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Treat duplicate matching challenge keys in valve proto as non-fatal resolves #58
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@ -217,15 +217,20 @@ class Valve extends require('./core') {
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const type = reader.uint(1);
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const type = reader.uint(1);
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if(type === 0x41) {
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if(type === 0x41) {
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if(this.debug) console.log('Received challenge key');
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const key = reader.uint(4);
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if(this._challenge) return this.fatal('Received more than one challenge key');
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this._challenge = reader.uint(4);
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if(sendChallenge) {
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if(this.debug) console.log('Received challenge key: ' + key);
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if(this.debug) console.log('Restarting query');
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send();
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if(this._challenge !== key) {
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return true;
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this._challenge = key;
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if(sendChallenge) {
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if (this.debug) console.log('Restarting query');
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send();
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return true;
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}
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}
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}
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return;
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}
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}
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if(this.debug) console.log("Received "+type.toString(16)+" expected "+expect.toString(16));
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if(this.debug) console.log("Received "+type.toString(16)+" expected "+expect.toString(16));
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