new game
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@ -6,4 +6,9 @@ export default class quake1 extends quake2 {
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this.responseHeader = 'n'
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this.isQuake1 = true
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}
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async run(state) {
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await super.run(state)
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if ('*version' in state.raw) state.version = state.raw['*version']
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}
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}
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