From 398b32d5e5ae29568762d8a213e79e6fec752907 Mon Sep 17 00:00:00 2001 From: CosminPerRam Date: Mon, 22 Jan 2024 23:19:25 +0200 Subject: [PATCH] docs: mention checkOldIDs in the readme options --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b480d8e..7ca2904 100644 --- a/README.md +++ b/README.md @@ -56,6 +56,7 @@ Confused on how this works, or you want to see more? Checkout the [examples](/ex | **stripColors** | boolean | true | Enables stripping colors for protocols: unreal2, savage2, quake3, nadeo, gamespy2, doom3, armagetron. | | **portCache** | boolean | true | After you queried a server, the second time you query that exact server (identified by specified ip and port), first add an attempt to query with the last successful port. | | **noBreadthOrder** | boolean | false | Enable the behaviour of retrying an attempt X times followed by the next attempt X times, otherwise try attempt A, then B, then A, then B until reaching the X retry count of each. | +| **checkOldIDs** | boolean | false | Also checks the old ids amongst the current ones. | ## Query Response