diff --git a/CHANGELOG.md b/CHANGELOG.md
index df9b235..ad637f3 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -45,6 +45,7 @@
placeholders in the `players` fields.
* Valve: dont skip players with no name and keep state.raw.players.
* Stabilized field `numplayers`.
+* Add note about EOS Protocol not providing players data.
* V Rising (2022) - Updated `options.port_query_offset` to `[1, 15]` (#438).
* BeamMP (2021) - Added support.
* Xonotic (2011) - Added support.
diff --git a/GAMES_LIST.md b/GAMES_LIST.md
index 02247e8..d93a545 100644
--- a/GAMES_LIST.md
+++ b/GAMES_LIST.md
@@ -20,7 +20,7 @@
| armagetronadvanced | Armagetron Advanced | |
| armareforger | ARMA: Reforger | [Valve Protocol](#valve) |
| armaresistance | ARMA: Resistance | |
-| asa | Ark: Survival Ascended | |
+| asa | Ark: Survival Ascended | [EOS Protocol](#eos) |
| ase | Ark: Survival Evolved | [Valve Protocol](#valve) |
| asr08 | Arca Sim Racing '08 | |
| assettocorsa | Assetto Corsa | |
@@ -445,12 +445,19 @@ Valheim servers will only respond to queries if they are started in public mode
### DayZ
DayZ stores some of it's servers information inside the `tags` attribute. Make sure to set `requestRules: true` to access it. Some data inside `dayzMods` attribute may be fuzzy, due to how mods are loaded into the servers. Players can be fetched, but will not show ingame names. Alternatively, some servers may have a [third party tool](https://dayzsalauncher.com/#/tools) that you can use to get the mods information. If it's installed, you can access it via browser with the game servers IP:PORT, but add up 10 to the port. (eg. if game port is 2302 then use 2312).
-### Valve Protocol
-For many valve games, additional 'rules' may be fetched into the unstable `raw` field by passing the additional
-option: `requestRules: true`. Beware that this may increase query time.
-
### The Front
Responses with wrong `name` (gives out a steamid instead of the server name) and `maxplayers` (always 200, whatever the config would be) field values.
### Conan Exiles
Conan Exiles never responds to player query.
+
+
+Protocols with Additional Notes
+---
+
+### Valve Protocol
+For many valve games, additional 'rules' may be fetched into the unstable `raw` field by passing the additional
+option: `requestRules: true`. Beware that this may increase query time.
+
+### Epic Online Services (EOS) Protocol
+EOS does not provide players data.
\ No newline at end of file
diff --git a/tools/generate_games_list.js b/tools/generate_games_list.js
index 9b61d61..a5cdd45 100644
--- a/tools/generate_games_list.js
+++ b/tools/generate_games_list.js
@@ -34,6 +34,9 @@ for (const id in sortedGames) {
if (game.options.protocol === 'valve' || game.options.protocol === 'dayz') {
notes.push('[Valve Protocol](#valve)')
}
+ if (game.options.protocol === 'epic' || game.options.protocol === 'asa') {
+ notes.push('[EOS Protocol](#epic)')
+ }
if (notes.length) {
generated += ' | ' + notes.join(', ')
}