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Add ut3, ut2004, and maniaplanet protocol
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parent
c4f66a72db
commit
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4 changed files with 122 additions and 1 deletions
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@ -29,6 +29,7 @@
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"iconv-lite": ">=0.2.10",
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"bignum": ">=0.6.1",
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"async": ">=0.2.9",
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"compressjs": ">=1.0.0"
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"compressjs": ">=1.0.0",
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"gbxremote": ">=0.1.2"
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}
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}
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79
protocols/maniaplanet.js
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79
protocols/maniaplanet.js
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@ -0,0 +1,79 @@
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var gbxremote = require('gbxremote'),
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async = require('async');
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module.exports = require('./core').extend({
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init: function() {
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this._super();
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this.options.port = 5000;
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this.gbxclient = false;
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},
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reset: function() {
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this._super();
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console.log("~~TERM");
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if(this.gbxclient) this.gbxclient.terminate();
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},
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run: function() {
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var self = this;
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var cmds = [
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['Connect'],
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['Authenticate', this.options.login,this.options.password],
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['GetStatus'],
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['GetPlayerList',500,0],
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['GetServerOptions'],
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['GetCurrentChallengeInfo'],
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['GetCurrentGameInfo']
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];
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var results = [];
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async.eachSeries(cmds, function(cmdset,c) {
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var cmd = cmdset[0];
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var params = cmdset.slice(1);
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if(cmd == 'Connect') {
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var client = self.gbxclient = gbxremote.createClient(self.options.port,self.options.host, function(err) {
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if(err) return self.error('GBX error '+JSON.stringify(err));
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c();
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});
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client.on('error',function(){});
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} else {
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self.gbxclient.methodCall(cmd, params, function(err, value) {
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if(err) return self.error('XMLRPC error '+JSON.stringify(err));
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results.push(value);
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c();
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});
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}
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}, function() {
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var state = {};
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for(var i in results[1]) state[i] = results[1][i];
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for(var i in results[3]) state[i] = results[3][i];
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for(var i in results[4]) state[i] = results[4][i];
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var gamemode = '';
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var igm = results[5].GameMode;
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if(igm == 0) gamemode="Rounds";
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if(igm == 1) gamemode="Time Attack";
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if(igm == 2) gamemode="Team";
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if(igm == 3) gamemode="Laps";
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if(igm == 4) gamemode="Stunts";
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if(igm == 5) gamemode="Cup";
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state.gamemode = gamemode;
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console.log(state);
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// strip colors from Name, Player.NickName
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});
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}
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/*
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function stripColors($str) {
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$str2 = str_replace("$", "\001", preg_replace("`[\001\002]`","","a".$str) );
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$str2 = str_replace("\001\001","$", $str2);
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$str2 = preg_replace("`\001[hlHL]`","\002",$str2);
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$str2 = preg_replace("`\002\[([^\]]*)\]([^\002]*)\002`","$2",$str2);
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$str2 = preg_replace("`\002\[([^\]]*)\]`","",$str2);
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$str2 = str_replace("\002","", $str2);
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$str2 = preg_replace("`\001([0-9a-fA-F][0-9a-zA-Z][0-9a-zA-Z]|[^\001])`","",$str2);
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$str2 = str_replace("\001","$$", substr($str2,1) );
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return $str2;
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}
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*/
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});
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6
protocols/ut2004.js
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6
protocols/ut2004.js
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module.exports = require('./gamespy').extend({
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init: function() {
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this._super();
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this.options.port = 7778;
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}
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});
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35
protocols/ut3.js
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35
protocols/ut3.js
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module.exports = require('./gamespy').extend({
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init: function() {
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this._super();
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this.options.port = 6500;
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}
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prepState: function(state) {
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this._super(state);
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this.translateState(state,{
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'OwningPlayerName': 'hostname',
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'p1073741825': 'mapname',
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'p1073741826': 'gametype',
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'p1073741827': 'servername',
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'p1073741828': 'custom_mutators',
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'gamemode': 'open',
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's32779': 'gamemode',
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's0': 'bot_skill',
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's6': 'pure_server',
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's7': 'password',
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's8': 'vs_bots',
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's10': 'force_respawn',
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'p268435704': 'frag_limit',
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'p268435705': 'time_limit',
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'p268435703': 'numbots',
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'p268435717': 'stock_mutators'
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's1': false,
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's9': false,
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's11': false,
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's12': false,
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's13': false,
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's14': false
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});
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state['custom_mutators'] = state['custom_mutators'].split('\x1c');
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}
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});
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