mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-19 02:00:38 +01:00
Improve logging
This commit is contained in:
parent
9b8423b20a
commit
484e99b29c
8 changed files with 88 additions and 85 deletions
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@ -98,7 +98,7 @@ class Battlefield extends Core {
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return await this.tcpSend(socket, outPacket, (data) => {
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const decoded = this.decodePacket(data);
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if(decoded) {
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if(this.debug) console.log(decoded);
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this.debugLog(decoded);
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if(decoded.shift() !== 'OK') throw new Error('Missing OK');
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return decoded;
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}
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@ -79,7 +79,7 @@ class Core extends EventEmitter {
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try {
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leak.cleanup();
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} catch(e) {
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if (this.debug) console.log("Error during async cleanup: " + e.stack);
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this.debugLog("Error during async cleanup: " + e.stack);
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}
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}
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this.asyncLeaks.clear();
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@ -137,18 +137,18 @@ class Core extends EventEmitter {
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};
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const resolveStandard = async (host) => {
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if(isIp(host)) return host;
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if(this.debug) console.log("Standard DNS Lookup: " + host);
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this.debugLog("Standard DNS Lookup: " + host);
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const {address,family} = await dnsLookupAsync(host);
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if(this.debug) console.log(address);
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this.debugLog(address);
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return address;
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};
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const resolveSrv = async (srv,host) => {
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if(isIp(host)) return host;
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if(this.debug) console.log("SRV DNS Lookup: " + srv+'.'+host);
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this.debugLog("SRV DNS Lookup: " + srv+'.'+host);
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let records;
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try {
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records = await dnsResolveAsync(srv + '.' + host, 'SRV');
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if(this.debug) console.log(records);
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this.debugLog(records);
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if(records.length >= 1) {
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const record = records[0];
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this.options.port = record.port;
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@ -156,7 +156,7 @@ class Core extends EventEmitter {
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return await resolveStandard(srvhost);
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}
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} catch(e) {
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if (this.debug) console.log(e.toString());
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this.debugLog(e.toString());
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}
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return await resolveStandard(host);
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};
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@ -169,10 +169,10 @@ class Core extends EventEmitter {
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const id = ++this.lastAsyncLeakId;
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const stack = new Error().stack;
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const entry = { id: id, cleanup: fn, stack: stack };
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if (this.debug) console.log("Registering async leak: " + id);
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this.debugLog("Registering async leak: " + id);
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this.asyncLeaks.add(entry);
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return () => {
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if (this.debug) console.log("Removing async leak: " + id);
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this.debugLog("Removing async leak: " + id);
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this.asyncLeaks.delete(entry);
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}
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}
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@ -215,24 +215,22 @@ class Core extends EventEmitter {
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socket.setNoDelay(true);
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const cancelAsyncLeak = this.addAsyncLeak(() => socket.destroy());
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if(this.debug) {
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console.log(address+':'+port+" TCP Connecting");
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this.debugLog(log => {
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this.debugLog(address+':'+port+" TCP Connecting");
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const writeHook = socket.write;
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socket.write = (...args) => {
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console.log(address+':'+port+" TCP-->");
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console.log(HexUtil.debugDump(args[0]));
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log(address+':'+port+" TCP-->");
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log(HexUtil.debugDump(args[0]));
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writeHook.apply(socket,args);
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};
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socket.on('error', e => console.log('TCP Error: ' + e));
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socket.on('close', () => console.log('TCP Closed'));
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socket.on('error', e => log('TCP Error: ' + e));
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socket.on('close', () => log('TCP Closed'));
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socket.on('data', (data) => {
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if(this.debug) {
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console.log(address+':'+port+" <--TCP");
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console.log(HexUtil.debugDump(data));
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}
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log(address+':'+port+" <--TCP");
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log(data);
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});
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socket.on('ready', () => console.log(address+':'+port+" TCP Connected"));
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}
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socket.on('ready', () => log(address+':'+port+" TCP Connected"));
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});
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try {
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await this.timedPromise(
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@ -314,22 +312,22 @@ class Core extends EventEmitter {
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if(!('port_query' in this.options)) throw new Error('Attempted to send without setting a port');
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if(!('address' in this.options)) throw new Error('Attempted to send without setting an address');
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if(typeof buffer === 'string') buffer = Buffer.from(buffer,'binary');
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if(this.debug) {
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console.log(this.options.address+':'+this.options.port_query+" UDP-->");
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console.log(HexUtil.debugDump(buffer));
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}
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this.debugLog(log => {
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log(this.options.address+':'+this.options.port_query+" UDP-->");
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log(HexUtil.debugDump(buffer));
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});
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return await this.withUdpLock(async() => {
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this.udpSocket.send(buffer,0,buffer.length,this.options.port_query,this.options.address);
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return await new Promise((resolve,reject) => {
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const cancelTimeout = this.setTimeout(() => {
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if (this.debug) console.log("UDP timeout detected");
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this.debugLog("UDP timeout detected");
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let success = false;
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if (onTimeout) {
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const result = onTimeout();
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if (result !== undefined) {
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if (this.debug) console.log("UDP timeout resolved by callback");
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this.debugLog("UDP timeout resolved by callback");
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resolve(result);
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success = true;
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}
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@ -342,7 +340,7 @@ class Core extends EventEmitter {
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this.udpCallback = (buffer) => {
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const result = onPacket(buffer);
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if(result !== undefined) {
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if (this.debug) console.log("UDP send finished by callback");
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this.debugLog("UDP send finished by callback");
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cancelTimeout();
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resolve(result);
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}
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@ -366,6 +364,24 @@ class Core extends EventEmitter {
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promise.finally(cancelAsyncLeak);
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return promise;
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}
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debugLog(...args) {
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if (!this.debug) return;
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try {
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if(args[0] instanceof Buffer) {
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this.debugLog(HexUtil.debugDump(args[0]));
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} else if (typeof args[0] == 'function') {
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const result = args[0].call(undefined, this.debugLog.bind(this));
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if (result !== undefined) {
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this.debugLog(result);
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}
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} else {
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console.log(...args);
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}
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} catch(e) {
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console.log("Error while debug logging: " + e);
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}
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}
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}
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module.exports = Core;
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@ -7,7 +7,7 @@ class Ffow extends Valve {
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this.legacyChallenge = true;
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}
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async queryInfo(state) {
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if(this.debug) console.log("Requesting ffow info ...");
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this.debugLog("Requesting ffow info ...");
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const b = await this.sendPacket(
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0x46,
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false,
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@ -64,19 +64,19 @@ class Gamespy2 extends Core {
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// so we can detect this.
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if (count > 64) {
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reader.skip(-1);
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if (this.debug) console.log("Detected missing count byte, rewinding by 1");
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this.debugLog("Detected missing count byte, rewinding by 1");
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} else {
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if (this.debug) console.log("Detected row count: " + count);
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this.debugLog("Detected row count: " + count);
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}
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if(this.debug) console.log("Reading fields, starting at: "+reader.rest());
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this.debugLog(() => "Reading fields, starting at: "+reader.rest());
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const fields = [];
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while(!reader.done()) {
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let field = reader.string();
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if(!field) break;
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fields.push(field);
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if(this.debug) console.log("field:"+field);
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this.debugLog("field:"+field);
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}
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if (!fields.length) return [];
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@ -88,7 +88,7 @@ class Gamespy2 extends Core {
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let key = fields[iField];
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let value = reader.string();
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if(!value && iField === 0) break outer;
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if(this.debug) console.log("value:"+value);
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this.debugLog("value:"+value);
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if(key === 'player_') key = 'name';
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else if(key === 'score_') key = 'score';
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else if(key === 'deaths_') key = 'deaths';
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@ -39,10 +39,8 @@ class Gamespy3 extends Core {
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const packet = packets[iPacket];
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const reader = this.reader(packet);
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if(this.debug) {
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console.log("Parsing packet #" + iPacket);
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console.log(HexUtil.debugDump(packet));
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}
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this.debugLog("Parsing packet #" + iPacket);
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this.debugLog(packet);
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// Parse raw server key/values
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@ -58,7 +56,7 @@ class Gamespy3 extends Core {
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}
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state.raw[key] = value;
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if (this.debug) console.log(key + " = " + value);
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this.debugLog(key + " = " + value);
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}
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}
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@ -92,9 +90,7 @@ class Gamespy3 extends Core {
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let offset = reader.uint(1);
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firstMode = false;
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if (this.debug) {
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console.log("Parsing new field: itemType=" + itemType + " fieldName=" + fieldName + " startOffset=" + offset);
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}
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this.debugLog(() => "Parsing new field: itemType=" + itemType + " fieldName=" + fieldName + " startOffset=" + offset);
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while(!reader.done()) {
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const item = reader.string();
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@ -102,7 +98,7 @@ class Gamespy3 extends Core {
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while(items.length <= offset) { items.push({}); }
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items[offset][fieldName] = item;
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if (this.debug) console.log("* " + item);
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this.debugLog("* " + item);
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offset++;
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}
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}
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@ -173,8 +169,7 @@ class Gamespy3 extends Core {
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packets[id] = reader.rest();
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if(this.debug) {
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console.log("Received packet #"+id);
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if(last) console.log("(last)");
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this.debugLog("Received packet #"+id + (last ? " (last)" : ""));
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}
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if(!numPackets || Object.keys(packets).length !== numPackets) return;
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@ -57,17 +57,15 @@ class Minecraft extends Core {
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let data = receivedData;
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const packetId = varint.decode(data);
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if(this.debug) console.log("Packet ID: "+packetId);
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this.debugLog("Packet ID: "+packetId);
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data = data.slice(varint.decode.bytes);
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const strLen = varint.decode(data);
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if(this.debug) console.log("String Length: "+strLen);
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this.debugLog("String Length: "+strLen);
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data = data.slice(varint.decode.bytes);
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const str = data.toString('utf8');
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if(this.debug) {
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console.log(str);
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}
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this.debugLog(str);
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let json;
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try {
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@ -87,14 +87,14 @@ class Unreal2 extends Core {
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]);
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}
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readExtraInfo(reader,state) {
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if(this.debug) {
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console.log("UNREAL2 EXTRA INFO:");
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console.log(reader.uint(4));
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console.log(reader.uint(4));
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console.log(reader.uint(4));
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console.log(reader.uint(4));
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console.log(reader.buffer.slice(reader.i));
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}
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this.debugLog(log => {
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log("UNREAL2 EXTRA INFO:");
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log(reader.uint(4));
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log(reader.uint(4));
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log(reader.uint(4));
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log(reader.uint(4));
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log(reader.buffer.slice(reader.i));
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});
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}
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readUnrealString(reader, stripColor) {
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let length = reader.uint(1);
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@ -105,10 +105,10 @@ class Unreal2 extends Core {
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if(length > 0) out = reader.string();
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} else {
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length = (length&0x7f)*2;
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if(this.debug) {
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console.log("UCS2 STRING");
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console.log(length,reader.buffer.slice(reader.i,reader.i+length));
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}
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this.debugLog(log => {
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log("UCS2 STRING");
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log(length,reader.buffer.slice(reader.i,reader.i+length));
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});
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out = reader.string({encoding:'ucs2',length:length});
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}
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@ -36,7 +36,7 @@ class Valve extends Core {
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}
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async queryInfo(state) {
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if(this.debug) console.log("Requesting info ...");
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this.debugLog("Requesting info ...");
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const b = await this.sendPacket(
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0x54,
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false,
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@ -114,12 +114,10 @@ class Valve extends Core {
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) {
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this._skipSizeInSplitHeader = true;
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}
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if(this.debug) {
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console.log("STEAM APPID: "+state.raw.steamappid);
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console.log("PROTOCOL: "+state.raw.protocol);
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}
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this.debugLog("STEAM APPID: "+state.raw.steamappid);
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this.debugLog("PROTOCOL: "+state.raw.protocol);
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if(state.raw.protocol === 48) {
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if(this.debug) console.log("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT");
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this.debugLog("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT");
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this.goldsrcSplits = true;
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}
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}
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@ -128,7 +126,7 @@ class Valve extends Core {
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if(this.legacyChallenge) {
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// sendPacket will catch the response packet and
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// save the challenge for us
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if(this.debug) console.log("Requesting legacy challenge key ...");
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this.debugLog("Requesting legacy challenge key ...");
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await this.sendPacket(
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0x57,
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false,
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@ -146,7 +144,7 @@ class Valve extends Core {
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// Ignore timeouts in only this case
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const allowTimeout = state.raw.steamappid === 730;
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if(this.debug) console.log("Requesting player list ...");
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this.debugLog("Requesting player list ...");
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const b = await this.sendPacket(
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0x55,
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true,
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@ -164,7 +162,7 @@ class Valve extends Core {
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const score = reader.int(4);
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const time = reader.float();
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if(this.debug) console.log("Found player: "+name+" "+score+" "+time);
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this.debugLog("Found player: "+name+" "+score+" "+time);
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// connecting players don't count as players.
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if(!name) continue;
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@ -180,7 +178,7 @@ class Valve extends Core {
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async queryRules(state) {
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state.raw.rules = {};
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if(this.debug) console.log("Requesting rules ...");
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this.debugLog("Requesting rules ...");
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const b = await this.sendPacket(0x56,true,null,0x45,true);
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if (b === null) return; // timed out - the server probably just has rules disabled
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@ -258,14 +256,14 @@ class Valve extends Core {
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(payload) => {
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const reader = this.reader(payload);
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const type = reader.uint(1);
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if (this.debug) console.log("Received " + type.toString(16) + " expected " + expect.toString(16));
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this.debugLog(() => "Received " + type.toString(16) + " expected " + expect.toString(16));
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if (type === 0x41) {
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const key = reader.uint(4);
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if (this._challenge !== key) {
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if (this.debug) console.log('Received new challenge key: ' + key);
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this.debugLog('Received new challenge key: ' + key);
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this._challenge = key;
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if (sendChallenge) {
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if (this.debug) console.log('Challenge key changed -- allowing query retry if needed');
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this.debugLog('Challenge key changed -- allowing query retry if needed');
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requestKeyChanged = true;
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}
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}
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@ -326,7 +324,7 @@ class Valve extends Core {
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const header = reader.int(4);
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if(header === -1) {
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// full package
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if(this.debug) console.log("Received full packet");
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this.debugLog("Received full packet");
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return onResponse(reader.rest());
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}
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if(header === -2) {
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@ -354,10 +352,8 @@ class Valve extends Core {
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packets[packetNum] = payload;
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if(this.debug) {
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console.log("Received partial packet uid:"+uid+" num:"+packetNum);
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console.log("Received "+Object.keys(packets).length+'/'+numPackets+" packets for this UID");
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}
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this.debugLog(() => "Received partial packet uid:"+uid+" num:"+packetNum);
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this.debugLog(() => "Received "+Object.keys(packets).length+'/'+numPackets+" packets for this UID");
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if(Object.keys(packets).length !== numPackets) return;
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@ -365,20 +361,18 @@ class Valve extends Core {
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const list = [];
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for(let i = 0; i < numPackets; i++) {
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if(!(i in packets)) {
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this.fatal('Missing packet #'+i);
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return true;
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throw new Error('Missing packet #'+i);
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}
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list.push(packets[i]);
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}
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let assembled = Buffer.concat(list);
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if(bzip) {
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if(this.debug) console.log("BZIP DETECTED - Extracing packet...");
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this.debugLog("BZIP DETECTED - Extracing packet...");
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try {
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assembled = Buffer.from(Bzip2.decompressFile(assembled));
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} catch(e) {
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this.fatal('Invalid bzip packet');
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return true;
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throw new Error('Invalid bzip packet');
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}
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}
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||||
const assembledReader = this.reader(assembled);
|
||||
|
|
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Reference in a new issue