||
$server['s']['name'] = $buffer[3];
|
||||
$server['s']['game'] = $buffer[7];
|
||||
$server['e']['version'] = $buffer[11];
|
||||
$server['e']['hostport'] = $buffer[15];
|
||||
$server['s']['map'] = $buffer[19];
|
||||
$server['s']['players'] = $buffer[25];
|
||||
$server['s']['playersmax'] = $buffer[27];
|
||||
$server['e']['gamemode'] = $buffer[31];
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,716 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
#define HAZE_BASIC_INFO 0x01
|
||||
#define HAZE_GAME_RULES 0x02
|
||||
#define HAZE_PLAYER_INFO 0x04
|
||||
#define HAZE_TEAM_INFO 0x08
|
||||
|
||||
|
||||
// Format:
|
||||
// 1 - 8: Query Request
|
||||
// 9 - 12: Query Header
|
||||
// 13: Query ID
|
||||
|
||||
// Query ID is made up of the following
|
||||
// 0x01: Basic Info
|
||||
// 0x02: Game Rules
|
||||
// 0x03: Player Information
|
||||
// 0x04: Team Information
|
||||
unsigned char haze_status_query[] = {
|
||||
'f', 'r', 'd', 'q', 'u', 'e', 'r', 'y',
|
||||
0x10,0x20,0x30,0x40,
|
||||
0x0A
|
||||
};
|
||||
|
||||
// Format:
|
||||
// 1 - 8: Query Request
|
||||
// 9 - 12: Query Header
|
||||
// 13: Query ID
|
||||
|
||||
// Query ID is made up of the following
|
||||
// 0x01: Basic Info
|
||||
// 0x02: Game Rules
|
||||
// 0x03: Player Information
|
||||
// 0x04: Team Information
|
||||
unsigned char haze_player_query[] = {
|
||||
'f', 'r', 'd', 'q', 'u', 'e', 'r', 'y',
|
||||
0x10,0x20,0x30,0x40,
|
||||
0x03
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* HAZE PROTOCOL */
|
||||
HAZE_SERVER, /* id */
|
||||
"HAZES", /* type_prefix */
|
||||
"hazes", /* type_string */
|
||||
"-hazes", /* type_option */
|
||||
"Haze Protocol", /* game_name */
|
||||
0, /* master */
|
||||
0, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_SINGLE_QUERY, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"HAZE", /* template_var */
|
||||
(char*) &haze_status_query, /* status_packet */
|
||||
sizeof( haze_status_query), /* status_len */
|
||||
(char*) &haze_player_query, /* player_packet */
|
||||
sizeof( haze_player_query), /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_gs2_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_gs2_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_haze_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_haze_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.8
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* New Haze query protocol
|
||||
* Copyright 2005 Steven Hartland
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
#ifndef _WIN32
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
|
||||
// Format:
|
||||
// 1 - 8: Challenge Request / Response
|
||||
char haze_challenge[] = {
|
||||
'f', 'r', 'd', 'c', '_', '_', '_', '_'
|
||||
};
|
||||
|
||||
int process_haze_packet( struct qserver *server );
|
||||
|
||||
// Player headers
|
||||
#define PLAYER_NAME_HEADER 1
|
||||
#define PLAYER_SCORE_HEADER 2
|
||||
#define PLAYER_DEATHS_HEADER 3
|
||||
#define PLAYER_PING_HEADER 4
|
||||
#define PLAYER_KILLS_HEADER 5
|
||||
#define PLAYER_TEAM_HEADER 6
|
||||
#define PLAYER_OTHER_HEADER 7
|
||||
|
||||
// Team headers
|
||||
#define TEAM_NAME_HEADER 1
|
||||
#define TEAM_OTHER_HEADER 2
|
||||
|
||||
// Challenge response algorithum
|
||||
// Before sending a qr2 query (type 0x00) the client must first send a
|
||||
// challenge request (type 0x09). The host will respond with the same
|
||||
// packet type containing a string signed integer.
|
||||
//
|
||||
// Once the challenge is received the client should convert the string to a
|
||||
// network byte order integer and embed it in the keys query.
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// challenge request: [0xFE][0xFD][0x09][0x.. 4-byte-instance]
|
||||
// challenge response: [0x09][0x.. 4-byte-instance]["-1287574694"]
|
||||
// query: [0xFE][0xFD][0x00][0x.. 4-byte-instance][0xb3412b5a "-1287574694"]
|
||||
//
|
||||
|
||||
query_status_t deal_with_haze_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *ptr = rawpkt;
|
||||
unsigned int pkt_id;
|
||||
unsigned short len;
|
||||
unsigned char pkt_max, pkt_index;
|
||||
|
||||
debug( 2, "packet..." );
|
||||
|
||||
if ( pktlen < 8 )
|
||||
{
|
||||
// invalid packet
|
||||
malformed_packet( server, "too short" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
if ( 0 == strncmp( ptr, "frdcr", 5 ) )
|
||||
{
|
||||
// challenge response
|
||||
ptr += 8;
|
||||
server->challenge = 1;
|
||||
|
||||
// Correct the stats due to two phase protocol
|
||||
server->retry1++;
|
||||
server->n_packets--;
|
||||
if ( server->retry1 == n_retries || server->flags & FLAG_BROADCAST )
|
||||
{
|
||||
//server->n_requests--;
|
||||
}
|
||||
else
|
||||
{
|
||||
server->n_retries--;
|
||||
}
|
||||
return send_haze_request_packet( server );
|
||||
}
|
||||
|
||||
if ( pktlen < 12 )
|
||||
{
|
||||
// invalid packet
|
||||
malformed_packet( server, "too short" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
server->n_servers++;
|
||||
if ( server->server_name == NULL )
|
||||
{
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday( &server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
// Query version ID
|
||||
ptr += 4;
|
||||
|
||||
// Could check the header here should
|
||||
// match the 4 byte id sent
|
||||
memcpy( &pkt_id, ptr, 4 );
|
||||
ptr += 4;
|
||||
|
||||
|
||||
// Max plackets
|
||||
pkt_max = ((unsigned char)*ptr);
|
||||
ptr++;
|
||||
|
||||
// Packet ID
|
||||
pkt_index = ((unsigned char)*ptr);
|
||||
ptr++;
|
||||
|
||||
// Query Length
|
||||
//len = (unsigned short)ptr[0] | ((unsigned short)ptr[1] << 8);
|
||||
//len = swap_short_from_little( ptr );
|
||||
debug( 1, "%04hx, %04hx", (unsigned short)ptr[0], ((unsigned short)ptr[1] << 8) );
|
||||
//len = (unsigned short)(unsigned short)ptr[0] | ((unsigned short)ptr[1] << 8);
|
||||
// TODO: fix this crap
|
||||
memcpy( &len, ptr+1, 1 );
|
||||
//memcpy( &len+1, ptr, 1 );
|
||||
//memcpy( &len, ptr, 2 );
|
||||
ptr += 2;
|
||||
|
||||
debug( 1, "pkt_index = %d, pkt_max = %d, len = %d", pkt_index, pkt_max, len );
|
||||
if ( 0 != pkt_max )
|
||||
{
|
||||
// not a single packet response or callback
|
||||
debug( 2, "pkt_max %d", pkt_max );
|
||||
|
||||
if ( 0 == pkt_index )
|
||||
{
|
||||
// to prevent reprocessing when we get the call back
|
||||
// override the packet flag so it looks like a single
|
||||
// packet response
|
||||
rawpkt[8] = '\0';
|
||||
}
|
||||
|
||||
// add the packet recalcing maxes
|
||||
if ( ! add_packet( server, pkt_id, pkt_index, pkt_max, pktlen, rawpkt, 1 ) )
|
||||
{
|
||||
// fatal error e.g. out of memory
|
||||
return MEM_ERROR;
|
||||
}
|
||||
|
||||
// combine_packets will call us recursively
|
||||
return combine_packets( server );
|
||||
}
|
||||
|
||||
// if we get here we have what should be a full packet
|
||||
return process_haze_packet( server );
|
||||
}
|
||||
|
||||
query_status_t deal_with_haze_status( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *pkt = rawpkt;
|
||||
int len;
|
||||
debug( 1, "status packet" );
|
||||
|
||||
|
||||
// Server name
|
||||
server->server_name = strdup( pkt );
|
||||
pkt += strlen( pkt ) + 1;
|
||||
|
||||
// gametype
|
||||
add_rule( server, "gametype", pkt, NO_FLAGS );
|
||||
pkt += strlen( pkt ) + 1;
|
||||
|
||||
// map
|
||||
len = strlen( pkt );
|
||||
// remove .res from map names
|
||||
if ( 0 == strncmp( pkt + len - 4, ".res", 4 ) )
|
||||
{
|
||||
*(pkt + len - 4) = '\0';
|
||||
}
|
||||
server->map_name = strdup( pkt );
|
||||
pkt += len + 1;
|
||||
|
||||
// num players
|
||||
server->num_players = atoi( pkt );
|
||||
pkt += strlen( pkt ) + 1;
|
||||
|
||||
// max_players
|
||||
server->max_players = atoi( pkt );
|
||||
pkt += strlen( pkt ) + 1;
|
||||
|
||||
// hostport
|
||||
change_server_port( server, atoi( pkt ), 0 );
|
||||
pkt += strlen( pkt ) + 1;
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
int process_haze_packet( struct qserver *server )
|
||||
{
|
||||
unsigned char state = 0;
|
||||
unsigned char no_players = 0;
|
||||
unsigned char total_players = 0;
|
||||
unsigned char no_teams = 0;
|
||||
unsigned char total_teams = 0;
|
||||
int pkt_index = 0;
|
||||
SavedData *fragment;
|
||||
|
||||
debug( 2, "processing packet..." );
|
||||
|
||||
while ( NULL != ( fragment = get_packet_fragment( pkt_index++ ) ) )
|
||||
{
|
||||
int pktlen = fragment->datalen;
|
||||
char *ptr = fragment->data;
|
||||
char *end = ptr + pktlen;
|
||||
debug( 2, "processing fragment[%d]...", fragment->pkt_index );
|
||||
|
||||
// check we have a full header
|
||||
if ( pktlen < 12 )
|
||||
{
|
||||
// invalid packet
|
||||
malformed_packet( server, "too short" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
// skip over the header
|
||||
//server->protocol_version = atoi( val+1 );
|
||||
ptr += 12;
|
||||
|
||||
// 4 * null's signifies the end of a section
|
||||
|
||||
// Basic Info
|
||||
while ( 0 == state && ptr < end )
|
||||
{
|
||||
// name value pairs null seperated
|
||||
char *var, *val;
|
||||
int var_len, val_len;
|
||||
|
||||
if ( ptr+4 <= end && 0x00 == ptr[0] && 0x00 == ptr[1] && 0x00 == ptr[2] && 0x00 == ptr[3] )
|
||||
{
|
||||
// end of rules
|
||||
state++;
|
||||
ptr += 4;
|
||||
break;
|
||||
}
|
||||
|
||||
var = ptr;
|
||||
var_len = strlen( var );
|
||||
ptr += var_len + 1;
|
||||
|
||||
if ( ptr + 1 > end )
|
||||
{
|
||||
malformed_packet( server, "no basic value" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
val = ptr;
|
||||
val_len = strlen( val );
|
||||
ptr += val_len + 1;
|
||||
debug( 2, "var:%s (%d)=%s (%d)\n", var, var_len, val, val_len );
|
||||
|
||||
// Lets see what we've got
|
||||
if ( 0 == strcmp( var, "serverName" ) )
|
||||
{
|
||||
server->server_name = strdup( val );
|
||||
}
|
||||
else if( 0 == strcmp( var, "map" ) )
|
||||
{
|
||||
// remove .res from map names
|
||||
if ( 0 == strncmp( val + val_len - 4, ".res", 4 ) )
|
||||
{
|
||||
*(val + val_len - 4) = '\0';
|
||||
}
|
||||
server->map_name = strdup( val );
|
||||
}
|
||||
else if( 0 == strcmp( var, "maxPlayers" ) )
|
||||
{
|
||||
server->max_players = atoi( val );
|
||||
|
||||
}
|
||||
else if( 0 == strcmp( var, "currentPlayers" ) )
|
||||
{
|
||||
server->num_players = no_players = atoi( val );
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule( server, var, val, NO_FLAGS );
|
||||
}
|
||||
}
|
||||
|
||||
// rules
|
||||
while ( 1 == state && ptr < end )
|
||||
{
|
||||
// name value pairs null seperated
|
||||
char *var, *val;
|
||||
int var_len, val_len;
|
||||
|
||||
if ( ptr+4 <= end && 0x00 == ptr[0] && 0x00 == ptr[1] && 0x00 == ptr[2] && 0x00 == ptr[3] )
|
||||
{
|
||||
// end of basic
|
||||
state++;
|
||||
ptr += 4;
|
||||
break;
|
||||
}
|
||||
var = ptr;
|
||||
var_len = strlen( var );
|
||||
ptr += var_len + 1;
|
||||
|
||||
if ( ptr + 1 > end )
|
||||
{
|
||||
malformed_packet( server, "no basic value" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
val = ptr;
|
||||
val_len = strlen( val );
|
||||
ptr += val_len + 1;
|
||||
debug( 2, "var:%s (%d)=%s (%d)\n", var, var_len, val, val_len );
|
||||
|
||||
// add the rule
|
||||
add_rule( server, var, val, NO_FLAGS );
|
||||
}
|
||||
|
||||
// players
|
||||
while ( 2 == state && ptr < end )
|
||||
{
|
||||
// first we have the header
|
||||
char *header = ptr;
|
||||
int head_len = strlen( header );
|
||||
ptr += head_len + 1;
|
||||
|
||||
if ( ptr+2 <= end && 0x00 == ptr[0] && 0x00 == ptr[1] )
|
||||
{
|
||||
// end of player headers
|
||||
state++;
|
||||
ptr += 2;
|
||||
break;
|
||||
}
|
||||
|
||||
if ( 0 == head_len )
|
||||
{
|
||||
// no more info
|
||||
debug( 3, "All done" );
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
debug( 2, "player header '%s'", header );
|
||||
|
||||
if ( ptr > end )
|
||||
{
|
||||
malformed_packet( server, "no details for header '%s'", header );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
while ( 3 == state && ptr < end )
|
||||
{
|
||||
char *header = ptr;
|
||||
int head_len = strlen( header );
|
||||
int header_type;
|
||||
// the next byte is the starting number
|
||||
total_players = *ptr++;
|
||||
|
||||
if ( 0 == strcmp( header, "player_" ) || 0 == strcmp( header, "name_" ) )
|
||||
{
|
||||
header_type = PLAYER_NAME_HEADER;
|
||||
}
|
||||
else if ( 0 == strcmp( header, "score_" ) )
|
||||
{
|
||||
header_type = PLAYER_SCORE_HEADER;
|
||||
}
|
||||
else if ( 0 == strcmp( header, "deaths_" ) )
|
||||
{
|
||||
header_type = PLAYER_DEATHS_HEADER;
|
||||
}
|
||||
else if ( 0 == strcmp( header, "ping_" ) )
|
||||
{
|
||||
header_type = PLAYER_PING_HEADER;
|
||||
}
|
||||
else if ( 0 == strcmp( header, "kills_" ) )
|
||||
{
|
||||
header_type = PLAYER_KILLS_HEADER;
|
||||
}
|
||||
else if ( 0 == strcmp( header, "team_" ) )
|
||||
{
|
||||
header_type = PLAYER_TEAM_HEADER;
|
||||
}
|
||||
else
|
||||
{
|
||||
header_type = PLAYER_OTHER_HEADER;
|
||||
}
|
||||
|
||||
while( ptr < end )
|
||||
{
|
||||
// now each player details
|
||||
// add the player
|
||||
struct player *player;
|
||||
char *val;
|
||||
int val_len;
|
||||
|
||||
// check for end of this headers player info
|
||||
if ( 0x00 == *ptr )
|
||||
{
|
||||
debug( 3, "end of '%s' detail", header );
|
||||
ptr++;
|
||||
// Note: can't check ( total_players != no_players ) here as we may have more packets
|
||||
if ( ptr < end && 0x00 == *ptr )
|
||||
{
|
||||
debug( 3, "end of players" );
|
||||
// end of all player headers / detail
|
||||
state = 2;
|
||||
ptr++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
player = get_player_by_number( server, total_players );
|
||||
if ( NULL == player )
|
||||
{
|
||||
player = add_player( server, total_players );
|
||||
}
|
||||
|
||||
if ( ptr >= end )
|
||||
{
|
||||
malformed_packet( server, "short player detail" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
val = ptr;
|
||||
val_len = strlen( val );
|
||||
ptr += val_len + 1;
|
||||
|
||||
debug( 2, "Player[%d][%s]=%s\n", total_players, header, val );
|
||||
|
||||
// lets see what we got
|
||||
switch( header_type )
|
||||
{
|
||||
case PLAYER_NAME_HEADER:
|
||||
player->name = strdup( val );
|
||||
break;
|
||||
|
||||
case PLAYER_SCORE_HEADER:
|
||||
player->score = atoi( val );
|
||||
break;
|
||||
|
||||
case PLAYER_DEATHS_HEADER:
|
||||
player->deaths = atoi( val );
|
||||
break;
|
||||
|
||||
case PLAYER_PING_HEADER:
|
||||
player->ping = atoi( val );
|
||||
break;
|
||||
|
||||
case PLAYER_KILLS_HEADER:
|
||||
player->frags = atoi( val );
|
||||
break;
|
||||
|
||||
case PLAYER_TEAM_HEADER:
|
||||
player->team = atoi( val );
|
||||
break;
|
||||
|
||||
case PLAYER_OTHER_HEADER:
|
||||
default:
|
||||
if ( '_' == header[head_len-1] )
|
||||
{
|
||||
header[head_len-1] = '\0';
|
||||
player_add_info( player, header, val, NO_FLAGS );
|
||||
header[head_len-1] = '_';
|
||||
}
|
||||
else
|
||||
{
|
||||
player_add_info( player, header, val, NO_FLAGS );
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
total_players++;
|
||||
|
||||
if ( total_players > no_players )
|
||||
{
|
||||
malformed_packet( server, "to many players %d > %d", total_players, no_players );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( 3 == state )
|
||||
{
|
||||
no_teams = (unsigned char)*ptr;
|
||||
ptr++;
|
||||
|
||||
debug( 2, "No teams:%d\n", no_teams );
|
||||
state = 3;
|
||||
}
|
||||
|
||||
while ( 4 == state && ptr < end )
|
||||
{
|
||||
// first we have the header
|
||||
char *header = ptr;
|
||||
int head_len = strlen( header );
|
||||
int header_type;
|
||||
ptr += head_len + 1;
|
||||
|
||||
if ( 0 == head_len )
|
||||
{
|
||||
// no more info
|
||||
debug( 3, "All done" );
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
debug( 2, "team header '%s'", header );
|
||||
if ( 0 == strcmp( header, "team_t" ) )
|
||||
{
|
||||
header_type = TEAM_NAME_HEADER;
|
||||
}
|
||||
else
|
||||
{
|
||||
header_type = TEAM_OTHER_HEADER;
|
||||
}
|
||||
|
||||
// the next byte is the starting number
|
||||
total_teams = *ptr++;
|
||||
|
||||
while( ptr < end )
|
||||
{
|
||||
// now each teams details
|
||||
char *val;
|
||||
int val_len;
|
||||
char rule[512];
|
||||
|
||||
if ( ptr >= end )
|
||||
{
|
||||
malformed_packet( server, "short team detail" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
val = ptr;
|
||||
val_len = strlen( val );
|
||||
ptr += val_len + 1;
|
||||
|
||||
debug( 2, "Team[%d][%s]=%s\n", total_teams, header, val );
|
||||
|
||||
// lets see what we got
|
||||
switch ( header_type )
|
||||
{
|
||||
case TEAM_NAME_HEADER:
|
||||
// BF being stupid again teams 1 based instead of 0
|
||||
players_set_teamname( server, total_teams + 1, val );
|
||||
// N.B. yes no break
|
||||
|
||||
case TEAM_OTHER_HEADER:
|
||||
default:
|
||||
// add as a server rule
|
||||
sprintf( rule, "%s%d", header, total_teams );
|
||||
add_rule( server, rule, val, NO_FLAGS );
|
||||
break;
|
||||
}
|
||||
|
||||
total_teams++;
|
||||
if ( 0x00 == *ptr )
|
||||
{
|
||||
// end of this headers teams
|
||||
ptr++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
query_status_t send_haze_request_packet( struct qserver *server )
|
||||
{
|
||||
char *packet;
|
||||
char query_buf[128];
|
||||
size_t len;
|
||||
unsigned char required = HAZE_BASIC_INFO;
|
||||
|
||||
if ( get_server_rules )
|
||||
{
|
||||
required |= HAZE_GAME_RULES;
|
||||
server->flags |= TF_PLAYER_QUERY;
|
||||
}
|
||||
|
||||
if ( get_player_info )
|
||||
{
|
||||
required |= HAZE_PLAYER_INFO;
|
||||
required |= HAZE_TEAM_INFO;
|
||||
server->flags |= TF_RULES_QUERY;
|
||||
}
|
||||
|
||||
server->flags |= TF_STATUS_QUERY;
|
||||
|
||||
if ( server->challenge )
|
||||
{
|
||||
// we've recieved a challenge response, send the query + challenge id
|
||||
len = sprintf(
|
||||
query_buf,
|
||||
"frdquery%c%c%c%c%c",
|
||||
(unsigned char)(server->challenge >> 24),
|
||||
(unsigned char)(server->challenge >> 16),
|
||||
(unsigned char)(server->challenge >> 8),
|
||||
(unsigned char)(server->challenge >> 0),
|
||||
required
|
||||
);
|
||||
packet = query_buf;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Either basic v3 protocol or challenge request
|
||||
packet = haze_challenge;
|
||||
len = sizeof( haze_challenge );
|
||||
}
|
||||
|
||||
return send_packet( server, packet, len );
|
||||
}
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: hexen2.php,v 1.1 2007/07/11 09:12:31 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[hexen2]
|
||||
status = "\x80\x00\x00\x0e\x02HEXENII\x00\x05"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Hexen 2 protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_hexen2 extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Header?
|
||||
$this->p->skip(5);
|
||||
|
||||
$this->r->add('address', $this->p->readString());
|
||||
$this->r->add('servername', $this->p->readString());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->p->skip(); // unknown
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,77 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: openttd.php,v 1.1 2009/10/24 18:45:16 evilpie Exp $
|
||||
*/
|
||||
|
||||
[openttd]
|
||||
status = "\x03\x00\x00"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
/**
|
||||
* OpenTTD Protocol, direct port from udp.cpp source from the game
|
||||
*
|
||||
* @author Tom Schuster <evilpie@users.sf.net>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
|
||||
class GameQ_Protocol_openttd extends GameQ_Protocol
|
||||
{
|
||||
public function status ()
|
||||
{
|
||||
$this->p->readInt16(); # packet size
|
||||
$this->p->readInt8(); # packet type
|
||||
|
||||
$protocol_version = $this->p->readInt8();
|
||||
$this->r->add('protocol_version', $protocol_version);
|
||||
switch ($protocol_version)
|
||||
{
|
||||
case 4:
|
||||
$num_grfs = $this->p->readInt8(); #number of grfs
|
||||
$this->r->add('num_grfs', $num_grfs);
|
||||
$this->p->skip ($num_grfs * 20); #skip id and md5 hash
|
||||
case 3:
|
||||
$this->r->add('game_date', $this->p->readInt32());
|
||||
$this->r->add('start_date', $this->p->readInt32());
|
||||
case 2:
|
||||
$this->r->add('companies_max', $this->p->readInt8());
|
||||
$this->r->add('companies_on', $this->p->readInt8());
|
||||
$this->r->add('spectators_max', $this->p->readInt8());
|
||||
case 1:
|
||||
$this->r->add('hostname', $this->p->readString());
|
||||
$this->r->add('version', $this->p->readString());
|
||||
$this->r->add('language', $this->p->readInt8());
|
||||
$this->r->add('password', $this->p->readInt8());
|
||||
$this->r->add('max_clients', $this->p->readInt8());
|
||||
$this->r->add('clients', $this->p->readInt8());
|
||||
$this->r->add('spectators', $this->p->readInt8());
|
||||
if ($protocol_version < 3)
|
||||
{
|
||||
$days = ( 365 * 1920 + 1920 / 4 - 1920 / 100 + 1920 / 400 );
|
||||
$this->r->add('game_date', $this->p->readInt16() + $days);
|
||||
$this->r->add('start_date', $this->p->readInt16() + $days);
|
||||
}
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('map_width', $this->p->readInt16());
|
||||
$this->r->add('map_height', $this->p->readInt16());
|
||||
$this->r->add('map_type', $this->p->readInt8());
|
||||
$this->r->add('dedicated', $this->p->readInt8());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
function lgsl_query_22(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
|
||||
fwrite($lgsl_fp,"\x03\x00\x00");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
$buffer = substr($buffer, 3); // REMOVE HEADER
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$response_type = ord(lgsl_cut_byte($buffer, 1)); // TYPE SHOULD BE 4
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$grf_count = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
for ($a=0; $a<$grf_count; $a++)
|
||||
{
|
||||
$server['e']['grf_'.$a.'_id'] = strtoupper(dechex(lgsl_unpack(lgsl_cut_byte($buffer, 4), "N")));
|
||||
|
||||
for ($b=0; $b<16; $b++)
|
||||
{
|
||||
$server['e']['grf_'.$a.'_md5'] .= strtoupper(dechex(ord(lgsl_cut_byte($buffer, 1))));
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['e']['date_current'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "L");
|
||||
$server['e']['date_start'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "L");
|
||||
$server['e']['companies_max'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['companies'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['spectators_max'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['e']['version'] = lgsl_cut_string($buffer);
|
||||
$server['e']['language'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['spectators'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['e']['map_width'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['map_height'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['map_set'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['dedicated'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,404 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
char ottd_serverinfo[] = {
|
||||
0x03, 0x00, // packet length
|
||||
0x00, // packet type
|
||||
};
|
||||
|
||||
char ottd_serverdetails[] = {
|
||||
0x03, 0x00, // packet length
|
||||
0x02, // packet type
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* openTTD */
|
||||
OTTD_SERVER, /* id */
|
||||
"OTTDS", /* type_prefix */
|
||||
"ottds", /* type_string */
|
||||
"-ottds", /* type_option */
|
||||
"OpenTTD", /* game_name */
|
||||
0, /* master */
|
||||
3979, /* default_port */
|
||||
0, /* port_offset */
|
||||
0, /* flags */
|
||||
"", /* game_rule */
|
||||
"OPENTTD", /* template_var */
|
||||
(char*) &ottd_serverinfo, /* status_packet */
|
||||
sizeof( ottd_serverinfo), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
(char*) &ottd_serverdetails,/* rule_packet */
|
||||
sizeof( ottd_serverdetails), /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_q2_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_q2_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_player_info,/* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_ottd_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_ottd_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.11
|
||||
*
|
||||
* opentTTD protocol
|
||||
* Copyright 2007 Ludwig Nussel
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
#ifndef _WIN32
|
||||
#include <sys/socket.h>
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "qstat.h"
|
||||
#include "qserver.h"
|
||||
#include "debug.h"
|
||||
|
||||
enum { MAX_VEHICLE_TYPES = 5, MAX_STATION_TYPES = 5 };
|
||||
|
||||
static const char* vehicle_types[] = {
|
||||
"num_trains",
|
||||
"num_trucks",
|
||||
"num_busses",
|
||||
"num_aircrafts",
|
||||
"num_ships",
|
||||
};
|
||||
|
||||
static const char* station_types[] = {
|
||||
"num_stations",
|
||||
"num_truckbays",
|
||||
"num_busstations",
|
||||
"num_airports",
|
||||
"num_docks",
|
||||
};
|
||||
|
||||
query_status_t deal_with_ottdmaster_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
unsigned num;
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
server->server_name = MASTER;
|
||||
|
||||
if(swap_short_from_little(rawpkt) != pktlen)
|
||||
{
|
||||
malformed_packet( server, "invalid packet length" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
if(rawpkt[2] != 7)
|
||||
{
|
||||
malformed_packet( server, "invalid packet type" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
if(rawpkt[3] != 1)
|
||||
{
|
||||
malformed_packet( server, "invalid packet version" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
num = swap_short_from_little(&rawpkt[4]);
|
||||
rawpkt += 6;
|
||||
pktlen -= 6;
|
||||
if( num && num*6 <= pktlen )
|
||||
{
|
||||
unsigned i;
|
||||
server->master_pkt = (char*)realloc(server->master_pkt, server->master_pkt_len + pktlen );
|
||||
memset(server->master_pkt + server->master_pkt_len, 0, pktlen );
|
||||
server->master_pkt_len += pktlen;
|
||||
for( i = 0; i < num * 6; i += 6 )
|
||||
{
|
||||
memcpy(&server->master_pkt[i], &rawpkt[i], 4);
|
||||
server->master_pkt[i+4] = rawpkt[i+5];
|
||||
server->master_pkt[i+5] = rawpkt[i+4];
|
||||
}
|
||||
server->n_servers += num;
|
||||
}
|
||||
else
|
||||
{
|
||||
malformed_packet( server, "invalid packet" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
bind_sockets();
|
||||
|
||||
return DONE_AUTO;
|
||||
}
|
||||
|
||||
#define xstr(s) str(s)
|
||||
#define str(s) #s
|
||||
|
||||
#define GET_STRING do { \
|
||||
str = (char*)ptr; \
|
||||
ptr = memchr(ptr, '\0', end-ptr); \
|
||||
if ( !ptr ) \
|
||||
{ \
|
||||
malformed_packet( server, "%s:%s invalid packet", __FILE__, xstr(__LINE__) ); \
|
||||
return PKT_ERROR; \
|
||||
} \
|
||||
++ptr; \
|
||||
} while(0)
|
||||
|
||||
#define FAIL_IF(cond, msg) \
|
||||
if((cond)) { \
|
||||
malformed_packet( server, "%s:%s %s", __FILE__, xstr(__LINE__), msg ); \
|
||||
return PKT_ERROR; \
|
||||
}
|
||||
|
||||
#define INVALID_IF(cond) \
|
||||
FAIL_IF(cond, "invalid packet")
|
||||
|
||||
query_status_t deal_with_ottd_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
unsigned char *ptr = (unsigned char*)rawpkt;
|
||||
unsigned char *end = (unsigned char*)(rawpkt + pktlen);
|
||||
unsigned char type;
|
||||
char* str;
|
||||
char buf[32];
|
||||
unsigned ver;
|
||||
|
||||
server->n_servers++;
|
||||
if ( server->server_name == NULL)
|
||||
{
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1);
|
||||
server->n_requests++;
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday( &server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
FAIL_IF(pktlen < 4 || swap_short_from_little(rawpkt) > pktlen, "invalid packet");
|
||||
|
||||
type = ptr[2];
|
||||
ver = ptr[3];
|
||||
ptr += 4;
|
||||
|
||||
debug(3, "len %hu type %hhu ver %hhu", swap_short_from_little(rawpkt), type, ver);
|
||||
|
||||
FAIL_IF(ver != 4 && ver != 5, "only version 4 and 5 servers are supported");
|
||||
|
||||
if(type == 1) // info packet
|
||||
{
|
||||
unsigned numgrf = *ptr;
|
||||
FAIL_IF(ptr + numgrf * 20 + 1 > end, "invalid newgrf number");
|
||||
ptr += numgrf * 20 + 1;
|
||||
|
||||
snprintf(buf, sizeof(buf), "%u", swap_long_from_little(ptr));
|
||||
add_rule(server, "date_days", buf, NO_FLAGS);
|
||||
ptr += 4;
|
||||
|
||||
snprintf(buf, sizeof(buf), "%u", swap_long_from_little(ptr));
|
||||
add_rule(server, "startdate_days", buf, NO_FLAGS);
|
||||
ptr += 4;
|
||||
|
||||
FAIL_IF(ptr + 3 > end, "invalid packet");
|
||||
|
||||
snprintf(buf, sizeof(buf), "%hhu", ptr[0]);
|
||||
add_rule(server, "maxcompanies", buf, NO_FLAGS);
|
||||
snprintf(buf, sizeof(buf), "%hhu", ptr[1]);
|
||||
add_rule(server, "numcompanies", buf, NO_FLAGS);
|
||||
server->max_spectators = ptr[2];
|
||||
ptr += 3;
|
||||
|
||||
GET_STRING;
|
||||
server->server_name = strdup(str);
|
||||
|
||||
GET_STRING;
|
||||
add_rule(server, "version", str, NO_FLAGS);
|
||||
|
||||
FAIL_IF(ptr + 7 > end, "invalid packet");
|
||||
|
||||
{
|
||||
static const char* langs[] = {
|
||||
"any",
|
||||
"English",
|
||||
"German",
|
||||
"French"
|
||||
};
|
||||
unsigned i = *ptr++;
|
||||
if(i > 3) i = 0;
|
||||
add_rule(server, "language", (char*)langs[i], NO_FLAGS);
|
||||
}
|
||||
|
||||
add_rule(server, "password", *ptr++ ? "1" : "0", NO_FLAGS);
|
||||
|
||||
server->max_players = *ptr++;
|
||||
server->num_players = *ptr++;
|
||||
server->num_spectators = *ptr++;
|
||||
|
||||
GET_STRING;
|
||||
|
||||
server->map_name = strdup(str);
|
||||
|
||||
snprintf(buf, sizeof(buf), "%hu", swap_short_from_little(ptr));
|
||||
add_rule(server, "map_width", buf, NO_FLAGS);
|
||||
snprintf(buf, sizeof(buf), "%hu", swap_short_from_little(ptr));
|
||||
add_rule(server, "map_height", buf, NO_FLAGS);
|
||||
|
||||
{
|
||||
static const char* sets[] = {
|
||||
"temperate",
|
||||
"arctic",
|
||||
"desert",
|
||||
"toyland"
|
||||
};
|
||||
unsigned i = *ptr++;
|
||||
if(i > 3) i = 0;
|
||||
add_rule(server, "map_set", (char*)sets[i], NO_FLAGS);
|
||||
}
|
||||
|
||||
add_rule(server, "dedicated", *ptr++ ? "1" : "0", NO_FLAGS);
|
||||
}
|
||||
else if(type == 3) // player packet
|
||||
{
|
||||
unsigned i, j;
|
||||
INVALID_IF(ptr + 2 > end);
|
||||
|
||||
server->num_players = *ptr++;
|
||||
|
||||
for(i = 0; i < server->num_players; ++i)
|
||||
{
|
||||
unsigned long long lli;
|
||||
struct player* player;
|
||||
unsigned char nr;
|
||||
|
||||
nr = *ptr++;
|
||||
|
||||
debug(3, "player number %d", nr);
|
||||
player = add_player(server, i);
|
||||
FAIL_IF(!player, "can't allocate player");
|
||||
|
||||
GET_STRING;
|
||||
player->name = strdup(str);
|
||||
debug(3, "name %s", str);
|
||||
player->frags = 0;
|
||||
|
||||
INVALID_IF(ptr + 4 + 3*8 + 2 + 1 + 2*MAX_VEHICLE_TYPES + 2*MAX_STATION_TYPES > end);
|
||||
|
||||
snprintf(buf, sizeof(buf), "%u", swap_long_from_little(ptr));
|
||||
player_add_info(player, "startdate", buf, 0);
|
||||
ptr += 4;
|
||||
|
||||
lli = swap_long_from_little(ptr+4);
|
||||
lli <<= 32;
|
||||
lli += swap_long_from_little(ptr);
|
||||
snprintf(buf, sizeof(buf), "%lld", lli);
|
||||
player_add_info(player, "value", buf, 0);
|
||||
ptr += 8;
|
||||
|
||||
lli = swap_long_from_little(ptr+4);
|
||||
lli <<= 32;
|
||||
lli = swap_long_from_little(ptr);
|
||||
snprintf(buf, sizeof(buf), "%lld", lli);
|
||||
player_add_info(player, "money", buf, 0);
|
||||
ptr += 8;
|
||||
|
||||
lli = swap_long_from_little(ptr+4);
|
||||
lli <<= 32;
|
||||
lli += swap_long_from_little(ptr);
|
||||
snprintf(buf, sizeof(buf), "%lld", lli);
|
||||
player_add_info(player, "income", buf, 0);
|
||||
ptr += 8;
|
||||
|
||||
snprintf(buf, sizeof(buf), "%hu", swap_short_from_little(ptr));
|
||||
player_add_info(player, "performance", buf, 0);
|
||||
ptr += 2;
|
||||
|
||||
player_add_info(player, "password", *ptr?"1":"0", 0);
|
||||
++ptr;
|
||||
|
||||
for (j = 0; j < MAX_VEHICLE_TYPES; ++j)
|
||||
{
|
||||
snprintf(buf, sizeof(buf), "%hu", swap_short_from_little(ptr));
|
||||
player_add_info(player, (char*)vehicle_types[j], buf, 0);
|
||||
ptr += 2;
|
||||
}
|
||||
for (j = 0; j < MAX_STATION_TYPES; ++j)
|
||||
{
|
||||
snprintf(buf, sizeof(buf), "%hu", swap_short_from_little(ptr));
|
||||
player_add_info(player, (char*)station_types[j], buf, 0);
|
||||
ptr += 2;
|
||||
}
|
||||
|
||||
if (ver != 5)
|
||||
{
|
||||
// connections
|
||||
while(ptr + 1 < end && *ptr)
|
||||
{
|
||||
++ptr;
|
||||
GET_STRING; // client name
|
||||
debug(3, "%s played by %s", str, player->name);
|
||||
GET_STRING; // id
|
||||
INVALID_IF(ptr + 4 > end);
|
||||
ptr += 4;
|
||||
}
|
||||
|
||||
++ptr; // record terminated by zero byte
|
||||
}
|
||||
}
|
||||
|
||||
// spectators
|
||||
while(ptr + 1 < end && *ptr)
|
||||
{
|
||||
++ptr;
|
||||
GET_STRING; // client name
|
||||
debug(3, "spectator %s", str);
|
||||
GET_STRING; // id
|
||||
INVALID_IF(ptr + 4 > end);
|
||||
ptr += 4;
|
||||
}
|
||||
++ptr; // record terminated by zero byte
|
||||
|
||||
server->next_rule = NO_SERVER_RULES; // we're done
|
||||
server->next_player_info = server->num_players; // we're done
|
||||
}
|
||||
else
|
||||
{
|
||||
malformed_packet( server, "invalid type" );
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
server->retry1 = n_retries; // we're done with this packet, reset retry counter
|
||||
|
||||
return DONE_AUTO;
|
||||
}
|
||||
|
||||
query_status_t send_ottdmaster_request_packet(struct qserver *server)
|
||||
{
|
||||
return qserver_send_initial(server, server->type->master_packet, server->type->master_len);
|
||||
}
|
||||
|
||||
query_status_t send_ottd_request_packet(struct qserver *server)
|
||||
{
|
||||
qserver_send_initial(server, server->type->status_packet, server->type->status_len);
|
||||
|
||||
if(get_server_rules || get_player_info)
|
||||
{
|
||||
server->next_rule = ""; // trigger calling send_a2s_rule_request_packet
|
||||
}
|
||||
|
||||
return INPROGRESS;
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_32(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
|
||||
fwrite($lgsl_fp, "\x05\x00\x00\x01\x0A");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 5); // REMOVE HEADER
|
||||
|
||||
$server['s']['name'] = lgsl_cut_pascal($buffer);
|
||||
$server['s']['map'] = lgsl_cut_pascal($buffer);
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = 0; // HELD ON MASTER
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Most sources say raven shield uses gamespy1, but these docs are for
|
||||
some other raven shield protocol. If anyone has an issue, this may
|
||||
be the actual protocol.
|
|
@ -1,446 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
char ravenshield_serverquery[] = "REPORT";
|
||||
|
||||
|
||||
{
|
||||
/* RAVENSHIELD PROTOCOL */
|
||||
RAVENSHIELD_SERVER, /* id */
|
||||
"RSS", /* type_prefix */
|
||||
"rss", /* type_string */
|
||||
"-rss", /* type_option */
|
||||
"Ravenshield", /* game_name */
|
||||
0, /* master */
|
||||
RAVENSHIELD_DEFAULT_PORT, /* default_port */
|
||||
1000, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"RAVENSHIELD", /* template_var */
|
||||
(char*)ravenshield_serverquery, /* status_packet */
|
||||
sizeof( ravenshield_serverquery ) - 1, /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_ravenshield_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_ravenshield_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_ravenshield_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_qserver_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_ravenshield_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_ravenshield_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *s, *key, *value;
|
||||
|
||||
debug( 2, "deal_with_ravenshield_packet %p, %d", server, pktlen );
|
||||
|
||||
server->n_servers++;
|
||||
if (NULL == server->server_name)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday(&server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
rawpkt[pktlen] = '\0';
|
||||
|
||||
s = rawpkt;
|
||||
while (*s)
|
||||
{
|
||||
// Find the seperator
|
||||
while (*s && *s != '\xB6')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (! *s)
|
||||
{
|
||||
// Hit the end no more
|
||||
break;
|
||||
}
|
||||
|
||||
// key start
|
||||
key = ++s;
|
||||
while (*s && *s != ' ')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
if (*s != ' ')
|
||||
{
|
||||
// malformed
|
||||
break;
|
||||
}
|
||||
*s++ = '\0';
|
||||
// key end
|
||||
// value start
|
||||
value = s;
|
||||
|
||||
while (*s && *s != '\xB6')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (*s == '\xB6')
|
||||
{
|
||||
*(s - 1) = '\0';
|
||||
}
|
||||
|
||||
// Decode current key par
|
||||
if (0 == strcmp("A1", key))
|
||||
{
|
||||
// Max players
|
||||
server->max_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("A2", key))
|
||||
{
|
||||
// TeamKillerPenalty
|
||||
add_rule(server, "TeamKillerPenalty", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("B1", key))
|
||||
{
|
||||
// Current players
|
||||
server->num_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("B2", key))
|
||||
{
|
||||
// AllowRadar
|
||||
add_rule(server, "AllowRadar", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("D2", key))
|
||||
{
|
||||
// Version info
|
||||
add_rule(server, "Version", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("E1", key))
|
||||
{
|
||||
// Current map
|
||||
server->map_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("E2", key))
|
||||
{
|
||||
// Unknown
|
||||
}
|
||||
else if (0 == strcmp("F1", key))
|
||||
{
|
||||
// Game type
|
||||
server->game = find_ravenshield_game(value);
|
||||
add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("F2", key))
|
||||
{
|
||||
// Unknown
|
||||
}
|
||||
else if (0 == strcmp("G1", key))
|
||||
{
|
||||
// Password
|
||||
add_rule(server, "Password", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("G2", key))
|
||||
{
|
||||
// Query port
|
||||
}
|
||||
else if (0 == strcmp("H1", key))
|
||||
{
|
||||
// Unknown
|
||||
}
|
||||
else if (0 == strcmp("H2", key))
|
||||
{
|
||||
// Number of Terrorists
|
||||
add_rule(server, "nbTerro", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("I1", key))
|
||||
{
|
||||
// Server name
|
||||
server->server_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("I2", key))
|
||||
{
|
||||
// Unknown
|
||||
}
|
||||
else if (0 == strcmp("J1", key))
|
||||
{
|
||||
// Game Type Order
|
||||
// Not pretty ignore for now
|
||||
//add_rule( server, "Game Type Order", value, NO_FLAGS );
|
||||
}
|
||||
else if (0 == strcmp("J2", key))
|
||||
{
|
||||
// RotateMap
|
||||
add_rule(server, "RotateMap", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("K1", key))
|
||||
{
|
||||
// Map Cycle
|
||||
// Not pretty ignore for now
|
||||
//add_rule( server, "Map Cycle", value, NO_FLAGS );
|
||||
}
|
||||
else if (0 == strcmp("K2", key))
|
||||
{
|
||||
// Force First Person Weapon
|
||||
add_rule(server, "ForceFPersonWeapon", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("L1", key))
|
||||
{
|
||||
// Players names
|
||||
int player_number = 0;
|
||||
char *n = value;
|
||||
|
||||
if (*n == '/')
|
||||
{
|
||||
// atleast 1 player
|
||||
n++;
|
||||
while (*n && *n != '\xB6')
|
||||
{
|
||||
char *player_name = n;
|
||||
while (*n && *n != '/' && *n != '\xB6')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n == '/')
|
||||
{
|
||||
*n++ = '\0';
|
||||
}
|
||||
else if (*n == '\xB6')
|
||||
{
|
||||
*(n - 1) = '\0';
|
||||
}
|
||||
|
||||
if (0 != strlen(player_name))
|
||||
{
|
||||
struct player *player = add_player(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->name = strdup(player_name);
|
||||
}
|
||||
player_number++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (0 == strcmp("L3", key))
|
||||
{
|
||||
// PunkBuster state
|
||||
add_rule(server, "PunkBuster", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("M1", key))
|
||||
{
|
||||
// Players times
|
||||
int player_number = 0;
|
||||
char *n = value;
|
||||
if (*n == '/')
|
||||
{
|
||||
// atleast 1 player
|
||||
n++;
|
||||
while (*n && *n != '\xB6')
|
||||
{
|
||||
char *time = n;
|
||||
while (*n && *n != '/' && *n != '\xB6')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n == '/')
|
||||
{
|
||||
*n++ = '\0';
|
||||
}
|
||||
else if (*n == '\xB6')
|
||||
{
|
||||
*(n - 1) = '\0';
|
||||
}
|
||||
|
||||
if (0 != strlen(time))
|
||||
{
|
||||
int mins, seconds;
|
||||
if (2 == sscanf(time, "%d:%d", &mins, &seconds))
|
||||
{
|
||||
struct player *player = get_player_by_number(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->connect_time = mins * 60+seconds;
|
||||
}
|
||||
}
|
||||
player_number++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (0 == strcmp("N1", key))
|
||||
{
|
||||
// Players ping
|
||||
int player_number = 0;
|
||||
char *n = value;
|
||||
if (*n == '/')
|
||||
{
|
||||
// atleast 1 player
|
||||
n++;
|
||||
while (*n && *n != '\xB6')
|
||||
{
|
||||
char *ping = n;
|
||||
while (*n && *n != '/' && *n != '\xB6')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n == '/')
|
||||
{
|
||||
*n++ = '\0';
|
||||
}
|
||||
else if (*n == '\xB6')
|
||||
{
|
||||
*(n - 1) = '\0';
|
||||
}
|
||||
|
||||
if (0 != strlen(ping))
|
||||
{
|
||||
struct player *player = get_player_by_number(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->ping = atoi(ping);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (0 == strcmp("O1", key))
|
||||
{
|
||||
// Players fags
|
||||
int player_number = 0;
|
||||
char *n = value;
|
||||
if (*n == '/')
|
||||
{
|
||||
// atleast 1 player
|
||||
n++;
|
||||
while (*n && *n != '\xB6')
|
||||
{
|
||||
char *frags = n;
|
||||
while (*n && *n != '/' && *n != '\xB6')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n == '/')
|
||||
{
|
||||
*n++ = '\0';
|
||||
}
|
||||
else if (*n == '\xB6')
|
||||
{
|
||||
*(n - 1) = '\0';
|
||||
}
|
||||
|
||||
if (0 != strlen(frags))
|
||||
{
|
||||
struct player *player = get_player_by_number(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->frags = atoi(frags);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (0 == strcmp("P1", key))
|
||||
{
|
||||
// Game port
|
||||
// Not pretty ignore for now
|
||||
/*
|
||||
change_server_port( server, atoi( value ), 0 );
|
||||
*/
|
||||
}
|
||||
else if (0 == strcmp("Q1", key))
|
||||
{
|
||||
// RoundsPerMatch
|
||||
add_rule(server, "RoundsPerMatch", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("R1", key))
|
||||
{
|
||||
// RoundTime
|
||||
add_rule(server, "RoundTime", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("S1", key))
|
||||
{
|
||||
// BetweenRoundTime
|
||||
add_rule(server, "BetweenRoundTime", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("T1", key))
|
||||
{
|
||||
// BombTime
|
||||
add_rule(server, "BombTime", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("W1", key))
|
||||
{
|
||||
// ShowNames
|
||||
add_rule(server, "ShowNames", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("X1", key))
|
||||
{
|
||||
// InternetServer
|
||||
add_rule(server, "InternetServer", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("Y1", key))
|
||||
{
|
||||
// FriendlyFire
|
||||
add_rule(server, "FriendlyFire", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("Z1", key))
|
||||
{
|
||||
// Autobalance
|
||||
add_rule(server, "Autobalance", value, NO_FLAGS);
|
||||
}
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
char *find_ravenshield_game(char *gameno)
|
||||
{
|
||||
switch (atoi(gameno))
|
||||
{
|
||||
case 8:
|
||||
return strdup("Team Deathmatch");
|
||||
break;
|
||||
case 13:
|
||||
return strdup("Deathmatch");
|
||||
break;
|
||||
case 14:
|
||||
return strdup("Team Deathmatch");
|
||||
break;
|
||||
case 15:
|
||||
return strdup("Bomb");
|
||||
break;
|
||||
case 16:
|
||||
return strdup("Escort Pilot");
|
||||
break;
|
||||
default:
|
||||
// 1.50 and above actually uses a string so
|
||||
// return that
|
||||
return strdup(gameno);
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -1,59 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: redfaction.php,v 1.1 2007/06/30 12:43:43 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[redfaction]
|
||||
status = "\x00\x00\x00\x00"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Red Faction Protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_redfaction extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* getstatus packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
// Header, we're being carefull here
|
||||
if ($this->p->read() !== "\x00") {
|
||||
throw new GameQ_ParsingException($this->p);
|
||||
}
|
||||
|
||||
// Dunno
|
||||
while ($this->p->read() !== "\x00") {}
|
||||
$this->p->read();
|
||||
|
||||
// Data
|
||||
$this->r->add('servername', $this->p->readString());
|
||||
$this->r->add('gametype', $this->p->readInt8());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->p->read();
|
||||
$this->r->add('dedicated', $this->p->readInt8());
|
||||
}
|
||||
}
|
|
@ -1,62 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: rfactor.php,v 1.2 2009/08/13 20:46:40 evilpie Exp $
|
||||
*/
|
||||
|
||||
[rfactor]
|
||||
status = "rF_S"
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* rFactor Protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.2 $
|
||||
*/
|
||||
class GameQ_Protocol_rfactor extends GameQ_Protocol
|
||||
{
|
||||
|
||||
public function status()
|
||||
{
|
||||
// Header
|
||||
$this->p->jumpto(17);
|
||||
$this->r->add('version', $this->p->readInt16());
|
||||
$this->p->jumpto(25);
|
||||
$this->r->add('series', $this->p->readString());
|
||||
$this->p->jumpto(45);
|
||||
$this->r->add('servername', $this->p->readString());
|
||||
|
||||
$this->p->jumpto(73);
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->p->jumpto(105);
|
||||
$this->r->add('motd', $this->p->readString());
|
||||
$this->p->jumpto(206);
|
||||
$this->r->add('rate', $this->p->readInt8());
|
||||
$this->r->add('numplayers', $this->p->readInt8());
|
||||
$this->r->add('maxplayers', $this->p->readInt8());
|
||||
$this->r->add('numbots', $this->p->readInt8());
|
||||
$this->r->add('session', $this->p->readInt8() >> 5);
|
||||
$this->r->add('damage', $this->p->readInt8());
|
||||
$this->p->jumpto(217);
|
||||
$this->r->add('time', $this->p->readInt16());
|
||||
$this->r->add('laps', $this->p->readInt16() / 16);
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,94 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
function lgsl_query_16(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE:
|
||||
// http://www.planetpointy.co.uk/software/rfactorsspy.shtml
|
||||
// http://users.pandora.be/viperius/mUtil/
|
||||
// USES FIXED DATA POSITIONS WITH RANDOM CHARACTERS FILLING THE GAPS
|
||||
|
||||
fwrite($lgsl_fp, "rF_S");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
// $server['e']['gamename'] = lgsl_get_string($buffer);
|
||||
$buffer = substr($buffer, 8);
|
||||
// $server['e']['fullupdate'] = lgsl_unpack($buffer[0], "C");
|
||||
$server['e']['region'] = lgsl_unpack($buffer[1] .$buffer[2], "S");
|
||||
// $server['e']['ip'] = ($buffer[3] .$buffer[4].$buffer[5].$buffer[6]); // UNSIGNED LONG
|
||||
// $server['e']['size'] = lgsl_unpack($buffer[7] .$buffer[8], "S");
|
||||
$server['e']['version'] = lgsl_unpack($buffer[9] .$buffer[10], "S");
|
||||
// $server['e']['version_racecast'] = lgsl_unpack($buffer[11].$buffer[12], "S");
|
||||
$server['e']['hostport'] = lgsl_unpack($buffer[13].$buffer[14], "S");
|
||||
// $server['e']['queryport'] = lgsl_unpack($buffer[15].$buffer[16], "S");
|
||||
$buffer = substr($buffer, 17);
|
||||
$server['s']['game'] = lgsl_get_string($buffer);
|
||||
$buffer = substr($buffer, 20);
|
||||
$server['s']['name'] = lgsl_get_string($buffer);
|
||||
$buffer = substr($buffer, 28);
|
||||
$server['s']['map'] = lgsl_get_string($buffer);
|
||||
$buffer = substr($buffer, 32);
|
||||
$server['e']['motd'] = lgsl_get_string($buffer);
|
||||
$buffer = substr($buffer, 96);
|
||||
$server['e']['packed_aids'] = lgsl_unpack($buffer[0].$buffer[1], "S");
|
||||
// $server['e']['ping'] = lgsl_unpack($buffer[2].$buffer[3], "S");
|
||||
$server['e']['packed_flags'] = lgsl_unpack($buffer[4], "C");
|
||||
$server['e']['rate'] = lgsl_unpack($buffer[5], "C");
|
||||
$server['s']['players'] = lgsl_unpack($buffer[6], "C");
|
||||
$server['s']['playersmax'] = lgsl_unpack($buffer[7], "C");
|
||||
$server['e']['bots'] = lgsl_unpack($buffer[8], "C");
|
||||
$server['e']['packed_special'] = lgsl_unpack($buffer[9], "C");
|
||||
$server['e']['damage'] = lgsl_unpack($buffer[10], "C");
|
||||
$server['e']['packed_rules'] = lgsl_unpack($buffer[11].$buffer[12], "S");
|
||||
$server['e']['credits1'] = lgsl_unpack($buffer[13], "C");
|
||||
$server['e']['credits2'] = lgsl_unpack($buffer[14].$buffer[15], "S");
|
||||
$server['e']['time'] = lgsl_time(lgsl_unpack($buffer[16].$buffer[17], "S"));
|
||||
$server['e']['laps'] = lgsl_unpack($buffer[18].$buffer[19], "s") / 16;
|
||||
$buffer = substr($buffer, 23);
|
||||
$server['e']['vehicles'] = lgsl_get_string($buffer);
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['s']['password'] = ($server['e']['packed_special'] & 2) ? 1 : 0;
|
||||
$server['e']['racecast'] = ($server['e']['packed_special'] & 4) ? 1 : 0;
|
||||
$server['e']['fixedsetups'] = ($server['e']['packed_special'] & 16) ? 1 : 0;
|
||||
|
||||
$server['e']['aids'] = "";
|
||||
if ($server['e']['packed_aids'] & 1) { $server['e']['aids'] .= " TractionControl"; }
|
||||
if ($server['e']['packed_aids'] & 2) { $server['e']['aids'] .= " AntiLockBraking"; }
|
||||
if ($server['e']['packed_aids'] & 4) { $server['e']['aids'] .= " StabilityControl"; }
|
||||
if ($server['e']['packed_aids'] & 8) { $server['e']['aids'] .= " AutoShifting"; }
|
||||
if ($server['e']['packed_aids'] & 16) { $server['e']['aids'] .= " AutoClutch"; }
|
||||
if ($server['e']['packed_aids'] & 32) { $server['e']['aids'] .= " Invulnerability"; }
|
||||
if ($server['e']['packed_aids'] & 64) { $server['e']['aids'] .= " OppositeLock"; }
|
||||
if ($server['e']['packed_aids'] & 128) { $server['e']['aids'] .= " SteeringHelp"; }
|
||||
if ($server['e']['packed_aids'] & 256) { $server['e']['aids'] .= " BrakingHelp"; }
|
||||
if ($server['e']['packed_aids'] & 512) { $server['e']['aids'] .= " SpinRecovery"; }
|
||||
if ($server['e']['packed_aids'] & 1024) { $server['e']['aids'] .= " AutoPitstop"; }
|
||||
|
||||
$server['e']['aids'] = str_replace(" ", " / ", trim($server['e']['aids']));
|
||||
$server['e']['vehicles'] = str_replace("|", " / ", trim($server['e']['vehicles']));
|
||||
|
||||
unset($server['e']['packed_aids']);
|
||||
unset($server['e']['packed_flags']);
|
||||
unset($server['e']['packed_special']);
|
||||
unset($server['e']['packed_rules']);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,92 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
function lgsl_query_12(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE:
|
||||
// VICE CITY CURRENTLY ONLY SUPPORTS THE 'i' CHALLENGE
|
||||
|
||||
if ($server['b']['type'] == "samp") { $challenge_packet = "SAMP\x21\x21\x21\x21\x00\x00"; }
|
||||
elseif ($server['b']['type'] == "vcmp") { $challenge_packet = "VCMP\x21\x21\x21\x21\x00\x00"; $lgsl_need['e'] = FALSE; $lgsl_need['p'] = FALSE; }
|
||||
|
||||
if ($lgsl_need['s']) { $challenge_packet .= "i"; }
|
||||
elseif ($lgsl_need['e']) { $challenge_packet .= "r"; }
|
||||
elseif ($lgsl_need['p']) { $challenge_packet .= "d"; }
|
||||
|
||||
fwrite($lgsl_fp, $challenge_packet);
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 10); // REMOVE HEADER
|
||||
|
||||
$response_type = lgsl_cut_byte($buffer, 1);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
if ($response_type == "i")
|
||||
{
|
||||
$lgsl_need['s'] = FALSE;
|
||||
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['s']['playersmax'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['s']['name'] = lgsl_cut_pascal($buffer, 4);
|
||||
$server['e']['gamemode'] = lgsl_cut_pascal($buffer, 4);
|
||||
$server['s']['map'] = lgsl_cut_pascal($buffer, 4);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
elseif ($response_type == "r")
|
||||
{
|
||||
$lgsl_need['e'] = FALSE;
|
||||
|
||||
$item_total = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
|
||||
for ($i=0; $i<$item_total; $i++)
|
||||
{
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$data_key = strtolower(lgsl_cut_pascal($buffer));
|
||||
$data_value = lgsl_cut_pascal($buffer);
|
||||
|
||||
$server['e'][$data_key] = $data_value;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
elseif ($response_type == "d")
|
||||
{
|
||||
$lgsl_need['p'] = FALSE;
|
||||
|
||||
$player_total = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
|
||||
for ($i=0; $i<$player_total; $i++)
|
||||
{
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$server['p'][$i]['pid'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['p'][$i]['name'] = lgsl_cut_pascal($buffer);
|
||||
$server['p'][$i]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "S");
|
||||
$server['p'][$i]['ping'] = lgsl_unpack(lgsl_cut_byte($buffer, 4), "S");
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,92 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: silverback.php,v 1.1 2007/07/11 09:12:31 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[silverback]
|
||||
status = "\x9e\x4c\x23\x00\x00\xcePiNG"
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Silverback Engine Protocol
|
||||
* (Savage)
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_silverback extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
while ($this->p->getLength()) {
|
||||
$var = $this->p->readString("\xFE");
|
||||
|
||||
if ($var == 'players') break;
|
||||
|
||||
$this->r->add($var, $this->p->readString("\xFF"));
|
||||
}
|
||||
|
||||
$this->players();
|
||||
}
|
||||
|
||||
/*
|
||||
* player / team data
|
||||
*/
|
||||
public function players()
|
||||
{
|
||||
$team = '';
|
||||
$players = 0;
|
||||
|
||||
while ($this->p->getLength()) {
|
||||
if ($this->p->lookAhead() == "\x20") {
|
||||
$this->p->skip();
|
||||
$this->r->addPlayer('name', $this->p->readString("\x0a"));
|
||||
$this->r->addPlayer('team', $team);
|
||||
++$players;
|
||||
}
|
||||
else {
|
||||
$team = $this->p->readString("\x0a");
|
||||
if ($team != '--empty--') {
|
||||
$this->r->addTeam('name', $team);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Merge packets
|
||||
*/
|
||||
public function preprocess($packets)
|
||||
{
|
||||
// Cut off headers and join packets
|
||||
$return = '';
|
||||
|
||||
foreach ($packets as $packet) {
|
||||
$return .= substr($packet, 12, strlen($packet) - 13);
|
||||
}
|
||||
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,66 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_17(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://masterserver.savage.s2games.com
|
||||
|
||||
fwrite($lgsl_fp, "\x9e\x4c\x23\x00\x00\xce\x21\x21\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 12); // REMOVE HEADER
|
||||
|
||||
while ($key = strtolower(lgsl_cut_string($buffer, 0, "\xFE")))
|
||||
{
|
||||
if ($key == "players") { break; }
|
||||
|
||||
$value = lgsl_cut_string($buffer, 0, "\xFF");
|
||||
$value = str_replace("\x00", "", $value);
|
||||
$value = lgsl_parse_color($value, $server['b']['type']);
|
||||
|
||||
$server['e'][$key] = $value;
|
||||
}
|
||||
|
||||
$server['s']['name'] = $server['e']['name']; unset($server['e']['name']);
|
||||
$server['s']['map'] = $server['e']['world']; unset($server['e']['world']);
|
||||
$server['s']['players'] = $server['e']['cnum']; unset($server['e']['cnum']);
|
||||
$server['s']['playersmax'] = $server['e']['cmax']; unset($server['e']['cnum']);
|
||||
$server['s']['password'] = $server['e']['pass']; unset($server['e']['cnum']);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['t'][0]['name'] = $server['e']['race1'];
|
||||
$server['t'][1]['name'] = $server['e']['race2'];
|
||||
$server['t'][2]['name'] = "spectator";
|
||||
|
||||
$team_key = -1;
|
||||
$player_key = 0;
|
||||
|
||||
while ($value = lgsl_cut_string($buffer, 0, "\x0a"))
|
||||
{
|
||||
if ($value[0] == "\x00") { break; }
|
||||
if ($value[0] != "\x20") { $team_key++; continue; }
|
||||
|
||||
$server['p'][$player_key]['name'] = lgsl_parse_color(substr($value, 1), $server['b']['type']);
|
||||
$server['p'][$player_key]['team'] = $server['t'][$team_key]['name'];
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,278 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
unsigned char savage_serverquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xc8,0x01,0x21,0x00,0x00
|
||||
};
|
||||
|
||||
unsigned char savage_playerquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xce,0x76,0x46,0x00,0x00
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* SAVAGE PROTOCOL */
|
||||
SAVAGE_SERVER, /* id */
|
||||
"SAS", /* type_prefix */
|
||||
"sas", /* type_string */
|
||||
"-sas", /* type_option */
|
||||
"Savage", /* game_name */
|
||||
0, /* master */
|
||||
SAVAGE_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"SAVAGE", /* template_var */
|
||||
(char*)savage_serverquery, /* status_packet */
|
||||
sizeof( savage_serverquery ) - 1, /* status_len */
|
||||
(char*)savage_playerquery, /* player_packet */
|
||||
sizeof( savage_playerquery ) - 1, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_savage_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_savage_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_savage_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_savage_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_savage_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
query_status_t send_savage_request_packet(struct qserver *server)
|
||||
{
|
||||
int len;
|
||||
char *pkt;
|
||||
|
||||
if (get_player_info)
|
||||
{
|
||||
pkt = server->type->player_packet;
|
||||
len = server->type->player_len;
|
||||
}
|
||||
else
|
||||
{
|
||||
pkt = server->type->status_packet;
|
||||
len = server->type->status_len;
|
||||
}
|
||||
|
||||
return send_packet(server, pkt, len);
|
||||
}
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_savage_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *s, *key, *value, *end;
|
||||
|
||||
debug( 2, "deal_with_savage_packet %p, %d", server, pktlen );
|
||||
|
||||
server->n_servers++;
|
||||
if (NULL == server->server_name)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday(&server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
rawpkt[pktlen] = '\0';
|
||||
|
||||
end = s = rawpkt;
|
||||
end += pktlen;
|
||||
while (*s)
|
||||
{
|
||||
// Find the seperator
|
||||
while (s <= end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (s >= end)
|
||||
{
|
||||
// Hit the end no more
|
||||
break;
|
||||
}
|
||||
|
||||
// key start
|
||||
key = ++s;
|
||||
while (s < end && *s != '\xFE')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
if (*s != '\xFE')
|
||||
{
|
||||
// malformed
|
||||
break;
|
||||
}
|
||||
*s++ = '\0';
|
||||
// key end
|
||||
// value start
|
||||
value = s;
|
||||
|
||||
while (s < end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (*s == '\xFF')
|
||||
{
|
||||
*s = '\0';
|
||||
}
|
||||
//fprintf( stderr, "'%s' = '%s'\n", key, value );
|
||||
|
||||
// Decode current key par
|
||||
if (0 == strcmp("cmax", key))
|
||||
{
|
||||
// Max players
|
||||
server->max_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("cnum", key))
|
||||
{
|
||||
// Current players
|
||||
server->num_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("bal", key))
|
||||
{
|
||||
// Balance
|
||||
add_rule(server, "Balance", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("world", key))
|
||||
{
|
||||
// Current map
|
||||
server->map_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("gametype", key))
|
||||
{
|
||||
// Game type
|
||||
server->game = find_savage_game(value);
|
||||
add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("pure", key))
|
||||
{
|
||||
// Pure
|
||||
add_rule(server, "Pure", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("time", key))
|
||||
{
|
||||
// Current game time
|
||||
add_rule(server, "Time", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("notes", key))
|
||||
{
|
||||
// Notes
|
||||
add_rule(server, "Notes", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("needcmdr", key))
|
||||
{
|
||||
// Need Commander
|
||||
add_rule(server, "Need Commander", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("name", key))
|
||||
{
|
||||
// Server name
|
||||
server->server_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("fw", key))
|
||||
{
|
||||
// Firewalled
|
||||
add_rule(server, "Firewalled", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("players", key))
|
||||
{
|
||||
|
||||
// Players names
|
||||
int player_number = 0;
|
||||
int team_number = 1;
|
||||
char *team_name, *player_name, *n;
|
||||
n = team_name = value;
|
||||
|
||||
// team name
|
||||
n++;
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
|
||||
player_name = ++n;
|
||||
while (*n)
|
||||
{
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
n++;
|
||||
|
||||
if (0 == strncmp("Team ", player_name, 5))
|
||||
{
|
||||
team_name = player_name;
|
||||
team_number++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != strlen(player_name))
|
||||
{
|
||||
struct player *player = add_player(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->name = strdup(player_name);
|
||||
player->team = team_number;
|
||||
player->team_name = strdup(team_name);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
player_name = n;
|
||||
}
|
||||
}
|
||||
|
||||
*s = '\xFF';
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char *find_savage_game(char *gametype)
|
||||
{
|
||||
if (0 == strcmp("RTSS", gametype))
|
||||
{
|
||||
return strdup("RTSS");
|
||||
}
|
||||
else
|
||||
{
|
||||
return strdup("Unknown");
|
||||
}
|
||||
}
|
||||
|
|
@ -1,55 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: savage2.php,v 1.1 2008/05/22 14:16:11 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[savage2]
|
||||
status = "\x01"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Savage 2 Protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_savage2 extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
$this->p->skip(12);
|
||||
$this->r->add('hostname', $this->p->readString());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->r->add('time', $this->p->readString());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('nextmap', $this->p->readString());
|
||||
$this->r->add('location', $this->p->readString());
|
||||
$this->r->add('min_players', $this->p->readInt8());
|
||||
$this->r->add('gametype', $this->p->readString());
|
||||
$this->r->add('version', $this->p->readString());
|
||||
$this->r->add('min_level', $this->p->readInt8());
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,46 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------------------------------------+
|
||||
//------------------------------------------------------------------------------------------------------------+
|
||||
|
||||
function lgsl_query_18(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://masterserver.savage2.s2games.com
|
||||
|
||||
fwrite($lgsl_fp, "\x01");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 12); // REMOVE HEADER
|
||||
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['time'] = lgsl_cut_string($buffer);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['e']['nextmap'] = lgsl_cut_string($buffer);
|
||||
$server['e']['location'] = lgsl_cut_string($buffer);
|
||||
$server['e']['minimum_players'] = ord(lgsl_cut_string($buffer));
|
||||
$server['e']['gamemode'] = lgsl_cut_string($buffer);
|
||||
$server['e']['version'] = lgsl_cut_string($buffer);
|
||||
$server['e']['minimum_level'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: teeworlds.php,v 1.2 2009/03/09 13:36:32 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[teeworlds]
|
||||
status = "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFFgief"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Teeworlds protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.2 $
|
||||
*/
|
||||
class GameQ_Protocol_teeworlds extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
$this->p->skip(14);
|
||||
|
||||
$this->r->add('version', $this->p->readString());
|
||||
$this->r->add('hostname', $this->p->readString());
|
||||
$this->r->add('map', $this->p->readString());
|
||||
$this->r->add('gametype', $this->p->readString());
|
||||
|
||||
|
||||
$this->r->add('password', $this->p->readString());
|
||||
$this->r->add('ping', $this->p->readString());
|
||||
$this->r->add('num_players', $this->p->readString());
|
||||
$this->r->add('max_players', $this->p->readString());
|
||||
|
||||
$this->players();
|
||||
}
|
||||
|
||||
private function players()
|
||||
{
|
||||
while ($name = $this->p->readString()) {
|
||||
$this->r->addPlayer('name', $name);
|
||||
$this->r->addPlayer('score', $this->p->readString());
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
|
@ -1,109 +0,0 @@
|
|||
<?php
|
||||
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Teeworlds Protocol
|
||||
*
|
||||
* @author Marcel Bößendörfer <m.boessendoerfer@marbis.net>
|
||||
*/
|
||||
class GameQ_Protocols_Teeworlds extends GameQ_Protocols {
|
||||
|
||||
/**
|
||||
* Array of packets we want to look up.
|
||||
* Each key should correspond to a defined method in this or a parent class
|
||||
*
|
||||
* @var array
|
||||
*/
|
||||
protected $packets = array(
|
||||
self::PACKET_ALL => "\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x67\x69\x65\x33\x05",
|
||||
// 0.5 Packet (not compatible, maybe some wants to implement "Teeworldsold")
|
||||
//self::PACKET_STATUS => "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFFgief",
|
||||
);
|
||||
|
||||
/**
|
||||
* Methods to be run when processing the response(s)
|
||||
*
|
||||
* @var array
|
||||
*/
|
||||
protected $process_methods = array(
|
||||
"process_all"
|
||||
);
|
||||
|
||||
/**
|
||||
* Default port for this server type
|
||||
*
|
||||
* @var int
|
||||
*/
|
||||
protected $port = 8303; // Default port, used if not set when instanced
|
||||
|
||||
/**
|
||||
* The protocol being used
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $protocol = 'teeworlds';
|
||||
|
||||
/**
|
||||
* String name of this protocol class
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $name = 'teeworlds';
|
||||
|
||||
/**
|
||||
* Longer string name of this protocol class
|
||||
*
|
||||
* @var string
|
||||
*/
|
||||
protected $name_long = "Teeworlds";
|
||||
|
||||
/*
|
||||
* Internal methods
|
||||
*/
|
||||
|
||||
protected function process_all() {
|
||||
if(!$this->hasValidResponse(self::PACKET_ALL))
|
||||
{
|
||||
return array();
|
||||
}
|
||||
$data = $this->packets_response[self::PACKET_ALL][0];
|
||||
$buf = new GameQ_Buffer($data);
|
||||
$result = new GameQ_Result();
|
||||
$buf->readString();
|
||||
$result->add('version', $buf->readString());
|
||||
$result->add('hostname', $buf->readString());
|
||||
$result->add('map', $buf->readString());
|
||||
$result->add('game_descr', $buf->readString());
|
||||
$result->add('flags', $buf->readString()); // not use about that
|
||||
$result->add('num_players', $buf->readString());
|
||||
$result->add('maxplayers', $buf->readString());
|
||||
$result->add('num_players_total', $buf->readString());
|
||||
$result->add('maxplayers_total', $buf->readString());
|
||||
|
||||
// Players
|
||||
while ($buf->getLength()) {
|
||||
$result->addPlayer('name', $buf->readString());
|
||||
$result->addPlayer('clan', $buf->readString());
|
||||
$result->addPlayer('flag', $buf->readString());
|
||||
$result->addPlayer('score', $buf->readString());
|
||||
$result->addPlayer('team', $buf->readString());
|
||||
}
|
||||
return $result->fetch();
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_21(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
|
||||
fwrite($lgsl_fp,"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xffgief");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
$buffer = substr($buffer, 20); // REMOVE HEADER
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['e']['gamemode'] = lgsl_cut_string($buffer);
|
||||
$server['s']['password'] = lgsl_cut_string($buffer);
|
||||
$server['e']['progress'] = lgsl_cut_string($buffer)."%";
|
||||
$server['s']['players'] = lgsl_cut_string($buffer);
|
||||
$server['s']['playersmax'] = lgsl_cut_string($buffer);
|
||||
|
||||
switch ($server['e']['gamemode'])
|
||||
{
|
||||
case 0: $server['e']['gamemode'] = "Deathmatch"; break;
|
||||
case 1: $server['e']['gamemode'] = "Team Deathmatch"; break;
|
||||
case 2: $server['e']['gamemode'] = "Capture The Flag"; break;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$player_key = 0;
|
||||
|
||||
while ($buffer)
|
||||
{
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_cut_string($buffer);
|
||||
|
||||
$player_key ++;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,144 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
char tee_serverstatus[14] = { '\x20', '\0', '\0', '\0', '\0', '\0', '\xFF', '\xFF', '\xFF', '\xFF', 'g', 'i', 'e', 'f' };
|
||||
|
||||
|
||||
{
|
||||
/* Teeworlds */
|
||||
TEE_SERVER, /* id */
|
||||
"TEE", /* type_prefix */
|
||||
"tee", /* type_string */
|
||||
"-tee", /* type_option */
|
||||
"Teeworlds", /* game_name */
|
||||
0, /* master */
|
||||
35515, /* default_port */
|
||||
0, /* port_offset */
|
||||
0, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"TEE", /* template_var */
|
||||
tee_serverstatus, /* status_packet */
|
||||
sizeof(tee_serverstatus), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_tee_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_tee_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_tee_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_tee_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_tee_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.11
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* Teeworlds protocol
|
||||
* Copyright 2008 ? Emiliano Leporati
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
char tee_serverinfo[8] = { '\xFF', '\xFF', '\xFF', '\xFF', 'i', 'n', 'f', 'o' };
|
||||
|
||||
query_status_t send_tee_request_packet( struct qserver *server )
|
||||
{
|
||||
return send_packet( server, server->type->status_packet, server->type->status_len );
|
||||
}
|
||||
|
||||
query_status_t deal_with_tee_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
// skip unimplemented ack, crc, etc
|
||||
char *pkt = rawpkt + 6;
|
||||
char *tok = NULL, *version = NULL;
|
||||
int i;
|
||||
struct player* player;
|
||||
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
|
||||
if (0 == memcmp( pkt, tee_serverinfo, 8))
|
||||
{
|
||||
pkt += 8;
|
||||
// version
|
||||
version = strdup(pkt); pkt += strlen(pkt) + 1;
|
||||
// server name
|
||||
server->server_name = strdup(pkt); pkt += strlen(pkt) + 1;
|
||||
// map name
|
||||
server->map_name = strdup(pkt); pkt += strlen(pkt) + 1;
|
||||
// game type
|
||||
switch(atoi(pkt)) {
|
||||
case 0:
|
||||
add_rule( server, server->type->game_rule, "dm", NO_FLAGS);
|
||||
break;
|
||||
case 1:
|
||||
add_rule( server, server->type->game_rule, "tdm", NO_FLAGS);
|
||||
break;
|
||||
case 2:
|
||||
add_rule( server, server->type->game_rule, "ctf", NO_FLAGS);
|
||||
break;
|
||||
default:
|
||||
add_rule( server, server->type->game_rule, "unknown", NO_FLAGS);
|
||||
break;
|
||||
}
|
||||
pkt += strlen(pkt) + 1;
|
||||
pkt += strlen(pkt) + 1;
|
||||
pkt += strlen(pkt) + 1;
|
||||
// num players
|
||||
server->num_players = atoi(pkt); pkt += strlen(pkt) + 1;
|
||||
// max players
|
||||
server->max_players = atoi(pkt); pkt += strlen(pkt) + 1;
|
||||
// players
|
||||
for(i = 0; i < server->num_players; i++)
|
||||
{
|
||||
player = add_player( server, i );
|
||||
player->name = strdup(pkt); pkt += strlen(pkt) + 1;
|
||||
player->score = atoi(pkt); pkt += strlen(pkt) + 1;
|
||||
}
|
||||
// version reprise
|
||||
server->protocol_version = 0;
|
||||
|
||||
if (NULL == (tok = strtok(version, "."))) return -1;
|
||||
server->protocol_version |= (atoi(tok) & 0x000F) << 12;
|
||||
if (NULL == (tok = strtok(NULL, "."))) return -1;
|
||||
server->protocol_version |= (atoi(tok) & 0x000F) << 8;
|
||||
if (NULL == (tok = strtok(NULL, "."))) return -1;
|
||||
server->protocol_version |= (atoi(tok) & 0x00FF);
|
||||
|
||||
free(version);
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
// unknown packet type
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
|
@ -1,104 +0,0 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: tribes2.php,v 1.1 2007/07/07 14:52:01 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[tribes2]
|
||||
info = "\x0E\x02\x01\x02\x03\x04"
|
||||
status = "\x12\x02\x01\x02\x03\x04"
|
||||
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Tribes 2 protocol
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_tribes2 extends GameQ_Protocol
|
||||
{
|
||||
public function info()
|
||||
{
|
||||
// Header
|
||||
$this->p->skip(6);
|
||||
|
||||
$this->r->add('version', $this->p->readPascalString());
|
||||
|
||||
// TODO: Protocol and build numbers
|
||||
$this->p->skip(12);
|
||||
|
||||
$this->r->add('hostname', $this->p->readPascalString());
|
||||
}
|
||||
|
||||
public function status()
|
||||
{
|
||||
// Header
|
||||
$this->p->skip(6);
|
||||
|
||||
// Vars
|
||||
$this->r->add('mod', $this->p->readPascalString());
|
||||
$this->r->add('gametype', $this->p->readPascalString());
|
||||
$this->r->add('map', $this->p->readPascalString());
|
||||
$this->readBitflag($this->p->read());
|
||||
$this->r->add('num_players', $this->p->readInt8());
|
||||
$this->r->add('max_players', $this->p->readInt8());
|
||||
$this->r->add('num_bots', $this->p->readInt8());
|
||||
$this->r->add('cpu', $this->p->readInt16());
|
||||
$this->r->add('info', $this->p->readPascalString());
|
||||
|
||||
$this->p->skip(2);
|
||||
|
||||
$this->teams();
|
||||
$this->players();
|
||||
}
|
||||
|
||||
private function teams()
|
||||
{
|
||||
$num_teams = $this->p->read();
|
||||
$this->r->add('num_teams', $num_teams);
|
||||
$this->p->skip();
|
||||
|
||||
for ($i = 0; $i < $num_teams; $i++) {
|
||||
$this->r->addTeam('name', $this->p->readString("\x09"));
|
||||
$this->r->addTeam('score', $this->p->readString("\x0a"));
|
||||
}
|
||||
}
|
||||
|
||||
private function players()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
||||
private function readBitflag($flag)
|
||||
{
|
||||
$vars = array('dedicated', 'password', 'linux',
|
||||
'tournament', 'no_alias');
|
||||
|
||||
$bit = 1;
|
||||
foreach ($vars as $var) {
|
||||
$value = ($flag & $bit) ? 1 : 0;
|
||||
$this->r->add($var, $value);
|
||||
$bit *= 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
@ -1,72 +0,0 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_25(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://www.tribesnext.com
|
||||
|
||||
fwrite($lgsl_fp,"\x12\x02\x21\x21\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 6); // REMOVE HEADER
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['s']['game'] = lgsl_cut_pascal($buffer);
|
||||
$server['e']['gamemode'] = lgsl_cut_pascal($buffer);
|
||||
$server['s']['map'] = lgsl_cut_pascal($buffer);
|
||||
$server['e']['bit_flags'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['bots'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['cpu'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['motd'] = lgsl_cut_pascal($buffer);
|
||||
$server['e']['unknown'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
|
||||
$server['e']['dedicated'] = ($server['e']['bit_flags'] & 1) ? "1" : "0";
|
||||
$server['s']['password'] = ($server['e']['bit_flags'] & 2) ? "1" : "0";
|
||||
$server['e']['os'] = ($server['e']['bit_flags'] & 4) ? "L" : "W";
|
||||
$server['e']['tournament'] = ($server['e']['bit_flags'] & 8) ? "1" : "0";
|
||||
$server['e']['no_alias'] = ($server['e']['bit_flags'] & 16) ? "1" : "0";
|
||||
|
||||
unset($server['e']['bit_flags']);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$team_total = lgsl_cut_string($buffer, 0, "\x0A");
|
||||
|
||||
for ($i=0; $i<$team_total; $i++)
|
||||
{
|
||||
$server['t'][$i]['name'] = lgsl_cut_string($buffer, 0, "\x09");
|
||||
$server['t'][$i]['score'] = lgsl_cut_string($buffer, 0, "\x0A");
|
||||
}
|
||||
|
||||
$player_total = lgsl_cut_string($buffer, 0, "\x0A");
|
||||
|
||||
for ($i=0; $i<$player_total; $i++)
|
||||
{
|
||||
lgsl_cut_byte($buffer, 1); // ? 16
|
||||
lgsl_cut_byte($buffer, 1); // ? 8 or 14 = BOT / 12 = ALIAS / 11 = NORMAL
|
||||
if (ord($buffer[0]) < 32) { lgsl_cut_byte($buffer, 1); } // ? 8 PREFIXES SOME NAMES
|
||||
|
||||
$server['p'][$i]['name'] = lgsl_cut_string($buffer, 0, "\x11");
|
||||
lgsl_cut_string($buffer, 0, "\x09"); // ALWAYS BLANK
|
||||
$server['p'][$i]['team'] = lgsl_cut_string($buffer, 0, "\x09");
|
||||
$server['p'][$i]['score'] = lgsl_cut_string($buffer, 0, "\x0A");
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,455 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/* TRIBES 2 */
|
||||
#define TRIBES2_QUERY_GAME_TYPES 2
|
||||
#define TRIBES2_QUERY_MASTER 6
|
||||
#define TRIBES2_QUERY_PING 14
|
||||
#define TRIBES2_QUERY_INFO 18
|
||||
#define TRIBES2_RESPONSE_GAME_TYPES 4
|
||||
#define TRIBES2_RESPONSE_MASTER 8
|
||||
#define TRIBES2_RESPONSE_PING 16
|
||||
#define TRIBES2_RESPONSE_INFO 20
|
||||
|
||||
#define TRIBES2_NO_COMPRESS 2
|
||||
#define TRIBES2_DEFAULT_PACKET_INDEX 255
|
||||
#define TRIBES2_STATUS_DEDICATED (1<<0)
|
||||
#define TRIBES2_STATUS_PASSWORD (1<<1)
|
||||
#define TRIBES2_STATUS_LINUX (1<<2)
|
||||
#define TRIBES2_STATUS_TOURNAMENT (1<<3)
|
||||
#define TRIBES2_STATUS_NOALIAS (1<<4)
|
||||
#define TRIBES2_STATUS_TEAMDAMAGE (1<<5)
|
||||
#define TRIBES2_STATUS_TOURNAMENT_VER3 (1<<6)
|
||||
#define TRIBES2_STATUS_NOALIAS_VER3 (1<<7)
|
||||
char tribes2_game_types_request[] = { TRIBES2_QUERY_GAME_TYPES, 0, 1,2,3,4 };
|
||||
char tribes2_ping[] = { TRIBES2_QUERY_PING, TRIBES2_NO_COMPRESS, 1,2,3,4 };
|
||||
char tribes2_info[] = { TRIBES2_QUERY_INFO, TRIBES2_NO_COMPRESS, 1,2,3,4 };
|
||||
unsigned char tribes2_masterquery[] = {
|
||||
TRIBES2_QUERY_MASTER, 128, /* <= build 22228, this was 0 */
|
||||
11,12,13,14,
|
||||
255,
|
||||
3, 'a', 'n', 'y',
|
||||
3, 'a', 'n', 'y',
|
||||
0, 255, /* min/max players */
|
||||
0xff, 0xff, 0xff, 0xff, /* region mask */
|
||||
0, 0, 0, 0, /* build version */
|
||||
0, /* status */
|
||||
255, /* max bots */
|
||||
0, 0, /* min cpu */
|
||||
0 /* # buddies */
|
||||
};
|
||||
#define TRIBES2_ID_OFFSET 2
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
/* TRIBES 2 */
|
||||
TRIBES2_SERVER, /* id */
|
||||
"T2S", /* type_prefix */
|
||||
"t2s", /* type_string */
|
||||
"-t2s", /* type_option */
|
||||
"Tribes 2", /* game_name */
|
||||
0, /* master */
|
||||
TRIBES2_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
0, /* flags */
|
||||
"game", /* game_rule */
|
||||
"TRIBES2", /* template_var */
|
||||
(char*) &tribes2_ping, /* status_packet */
|
||||
sizeof( tribes2_ping), /* status_len */
|
||||
(char*) &tribes2_info, /* player_packet */
|
||||
sizeof( tribes2_info), /* player_len */
|
||||
(char*) NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_tribes2_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_tribes2_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_tribes2_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_tribes2_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_tribes2_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
query_status_t send_tribes2_request_packet(struct qserver *server)
|
||||
{
|
||||
int rc;
|
||||
|
||||
if (server->flags &FLAG_BROADCAST && server->server_name == NULL)
|
||||
{
|
||||
rc = send_broadcast(server, server->type->status_packet, server->type->status_len);
|
||||
}
|
||||
else if (server->server_name == NULL)
|
||||
{
|
||||
rc = send(server->fd, server->type->status_packet, server->type->status_len, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
rc = send(server->fd, server->type->player_packet, server->type->player_len, 0);
|
||||
}
|
||||
|
||||
if (rc == SOCKET_ERROR)
|
||||
{
|
||||
return send_error( server, rc );
|
||||
}
|
||||
|
||||
register_send(server);
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void get_tribes2_player_type(struct player *player)
|
||||
{
|
||||
char *name = player->name;
|
||||
for (; *name; name++)
|
||||
{
|
||||
switch (*name)
|
||||
{
|
||||
case 0x8:
|
||||
player->type_flag = PLAYER_TYPE_NORMAL;
|
||||
continue;
|
||||
case 0xc:
|
||||
player->type_flag = PLAYER_TYPE_ALIAS;
|
||||
continue;
|
||||
case 0xe:
|
||||
player->type_flag = PLAYER_TYPE_BOT;
|
||||
continue;
|
||||
case 0xb:
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
name++;
|
||||
if (isprint(*name))
|
||||
{
|
||||
char *n = name;
|
||||
for (; isprint(*n); n++)
|
||||
;
|
||||
player->tribe_tag = strndup(name, n - name);
|
||||
name = n;
|
||||
}
|
||||
if (! *name)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
query_status_t deal_with_tribes2_packet(struct qserver *server, char *pkt, int pktlen)
|
||||
{
|
||||
char str[256], *pktstart = pkt, *term, *start;
|
||||
unsigned int minimum_net_protocol, build_version, i, t, len, s, status;
|
||||
unsigned int net_protocol;
|
||||
unsigned short cpu_speed;
|
||||
int n_teams = 0, n_players;
|
||||
struct player **teams = NULL, *player;
|
||||
struct player **last_player = &server->players;
|
||||
int query_version;
|
||||
|
||||
debug( 2, "deal_with_tribes2_packet %p, %d", server, pktlen );
|
||||
|
||||
pkt[pktlen] = '\0';
|
||||
|
||||
if (server->server_name == NULL)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
/*
|
||||
else
|
||||
gettimeofday( &server->packet_time1, NULL);
|
||||
*/
|
||||
|
||||
if (pkt[0] == TRIBES2_RESPONSE_PING)
|
||||
{
|
||||
if (pkt[6] < 4 || pkt[6] > 12 || strncmp(pkt + 7, "VER", 3) != 0)
|
||||
{
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
strncpy(str, pkt + 10, pkt[6] - 3);
|
||||
str[pkt[6] - 3] = '\0';
|
||||
query_version = atoi(str);
|
||||
add_nrule(server, "queryversion", pkt + 7, pkt[6]);
|
||||
pkt += 7+pkt[6];
|
||||
|
||||
server->protocol_version = query_version;
|
||||
if (query_version != 3 && query_version != 5)
|
||||
{
|
||||
server->server_name = strdup("Unknown query version");
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
if (query_version == 5)
|
||||
{
|
||||
net_protocol = swap_long_from_little(pkt);
|
||||
sprintf(str, "%u", net_protocol);
|
||||
add_rule(server, "net_protocol", str, NO_FLAGS);
|
||||
pkt += 4;
|
||||
}
|
||||
minimum_net_protocol = swap_long_from_little(pkt);
|
||||
sprintf(str, "%u", minimum_net_protocol);
|
||||
add_rule(server, "minimum_net_protocol", str, NO_FLAGS);
|
||||
pkt += 4;
|
||||
build_version = swap_long_from_little(pkt);
|
||||
sprintf(str, "%u", build_version);
|
||||
add_rule(server, "build_version", str, NO_FLAGS);
|
||||
pkt += 4;
|
||||
|
||||
server->server_name = strndup(pkt + 1, *(unsigned char*)(pkt));
|
||||
|
||||
/* Always send the player request because the ping packet
|
||||
* contains very little information */
|
||||
send_player_request_packet(server);
|
||||
return 0;
|
||||
}
|
||||
else if (pkt[0] != TRIBES2_RESPONSE_INFO)
|
||||
{
|
||||
return PKT_ERROR;
|
||||
}
|
||||
|
||||
pkt += 6;
|
||||
for (i = 0; i < *(unsigned char*)pkt; i++)
|
||||
if (!isprint(pkt[i + 1]))
|
||||
{
|
||||
return PKT_ERROR;
|
||||
}
|
||||
add_nrule(server, server->type->game_rule, pkt + 1, *(unsigned char*)pkt);
|
||||
server->game = strndup(pkt + 1, *(unsigned char*)pkt);
|
||||
pkt += *pkt + 1;
|
||||
add_nrule(server, "mission", pkt + 1, *(unsigned char*)pkt);
|
||||
pkt += *pkt + 1;
|
||||
server->map_name = strndup(pkt + 1, *(unsigned char*)pkt);
|
||||
pkt += *pkt + 1;
|
||||
|
||||
status = *(unsigned char*)pkt;
|
||||
sprintf(str, "%u", status);
|
||||
add_rule(server, "status", str, NO_FLAGS);
|
||||
if (status &TRIBES2_STATUS_DEDICATED)
|
||||
{
|
||||
add_rule(server, "dedicated", "1", NO_FLAGS);
|
||||
}
|
||||
if (status &TRIBES2_STATUS_PASSWORD)
|
||||
{
|
||||
add_rule(server, "password", "1", NO_FLAGS);
|
||||
}
|
||||
if (status &TRIBES2_STATUS_LINUX)
|
||||
{
|
||||
add_rule(server, "linux", "1", NO_FLAGS);
|
||||
}
|
||||
if (status &TRIBES2_STATUS_TEAMDAMAGE)
|
||||
{
|
||||
add_rule(server, "teamdamage", "1", NO_FLAGS);
|
||||
}
|
||||
if (server->protocol_version == 3)
|
||||
{
|
||||
if (status &TRIBES2_STATUS_TOURNAMENT_VER3)
|
||||
{
|
||||
add_rule(server, "tournament", "1", NO_FLAGS);
|
||||
}
|
||||
if (status &TRIBES2_STATUS_NOALIAS_VER3)
|
||||
{
|
||||
add_rule(server, "no_aliases", "1", NO_FLAGS);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (status &TRIBES2_STATUS_TOURNAMENT)
|
||||
{
|
||||
add_rule(server, "tournament", "1", NO_FLAGS);
|
||||
}
|
||||
if (status &TRIBES2_STATUS_NOALIAS)
|
||||
{
|
||||
add_rule(server, "no_aliases", "1", NO_FLAGS);
|
||||
}
|
||||
}
|
||||
pkt++;
|
||||
server->num_players = *(unsigned char*)pkt;
|
||||
pkt++;
|
||||
server->max_players = *(unsigned char*)pkt;
|
||||
pkt++;
|
||||
sprintf(str, "%u", *(unsigned char*)pkt);
|
||||
add_rule(server, "bot_count", str, NO_FLAGS);
|
||||
pkt++;
|
||||
cpu_speed = swap_short_from_little(pkt);
|
||||
sprintf(str, "%hu", cpu_speed);
|
||||
add_rule(server, "cpu_speed", str, NO_FLAGS);
|
||||
pkt += 2;
|
||||
|
||||
if (strcmp(server->server_name, "VER3") == 0)
|
||||
{
|
||||
free(server->server_name);
|
||||
server->server_name = strndup(pkt + 1, *(unsigned char*)pkt);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_nrule(server, "info", pkt + 1, *(unsigned char*)pkt);
|
||||
}
|
||||
|
||||
pkt += *(unsigned char*)pkt + 1;
|
||||
len = swap_short_from_little(pkt);
|
||||
pkt += 2;
|
||||
start = pkt;
|
||||
if (len + (pkt - pktstart) > pktlen)
|
||||
{
|
||||
len -= (len + (pkt - pktstart)) - pktlen;
|
||||
}
|
||||
|
||||
if (len == 0 || pkt - pktstart >= pktlen)
|
||||
{
|
||||
goto info_done;
|
||||
}
|
||||
|
||||
term = strchr(pkt, 0xa);
|
||||
if (!term)
|
||||
{
|
||||
goto info_done;
|
||||
}
|
||||
*term = '\0';
|
||||
n_teams = atoi(pkt);
|
||||
sprintf(str, "%d", n_teams);
|
||||
add_rule(server, "numteams", str, NO_FLAGS);
|
||||
pkt = term + 1;
|
||||
|
||||
if (pkt - pktstart >= pktlen)
|
||||
{
|
||||
goto info_done;
|
||||
}
|
||||
|
||||
teams = (struct player **)calloc(1, sizeof(struct player*) * n_teams);
|
||||
for (t = 0; t < n_teams; t++)
|
||||
{
|
||||
teams[t] = (struct player*)calloc(1, sizeof(struct player));
|
||||
teams[t]->number = TRIBES_TEAM;
|
||||
teams[t]->team = t;
|
||||
/* team name */
|
||||
term = strchr(pkt, 0x9);
|
||||
if (!term)
|
||||
{
|
||||
n_teams = t;
|
||||
goto info_done;
|
||||
} teams[t]->name = strndup(pkt, term - pkt);
|
||||
pkt = term + 1;
|
||||
term = strchr(pkt, 0xa);
|
||||
if (!term)
|
||||
{
|
||||
n_teams = t;
|
||||
goto info_done;
|
||||
}
|
||||
*term = '\0';
|
||||
teams[t]->frags = atoi(pkt);
|
||||
pkt = term + 1;
|
||||
if (pkt - pktstart >= pktlen)
|
||||
{
|
||||
goto info_done;
|
||||
}
|
||||
}
|
||||
|
||||
term = strchr(pkt, 0xa);
|
||||
if (!term || term - start >= len)
|
||||
{
|
||||
goto info_done;
|
||||
}
|
||||
*term = '\0';
|
||||
n_players = atoi(pkt);
|
||||
pkt = term + 1;
|
||||
|
||||
for (i = 0; i < n_players && pkt - start < len; i++)
|
||||
{
|
||||
pkt++; /* skip first byte (0x10) */
|
||||
if (pkt - start >= len)
|
||||
{
|
||||
break;
|
||||
}
|
||||
player = (struct player*)calloc(1, sizeof(struct player));
|
||||
term = strchr(pkt, 0x11);
|
||||
if (!term || term - start >= len)
|
||||
{
|
||||
free(player);
|
||||
break;
|
||||
} player->name = strndup(pkt, term - pkt);
|
||||
get_tribes2_player_type(player);
|
||||
pkt = term + 1;
|
||||
pkt++; /* skip 0x9 */
|
||||
if (pkt - start >= len)
|
||||
{
|
||||
break;
|
||||
}
|
||||
term = strchr(pkt, 0x9);
|
||||
if (!term || term - start >= len)
|
||||
{
|
||||
free(player->name);
|
||||
free(player);
|
||||
break;
|
||||
}
|
||||
for (t = 0; t < n_teams; t++)
|
||||
{
|
||||
if (term - pkt == strlen(teams[t]->name) && strncmp(pkt, teams[t]->name, term - pkt) == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (t == n_teams)
|
||||
{
|
||||
player->team = - 1;
|
||||
player->team_name = "Unassigned";
|
||||
}
|
||||
else
|
||||
{
|
||||
player->team = t;
|
||||
player->team_name = teams[t]->name;
|
||||
}
|
||||
player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
|
||||
pkt = term + 1;
|
||||
for (s = 0; *pkt != 0xa && pkt - start < len; pkt++)
|
||||
{
|
||||
str[s++] = *pkt;
|
||||
}
|
||||
str[s] = '\0';
|
||||
player->frags = atoi(str);
|
||||
if (*pkt == 0xa)
|
||||
{
|
||||
pkt++;
|
||||
}
|
||||
|
||||
*last_player = player;
|
||||
last_player = &player->next;
|
||||
}
|
||||
|
||||
info_done:
|
||||
for (t = n_teams; t;)
|
||||
{
|
||||
t--;
|
||||
teams[t]->next = server->players;
|
||||
server->players = teams[t];
|
||||
}
|
||||
if (teams)
|
||||
{
|
||||
free(teams);
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
|
@ -1,241 +0,0 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
{
|
||||
/* World in Confict PROTOCOL */
|
||||
WIC_PROTOCOL_SERVER, /* id */
|
||||
"WICS", /* type_prefix */
|
||||
"wics", /* type_string */
|
||||
"-wics", /* type_option */
|
||||
"World in Conflict", /* game_name */
|
||||
0, /* master */
|
||||
0, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_TCP_CONNECT|TF_QUERY_ARG_REQUIRED|TF_QUERY_ARG, /* flags */
|
||||
"N/A", /* game_rule */
|
||||
"WICPROTOCOL", /* template_var */
|
||||
NULL, /* status_packet */
|
||||
0, /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_wic_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_wic_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_wic_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_wic_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_wic_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.8
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* World in Conflict Protocol
|
||||
* Copyright 2007 Steven Hartland
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
#ifndef _WIN32
|
||||
#include <sys/socket.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
|
||||
query_status_t send_wic_request_packet( struct qserver *server )
|
||||
{
|
||||
char buf[256];
|
||||
|
||||
int serverport = get_param_i_value( server, "port", 0 );
|
||||
char *password = get_param_value( server, "password", "N/A" );
|
||||
change_server_port( server, serverport, 1 );
|
||||
|
||||
if ( get_player_info )
|
||||
{
|
||||
server->flags |= TF_PLAYER_QUERY|TF_RULES_QUERY;
|
||||
sprintf( buf, "%s\x0d\x0a/listsettings\x0d\x0a/listplayers\x0d\x0a/exit\x0d\x0a", password );
|
||||
server->saved_data.pkt_index = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
server->flags |= TF_STATUS_QUERY;
|
||||
sprintf( buf, "%s\x0d\x0a/listsettings\x0d\x0a/exit\x0d\x0a", password );
|
||||
server->saved_data.pkt_index = 1;
|
||||
}
|
||||
|
||||
return send_packet( server, buf, strlen( buf ) );
|
||||
}
|
||||
|
||||
|
||||
query_status_t deal_with_wic_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
char *s, *end, *team = NULL;
|
||||
int mode = server->n_servers, slot, score;
|
||||
char name[256], role[256];
|
||||
|
||||
debug( 2, "processing n_requests %d, retry1 %d, n_retries %d, delta %d", server->n_requests, server->retry1, n_retries, time_delta( &packet_recv_time, &server->packet_time1 ) );
|
||||
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
server->n_requests++;
|
||||
|
||||
if ( 0 == pktlen )
|
||||
{
|
||||
// Invalid password
|
||||
return REQ_ERROR;
|
||||
}
|
||||
|
||||
gettimeofday( &server->packet_time1, NULL);
|
||||
|
||||
rawpkt[pktlen]= '\0';
|
||||
end = &rawpkt[pktlen];
|
||||
|
||||
s = rawpkt;
|
||||
|
||||
while ( NULL != s )
|
||||
{
|
||||
int len = strlen( s );
|
||||
*(s + len - 2) = '\0'; // strip off \x0D\x0A
|
||||
debug( 2, "Line[%d]: %s", mode, s );
|
||||
|
||||
if ( 0 == mode )
|
||||
{
|
||||
// Settings
|
||||
// TODO: make parse safe
|
||||
if ( 0 == strncmp( s, "Settings: ", 9 ) )
|
||||
{
|
||||
// Server Rule
|
||||
char *key = s + 10;
|
||||
char *value = strchr( key, ' ' );
|
||||
*value = '\0';
|
||||
value++;
|
||||
debug( 2, "key: '%s' = '%s'", key, value );
|
||||
if ( 0 == strcmp( "myGameName", key ) )
|
||||
{
|
||||
server->server_name = strdup( value );
|
||||
}
|
||||
else if ( 0 == strcmp( "myMapFilename", key ) )
|
||||
{
|
||||
server->map_name = strdup( value );
|
||||
}
|
||||
else if ( 0 == strcmp( "myMaxPlayers", key ) )
|
||||
{
|
||||
server->max_players = atoi( value );
|
||||
}
|
||||
else if ( 0 == strcmp( "myCurrentNumberOfPlayers", key ) )
|
||||
{
|
||||
server->num_players = atoi( value);
|
||||
}
|
||||
else
|
||||
{
|
||||
add_rule( server, key, value, NO_FLAGS );
|
||||
}
|
||||
}
|
||||
else if ( 0 == strcmp( "Listing players", s ) )
|
||||
{
|
||||
// end of rules request
|
||||
server->saved_data.pkt_index--;
|
||||
mode++;
|
||||
}
|
||||
else if ( 0 == strcmp( "Exit confirmed.", s ) )
|
||||
{
|
||||
server->n_servers = mode;
|
||||
return DONE_FORCE;
|
||||
}
|
||||
}
|
||||
else if ( 1 == mode )
|
||||
{
|
||||
// Player info
|
||||
if ( 0 == strncmp( s, "Team: ", 6 ) )
|
||||
{
|
||||
team = s + 6;
|
||||
debug( 2, "Team: %s", team );
|
||||
}
|
||||
else if ( 4 == sscanf( s, "Slot: %d Role: %s Score: %d Name: %255[^\x0d\x0a]", &slot, role, &score, name ) )
|
||||
{
|
||||
// Player info
|
||||
struct player *player = add_player( server, server->n_player_info );
|
||||
if ( NULL != player )
|
||||
{
|
||||
player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
|
||||
player->name = strdup( name );
|
||||
player->score = score;
|
||||
player->team_name = team;
|
||||
player->tribe_tag = strdup( role );
|
||||
// Indicate if its a bot
|
||||
player->type_flag = ( 0 == strcmp( name, "Computer: Balanced" ) ) ? 1 : 0;
|
||||
}
|
||||
debug( 2, "player %d, role %s, score %d, name %s", slot, role, score, name );
|
||||
}
|
||||
else if ( 3 == sscanf( s, "Slot: %d Role: Score: %d Name: %255[^\x0d\x0a]", &slot, &score, name ) )
|
||||
{
|
||||
// Player info
|
||||
struct player *player = add_player( server, server->n_player_info );
|
||||
if ( NULL != player )
|
||||
{
|
||||
player->flags |= PLAYER_FLAG_DO_NOT_FREE_TEAM;
|
||||
player->name = strdup( name );
|
||||
player->score = score;
|
||||
player->team_name = team;
|
||||
// Indicate if its a bot
|
||||
player->type_flag = ( 0 == strcmp( name, "Computer: Balanced" ) ) ? 1 : 0;
|
||||
}
|
||||
debug( 2, "player %d, score %d, name %s", slot, score, name );
|
||||
}
|
||||
else if ( 0 == strcmp( "Exit confirmed.", s ) )
|
||||
{
|
||||
server->n_servers = mode;
|
||||
return DONE_FORCE;
|
||||
}
|
||||
}
|
||||
|
||||
s += len;
|
||||
if ( s + 1 < end )
|
||||
{
|
||||
s++; // next line
|
||||
}
|
||||
else
|
||||
{
|
||||
s = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
server->n_servers = mode;
|
||||
|
||||
if ( 0 == server->saved_data.pkt_index )
|
||||
{
|
||||
server->map_name = strdup( "N/A" );
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
return INPROGRESS;
|
||||
}
|
||||
|
Loading…
Reference in a new issue