Upgrade syntax of everything to more modern javascript

This commit is contained in:
mmorrison 2017-08-09 04:05:55 -05:00
parent f8d903b982
commit 69288baebc
43 changed files with 1499 additions and 1521 deletions

2
.gitignore vendored
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@ -1,2 +1,4 @@
/node_modules
/npm-debug.log
/*.iml
/.idea

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@ -1,40 +1,51 @@
#!/usr/bin/env node
var argv = require('minimist')(process.argv.slice(2));
const argv = require('minimist')(process.argv.slice(2)),
Gamedig = require('..');
var debug = argv.debug;
const debug = argv.debug;
delete argv.debug;
var outputFormat = argv.output;
const outputFormat = argv.output;
delete argv.output;
var options = {};
for(var key in argv) {
var value = argv[key];
const options = {};
for(const key of Object.keys(argv)) {
const value = argv[key];
if(
key == '_'
|| key.charAt(0) == '$'
|| (typeof value != 'string' && typeof value != 'number')
key === '_'
|| key.charAt(0) === '$'
|| (typeof value !== 'string' && typeof value !== 'number')
)
continue;
options[key] = value;
}
var Gamedig = require('../lib/index');
if(debug) Gamedig.debug = true;
Gamedig.isCommandLine = true;
Gamedig.query(options)
.then((state) => {
if(outputFormat == 'pretty') {
if(outputFormat === 'pretty') {
console.log(JSON.stringify(state,null,' '));
} else {
console.log(JSON.stringify(state));
}
})
.catch((error) => {
if(outputFormat == 'pretty') {
console.log(JSON.stringify({error:error},null,' '));
} else {
console.log(JSON.stringify({error:error}));
}
if (debug) {
if (error instanceof Error) {
console.log(error.stack);
} else {
console.log(error);
}
} else {
if (error instanceof Error) {
error = error.message;
}
if (outputFormat === 'pretty') {
console.log(JSON.stringify({error: error}, null, ' '));
} else {
console.log(JSON.stringify({error: error}));
}
}
});

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@ -1,19 +1,19 @@
#!/usr/bin/env node
var fs = require('fs');
const fs = require('fs'),
TypeResolver = require('../lib/typeresolver');
var TypeResolver = require('../lib/typeresolver');
var generated = TypeResolver.printReadme();
const generated = TypeResolver.printReadme();
var readmeFilename = __dirname+'/../README.md';
var readme = fs.readFileSync(readmeFilename, {encoding:'utf8'});
const readmeFilename = __dirname+'/../README.md';
const readme = fs.readFileSync(readmeFilename, {encoding:'utf8'});
var marker_top = '<!--- BEGIN GENERATED GAMES -->';
var marker_bottom = '<!--- END GENERATED GAMES -->';
const marker_top = '<!--- BEGIN GENERATED GAMES -->';
const marker_bottom = '<!--- END GENERATED GAMES -->';
var start = readme.indexOf(marker_top);
let start = readme.indexOf(marker_top);
start += marker_top.length;
var end = readme.indexOf(marker_bottom);
const end = readme.indexOf(marker_bottom);
var updated = readme.substr(0,start)+"\n\n"+generated+"\n"+readme.substr(end);
const updated = readme.substr(0,start)+"\n\n"+generated+"\n"+readme.substr(end);
fs.writeFileSync(readmeFilename, updated);

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@ -1,74 +0,0 @@
/* based on Simple JavaScript Inheritance
* By John Resig http://ejohn.org/
* MIT Licensed.
*/
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
// The base Class implementation (does nothing)
var Class = function(){};
// Create a new Class that inherits from this class
Class.extend = function() {
var args = Array.prototype.slice.call(arguments);
var name = 'Class';
var parent = this;
var prop = {};
if(typeof args[0] == 'string') name = args.shift();
if(args.length >= 2) parent = args.shift();
prop = args.shift();
// Copy prototype from the parent object
var prototype = {};
for(var name in parent.prototype) {
prototype[name] = parent.prototype[name];
}
// Copy the properties over onto the new prototype
for(var name in prop) {
if(typeof prop[name] == "function" && fnTest.test(prop[name])) {
// this is a function that references _super, so we have to wrap it
// and provide it with its super function
prototype[name] = (function(name, fn){
return function() {
var tmp = this._super;
// Add a new ._super() method that is the same method
// but on the super-class
if(typeof parent.prototype[name] == 'undefined') {
if(name == 'init') this._super = parent.prototype.constructor;
else this._super = function() { throw new Error('Called _super in method without a parent'); }
} else this._super = parent.prototype[name];
// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;
return ret;
};
})(name, prop[name]);
} else {
prototype[name] = prop[name];
}
}
// The dummy class constructor
function Class() {
// All construction is actually done in the init method
if(this.init) this.init.apply(this, arguments);
}
// Populate our constructed prototype object
Class.prototype = prototype;
// Enforce the constructor to be what we expect
Class.prototype.constructor = Class;
// And make this class extendable
Class.extend = arguments.callee;
return Class;
};
module.exports = Class;

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@ -1,46 +1,48 @@
var dgram = require('dgram'),
EventEmitter = require('events').EventEmitter,
util = require('util'),
dns = require('dns'),
TypeResolver = require('./typeresolver');
const dgram = require('dgram'),
TypeResolver = require('./typeresolver');
var activeQueries = [];
const activeQueries = [];
var udpSocket = dgram.createSocket('udp4');
const udpSocket = dgram.createSocket('udp4');
udpSocket.unref();
udpSocket.bind(21943);
udpSocket.on('message', function(buffer, rinfo) {
udpSocket.on('message', (buffer, rinfo) => {
if(Gamedig.debug) console.log(rinfo.address+':'+rinfo.port+" <--UDP "+buffer.toString('hex'));
for(var i = 0; i < activeQueries.length; i++) {
var query = activeQueries[i];
for(const query of activeQueries) {
if(
query.options.address != rinfo.address
&& query.options.altaddress != rinfo.address
query.options.address !== rinfo.address
&& query.options.altaddress !== rinfo.address
) continue;
if(query.options.port_query != rinfo.port) continue;
if(query.options.port_query !== rinfo.port) continue;
query._udpResponse(buffer);
break;
}
});
udpSocket.on('error', function(e) {
udpSocket.on('error', (e) => {
if(Gamedig.debug) console.log("UDP ERROR: "+e);
});
Gamedig = {
class Gamedig {
query: function(options,callback) {
static query(options,callback) {
const promise = new Promise((resolve,reject) => {
for (const key of Object.keys(options)) {
if (['port_query', 'port'].includes(key)) {
options[key] = parseInt(options[key]);
}
}
options.callback = (state) => {
if (state.error) reject(state.error);
else resolve(state);
};
var query;
let query;
try {
query = TypeResolver.lookup(options.type);
} catch(e) {
process.nextTick(function() {
options.callback({error:e.message});
process.nextTick(() => {
options.callback({error:e});
});
return;
}
@ -63,26 +65,28 @@ Gamedig = {
}
// copy over options
for(var i in options) query.options[i] = options[i];
for(const key of Object.keys(options)) {
query.options[key] = options[key];
}
activeQueries.push(query);
query.on('finished',function(state) {
var i = activeQueries.indexOf(query);
query.on('finished',() => {
const i = activeQueries.indexOf(query);
if(i >= 0) activeQueries.splice(i, 1);
});
process.nextTick(function() {
process.nextTick(() => {
query.start();
});
});
if (callback && callback instanceof Function) {
if(callback.length == 2) {
if(callback.length === 2) {
promise
.then((state) => callback(null,state))
.catch((error) => callback(error));
} else if (callback.length == 1) {
} else if (callback.length === 1) {
promise
.then((state) => callback(state))
.catch((error) => callback({error:error}));
@ -92,6 +96,6 @@ Gamedig = {
return promise;
}
};
}
module.exports = Gamedig;

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@ -1,52 +1,57 @@
var Iconv = require('iconv-lite'),
const Iconv = require('iconv-lite'),
Long = require('long');
function readUInt64BE(buffer,offset) {
var high = buffer.readUInt32BE(offset);
var low = buffer.readUInt32BE(offset+4);
const high = buffer.readUInt32BE(offset);
const low = buffer.readUInt32BE(offset+4);
return new Long(low,high,true);
}
function readUInt64LE(buffer,offset) {
var low = buffer.readUInt32LE(offset);
var high = buffer.readUInt32LE(offset+4);
const low = buffer.readUInt32LE(offset);
const high = buffer.readUInt32LE(offset+4);
return new Long(low,high,true);
}
function Reader(query,buffer) {
this.query = query;
this.buffer = buffer;
this.i = 0;
}
class Reader {
constructor(query,buffer) {
this.query = query;
this.buffer = buffer;
this.i = 0;
}
Reader.prototype = {
offset: function() { return this.i; },
skip: function(i) { this.i += i; },
string: function() {
var args = Array.prototype.slice.call(arguments);
var options = {};
if(args.length == 0) {
offset() {
return this.i;
}
skip(i) {
this.i += i;
}
string(...args) {
let options = {};
if(args.length === 0) {
options = {};
} else if(args.length == 1) {
if(typeof args[0] == 'string') options = { delimiter: args[0] };
else if(typeof args[0] == 'number') options = { length: args[0] };
} else if(args.length === 1) {
if(typeof args[0] === 'string') options = { delimiter: args[0] };
else if(typeof args[0] === 'number') options = { length: args[0] };
else options = args[0];
}
options.encoding = options.encoding || this.query.encoding;
if(options.encoding == 'latin1') options.encoding = 'win1252';
if(options.encoding === 'latin1') options.encoding = 'win1252';
var start = this.i+0;
var end = start;
const start = this.i+0;
let end = start;
if(!('length' in options)) {
// terminated by the delimiter
var delim = options.delimiter || this.query.delimiter;
if(typeof delim == 'string') delim = delim.charCodeAt(0);
let delim = options.delimiter || this.query.delimiter;
if(typeof delim === 'string') delim = delim.charCodeAt(0);
while(true) {
if(end >= this.buffer.length) {
end = this.buffer.length;
break;
}
if(this.buffer.readUInt8(end) == delim) break;
if(this.buffer.readUInt8(end) === delim) break;
end++;
}
this.i = end+1;
@ -58,77 +63,85 @@ Reader.prototype = {
this.i = end;
}
var out = this.buffer.slice(start, end);
var enc = options.encoding;
if(enc == 'utf8' || enc == 'ucs2' || enc == 'binary') {
let out = this.buffer.slice(start, end);
const enc = options.encoding;
if(enc === 'utf8' || enc === 'ucs2' || enc === 'binary') {
out = out.toString(enc);
} else {
out = Iconv.decode(out,enc);
}
return out;
},
int: function(bytes) {
var r = 0;
}
int(bytes) {
let r = 0;
if(this.remaining() >= bytes) {
if(this.query.byteorder == 'be') {
if(bytes == 1) r = this.buffer.readInt8(this.i);
else if(bytes == 2) r = this.buffer.readInt16BE(this.i);
else if(bytes == 4) r = this.buffer.readInt32BE(this.i);
if(this.query.byteorder === 'be') {
if(bytes === 1) r = this.buffer.readInt8(this.i);
else if(bytes === 2) r = this.buffer.readInt16BE(this.i);
else if(bytes === 4) r = this.buffer.readInt32BE(this.i);
} else {
if(bytes == 1) r = this.buffer.readInt8(this.i);
else if(bytes == 2) r = this.buffer.readInt16LE(this.i);
else if(bytes == 4) r = this.buffer.readInt32LE(this.i);
if(bytes === 1) r = this.buffer.readInt8(this.i);
else if(bytes === 2) r = this.buffer.readInt16LE(this.i);
else if(bytes === 4) r = this.buffer.readInt32LE(this.i);
}
}
this.i += bytes;
return r;
},
uint: function(bytes) {
var r = 0;
}
/** @returns {number} */
uint(bytes) {
let r = 0;
if(this.remaining() >= bytes) {
if(this.query.byteorder == 'be') {
if(bytes == 1) r = this.buffer.readUInt8(this.i);
else if(bytes == 2) r = this.buffer.readUInt16BE(this.i);
else if(bytes == 4) r = this.buffer.readUInt32BE(this.i);
else if(bytes == 8) r = readUInt64BE(this.buffer,this.i).toString();
if(this.query.byteorder === 'be') {
if(bytes === 1) r = this.buffer.readUInt8(this.i);
else if(bytes === 2) r = this.buffer.readUInt16BE(this.i);
else if(bytes === 4) r = this.buffer.readUInt32BE(this.i);
else if(bytes === 8) r = readUInt64BE(this.buffer,this.i).toString();
} else {
if(bytes == 1) r = this.buffer.readUInt8(this.i);
else if(bytes == 2) r = this.buffer.readUInt16LE(this.i);
else if(bytes == 4) r = this.buffer.readUInt32LE(this.i);
else if(bytes == 8) r = readUInt64LE(this.buffer,this.i).toString();
if(bytes === 1) r = this.buffer.readUInt8(this.i);
else if(bytes === 2) r = this.buffer.readUInt16LE(this.i);
else if(bytes === 4) r = this.buffer.readUInt32LE(this.i);
else if(bytes === 8) r = readUInt64LE(this.buffer,this.i).toString();
}
}
this.i += bytes;
return r;
},
float: function() {
var r = 0;
}
float() {
let r = 0;
if(this.remaining() >= 4) {
if(this.query.byteorder == 'be') r = this.buffer.readFloatBE(this.i);
if(this.query.byteorder === 'be') r = this.buffer.readFloatBE(this.i);
else r = this.buffer.readFloatLE(this.i);
}
this.i += 4;
return r;
},
part: function(bytes) {
var r;
}
part(bytes) {
let r;
if(this.remaining() >= bytes) {
r = this.buffer.slice(this.i,this.i+bytes);
} else {
r = new Buffer();
r = Buffer.from([]);
}
this.i += bytes;
return r;
},
remaining: function() {
}
remaining() {
return this.buffer.length-this.i;
},
rest: function() {
}
rest() {
return this.buffer.slice(this.i);
},
done: function() {
}
done() {
return this.i >= this.buffer.length;
}
};
}
module.exports = Reader;

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@ -1,38 +1,37 @@
var Path = require('path'),
const Path = require('path'),
fs = require('fs');
var protocolDir = Path.normalize(__dirname+'/../protocols');
var gamesFile = Path.normalize(__dirname+'/../games.txt');
const protocolDir = Path.normalize(__dirname+'/../protocols');
const gamesFile = Path.normalize(__dirname+'/../games.txt');
function parseList(str) {
if(!str) return {};
var split = str.split(',');
var out = {};
split.forEach(function(one) {
var equals = one.indexOf('=');
var key = equals == -1 ? one : one.substr(0,equals);
var value = equals == -1 ? '' : one.substr(equals+1);
const out = {};
for (const one of str.split(',')) {
const equals = one.indexOf('=');
const key = equals === -1 ? one : one.substr(0,equals);
let value = equals === -1 ? '' : one.substr(equals+1);
if(value === 'true' || value === '') value = true;
else if(value === 'false') value = false;
else if(!isNaN(value)) value = parseInt(value);
out[key] = value;
});
}
return out;
}
function readGames() {
var lines = fs.readFileSync(gamesFile,'utf8').split('\n');
var games = {};
const lines = fs.readFileSync(gamesFile,'utf8').split('\n');
const games = {};
lines.forEach(function(line) {
for (let line of lines) {
// strip comments
var comment = line.indexOf('#');
if(comment != -1) line = line.substr(0,comment);
const comment = line.indexOf('#');
if(comment !== -1) line = line.substr(0,comment);
line = line.trim();
if(!line) return;
if(!line) continue;
var split = line.split('|');
const split = line.split('|');
games[split[0].trim()] = {
pretty: split[1].trim(),
@ -40,52 +39,56 @@ function readGames() {
options: parseList(split[3]),
params: parseList(split[4])
};
});
}
return games;
}
var games = readGames();
const games = readGames();
function createProtocolInstance(type) {
type = Path.basename(type);
var path = protocolDir+'/'+type;
const path = protocolDir+'/'+type;
if(!fs.existsSync(path+'.js')) throw Error('Protocol definition file missing: '+type);
var protocol = require(path);
const protocol = require(path);
return new protocol();
}
module.exports = {
lookup: function(type) {
class TypeResolver {
static lookup(type) {
if(!type) throw Error('No game specified');
if(type.substr(0,9) == 'protocol-') {
if(type.substr(0,9) === 'protocol-') {
return createProtocolInstance(type.substr(9));
}
var game = games[type];
const game = games[type];
if(!game) throw Error('Invalid game: '+type);
var query = createProtocolInstance(game.protocol);
const query = createProtocolInstance(game.protocol);
query.pretty = game.pretty;
for(var key in game.options)
query.options[key] = game.options[key];
for(var key in game.params)
query[key] = game.params[key];
for(const key of Object.keys(game.options)) {
query.options[key] = game.options[key];
}
for(const key of Object.keys(game.params)) {
query[key] = game.params[key];
}
return query;
},
printReadme: function() {
var out = '';
for(var key in games) {
var game = games[key];
}
static printReadme() {
let out = '';
for(const key of Object.keys(games)) {
const game = games[key];
out += "* "+game.pretty+" ("+key+")";
if(game.options.port_query_offset || game.options.port_query)
out += " [[Separate Query Port](#separate-query-port)]";
if(game.params.doc_notes)
out += " [[Additional Notes](#"+game.params.doc_notes+")]"
out += " [[Additional Notes](#"+game.params.doc_notes+")]";
out += "\n";
}
return out;
}
};
}
module.exports = TypeResolver;

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@ -1,20 +1,23 @@
module.exports = require('./gamespy2').extend({
finalizeState: function(state) {
this._super(state);
class AmericasArmy extends require('./gamespy2') {
finalizeState(state) {
super.finalizeState(state);
state.name = this.stripColor(state.name);
state.map = this.stripColor(state.map);
for(var i in state.raw) {
if(!(typeof state.raw[i] == 'string')) continue;
state.raw[i] = this.stripColor(state.raw[i]);
for(const key of Object.keys(state.raw)) {
if(typeof state.raw[key] === 'string') {
state.raw[key] = this.stripColor(state.raw[key]);
}
}
for(var i = 0; i < state.players.length; i++) {
var player = state.players[i];
for(const player of state.players) {
if(!('name' in player)) continue;
player.name = this.stripColor(player.name);
}
},
stripColor: function(str) {
}
stripColor(str) {
// uses unreal 2 color codes
return str.replace(/\x1b...|[\x00-\x1a]/g,'');
}
});
}
module.exports = AmericasArmy;

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@ -1,64 +1,66 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class Armagetron extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
this.byteorder = 'be';
},
run: function(state) {
var self = this;
}
var b = new Buffer([0,0x35,0,0,0,0,0,0x11]);
run(state) {
const b = Buffer.from([0,0x35,0,0,0,0,0,0x11]);
this.udpSend(b,function(buffer) {
var reader = self.reader(buffer);
this.udpSend(b,(buffer) => {
const reader = this.reader(buffer);
reader.skip(6);
state.raw.port = self.readUInt(reader);
state.raw.hostname = self.readString(reader,buffer);
state.name = self.stripColorCodes(self.readString(reader,buffer));
state.raw.numplayers = self.readUInt(reader);
state.raw.versionmin = self.readUInt(reader);
state.raw.versionmax = self.readUInt(reader);
state.raw.version = self.readString(reader,buffer);
state.maxplayers = self.readUInt(reader);
state.raw.port = this.readUInt(reader);
state.raw.hostname = this.readString(reader);
state.name = this.stripColorCodes(this.readString(reader));
state.raw.numplayers = this.readUInt(reader);
state.raw.versionmin = this.readUInt(reader);
state.raw.versionmax = this.readUInt(reader);
state.raw.version = this.readString(reader);
state.maxplayers = this.readUInt(reader);
var players = self.readString(reader,buffer);
var list = players.split('\n');
for(var i = 0; i < list.length; i++) {
if(!list[i]) continue;
const players = this.readString(reader);
const list = players.split('\n');
for(const name of list) {
if(!name) continue;
state.players.push({
name:self.stripColorCodes(list[i])
name: this.stripColorCodes(name)
});
}
state.raw.options = self.stripColorCodes(self.readString(reader,buffer));
state.raw.uri = self.readString(reader,buffer);
state.raw.globalids = self.readString(reader,buffer);
self.finish(state);
state.raw.options = this.stripColorCodes(this.readString(reader));
state.raw.uri = this.readString(reader);
state.raw.globalids = this.readString(reader);
this.finish(state);
return true;
});
},
readUInt: function(reader) {
var a = reader.uint(2);
var b = reader.uint(2);
}
readUInt(reader) {
const a = reader.uint(2);
const b = reader.uint(2);
return (b<<16) + a;
},
readString: function(reader,b) {
var len = reader.uint(2);
}
readString(reader) {
const len = reader.uint(2);
if(!len) return '';
var out = '';
for(var i = 0; i < len; i+=2) {
var hi = reader.uint(1);
var lo = reader.uint(1);
let out = '';
for(let i = 0; i < len; i += 2) {
const hi = reader.uint(1);
const lo = reader.uint(1);
if(i+1<len) out += String.fromCharCode(lo);
if(i+2<len) out += String.fromCharCode(hi);
}
return out;
},
stripColorCodes: function(str) {
}
stripColorCodes(str) {
return str.replace(/0x[0-9a-f]{6}/g,'');
}
});
}
module.exports = Armagetron;

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@ -1,47 +1,49 @@
module.exports = require('./core').extend({
run: function(state) {
var self = this;
self.udpSend('s',function(buffer) {
var reader = self.reader(buffer);
class Ase extends require('./core') {
run(state) {
this.udpSend('s',(buffer) => {
const reader = this.reader(buffer);
var header = reader.string({length:4});
if(header != 'EYE1') return;
const header = reader.string({length:4});
if(header !== 'EYE1') return;
state.raw.gamename = self.readString(reader);
state.raw.port = parseInt(self.readString(reader));
state.name = self.readString(reader);
state.raw.gametype = self.readString(reader);
state.map = self.readString(reader);
state.raw.version = self.readString(reader);
state.password = self.readString(reader) == '1';
state.raw.numplayers = parseInt(self.readString(reader));
state.maxplayers = parseInt(self.readString(reader));
state.raw.gamename = this.readString(reader);
state.raw.port = parseInt(this.readString(reader));
state.name = this.readString(reader);
state.raw.gametype = this.readString(reader);
state.map = this.readString(reader);
state.raw.version = this.readString(reader);
state.password = this.readString(reader) === '1';
state.raw.numplayers = parseInt(this.readString(reader));
state.maxplayers = parseInt(this.readString(reader));
while(!reader.done()) {
var key = self.readString(reader);
const key = this.readString(reader);
if(!key) break;
var value = self.readString(reader);
const value = this.readString(reader);
state.raw[key] = value;
}
console.log(reader.rest());
while(!reader.done()) {
var flags = reader.uint(1);
var player = {};
if(flags & 1) player.name = self.readString(reader);
if(flags & 2) player.team = self.readString(reader);
if(flags & 4) player.skin = self.readString(reader);
if(flags & 8) player.score = parseInt(self.readString(reader));
if(flags & 16) player.ping = parseInt(self.readString(reader));
if(flags & 32) player.time = parseInt(self.readString(reader));
const flags = reader.uint(1);
const player = {};
if(flags & 1) player.name = this.readString(reader);
if(flags & 2) player.team = this.readString(reader);
if(flags & 4) player.skin = this.readString(reader);
if(flags & 8) player.score = parseInt(this.readString(reader));
if(flags & 16) player.ping = parseInt(this.readString(reader));
if(flags & 32) player.time = parseInt(this.readString(reader));
state.players.push(player);
}
self.finish(state);
this.finish(state);
});
},
readString: function(reader) {
var len = reader.uint(1);
}
readString(reader) {
const len = reader.uint(1);
return reader.string({length:len-1});
}
});
}
module.exports = Ase;

View File

@ -1,19 +1,17 @@
var async = require('async');
const async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Battlefield extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
},
run: function(state) {
var self = this;
var decoded;
}
run(state) {
async.series([
function(c) {
self.query(['serverInfo'], function(data) {
if(self.debug) console.log(data);
if(data.shift() != 'OK') return self.fatal('Missing OK');
(c) => {
this.query(['serverInfo'], (data) => {
if(this.debug) console.log(data);
if(data.shift() !== 'OK') return this.fatal('Missing OK');
state.raw.name = data.shift();
state.raw.numplayers = parseInt(data.shift());
@ -23,10 +21,10 @@ module.exports = require('./core').extend({
state.raw.roundsplayed = parseInt(data.shift());
state.raw.roundstotal = parseInt(data.shift());
var teamCount = data.shift();
const teamCount = data.shift();
state.raw.teams = [];
for(var i = 0; i < teamCount; i++) {
var tickets = parseFloat(data.shift());
for(let i = 0; i < teamCount; i++) {
const tickets = parseFloat(data.shift());
state.raw.teams.push({
tickets:tickets
});
@ -34,130 +32,129 @@ module.exports = require('./core').extend({
state.raw.targetscore = parseInt(data.shift());
data.shift();
state.raw.ranked = (data.shift() == 'true');
state.raw.punkbuster = (data.shift() == 'true');
state.password = (data.shift() == 'true');
state.raw.ranked = (data.shift() === 'true');
state.raw.punkbuster = (data.shift() === 'true');
state.password = (data.shift() === 'true');
state.raw.uptime = parseInt(data.shift());
state.raw.roundtime = parseInt(data.shift());
if(self.isBadCompany2) {
if(this.isBadCompany2) {
data.shift();
data.shift();
}
state.raw.ip = data.shift();
state.raw.punkbusterversion = data.shift();
state.raw.joinqueue = (data.shift() == 'true');
state.raw.joinqueue = (data.shift() === 'true');
state.raw.region = data.shift();
if(!self.isBadCompany2) {
if(!this.isBadCompany2) {
state.raw.pingsite = data.shift();
state.raw.country = data.shift();
state.raw.quickmatch = (data.shift() == 'true');
state.raw.quickmatch = (data.shift() === 'true');
}
c();
});
},
function(c) {
self.query(['version'], function(data) {
if(self.debug) console.log(data);
if(data[0] != 'OK') return self.fatal('Missing OK');
(c) => {
this.query(['version'], (data) => {
if(this.debug) console.log(data);
if(data[0] !== 'OK') return this.fatal('Missing OK');
state.raw.version = data[2];
c();
});
},
function(c) {
self.query(['listPlayers','all'], function(data) {
if(self.debug) console.log(data);
if(data.shift() != 'OK') return self.fatal('Missing OK');
(c) => {
this.query(['listPlayers','all'], (data) => {
if(this.debug) console.log(data);
if(data.shift() !== 'OK') return this.fatal('Missing OK');
var fieldCount = parseInt(data.shift());
var fields = [];
for(var i = 0; i < fieldCount; i++) {
const fieldCount = parseInt(data.shift());
const fields = [];
for(let i = 0; i < fieldCount; i++) {
fields.push(data.shift());
}
var numplayers = data.shift();
for(var i = 0; i < numplayers; i++) {
var player = {};
fields.forEach(function(key) {
var value = data.shift();
const numplayers = data.shift();
for(let i = 0; i < numplayers; i++) {
const player = {};
for (let key of fields) {
let value = data.shift();
if(key == 'teamId') key = 'team';
else if(key == 'squadId') key = 'squad';
if(key === 'teamId') key = 'team';
else if(key === 'squadId') key = 'squad';
if(
key == 'kills'
|| key == 'deaths'
|| key == 'score'
|| key == 'rank'
|| key == 'team'
|| key == 'squad'
|| key == 'ping'
|| key == 'type'
key === 'kills'
|| key === 'deaths'
|| key === 'score'
|| key === 'rank'
|| key === 'team'
|| key === 'squad'
|| key === 'ping'
|| key === 'type'
) {
value = parseInt(value);
}
player[key] = value;
});
}
state.players.push(player);
}
self.finish(state);
this.finish(state);
});
}
]);
},
query: function(params,c) {
var self = this;
this.tcpSend(buildPacket(params), function(data) {
var decoded = self.decodePacket(data);
}
query(params,c) {
this.tcpSend(buildPacket(params), (data) => {
const decoded = this.decodePacket(data);
if(!decoded) return false;
c(decoded);
return true;
});
},
decodePacket: function(buffer) {
}
decodePacket(buffer) {
if(buffer.length < 8) return false;
var reader = this.reader(buffer);
var header = reader.uint(4);
var totalLength = reader.uint(4);
const reader = this.reader(buffer);
const header = reader.uint(4);
const totalLength = reader.uint(4);
if(buffer.length < totalLength) return false;
var paramCount = reader.uint(4);
var params = [];
for(var i = 0; i < paramCount; i++) {
var len = reader.uint(4);
const paramCount = reader.uint(4);
const params = [];
for(let i = 0; i < paramCount; i++) {
const len = reader.uint(4);
params.push(reader.string({length:len}));
var strNull = reader.uint(1);
const strNull = reader.uint(1);
}
return params;
}
});
}
function buildPacket(params) {
var self = this;
var paramBuffers = [];
params.forEach(function(param) {
paramBuffers.push(new Buffer(param,'utf8'));
});
const paramBuffers = [];
for (const param of params) {
paramBuffers.push(Buffer.from(param,'utf8'));
}
var totalLength = 12;
paramBuffers.forEach(function(paramBuffer) {
let totalLength = 12;
for (const paramBuffer of paramBuffers) {
totalLength += paramBuffer.length+1+4;
});
}
var b = new Buffer(totalLength);
const b = Buffer.alloc(totalLength);
b.writeUInt32LE(0,0);
b.writeUInt32LE(totalLength,4);
b.writeUInt32LE(params.length,8);
var offset = 12;
paramBuffers.forEach(function(paramBuffer) {
let offset = 12;
for (const paramBuffer of paramBuffers) {
b.writeUInt32LE(paramBuffer.length, offset); offset += 4;
paramBuffer.copy(b, offset); offset += paramBuffer.length;
b.writeUInt8(0, offset); offset += 1;
});
}
return b;
}
module.exports = Battlefield;

View File

@ -1,35 +1,37 @@
var request = require('request');
const request = require('request');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
class BuildAndShoot extends require('./core') {
run(state) {
request({
uri: 'http://'+this.options.address+':'+this.options.port_query+'/',
timeout: 3000,
}, function(e,r,body) {
if(e) return self.fatal('HTTP error');
}, (e,r,body) => {
if(e) return this.fatal('HTTP error');
var m = body.match(/status server for (.*?)\r|\n/);
let m;
m = body.match(/status server for (.*?)\r|\n/);
if(m) state.name = m[1];
var m = body.match(/Current uptime: (\d+)/);
m = body.match(/Current uptime: (\d+)/);
if(m) state.raw.uptime = m[1];
var m = body.match(/currently running (.*?) by /);
m = body.match(/currently running (.*?) by /);
if(m) state.map = m[1];
var m = body.match(/Current players: (\d+)\/(\d+)/);
m = body.match(/Current players: (\d+)\/(\d+)/);
if(m) {
state.raw.numplayers = m[1];
state.maxplayers = m[2];
}
var m = body.match(/class="playerlist"([^]+?)\/table/);
m = body.match(/class="playerlist"([^]+?)\/table/);
if(m) {
var table = m[1];
var pre = /<tr>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>/g;
const table = m[1];
const pre = /<tr>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>/g;
let pm;
while(pm = pre.exec(table)) {
if(pm[2] == 'Ping') continue;
if(pm[2] === 'Ping') continue;
state.players.push({
name: pm[1],
ping: pm[2],
@ -49,7 +51,9 @@ module.exports = require('./core').extend({
state.raw.url = 'aos://'+addr;
}
*/
self.finish(state);
this.finish(state);
});
}
});
}
module.exports = BuildAndShoot;

View File

@ -1,13 +1,12 @@
var EventEmitter = require('events').EventEmitter,
const EventEmitter = require('events').EventEmitter,
dns = require('dns'),
net = require('net'),
async = require('async'),
Class = require('../lib/Class'),
Reader = require('../lib/reader');
module.exports = Class.extend(EventEmitter,{
init: function() {
this._super();
class Core extends EventEmitter {
constructor() {
super();
this.options = {
tcpTimeout: 1000,
udpTimeout: 1000
@ -19,13 +18,12 @@ module.exports = Class.extend(EventEmitter,{
this.byteorder = 'le';
this.delimiter = '\0';
var self = this;
this.globalTimeoutTimer = setTimeout(function() {
self.fatal('timeout');
this.globalTimeoutTimer = setTimeout(() => {
this.fatal('timeout');
},10000);
},
}
fatal: function(err,noretry) {
fatal(err,noretry) {
if(!noretry && this.attempt < this.maxAttempts) {
this.attempt++;
this.start();
@ -33,8 +31,9 @@ module.exports = Class.extend(EventEmitter,{
}
this.done({error: err.toString()});
},
initState: function() {
}
initState() {
return {
name: '',
map: '',
@ -46,15 +45,16 @@ module.exports = Class.extend(EventEmitter,{
players: [],
bots: []
};
},
finalizeState: function(state) {},
}
finish: function(state) {
finalizeState(state) {}
finish(state) {
this.finalizeState(state);
this.done(state);
},
}
done: function(state) {
done(state) {
if(this.finished) return;
clearTimeout(this.globalTimeoutTimer);
@ -73,13 +73,13 @@ module.exports = Class.extend(EventEmitter,{
this.finished = true;
this.emit('finished',state);
if(this.options.callback) this.options.callback(state);
},
}
reset: function() {
reset() {
if(this.timers) {
this.timers.forEach(function(timer) {
for (const timer of this.timers) {
clearTimeout(timer);
});
}
}
this.timers = [];
@ -90,58 +90,58 @@ module.exports = Class.extend(EventEmitter,{
this.udpTimeoutTimer = false;
this.udpCallback = false;
},
start: function() {
var self = this;
var options = self.options;
}
start() {
const options = this.options;
this.reset();
async.series([
function(c) {
(c) => {
// resolve host names
if(!('host' in options)) return c();
if(options.host.match(/\d+\.\d+\.\d+\.\d+/)) {
options.address = options.host;
c();
} else {
self.parseDns(options.host,c);
this.parseDns(options.host,c);
}
},
function(c) {
(c) => {
// calculate query port if needed
if(!('port_query' in options) && 'port' in options) {
var offset = options.port_query_offset || 0;
const offset = options.port_query_offset || 0;
options.port_query = options.port + offset;
}
c();
},
function(c) {
(c) => {
// run
self.run(self.initState());
this.run(this.initState());
}
]);
},
parseDns: function(host,c) {
var self = this;
}
function resolveStandard(host,c) {
dns.lookup(host, function(err,address,family) {
if(err) return self.fatal(err);
self.options.address = address;
parseDns(host,c) {
const resolveStandard = (host,c) => {
dns.lookup(host, (err,address,family) => {
if(err) return this.fatal(err);
this.options.address = address;
c();
});
}
function resolveSrv(srv,host,c) {
dns.resolve(srv+'.'+host, 'SRV', function(err,addresses) {
};
const resolveSrv = (srv,host,c) => {
dns.resolve(srv+'.'+host, 'SRV', (err,addresses) => {
if(err) return resolveStandard(host,c);
if(addresses.length >= 1) {
var line = addresses[0];
self.options.port = line.port;
var srvhost = line.name;
const line = addresses[0];
this.options.port = line.port;
const srvhost = line.name;
if(srvhost.match(/\d+\.\d+\.\d+\.\d+/)) {
self.options.address = srvhost;
this.options.address = srvhost;
c();
} else {
// resolve yet again
@ -151,51 +151,50 @@ module.exports = Class.extend(EventEmitter,{
}
return resolveStandard(host,c);
});
}
};
if(this.srvRecord) resolveSrv(this.srvRecord,host,c);
else resolveStandard(host,c);
},
}
// utils
reader: function(buffer) {
/** @returns {Reader} */
reader(buffer) {
return new Reader(this,buffer);
},
translate: function(obj,trans) {
for(var from in trans) {
var to = trans[from];
}
translate(obj,trans) {
for(const from of Object.keys(trans)) {
const to = trans[from];
if(from in obj) {
if(to) obj[to] = obj[from];
delete obj[from];
}
}
},
setTimeout: function(c,t) {
}
setTimeout(c,t) {
if(this.finished) return 0;
var id = setTimeout(c,t);
const id = setTimeout(c,t);
this.timers.push(id);
return id;
},
}
trueTest: function(str) {
if(typeof str == 'boolean') return str;
if(typeof str == 'number') return str != 0;
if(typeof str == 'string') {
if(str.toLowerCase() == 'true') return true;
if(str == 'yes') return true;
if(str == '1') return true;
trueTest(str) {
if(typeof str === 'boolean') return str;
if(typeof str === 'number') return str !== 0;
if(typeof str === 'string') {
if(str.toLowerCase() === 'true') return true;
if(str === 'yes') return true;
if(str === '1') return true;
}
return false;
},
debugBuffer: function(buffer) {
var out = '';
var out2 = '';
for(var i = 0; i < buffer.length; i++) {
var sliced = buffer.slice(i,i+1);
}
debugBuffer(buffer) {
let out = '';
let out2 = '';
for(let i = 0; i < buffer.length; i++) {
const sliced = buffer.slice(i,i+1);
out += sliced.toString('hex')+' ';
var chr = sliced.toString();
let chr = sliced.toString();
if(chr < ' ' || chr > '~') chr = ' ';
out2 += chr+' ';
if(out.length > 60) {
@ -206,22 +205,21 @@ module.exports = Class.extend(EventEmitter,{
}
console.log(out);
console.log(out2);
},
}
_tcpConnect: function(c) {
var self = this;
_tcpConnect(c) {
if(this.tcpSocket) return c(this.tcpSocket);
var connected = false;
var received = new Buffer(0);
var address = this.options.address;
var port = this.options.port_query;
let connected = false;
let received = Buffer.from([]);
const address = this.options.address;
const port = this.options.port_query;
var socket = this.tcpSocket = net.connect(port,address,function() {
if(self.debug) console.log(address+':'+port+" TCPCONNECTED");
const socket = this.tcpSocket = net.connect(port,address,() => {
if(this.debug) console.log(address+':'+port+" TCPCONNECTED");
connected = true;
c(socket);
});
@ -229,76 +227,74 @@ module.exports = Class.extend(EventEmitter,{
socket.setNoDelay(true);
if(this.debug) console.log(address+':'+port+" TCPCONNECT");
var writeHook = socket.write;
socket.write = function(data) {
if(self.debug) console.log(address+':'+port+" TCP--> "+data.toString('hex'));
writeHook.apply(this,arguments);
}
const writeHook = socket.write;
socket.write = (...args) => {
if(this.debug) console.log(address+':'+port+" TCP--> "+args[0].toString('hex'));
writeHook.apply(socket,args);
};
socket.on('error', function() {});
socket.on('close', function() {
if(!self.tcpCallback) return;
if(connected) return self.fatal('Socket closed while waiting on TCP');
else return self.fatal('TCP Connection Refused');
socket.on('error', () => {});
socket.on('close', () => {
if(!this.tcpCallback) return;
if(connected) return this.fatal('Socket closed while waiting on TCP');
else return this.fatal('TCP Connection Refused');
});
socket.on('data', function(data) {
if(!self.tcpCallback) return;
if(self.debug) console.log(address+':'+port+" <--TCP "+data.toString('hex'));
socket.on('data', (data) => {
if(!this.tcpCallback) return;
if(this.debug) console.log(address+':'+port+" <--TCP "+data.toString('hex'));
received = Buffer.concat([received,data]);
if(self.tcpCallback(received)) {
clearTimeout(self.tcpTimeoutTimer);
self.tcpCallback = false;
received = new Buffer(0);
if(this.tcpCallback(received)) {
clearTimeout(this.tcpTimeoutTimer);
this.tcpCallback = false;
received = Buffer.from([]);
}
});
},
tcpSend: function(buffer,ondata) {
var self = this;
process.nextTick(function() {
if(self.tcpCallback) return self.fatal('Attempted to send TCP packet while still waiting on a managed response');
self._tcpConnect(function(socket) {
}
tcpSend(buffer,ondata) {
process.nextTick(() => {
if(this.tcpCallback) return this.fatal('Attempted to send TCP packet while still waiting on a managed response');
this._tcpConnect((socket) => {
socket.write(buffer);
});
if(!ondata) return;
self.tcpTimeoutTimer = self.setTimeout(function() {
self.tcpCallback = false;
self.fatal('TCP Watchdog Timeout');
},self.options.tcpTimeout);
self.tcpCallback = ondata;
this.tcpTimeoutTimer = this.setTimeout(() => {
this.tcpCallback = false;
this.fatal('TCP Watchdog Timeout');
},this.options.tcpTimeout);
this.tcpCallback = ondata;
});
},
}
udpSend: function(buffer,onpacket,ontimeout) {
var self = this;
process.nextTick(function() {
if(self.udpCallback) return self.fatal('Attempted to send UDP packet while still waiting on a managed response');
self._udpSendNow(buffer);
udpSend(buffer,onpacket,ontimeout) {
process.nextTick(() => {
if(this.udpCallback) return this.fatal('Attempted to send UDP packet while still waiting on a managed response');
this._udpSendNow(buffer);
if(!onpacket) return;
self.udpTimeoutTimer = self.setTimeout(function() {
self.udpCallback = false;
var timeout = false;
this.udpTimeoutTimer = this.setTimeout(() => {
this.udpCallback = false;
let timeout = false;
if(!ontimeout || ontimeout() !== true) timeout = true;
if(timeout) self.fatal('UDP Watchdog Timeout');
},self.options.udpTimeout);
self.udpCallback = onpacket;
if(timeout) this.fatal('UDP Watchdog Timeout');
},this.options.udpTimeout);
this.udpCallback = onpacket;
});
},
_udpSendNow: function(buffer) {
}
_udpSendNow(buffer) {
if(!('port_query' in this.options)) return this.fatal('Attempted to send without setting a port');
if(!('address' in this.options)) return this.fatal('Attempted to send without setting an address');
if(typeof buffer == 'string') buffer = new Buffer(buffer,'binary');
if(typeof buffer === 'string') buffer = Buffer.from(buffer,'binary');
if(this.debug) console.log(this.options.address+':'+this.options.port_query+" UDP--> "+buffer.toString('hex'));
this.udpSocket.send(buffer,0,buffer.length,this.options.port_query,this.options.address);
},
_udpResponse: function(buffer) {
}
_udpResponse(buffer) {
if(this.udpCallback) {
var result = this.udpCallback(buffer);
const result = this.udpCallback(buffer);
if(result === true) {
// we're done with this udp session
clearTimeout(this.udpTimeoutTimer);
@ -307,6 +303,8 @@ module.exports = Class.extend(EventEmitter,{
} else {
this.udpResponse(buffer);
}
},
udpResponse: function() {}
});
}
udpResponse() {}
}
module.exports = Core;

View File

@ -1,41 +1,38 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class Doom3 extends require('./core') {
constructor() {
super();
this.pretty = 'Doom 3';
this.encoding = 'latin1';
this.isEtqw = false;
this.hasSpaceBeforeClanTag = false;
this.hasClanTag = false;
this.hasTypeFlag = false;
},
run: function(state) {
var self = this;
}
run(state) {
this.udpSend('\xff\xffgetInfo\x00PiNGPoNG\x00', (buffer) => {
const reader = this.reader(buffer);
this.udpSend('\xff\xffgetInfo\x00PiNGPoNG\x00',function(buffer) {
var reader = self.reader(buffer);
const header = reader.uint(2);
if(header !== 0xffff) return;
const header2 = reader.string();
if(header2 !== 'infoResponse') return;
var header = reader.uint(2);
if(header != 0xffff) return;
var header2 = reader.string();
if(header2 != 'infoResponse') return;
var tailSize = 5;
if(self.isEtqw) {
var taskId = reader.uint(4);
if(this.isEtqw) {
const taskId = reader.uint(4);
}
var challenge = reader.uint(4);
var protoVersion = reader.uint(4);
const challenge = reader.uint(4);
const protoVersion = reader.uint(4);
state.raw.protocolVersion = (protoVersion>>16)+'.'+(protoVersion&0xffff);
if(self.isEtqw) {
var size = reader.uint(4);
if(this.isEtqw) {
const size = reader.uint(4);
}
while(!reader.done()) {
var key = reader.string();
var value = self.stripColors(reader.string());
if(key == 'si_map') {
const key = reader.string();
let value = this.stripColors(reader.string());
if(key === 'si_map') {
value = value.replace('maps/','');
value = value.replace('.entities','');
}
@ -43,20 +40,20 @@ module.exports = require('./core').extend({
state.raw[key] = value;
}
var i = 0;
let i = 0;
while(!reader.done()) {
i++;
var player = {};
const player = {};
player.id = reader.uint(1);
if(player.id == 32) break;
if(player.id === 32) break;
player.ping = reader.uint(2);
if(!self.isEtqw) player.rate = reader.uint(4);
player.name = self.stripColors(reader.string());
if(self.hasClanTag) {
if(self.hasSpaceBeforeClanTag) reader.uint(1);
player.clantag = self.stripColors(reader.string());
if(!this.isEtqw) player.rate = reader.uint(4);
player.name = this.stripColors(reader.string());
if(this.hasClanTag) {
if(this.hasSpaceBeforeClanTag) reader.uint(1);
player.clantag = this.stripColors(reader.string());
}
if(self.hasTypeFlag) player.typeflag = reader.uint(1);
if(this.hasTypeFlag) player.typeflag = reader.uint(1);
if(!player.ping || player.typeflag)
state.bots.push(player);
@ -65,15 +62,15 @@ module.exports = require('./core').extend({
}
state.raw.osmask = reader.uint(4);
if(self.isEtqw) {
if(this.isEtqw) {
state.raw.ranked = reader.uint(1);
state.raw.timeleft = reader.uint(4);
state.raw.gamestate = reader.uint(1);
state.raw.servertype = reader.uint(1);
// 0 = regular, 1 = tv
if(state.raw.servertype == 0) {
if(state.raw.servertype === 0) {
state.raw.interestedClients = reader.uint(1);
} else if(state.raw.servertype == 1) {
} else if(state.raw.servertype === 1) {
state.raw.connectedClients = reader.uint(4);
state.raw.maxClients = reader.uint(4);
}
@ -82,14 +79,17 @@ module.exports = require('./core').extend({
if(state.raw.si_name) state.name = state.raw.si_name;
if(state.raw.si_map) state.map = state.raw.si_map;
if(state.raw.si_maxplayers) state.maxplayers = parseInt(state.raw.si_maxplayers);
if(state.raw.si_usepass == '1') state.password = true;
if(state.raw.si_usepass === '1') state.password = true;
self.finish(state);
this.finish(state);
return true;
});
},
stripColors: function(str) {
}
stripColors(str) {
// uses quake 3 color codes
return str.replace(/\^(X.{6}|.)/g,'');
}
});
}
module.exports = Doom3;

View File

@ -1,14 +1,12 @@
module.exports = require('./valve').extend({
init: function() {
this._super();
class Ffow extends require('./valve') {
constructor() {
super();
this.byteorder = 'be';
this.legacyChallenge = true;
},
queryInfo: function(state,c) {
var self = this;
self.sendPacket(0x46,false,'LSQ',0x49,function(b) {
var reader = self.reader(b);
}
queryInfo(state,c) {
this.sendPacket(0x46,false,'LSQ',0x49, (b) => {
const reader = this.reader(b);
state.raw.protocol = reader.uint(1);
state.name = reader.string();
state.map = reader.string();
@ -30,4 +28,6 @@ module.exports = require('./valve').extend({
c();
});
}
});
}
module.exports = Ffow;

View File

@ -1,79 +1,80 @@
var async = require('async');
const async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Gamespy1 extends require('./core') {
constructor() {
super();
this.sessionId = 1;
this.encoding = 'latin1';
this.byteorder = 'be';
},
run: function(state) {
var self = this;
}
run(state) {
async.series([
function(c) {
self.sendPacket('info', function(data) {
(c) => {
this.sendPacket('info', (data) => {
state.raw = data;
if('hostname' in state.raw) state.name = state.raw.hostname;
if('mapname' in state.raw) state.map = state.raw.mapname;
if(self.trueTest(state.raw.password)) state.password = true;
if(this.trueTest(state.raw.password)) state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
c();
});
},
function(c) {
self.sendPacket('rules', function(data) {
(c) => {
this.sendPacket('rules', (data) => {
state.raw.rules = data;
c();
});
},
function(c) {
self.sendPacket('players', function(data) {
var players = {};
var teams = {};
for(var ident in data) {
var split = ident.split('_');
var key = split[0];
var id = split[1];
var value = data[ident];
(c) => {
this.sendPacket('players', (data) => {
const players = {};
const teams = {};
for(const ident of Object.keys(data)) {
const split = ident.split('_');
let key = split[0];
const id = split[1];
let value = data[ident];
if(key == 'teamname') {
if(key === 'teamname') {
teams[id] = value;
} else {
if(!(id in players)) players[id] = {};
if(key == 'playername') key = 'name';
else if(key == 'team') value = parseInt(value);
else if(key == 'score' || key == 'ping' || key == 'deaths') value = parseInt(value);
if(key === 'playername') key = 'name';
else if(key === 'team') value = parseInt(value);
else if(key === 'score' || key === 'ping' || key === 'deaths') value = parseInt(value);
players[id][key] = value;
}
}
state.raw.teams = teams;
for(var i in players) state.players.push(players[i]);
self.finish(state);
for(const id of Object.keys(players)) {
state.players.push(players[id]);
}
this.finish(state);
});
}
]);
},
sendPacket: function(type,callback) {
var self = this;
var queryId = '';
var output = {};
this.udpSend('\\'+type+'\\',function(buffer) {
var reader = self.reader(buffer);
var str = reader.string({length:buffer.length});
var split = str.split('\\');
}
sendPacket(type,callback) {
const queryId = '';
const output = {};
this.udpSend('\\'+type+'\\', (buffer) => {
const reader = this.reader(buffer);
const str = reader.string({length:buffer.length});
const split = str.split('\\');
split.shift();
var data = {};
const data = {};
while(split.length) {
var key = split.shift();
var value = split.shift() || '';
const key = split.shift();
const value = split.shift() || '';
data[key] = value;
}
if(!('queryid' in data)) return;
if(queryId && data.queryid != queryId) return;
for(var i in data) output[i] = data[i];
if(queryId && data.queryid !== queryId) return;
for(const i of Object.keys(data)) output[i] = data[i];
if('final' in output) {
delete output.final;
delete output.queryid;
@ -82,4 +83,6 @@ module.exports = require('./core').extend({
}
});
}
});
}
module.exports = Gamespy1;

View File

@ -1,86 +1,86 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class Gamespy2 extends require('./core') {
constructor() {
super();
this.sessionId = 1;
this.encoding = 'latin1';
this.byteorder = 'be';
},
run: function(state) {
var self = this;
}
var request = new Buffer([0xfe,0xfd,0x00,0x00,0x00,0x00,0x01,0xff,0xff,0xff]);
var packets = [];
run(state) {
const request = Buffer.from([0xfe,0xfd,0x00,0x00,0x00,0x00,0x01,0xff,0xff,0xff]);
const packets = [];
this.udpSend(request,
function(buffer) {
if(packets.length && buffer.readUInt8(0) == 0)
(buffer) => {
if(packets.length && buffer.readUInt8(0) === 0)
buffer = buffer.slice(1);
packets.push(buffer);
},
function() {
var buffer = Buffer.concat(packets);
var reader = self.reader(buffer);
var header = reader.uint(1);
if(header != 0) return;
var pingId = reader.uint(4);
if(pingId != 1) return;
() => {
const buffer = Buffer.concat(packets);
const reader = this.reader(buffer);
const header = reader.uint(1);
if(header !== 0) return;
const pingId = reader.uint(4);
if(pingId !== 1) return;
while(!reader.done()) {
var key = reader.string();
var value = reader.string();
const key = reader.string();
const value = reader.string();
if(!key) break;
state.raw[key] = value;
}
if('hostname' in state.raw) state.name = state.raw.hostname;
if('mapname' in state.raw) state.map = state.raw.mapname;
if(self.trueTest(state.raw.password)) state.password = true;
if(this.trueTest(state.raw.password)) state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
state.players = self.readFieldData(reader);
state.raw.teams = self.readFieldData(reader);
state.players = this.readFieldData(reader);
state.raw.teams = this.readFieldData(reader);
self.finish(state);
this.finish(state);
return true;
}
);
},
readFieldData: function(reader) {
var count = reader.uint(1);
}
readFieldData(reader) {
const count = reader.uint(1);
// count is unreliable (often it's wrong), so we don't use it.
// read until we hit an empty first field string
if(this.debug) console.log("Reading fields, starting at: "+reader.rest());
var fields = [];
const fields = [];
while(!reader.done()) {
var field = reader.string();
let field = reader.string();
if(!field) break;
if(field.charCodeAt(0) <= 2) field = field.substring(1);
fields.push(field);
if(this.debug) console.log("field:"+field);
}
var units = [];
const units = [];
outer: while(!reader.done()) {
var unit = {};
for(var iField = 0; iField < fields.length; iField++) {
var key = fields[iField];
var value = reader.string();
if(!value && iField == 0) break outer;
const unit = {};
for(let iField = 0; iField < fields.length; iField++) {
let key = fields[iField];
let value = reader.string();
if(!value && iField === 0) break outer;
if(this.debug) console.log("value:"+value);
if(key == 'player_') key = 'name';
else if(key == 'score_') key = 'score';
else if(key == 'deaths_') key = 'deaths';
else if(key == 'ping_') key = 'ping';
else if(key == 'team_') key = 'team';
else if(key == 'kills_') key = 'kills';
else if(key == 'team_t') key = 'name';
else if(key == 'tickets_t') key = 'tickets';
if(key === 'player_') key = 'name';
else if(key === 'score_') key = 'score';
else if(key === 'deaths_') key = 'deaths';
else if(key === 'ping_') key = 'ping';
else if(key === 'team_') key = 'team';
else if(key === 'kills_') key = 'kills';
else if(key === 'team_t') key = 'name';
else if(key === 'tickets_t') key = 'tickets';
if(
key == 'score' || key == 'deaths'
|| key == 'ping' || key == 'team'
|| key == 'kills' || key == 'tickets'
key === 'score' || key === 'deaths'
|| key === 'ping' || key === 'team'
|| key === 'kills' || key === 'tickets'
) {
if(value === '') continue;
value = parseInt(value);
@ -93,4 +93,6 @@ module.exports = require('./core').extend({
return units;
}
});
}
module.exports = Gamespy2;

View File

@ -1,68 +1,68 @@
var async = require('async');
const async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Gamespy3 extends require('./core') {
constructor() {
super();
this.sessionId = 1;
this.encoding = 'latin1';
this.byteorder = 'be';
this.noChallenge = false;
this.useOnlySingleSplit = false;
this.isJc2mp = false;
},
run: function(state) {
var self = this;
var challenge,packets;
}
run(state) {
let challenge,packets;
async.series([
function(c) {
if(self.noChallenge) return c();
self.sendPacket(9,false,false,false,function(buffer) {
var reader = self.reader(buffer);
(c) => {
if(this.noChallenge) return c();
this.sendPacket(9,false,false,false,(buffer) => {
const reader = this.reader(buffer);
challenge = parseInt(reader.string());
c();
});
},
function(c) {
var requestPayload;
if(self.isJc2mp) {
(c) => {
let requestPayload;
if(this.isJc2mp) {
// they completely alter the protocol. because why not.
requestPayload = new Buffer([0xff,0xff,0xff,0x02]);
requestPayload = Buffer.from([0xff,0xff,0xff,0x02]);
} else {
requestPayload = new Buffer([0xff,0xff,0xff,0x01]);
requestPayload = Buffer.from([0xff,0xff,0xff,0x01]);
}
self.sendPacket(0,challenge,requestPayload,true,function(b) {
this.sendPacket(0,challenge,requestPayload,true,(b) => {
packets = b;
c();
});
},
function(c) {
(c) => {
// iterate over the received packets
// the first packet will start off with k/v pairs, followed with data fields
// the following packets will only have data fields
state.raw.playerTeamInfo = {};
for(var iPacket = 0; iPacket < packets.length; iPacket++) {
var packet = packets[iPacket];
var reader = self.reader(packet);
for(let iPacket = 0; iPacket < packets.length; iPacket++) {
const packet = packets[iPacket];
const reader = this.reader(packet);
if(self.debug) {
if(this.debug) {
console.log("+++"+packet.toString('hex'));
console.log(":::"+packet.toString('ascii'));
}
// Parse raw server key/values
if(iPacket == 0) {
if(iPacket === 0) {
while(!reader.done()) {
var key = reader.string();
const key = reader.string();
if(!key) break;
var value = reader.string();
let value = reader.string();
// reread the next line if we hit the weird ut3 bug
if(value == 'p1073741829') value = reader.string();
if(value === 'p1073741829') value = reader.string();
state.raw[key] = value;
}
@ -70,37 +70,37 @@ module.exports = require('./core').extend({
// Parse player, team, item array state
if(self.isJc2mp) {
if(this.isJc2mp) {
state.raw.numPlayers2 = reader.uint(2);
while(!reader.done()) {
var player = {};
const player = {};
player.name = reader.string();
player.steamid = reader.string();
player.ping = reader.uint(2);
state.players.push(player);
}
} else {
var firstMode = true;
let firstMode = true;
while(!reader.done()) {
var mode = reader.string();
let mode = reader.string();
if(mode.charCodeAt(0) <= 2) mode = mode.substring(1);
if(!mode) continue;
var offset = 0;
if(iPacket != 0 && firstMode) offset = reader.uint(1);
let offset = 0;
if(iPacket !== 0 && firstMode) offset = reader.uint(1);
reader.skip(1);
firstMode = false;
var modeSplit = mode.split('_');
var modeName = modeSplit[0];
var modeType = modeSplit.length > 1 ? modeSplit[1] : 'no_';
const modeSplit = mode.split('_');
const modeName = modeSplit[0];
const modeType = modeSplit.length > 1 ? modeSplit[1] : 'no_';
if(!(modeType in state.raw.playerTeamInfo)) {
state.raw.playerTeamInfo[modeType] = [];
}
var store = state.raw.playerTeamInfo[modeType];
const store = state.raw.playerTeamInfo[modeType];
while(!reader.done()) {
var item = reader.string();
const item = reader.string();
if(!item) break;
while(store.length <= offset) { store.push({}); }
@ -114,41 +114,40 @@ module.exports = require('./core').extend({
c();
},
function(c) {
(c) => {
// Turn all that raw state into something useful
if('hostname' in state.raw) state.name = state.raw.hostname;
else if('servername' in state.raw) state.name = state.raw.servername;
if('mapname' in state.raw) state.map = state.raw.mapname;
if(state.raw.password == '1') state.password = true;
if(state.raw.password === '1') state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
if('' in state.raw.playerTeamInfo) {
state.raw.playerTeamInfo[''].forEach(function(playerInfo) {
var player = {};
for(var from in playerInfo) {
var key = from;
var value = playerInfo[from];
for (const playerInfo of state.raw.playerTeamInfo['']) {
const player = {};
for(const from of Object.keys(playerInfo)) {
let key = from;
let value = playerInfo[from];
if(key == 'player') key = 'name';
if(key == 'score' || key == 'ping' || key == 'team' || key == 'deaths' || key == 'pid') value = parseInt(value);
if(key === 'player') key = 'name';
if(key === 'score' || key === 'ping' || key === 'team' || key === 'deaths' || key === 'pid') value = parseInt(value);
player[key] = value;
}
state.players.push(player);
})
}
}
self.finish(state);
this.finish(state);
}
]);
},
sendPacket: function(type,challenge,payload,assemble,c) {
var self = this;
}
var challengeLength = (this.noChallenge || challenge === false) ? 0 : 4;
var payloadLength = payload ? payload.length : 0;
sendPacket(type,challenge,payload,assemble,c) {
const challengeLength = (this.noChallenge || challenge === false) ? 0 : 4;
const payloadLength = payload ? payload.length : 0;
var b = new Buffer(7 + challengeLength + payloadLength);
const b = Buffer.alloc(7 + challengeLength + payloadLength);
b.writeUInt8(0xFE, 0);
b.writeUInt8(0xFD, 1);
b.writeUInt8(type, 2);
@ -156,20 +155,20 @@ module.exports = require('./core').extend({
if(challengeLength) b.writeInt32BE(challenge, 7);
if(payloadLength) payload.copy(b, 7+challengeLength);
var numPackets = 0;
var packets = {};
this.udpSend(b,function(buffer) {
var reader = self.reader(buffer);
var iType = reader.uint(1);
if(iType != type) return;
var iSessionId = reader.uint(4);
if(iSessionId != self.sessionId) return;
let numPackets = 0;
const packets = {};
this.udpSend(b,(buffer) => {
const reader = this.reader(buffer);
const iType = reader.uint(1);
if(iType !== type) return;
const iSessionId = reader.uint(4);
if(iSessionId !== this.sessionId) return;
if(!assemble) {
c(reader.rest());
return true;
}
if(self.useOnlySingleSplit) {
if(this.useOnlySingleSplit) {
// has split headers, but they are worthless and only one packet is used
reader.skip(11);
c([reader.rest()]);
@ -177,26 +176,26 @@ module.exports = require('./core').extend({
}
reader.skip(9); // filler data -- usually set to 'splitnum\0'
var id = reader.uint(1);
var last = (id & 0x80);
let id = reader.uint(1);
const last = (id & 0x80);
id = id & 0x7f;
if(last) numPackets = id+1;
reader.skip(1); // "another 'packet number' byte, but isn't understood."
packets[id] = reader.rest();
if(self.debug) {
if(this.debug) {
console.log("Received packet #"+id);
if(last) console.log("(last)");
}
if(!numPackets || Object.keys(packets).length != numPackets) return;
if(!numPackets || Object.keys(packets).length !== numPackets) return;
// assemble the parts
var list = [];
for(var i = 0; i < numPackets; i++) {
const list = [];
for(let i = 0; i < numPackets; i++) {
if(!(i in packets)) {
self.fatal('Missing packet #'+i);
this.fatal('Missing packet #'+i);
return true;
}
list.push(packets[i]);
@ -205,4 +204,6 @@ module.exports = require('./core').extend({
return true;
});
}
});
}
module.exports = Gamespy3;

View File

@ -1,6 +1,9 @@
module.exports = require('./quake2').extend({
init: function() {
this._super();
class HexenWorld extends require('./quake1') {
constructor() {
super();
this.sendHeader = '\xFFstatus\x0a';
this.responseHeader = '\xffn';
}
});
}
module.exports = HexenWorld;

View File

@ -1,24 +1,18 @@
/*
module.exports = require('./valve').extend({
init: function() {
this._super();
}
});
*/
// supposedly, gamespy3 is the "official" query protocol for jcmp,
// but it's broken (requires useOnlySingleSplit), and doesn't include player names
module.exports = require('./gamespy3').extend({
init: function() {
this._super();
class Jc2mp extends require('./gamespy3') {
constructor() {
super();
this.useOnlySingleSplit = true;
},
finalizeState: function(state) {
this._super(state);
}
finalizeState(state) {
super.finalizeState(state);
if(!state.players.length && parseInt(state.raw.numplayers)) {
for(var i = 0; i < parseInt(state.raw.numplayers); i++) {
for(let i = 0; i < parseInt(state.raw.numplayers); i++) {
state.players.push({});
}
}
}
});
}
module.exports = Jc2mp;

View File

@ -1,6 +1,8 @@
module.exports = require('./unreal2').extend({
readExtraInfo: function(reader,state) {
class KillingFloor extends require('./unreal2') {
readExtraInfo(reader,state) {
state.raw.wavecurrent = reader.uint(4);
state.raw.wavetotal = reader.uint(4);
}
});
}
module.exports = KillingFloor;

View File

@ -1,37 +1,39 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class M2mp extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
},
run: function(state) {
var self = this;
}
this.udpSend('M2MP',function(buffer) {
var reader = self.reader(buffer);
run(state) {
this.udpSend('M2MP',(buffer) => {
const reader = this.reader(buffer);
const header = reader.string({length:4});
if(header !== 'M2MP') return;
var header = reader.string({length:4});
if(header != 'M2MP') return;
state.name = self.readString(reader);
state.raw.numplayers = self.readString(reader);
state.maxplayers = self.readString(reader);
state.raw.gamemode = self.readString(reader);
state.name = this.readString(reader);
state.raw.numplayers = this.readString(reader);
state.maxplayers = this.readString(reader);
state.raw.gamemode = this.readString(reader);
state.password = !!reader.uint(1);
while(!reader.done()) {
var name = self.readString(reader);
const name = this.readString(reader);
if(!name) break;
state.players.push({
name:name
});
}
self.finish(state);
this.finish(state);
return true;
});
},
readString: function(reader) {
var length = reader.uint(1);
}
readString(reader) {
const length = reader.uint(1);
return reader.string({length:length-1});
},
});
}
}
module.exports = M2mp;

View File

@ -1,12 +1,12 @@
var varint = require('varint'),
const varint = require('varint'),
async = require('async');
function varIntBuffer(num) {
return new Buffer(varint.encode(num));
return Buffer.alloc(varint.encode(num));
}
function buildPacket(id,data) {
if(!data) data = new Buffer(0);
var idBuffer = varIntBuffer(id);
if(!data) data = Buffer.from([]);
const idBuffer = varIntBuffer(id);
return Buffer.concat([
varIntBuffer(data.length+idBuffer.length),
idBuffer,
@ -14,21 +14,20 @@ function buildPacket(id,data) {
]);
}
module.exports = require('./core').extend({
run: function(state) {
var self = this;
var receivedData;
class MinecraftPing extends require('./core') {
run(state) {
let receivedData;
async.series([
function(c) {
(c) => {
// build and send handshake and status TCP packet
var portBuf = new Buffer(2);
portBuf.writeUInt16BE(self.options.port_query,0);
const portBuf = Buffer.alloc(2);
portBuf.writeUInt16BE(this.options.port_query,0);
var addressBuf = new Buffer(self.options.address,'utf8');
const addressBuf = Buffer.from(this.options.address,'utf8');
var bufs = [
const bufs = [
varIntBuffer(4),
varIntBuffer(addressBuf.length),
addressBuf,
@ -36,14 +35,14 @@ module.exports = require('./core').extend({
varIntBuffer(1)
];
var outBuffer = Buffer.concat([
const outBuffer = Buffer.concat([
buildPacket(0,Buffer.concat(bufs)),
buildPacket(0)
]);
self.tcpSend(outBuffer, function(data) {
this.tcpSend(outBuffer, (data) => {
if(data.length < 10) return false;
var expected = varint.decode(data);
const expected = varint.decode(data);
data = data.slice(varint.decode.bytes);
if(data.length < expected) return false;
receivedData = data;
@ -51,39 +50,39 @@ module.exports = require('./core').extend({
return true;
});
},
function(c) {
(c) => {
// parse response
var data = receivedData;
var packetId = varint.decode(data);
if(self.debug) console.log("Packet ID: "+packetId);
let data = receivedData;
const packetId = varint.decode(data);
if(this.debug) console.log("Packet ID: "+packetId);
data = data.slice(varint.decode.bytes);
var strLen = varint.decode(data);
if(self.debug) console.log("String Length: "+strLen);
const strLen = varint.decode(data);
if(this.debug) console.log("String Length: "+strLen);
data = data.slice(varint.decode.bytes);
var str = data.toString('utf8');
if(self.debug) {
const str = data.toString('utf8');
if(this.debug) {
console.log(str);
}
var json;
let json;
try {
json = JSON.parse(str);
delete json.favicon;
} catch(e) {
return self.fatal('Invalid JSON');
return this.fatal('Invalid JSON');
}
state.raw.version = json.version.name;
state.maxplayers = json.players.max;
state.raw.description = json.description.text;
if(json.players.sample) {
for(var i = 0; i < json.players.sample.length; i++) {
for(const player of json.players.sample) {
state.players.push({
id: json.players.sample[i].id,
name: json.players.sample[i].name
id: player.id,
name: player.name
});
}
}
@ -91,8 +90,10 @@ module.exports = require('./core').extend({
state.players.push({});
}
self.finish(state);
this.finish(state);
}
]);
}
});
}
module.exports = MinecraftPing;

View File

@ -1,17 +1,14 @@
var async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Mumble extends require('./core') {
constructor() {
super();
this.options.tcpTimeout = 5000;
},
run: function(state) {
var self = this;
this.tcpSend('json', function(buffer) {
}
run(state) {
this.tcpSend('json', (buffer) => {
if(buffer.length < 10) return;
var str = buffer.toString();
var json;
const str = buffer.toString();
let json;
try {
json = JSON.parse(str);
} catch(e) {
@ -21,24 +18,26 @@ module.exports = require('./core').extend({
state.raw = json;
state.name = json.name;
var channelStack = [state.raw.root];
let channelStack = [state.raw.root];
while(channelStack.length) {
var channel = channelStack.shift();
channel.description = self.cleanComment(channel.description);
const channel = channelStack.shift();
channel.description = this.cleanComment(channel.description);
channelStack = channelStack.concat(channel.channels);
for(var i = 0; i < channel.users.length; i++) {
var user = channel.users[i];
user.comment = self.cleanComment(user.comment);
for(const user of channel.users) {
user.comment = this.cleanComment(user.comment);
state.players.push(user);
}
}
self.finish(state);
this.finish(state);
return true;
});
},
cleanComment: function(str) {
}
cleanComment(str) {
return str.replace(/<.*>/g,'');
}
});
}
module.exports = Mumble;

View File

@ -1,16 +1,13 @@
var async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class MumblePing extends require('./core') {
constructor() {
super();
this.byteorder = 'be';
},
run: function(state) {
var self = this;
this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', function(buffer) {
}
run(state) {
this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
if(buffer.length < 24) return;
var reader = self.reader(buffer);
const reader = this.reader(buffer);
reader.skip(1);
state.raw.versionMajor = reader.uint(1);
state.raw.versionMinor = reader.uint(1);
@ -19,11 +16,13 @@ module.exports = require('./core').extend({
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
state.raw.allowedbandwidth = reader.uint(4);
for(var i = 0; i < state.raw.numplayers; i++) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
self.finish(state);
this.finish(state);
return true;
});
}
});
}
module.exports = MumblePing;

View File

@ -1,54 +1,53 @@
var request = require('request');
const request = require('request');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
class MutantFactions extends require('./core') {
run(state) {
request({
uri: 'http://mutantfactions.net/game/receiveLobby.php',
timeout: 3000,
}, function(e,r,body) {
if(e) return self.fatal('Lobby request error');
}, (e,r,body) => {
if(e) return this.fatal('Lobby request error');
var split = body.split('<br/>');
var found = false;
for(var i = 0; i < split.length; i++) {
var line = split[i];
var fields = line.split('::');
var ip = fields[2];
var port = fields[3];
if(ip == self.options.address && port == self.options.port) {
const split = body.split('<br/>');
let found = false;
for(const line of split) {
const fields = line.split('::');
const ip = fields[2];
const port = fields[3];
if(ip === this.options.address && port === this.options.port) {
found = fields;
break;
}
}
if(!found) return self.fatal('Server not found in list');
if(!found) return this.fatal('Server not found in list');
state.raw.countrycode = fields[0];
state.raw.country = fields[1];
state.name = fields[4];
state.map = fields[5];
state.raw.numplayers = fields[6];
state.maxplayers = fields[7];
state.raw.countrycode = found[0];
state.raw.country = found[1];
state.name = found[4];
state.map = found[5];
state.raw.numplayers = found[6];
state.maxplayers = found[7];
// fields[8] is unknown?
state.raw.rules = fields[9];
state.raw.gamemode = fields[10];
state.raw.gangsters = fields[11];
state.raw.cashrate = fields[12];
state.raw.missions = fields[13];
state.raw.vehicles = fields[14];
state.raw.customweapons = fields[15];
state.raw.friendlyfire = fields[16];
state.raw.mercs = fields[17];
state.raw.rules = found[9];
state.raw.gamemode = found[10];
state.raw.gangsters = found[11];
state.raw.cashrate = found[12];
state.raw.missions = found[13];
state.raw.vehicles = found[14];
state.raw.customweapons = found[15];
state.raw.friendlyfire = found[16];
state.raw.mercs = found[17];
// fields[18] is unknown? listen server?
state.raw.version = fields[19];
state.raw.version = found[19];
for(var i = 0; i < state.raw.numplayers; i++) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
self.finish(state);
this.finish(state);
});
}
});
}
module.exports = MutantFactions;

View File

@ -1,24 +1,24 @@
var gbxremote = require('gbxremote'),
const gbxremote = require('gbxremote'),
async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Nadeo extends require('./core') {
constructor() {
super();
this.options.port = 2350;
this.options.port_query = 5000;
this.gbxclient = false;
},
reset: function() {
this._super();
}
reset() {
super.reset();
if(this.gbxclient) {
this.gbxclient.terminate();
this.gbxclient = false;
}
},
run: function(state) {
var self = this;
}
var cmds = [
run(state) {
const cmds = [
['Connect'],
['Authenticate', this.options.login,this.options.password],
['GetStatus'],
@ -27,49 +27,52 @@ module.exports = require('./core').extend({
['GetCurrentChallengeInfo'],
['GetCurrentGameInfo']
];
var results = [];
const results = [];
async.eachSeries(cmds, function(cmdset,c) {
var cmd = cmdset[0];
var params = cmdset.slice(1);
async.eachSeries(cmds, (cmdset,c) => {
const cmd = cmdset[0];
const params = cmdset.slice(1);
if(cmd == 'Connect') {
var client = self.gbxclient = gbxremote.createClient(self.options.port_query,self.options.host, function(err) {
if(err) return self.fatal('GBX error '+JSON.stringify(err));
if(cmd === 'Connect') {
const client = this.gbxclient = gbxremote.createClient(this.options.port_query,this.options.host, (err) => {
if(err) return this.fatal('GBX error '+JSON.stringify(err));
c();
});
client.on('error',function(){});
client.on('error',() => {});
} else {
self.gbxclient.methodCall(cmd, params, function(err, value) {
if(err) return self.fatal('XMLRPC error '+JSON.stringify(err));
this.gbxclient.methodCall(cmd, params, (err, value) => {
if(err) return this.fatal('XMLRPC error '+JSON.stringify(err));
results.push(value);
c();
});
}
}, function() {
var gamemode = '';
var igm = results[5].GameMode;
if(igm == 0) gamemode="Rounds";
if(igm == 1) gamemode="Time Attack";
if(igm == 2) gamemode="Team";
if(igm == 3) gamemode="Laps";
if(igm == 4) gamemode="Stunts";
if(igm == 5) gamemode="Cup";
}, () => {
let gamemode = '';
const igm = results[5].GameMode;
if(igm === 0) gamemode="Rounds";
if(igm === 1) gamemode="Time Attack";
if(igm === 2) gamemode="Team";
if(igm === 3) gamemode="Laps";
if(igm === 4) gamemode="Stunts";
if(igm === 5) gamemode="Cup";
state.name = self.stripColors(results[3].Name);
state.password = (results[3].Password != 'No password');
state.name = this.stripColors(results[3].Name);
state.password = (results[3].Password !== 'No password');
state.maxplayers = results[3].CurrentMaxPlayers;
state.map = self.stripColors(results[4].Name);
state.map = this.stripColors(results[4].Name);
state.raw.gametype = gamemode;
results[2].forEach(function(player) {
state.players.push({name:self.stripColors(player.Name)});
});
for (const player of results[2]) {
state.players.push({name:this.stripColors(player.Name)});
}
self.finish(state);
this.finish(state);
});
},
stripColors: function(str) {
}
stripColors(str) {
return str.replace(/\$([0-9a-f][^\$]?[^\$]?|[^\$]?)/g,'');
}
});
}
module.exports = Nadeo;

View File

@ -1,28 +1,24 @@
var async = require('async'),
const async = require('async'),
moment = require('moment');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
class OpenTtd extends require('./core') {
run(state) {
async.series([
function(c) {
var b = new Buffer([0x03,0x00,0x00]);
self.query(0,1,1,4,function(reader, version) {
(c) => {
this.query(0,1,1,4,(reader, version) => {
if(version >= 4) {
var numGrf = reader.uint(1);
const numGrf = reader.uint(1);
state.raw.grfs = [];
for(var i = 0; i < numGrf; i++) {
var grf = {};
for(let i = 0; i < numGrf; i++) {
const grf = {};
grf.id = reader.part(4).toString('hex');
grf.md5 = reader.part(16).toString('hex');
state.raw.grfs.push(grf);
}
}
if(version >= 3) {
state.raw.date_current = self.readDate(reader);
state.raw.date_start = self.readDate(reader);
state.raw.date_current = this.readDate(reader);
state.raw.date_start = this.readDate(reader);
}
if(version >= 2) {
state.raw.maxcompanies = reader.uint(1);
@ -33,7 +29,7 @@ module.exports = require('./core').extend({
state.name = reader.string();
state.raw.version = reader.string();
state.raw.language = self.decode(
state.raw.language = this.decode(
reader.uint(1),
['any','en','de','fr']
);
@ -41,7 +37,7 @@ module.exports = require('./core').extend({
state.password = !!reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.numplayers = reader.uint(1);
for(var i = 0; i < state.raw.numplayers; i++) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
state.raw.numspectators = reader.uint(1);
@ -49,7 +45,7 @@ module.exports = require('./core').extend({
state.raw.map_width = reader.uint(2);
state.raw.map_height = reader.uint(2);
state.raw.landscape = self.decode(
state.raw.landscape = this.decode(
reader.uint(1),
['temperate','arctic','desert','toyland']
);
@ -60,18 +56,18 @@ module.exports = require('./core').extend({
});
},
function(c) {
var vehicle_types = ['train','truck','bus','aircraft','ship'];
var station_types = ['station','truckbay','busstation','airport','dock'];
(c) => {
const vehicle_types = ['train','truck','bus','aircraft','ship'];
const station_types = ['station','truckbay','busstation','airport','dock'];
self.query(2,3,-1,-1, function(reader,version) {
this.query(2,3,-1,-1, (reader,version) => {
// we don't know how to deal with companies outside version 6
if(version != 6) return c();
if(version !== 6) return c();
state.raw.companies = [];
var numCompanies = reader.uint(1);
for(var iCompany = 0; iCompany < numCompanies; iCompany++) {
var company = {};
const numCompanies = reader.uint(1);
for(let iCompany = 0; iCompany < numCompanies; iCompany++) {
const company = {};
company.id = reader.uint(1);
company.name = reader.string();
company.year_start = reader.uint(4);
@ -82,12 +78,12 @@ module.exports = require('./core').extend({
company.password = !!reader.uint(1);
company.vehicles = {};
for(var i = 0; i < vehicle_types.length; i++) {
company.vehicles[vehicle_types[i]] = reader.uint(2);
for(const type of vehicle_types) {
company.vehicles[type] = reader.uint(2);
}
company.stations = {};
for(var i = 0; i < station_types.length; i++) {
company.stations[station_types[i]] = reader.uint(2);
for(const type of station_types) {
company.stations[type] = reader.uint(2);
}
company.clients = reader.string();
@ -98,53 +94,54 @@ module.exports = require('./core').extend({
});
},
function(c) {
self.finish(state);
(c) => {
this.finish(state);
}
]);
},
}
query: function(type,expected,minver,maxver,done) {
var self = this;
var b = new Buffer([0x03,0x00,type]);
self.udpSend(b,function(buffer) {
var reader = self.reader(buffer);
query(type,expected,minver,maxver,done) {
const b = Buffer.from([0x03,0x00,type]);
this.udpSend(b,(buffer) => {
const reader = this.reader(buffer);
var packetLen = reader.uint(2);
if(packetLen != buffer.length) {
self.fatal('Invalid reported packet length: '+packetLen+' '+buffer.length);
const packetLen = reader.uint(2);
if(packetLen !== buffer.length) {
this.fatal('Invalid reported packet length: '+packetLen+' '+buffer.length);
return true;
}
var packetType = reader.uint(1);
if(packetType != expected) {
self.fatal('Unexpected response packet type: '+packetType);
const packetType = reader.uint(1);
if(packetType !== expected) {
this.fatal('Unexpected response packet type: '+packetType);
return true;
}
var protocolVersion = reader.uint(1);
if((minver != -1 && protocolVersion < minver) || (maxver != -1 && protocolVersion > maxver)) {
self.fatal('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver);
const protocolVersion = reader.uint(1);
if((minver !== -1 && protocolVersion < minver) || (maxver !== -1 && protocolVersion > maxver)) {
this.fatal('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver);
return true;
}
done(reader,protocolVersion);
return true;
});
},
}
readDate: function(reader) {
var daysSinceZero = reader.uint(4);
var temp = new Date(0,0,1);
readDate(reader) {
const daysSinceZero = reader.uint(4);
const temp = new Date(0,0,1);
temp.setFullYear(0);
temp.setDate(daysSinceZero+1);
return moment(temp).format('YYYY-MM-DD');
},
}
decode: function(num,arr) {
decode(num,arr) {
if(num < 0 || num >= arr.length) {
return num;
}
return arr[num];
}
});
}
module.exports = OpenTtd;

View File

@ -1,7 +1,9 @@
module.exports = require('./quake2').extend({
init: function() {
this._super();
class Quake1 extends require('./quake2') {
constructor() {
super();
this.responseHeader = 'n';
this.isQuake1 = true;
}
});
}
module.exports = Quake1;

View File

@ -1,60 +1,59 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class Quake2 extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
this.delimiter = '\n';
this.sendHeader = 'status';
this.responseHeader = 'print';
this.isQuake1 = false;
},
run: function(state) {
var self = this;
}
this.udpSend('\xff\xff\xff\xff'+this.sendHeader+'\x00',function(buffer) {
var reader = self.reader(buffer);
run(state) {
this.udpSend('\xff\xff\xff\xff'+this.sendHeader+'\x00', (buffer) => {
const reader = this.reader(buffer);
var header = reader.string({length:4});
if(header != '\xff\xff\xff\xff') return;
const header = reader.string({length:4});
if(header !== '\xff\xff\xff\xff') return;
var response;
this.debugBuffer(buffer);
let response;
if(this.isQuake1) {
response = reader.string({length:1});
response = reader.string({length:this.responseHeader.length});
} else {
response = reader.string();
}
if(response != this.responseHeader) return;
if(response !== this.responseHeader) return;
var info = reader.string().split('\\');
if(info[0] == '') info.shift();
const info = reader.string().split('\\');
if(info[0] === '') info.shift();
while(true) {
var key = info.shift();
var value = info.shift();
if(typeof value == 'undefined') break;
const key = info.shift();
const value = info.shift();
if(typeof value === 'undefined') break;
state.raw[key] = value;
}
while(!reader.done()) {
var line = reader.string();
if(!line || line.charAt(0) == '\0') break;
const line = reader.string();
if(!line || line.charAt(0) === '\0') break;
var args = [];
var split = line.split('"');
var inQuote = false;
split.forEach(function(part,i) {
var inQuote = (i%2 == 1);
const args = [];
const split = line.split('"');
split.forEach((part,i) => {
const inQuote = (i%2 === 1);
if(inQuote) {
args.push(part);
} else {
var splitSpace = part.split(' ');
splitSpace.forEach(function(subpart) {
const splitSpace = part.split(' ');
for (const subpart of splitSpace) {
if(subpart) args.push(subpart);
});
}
}
});
var player = {};
if(self.isQuake1) {
const player = {};
if(this.isQuake1) {
player.id = parseInt(args.shift());
player.score = parseInt(args.shift());
player.time = parseInt(args.shift());
@ -80,8 +79,10 @@ module.exports = require('./core').extend({
if('sv_hostname' in state.raw) state.name = state.raw.sv_hostname;
if('hostname' in state.raw) state.name = state.raw.hostname;
self.finish(state);
this.finish(state);
return true;
});
}
});
}
module.exports = Quake2;

View File

@ -1,19 +1,21 @@
module.exports = require('./quake2').extend({
init: function() {
this._super();
class Quake3 extends require('./quake2') {
constructor() {
super();
this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
},
finalizeState: function(state) {
}
finalizeState(state) {
state.name = this.stripColors(state.name);
for(var i in state.raw) {
state.raw[i] = this.stripColors(state.raw[i]);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);
}
for(var i = 0; i < state.players.length; i++) {
state.players[i].name = this.stripColors(state.players[i].name);
for(const player of state.players) {
player.name = this.stripColors(player.name);
}
},
stripColors: function(str) {
}
stripColors(str) {
return str.replace(/\^(X.{6}|.)/g,'');
}
});
}
module.exports = Quake3;

View File

@ -1,30 +1,26 @@
var async = require('async');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
var len;
const async = require('async');
class Samp extends require('./core') {
run(state) {
async.series([
function(c) {
self.sendPacket('i',function(reader) {
(c) => {
this.sendPacket('i',(reader) => {
state.password = !!reader.uint(1);
state.raw.numplayers = reader.uint(2);
state.maxplayers = reader.uint(2);
state.name = self.readString(reader,4);
state.raw.gamemode = self.readString(reader,4);
self.map = self.readString(reader,4);
state.name = this.readString(reader,4);
state.raw.gamemode = this.readString(reader,4);
this.map = this.readString(reader,4);
c();
});
},
function(c) {
self.sendPacket('r',function(reader) {
var ruleCount = reader.uint(2);
(c) => {
this.sendPacket('r',(reader) => {
const ruleCount = reader.uint(2);
state.raw.rules = {};
for(var i = 0; i < ruleCount; i++) {
var key = self.readString(reader,1);
var value = self.readString(reader,1);
for(let i = 0; i < ruleCount; i++) {
const key = this.readString(reader,1);
const value = this.readString(reader,1);
state.raw.rules[key] = value;
}
if('mapname' in state.raw.rules)
@ -32,60 +28,61 @@ module.exports = require('./core').extend({
c();
});
},
function(c) {
self.sendPacket('d',function(reader) {
var playerCount = reader.uint(2);
for(var i = 0; i < playerCount; i++) {
var player = {};
(c) => {
this.sendPacket('d',(reader) => {
const playerCount = reader.uint(2);
for(let i = 0; i < playerCount; i++) {
const player = {};
player.id = reader.uint(1);
player.name = self.readString(reader,1);
player.name = this.readString(reader,1);
player.score = reader.int(4);
player.ping = reader.uint(4);
state.players.push(player);
}
c();
},function() {
for(var i = 0; i < state.raw.numplayers; i++) {
},() => {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
c();
});
},
function(c) {
self.finish(state);
(c) => {
this.finish(state);
}
]);
},
readString: function(reader,lenBytes) {
var length = reader.uint(lenBytes);
}
readString(reader,lenBytes) {
const length = reader.uint(lenBytes);
if(!length) return '';
var string = reader.string({length:length});
const string = reader.string({length:length});
return string;
},
sendPacket: function(type,onresponse,ontimeout) {
var self = this;
var outbuffer = new Buffer(11);
}
sendPacket(type,onresponse,ontimeout) {
const outbuffer = Buffer.alloc(11);
outbuffer.writeUInt32BE(0x53414D50,0);
var ipSplit = self.options.address.split('.');
const ipSplit = this.options.address.split('.');
outbuffer.writeUInt8(parseInt(ipSplit[0]),4);
outbuffer.writeUInt8(parseInt(ipSplit[1]),5);
outbuffer.writeUInt8(parseInt(ipSplit[2]),6);
outbuffer.writeUInt8(parseInt(ipSplit[3]),7);
outbuffer.writeUInt16LE(self.options.port,8);
outbuffer.writeUInt16LE(this.options.port,8);
outbuffer.writeUInt8(type.charCodeAt(0),10);
this.udpSend(outbuffer,function(buffer) {
var reader = self.reader(buffer);
for(var i = 0; i < outbuffer.length; i++) {
this.udpSend(outbuffer,(buffer) => {
const reader = this.reader(buffer);
for(let i = 0; i < outbuffer.length; i++) {
if(outbuffer.readUInt8(i) !== reader.uint(1)) return;
}
onresponse(reader);
return true;
},function() {
},() => {
if(ontimeout) {
ontimeout();
return true;
}
});
}
});
}
module.exports = Samp;

View File

@ -1,62 +1,62 @@
module.exports = require('./core').extend({
init: function() {
this._super();
class Starmade extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
this.byteorder = 'be';
},
run: function(state) {
var self = this;
}
run(state) {
const b = Buffer.from([0x00,0x00,0x00,0x09,0x2a,0xff,0xff,0x01,0x6f,0x00,0x00,0x00,0x00]);
var b = new Buffer([0x00,0x00,0x00,0x09,0x2a,0xff,0xff,0x01,0x6f,0x00,0x00,0x00,0x00]);
this.tcpSend(b,function(buffer) {
var reader = self.reader(buffer);
this.tcpSend(b,(buffer) => {
const reader = this.reader(buffer);
if(buffer.length < 4) return false;
var packetLength = reader.uint(4);
const packetLength = reader.uint(4);
if(buffer.length < packetLength+12) return false;
var data = [];
const data = [];
state.raw.data = data;
reader.skip(2);
while(!reader.done()) {
var mark = reader.uint(1);
if(mark == 1) {
const mark = reader.uint(1);
if(mark === 1) {
// signed int
data.push(reader.int(4));
} else if(mark == 3) {
} else if(mark === 3) {
// float
data.push(reader.float());
} else if(mark == 4) {
} else if(mark === 4) {
// string
var length = reader.uint(2);
const length = reader.uint(2);
data.push(reader.string(length));
} else if(mark == 6) {
} else if(mark === 6) {
// byte
data.push(reader.uint(1));
}
}
if(data.length < 9) {
self.fatal("Not enough units in data packet");
this.fatal("Not enough units in data packet");
return true;
}
if(typeof data[3] == 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, '');
if(typeof data[4] == 'string') state.name = data[4];
if(typeof data[5] == 'string') state.raw.description = data[5];
if(typeof data[7] == 'number') state.raw.numplayers = data[7];
if(typeof data[8] == 'number') state.maxplayers = data[8];
if(typeof data[3] === 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, '');
if(typeof data[4] === 'string') state.name = data[4];
if(typeof data[5] === 'string') state.raw.description = data[5];
if(typeof data[7] === 'number') state.raw.numplayers = data[7];
if(typeof data[8] === 'number') state.maxplayers = data[8];
if('numplayers' in state.raw) {
for(var i = 0; i < state.raw.numplayers; i++) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
self.finish(state);
this.finish(state);
return true;
});
}
});
}
module.exports = Starmade;

View File

@ -1,77 +1,78 @@
var async = require('async');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
const async = require('async');
class Teamspeak2 extends require('./core') {
run(state) {
async.series([
function(c) {
self.sendCommand('sel '+self.options.port, function(data) {
if(data != '[TS]') self.fatal('Invalid header');
(c) => {
this.sendCommand('sel '+this.options.port, (data) => {
if(data !== '[TS]') this.fatal('Invalid header');
c();
});
},
function(c) {
self.sendCommand('si', function(data) {
var split = data.split('\r\n');
split.forEach(function(line) {
var equals = line.indexOf('=');
var key = equals == -1 ? line : line.substr(0,equals);
var value = equals == -1 ? '' : line.substr(equals+1);
(c) => {
this.sendCommand('si', (data) => {
for (const line of data.split('\r\n')) {
const equals = line.indexOf('=');
const key = equals === -1 ? line : line.substr(0,equals);
const value = equals === -1 ? '' : line.substr(equals+1);
state.raw[key] = value;
});
}
c();
});
},
function(c) {
self.sendCommand('pl', function(data) {
var split = data.split('\r\n');
var fields = split.shift().split('\t');
split.forEach(function(line) {
var split2 = line.split('\t');
var player = {};
split2.forEach(function(value,i) {
var key = fields[i];
(c) => {
this.sendCommand('pl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
for (const line of split) {
const split2 = line.split('\t');
const player = {};
split2.forEach((value,i) => {
let key = fields[i];
if(!key) return;
if(key == 'nick') key = 'name';
if(m = value.match(/^"(.*)"$/)) value = m[1];
if(key === 'nick') key = 'name';
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
player[key] = value;
});
state.players.push(player);
});
}
c();
});
},
function(c) {
self.sendCommand('cl', function(data) {
var split = data.split('\r\n');
var fields = split.shift().split('\t');
(c) => {
this.sendCommand('cl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
state.raw.channels = [];
split.forEach(function(line) {
var split2 = line.split('\t');
var channel = {};
split2.forEach(function(value,i) {
var key = fields[i];
for (const line of split) {
const split2 = line.split('\t');
const channel = {};
split2.forEach((value,i) => {
const key = fields[i];
if(!key) return;
if(m = value.match(/^"(.*)"$/)) value = m[1];
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
channel[key] = value;
});
state.raw.channels.push(channel);
});
}
c();
});
},
function(c) {
self.finish(state);
(c) => {
this.finish(state);
}
]);
},
sendCommand: function(cmd,c) {
this.tcpSend(cmd+'\x0A', function(buffer) {
}
sendCommand(cmd,c) {
this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 6) return;
if(buffer.slice(-6).toString() != '\r\nOK\r\n') return;
if(buffer.slice(-6).toString() !== '\r\nOK\r\n') return;
c(buffer.slice(0,-6).toString());
return true;
});
}
});
}
module.exports = Teamspeak2;

View File

@ -1,73 +1,71 @@
var async = require('async');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
const async = require('async');
class Teamspeak3 extends require('./core') {
run(state) {
async.series([
function(c) {
self.sendCommand('use port='+self.options.port, function(data) {
var split = data.split('\n\r');
if(split[0] != 'TS3') self.fatal('Invalid header');
(c) => {
this.sendCommand('use port='+this.options.port, (data) => {
const split = data.split('\n\r');
if(split[0] !== 'TS3') this.fatal('Invalid header');
c();
}, true);
},
function(c) {
self.sendCommand('serverinfo', function(data) {
(c) => {
this.sendCommand('serverinfo', (data) => {
state.raw = data[0];
if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name;
if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients;
c();
});
},
function(c) {
self.sendCommand('clientlist', function(data) {
for(var i = 0; i < data.length; i++) {
data[i].name = data[i].client_nickname;
delete data[i].client_nickname;
if(data[i].client_type == 0) {
state.players.push(data[i]);
(c) => {
this.sendCommand('clientlist', (list) => {
for (const client of list) {
client.name = client.client_nickname;
delete client.client_nickname;
if(client.client_type === '0') {
state.players.push(client);
}
}
c();
});
},
function(c) {
self.sendCommand('channellist -topic', function(data) {
(c) => {
this.sendCommand('channellist -topic', (data) => {
state.raw.channels = data;
c();
});
},
function(c) {
self.finish(state);
(c) => {
this.finish(state);
}
]);
},
sendCommand: function(cmd,c,raw) {
this.tcpSend(cmd+'\x0A', function(buffer) {
}
sendCommand(cmd,c,raw) {
this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 21) return;
if(buffer.slice(-21).toString() != '\n\rerror id=0 msg=ok\n\r') return;
var body = buffer.slice(0,-21).toString();
if(buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return;
const body = buffer.slice(0,-21).toString();
var out;
let out;
if(raw) {
out = body;
} else {
var segments = body.split('|');
const segments = body.split('|');
out = [];
segments.forEach(function(line) {
var split = line.split(' ');
var unit = {};
split.forEach(function(field) {
var equals = field.indexOf('=');
var key = equals == -1 ? field : field.substr(0,equals);
var value = equals == -1 ? '' : field.substr(equals+1)
for (const line of segments) {
const split = line.split(' ');
const unit = {};
for (const field of split) {
const equals = field.indexOf('=');
const key = equals === -1 ? field : field.substr(0,equals);
const value = equals === -1 ? '' : field.substr(equals+1)
.replace(/\\s/g,' ').replace(/\\\//g,'/');
unit[key] = value;
});
}
out.push(unit);
});
}
}
c(out);
@ -75,4 +73,6 @@ module.exports = require('./core').extend({
return true;
});
}
});
}
module.exports = Teamspeak3;

View File

@ -1,8 +1,7 @@
var request = require('request');
const request = require('request');
module.exports = require('./core').extend({
run: function(state) {
var self = this;
class Terraria extends require('./core') {
run(state) {
request({
uri: 'http://'+this.options.address+':'+this.options.port_query+'/v2/server/status',
timeout: 3000,
@ -10,26 +9,28 @@ module.exports = require('./core').extend({
players: 'true',
token: this.options.token
}
}, function(e,r,body) {
if(e) return self.fatal('HTTP error');
var json;
}, (e,r,body) => {
if(e) return this.fatal('HTTP error');
let json;
try {
json = JSON.parse(body);
} catch(e) {
return self.fatal('Invalid JSON');
return this.fatal('Invalid JSON');
}
if(json.status != 200) return self.fatal('Invalid status');
if(json.status !== 200) return this.fatal('Invalid status');
json.players.forEach(function(one) {
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
});
}
state.name = json.name;
state.raw.port = json.port;
state.raw.numplayers = json.playercount;
self.finish(state);
this.finish(state);
});
}
});
}
module.exports = Terraria;

View File

@ -1,78 +1,75 @@
var async = require('async');
const async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Unreal2 extends require('./core') {
constructor() {
super();
this.encoding = 'latin1';
},
run: function(state) {
var self = this;
}
run(state) {
async.series([
function(c) {
self.sendPacket(0,true,function(b) {
var reader = self.reader(b);
(c) => {
this.sendPacket(0,true,(b) => {
const reader = this.reader(b);
state.raw.serverid = reader.uint(4);
state.raw.ip = self.readUnrealString(reader);
state.raw.ip = this.readUnrealString(reader);
state.raw.port = reader.uint(4);
state.raw.queryport = reader.uint(4);
state.name = self.readUnrealString(reader,true);
state.map = self.readUnrealString(reader,true);
state.raw.gametype = self.readUnrealString(reader,true);
state.name = this.readUnrealString(reader,true);
state.map = this.readUnrealString(reader,true);
state.raw.gametype = this.readUnrealString(reader,true);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
self.readExtraInfo(reader,state);
this.readExtraInfo(reader,state);
c();
});
},
function(c) {
self.sendPacket(1,true,function(b) {
var reader = self.reader(b);
(c) => {
this.sendPacket(1,true,(b) => {
const reader = this.reader(b);
state.raw.mutators = [];
state.raw.rules = {};
while(!reader.done()) {
var key = self.readUnrealString(reader,true);
var value = self.readUnrealString(reader,true);
if(key == 'Mutator') state.raw.mutators.push(value);
const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true);
if(key === 'Mutator') state.raw.mutators.push(value);
else state.raw.rules[key] = value;
}
if('GamePassword' in state.raw.rules)
state.password = state.raw.rules.GamePassword != 'True';
state.password = state.raw.rules.GamePassword !== 'True';
c();
});
},
function(c) {
self.sendPacket(2,false,function(b) {
var reader = self.reader(b);
(c) => {
this.sendPacket(2,false,(b) => {
const reader = this.reader(b);
while(!reader.done()) {
var player = {};
const player = {};
player.id = reader.uint(4);
if(!player.id) break;
if(player.id == 0) {
if(player.id === 0) {
// Unreal2XMP Player (ID is always 0)
reader.skip(4);
}
player.name = self.readUnrealString(reader,true);
player.name = this.readUnrealString(reader,true);
player.ping = reader.uint(4);
player.score = reader.int(4);
reader.skip(4); // stats ID
// Extra data for Unreal2XMP players
if(player.id == 0) {
var count = reader.uint(1);
for(var iField = 0; iField < count; iField++) {
var key = self.readUnrealString(reader,true);
var value = self.readUnrealString(reader,true);
if(player.id === 0) {
const count = reader.uint(1);
for(let iField = 0; iField < count; iField++) {
const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true);
player[key] = value;
}
}
if(player.id == 0 && player.name == 'Player') {
if(player.id === 0 && player.name === 'Player') {
// these show up in ut2004 queries, but aren't real
// not even really sure why they're there
continue;
@ -83,12 +80,12 @@ module.exports = require('./core').extend({
c();
});
},
function(c) {
self.finish(state);
(c) => {
this.finish(state);
}
]);
},
readExtraInfo: function(reader,state) {
}
readExtraInfo(reader,state) {
if(this.debug) {
console.log("UNREAL2 EXTRA INFO:");
console.log(reader.uint(4));
@ -97,10 +94,10 @@ module.exports = require('./core').extend({
console.log(reader.uint(4));
console.log(reader.buffer.slice(reader.i));
}
},
readUnrealString: function(reader, stripColor) {
var length = reader.uint(1);
var out;
}
readUnrealString(reader, stripColor) {
let length = reader.uint(1);
let out;
if(length < 0x80) {
//out = reader.string({length:length});
out = '';
@ -114,29 +111,30 @@ module.exports = require('./core').extend({
out = reader.string({encoding:'ucs2',length:length});
}
if(out.charCodeAt(out.length-1) == 0)
if(out.charCodeAt(out.length-1) === 0)
out = out.substring(0,out.length-1);
if(stripColor)
out = out.replace(/\x1b...|[\x00-\x1a]/g,'');
return out;
},
sendPacket: function(type,required,callback) {
var self = this;
var outbuffer = new Buffer([0x79,0,0,0,type]);
}
sendPacket(type,required,callback) {
const outbuffer = Buffer.from([0x79,0,0,0,type]);
var packets = [];
this.udpSend(outbuffer,function(buffer) {
var reader = self.reader(buffer);
var header = reader.uint(4);
var iType = reader.uint(1);
if(iType != type) return;
const packets = [];
this.udpSend(outbuffer,(buffer) => {
const reader = this.reader(buffer);
const header = reader.uint(4);
const iType = reader.uint(1);
if(iType !== type) return;
packets.push(reader.rest());
},function() {
}, () => {
if(!packets.length && required) return;
callback(Buffer.concat(packets));
return true;
});
}
});
}
module.exports = Unreal2;

View File

@ -1,7 +1,9 @@
module.exports = require('./unreal2').extend({
readExtraInfo: function(reader,state) {
class Ut2004 extends require('./unreal2') {
readExtraInfo(reader,state) {
state.raw.ping = reader.uint(4);
state.raw.flags = reader.uint(4);
state.raw.skill = reader.uint(2);
}
});
}
module.exports = Ut2004;

View File

@ -1,6 +1,6 @@
module.exports = require('./gamespy3').extend({
finalizeState: function(state) {
this._super(state);
class Ut3 extends require('./gamespy3') {
finalizeState(state) {
super.finalizeState(state);
this.translate(state.raw,{
'mapname': false,
@ -31,13 +31,15 @@ module.exports = require('./gamespy3').extend({
'p268435969': false
});
function split(a) {
var s = a.split('\x1c');
s = s.filter(function(e) { return e });
const split = (a) => {
let s = a.split('\x1c');
s = s.filter((e) => { return e });
return s;
}
};
if('custom_mutators' in state.raw) state.raw['custom_mutators'] = split(state.raw['custom_mutators']);
if('stock_mutators' in state.raw) state.raw['stock_mutators'] = split(state.raw['stock_mutators']);
if('map' in state.raw) state.map = state.raw.map;
}
});
}
module.exports = Ut3;

View File

@ -1,9 +1,9 @@
var async = require('async'),
const async = require('async'),
Bzip2 = require('compressjs').Bzip2;
module.exports = require('./core').extend({
init: function() {
this._super();
class Valve extends require('./core') {
constructor() {
super();
this.options.port = 27015;
@ -29,26 +29,26 @@ module.exports = require('./core').extend({
this._skipSizeInSplitHeader = false;
this._challenge = '';
},
run: function(state) {
var self = this;
}
run(state) {
async.series([
function(c) { self.queryInfo(state,c); },
function(c) { self.queryChallenge(state,c); },
function(c) { self.queryPlayers(state,c); },
function(c) { self.queryRules(state,c); },
function(c) { self.finish(state); }
(c) => { this.queryInfo(state,c); },
(c) => { this.queryChallenge(state,c); },
(c) => { this.queryPlayers(state,c); },
(c) => { this.queryRules(state,c); },
(c) => { this.finish(state); }
]);
},
queryInfo: function(state,c) {
var self = this;
self.sendPacket(
}
queryInfo(state,c) {
this.sendPacket(
0x54,false,'Source Engine Query\0',
self.goldsrcInfo ? 0x6D : 0x49,
function(b) {
var reader = self.reader(b);
this.goldsrcInfo ? 0x6D : 0x49,
(b) => {
const reader = this.reader(b);
if(self.goldsrcInfo) state.raw.address = reader.string();
if(this.goldsrcInfo) state.raw.address = reader.string();
else state.raw.protocol = reader.uint(1);
state.name = reader.string();
@ -59,18 +59,18 @@ module.exports = require('./core').extend({
state.raw.numplayers = reader.uint(1);
state.maxplayers = reader.uint(1);
if(self.goldsrcInfo) state.raw.protocol = reader.uint(1);
if(this.goldsrcInfo) state.raw.protocol = reader.uint(1);
else state.raw.numbots = reader.uint(1);
state.raw.listentype = reader.uint(1);
state.raw.environment = reader.uint(1);
if(!self.goldsrcInfo) {
if(!this.goldsrcInfo) {
state.raw.listentype = String.fromCharCode(state.raw.listentype);
state.raw.environment = String.fromCharCode(state.raw.environment);
}
state.password = !!reader.uint(1);
if(self.goldsrcInfo) {
if(this.goldsrcInfo) {
state.raw.ismod = reader.uint(1);
if(state.raw.ismod) {
state.raw.modlink = reader.string();
@ -84,16 +84,16 @@ module.exports = require('./core').extend({
}
state.raw.secure = reader.uint(1);
if(self.goldsrcInfo) {
if(this.goldsrcInfo) {
state.raw.numbots = reader.uint(1);
} else {
if(state.raw.folder == 'ship') {
if(state.raw.folder === 'ship') {
state.raw.shipmode = reader.uint(1);
state.raw.shipwitnesses = reader.uint(1);
state.raw.shipduration = reader.uint(1);
}
state.raw.version = reader.string();
var extraFlag = reader.uint(1);
const extraFlag = reader.uint(1);
if(extraFlag & 0x80) state.raw.port = reader.uint(2);
if(extraFlag & 0x10) state.raw.steamid = reader.uint(8);
if(extraFlag & 0x40) {
@ -106,32 +106,32 @@ module.exports = require('./core').extend({
// from https://developer.valvesoftware.com/wiki/Server_queries
if(
state.raw.protocol == 7 && (
state.raw.steamappid == 215
|| state.raw.steamappid == 17550
|| state.raw.steamappid == 17700
|| state.raw.steamappid == 240
state.raw.protocol === 7 && (
state.raw.steamappid === 215
|| state.raw.steamappid === 17550
|| state.raw.steamappid === 17700
|| state.raw.steamappid === 240
)
) {
self._skipSizeInSplitHeader = true;
this._skipSizeInSplitHeader = true;
}
if(self.debug) {
if(this.debug) {
console.log("STEAM APPID: "+state.raw.steamappid);
console.log("PROTOCOL: "+state.raw.protocol);
}
if(state.raw.protocol == 48) {
if(self.debug) console.log("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT");
self.goldsrcSplits = true;
if(state.raw.protocol === 48) {
if(this.debug) console.log("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT");
this.goldsrcSplits = true;
}
c();
}
);
},
queryChallenge: function(state,c) {
var self = this;
}
queryChallenge(state,c) {
if(this.legacyChallenge) {
self.sendPacket(0x57,false,false,0x41,function(b) {
this.sendPacket(0x57,false,false,0x41,(b) => {
// sendPacket will catch the response packet and
// save the challenge for us
c();
@ -139,46 +139,47 @@ module.exports = require('./core').extend({
} else {
c();
}
},
queryPlayers: function(state,c) {
var self = this;
self.sendPacket(0x55,true,false,0x44,function(b) {
var reader = self.reader(b);
var num = reader.uint(1);
var csgoHiddenPlayers = false;
for(var i = 0; i < num; i++) {
reader.skip(1);
var name = reader.string();
var score = reader.int(4);
var time = reader.float();
}
if(self.debug) console.log("Found player: "+name+" "+score+" "+time);
queryPlayers(state,c) {
this.sendPacket(0x55,true,false,0x44,(b) => {
const reader = this.reader(b);
const num = reader.uint(1);
for(let i = 0; i < num; i++) {
reader.skip(1);
const name = reader.string();
const score = reader.int(4);
const time = reader.float();
if(this.debug) console.log("Found player: "+name+" "+score+" "+time);
// connecting players don't count as players.
if(!name) continue;
(time == -1 ? state.bots : state.players).push({
(time === -1 ? state.bots : state.players).push({
name:name, score:score, time:time
});
}
if(self.isCsGo && state.players.length == 1 && state.players[0].name == 'Max Players') {
if(self.debug) console.log("CSGO server using limited player details");
if(this.isCsGo && state.players.length === 1 && state.players[0].name === 'Max Players') {
if(this.debug) console.log("CSGO server using limited player details");
state.players = [];
for(var i = 0; i < state.raw.numplayers; i++) { state.players.push({}); }
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
// if we didn't find the bots, iterate
// through and guess which ones they are
if(!state.bots.length && state.raw.numbots) {
var maxTime = 0;
state.players.forEach(function(player) {
let maxTime = 0;
for (const player of state.players) {
maxTime = Math.max(player.time,maxTime);
});
for(var i = 0; i < state.players.length; i++) {
var player = state.players[i];
}
for(let i = 0; i < state.players.length; i++) {
const player = state.players[i];
if(state.bots.length >= state.raw.numbots) continue;
if(player.time != maxTime) continue;
if(player.time !== maxTime) continue;
state.bots.push(player);
state.players.splice(i, 1);
i--;
@ -187,139 +188,141 @@ module.exports = require('./core').extend({
c();
});
},
queryRules: function(state,c) {
var self = this;
self.sendPacket(0x56,true,false,0x45,function(b) {
var reader = self.reader(b);
var num = reader.uint(2);
}
queryRules(state,c) {
this.sendPacket(0x56,true,false,0x45,(b) => {
const reader = this.reader(b);
const num = reader.uint(2);
state.raw.rules = {};
for(var i = 0; i < num; i++) {
var key = reader.string();
var value = reader.string();
for(let i = 0; i < num; i++) {
const key = reader.string();
const value = reader.string();
state.raw.rules[key] = value;
}
c();
}, function() {
}, () => {
// no rules were returned after timeout --
// the server probably has them disabled
// ignore the timeout
c();
return true;
});
},
sendPacket: function(type,sendChallenge,payload,expect,callback,ontimeout) {
var self = this;
var packetStorage = {};
send();
}
function send(c) {
if(typeof payload == 'string') payload = new Buffer(payload,'binary');
var challengeLength = sendChallenge ? 4 : 0;
var payloadLength = payload ? payload.length : 0;
sendPacket(type,sendChallenge,payload,expect,callback,ontimeout) {
const packetStorage = {};
var b = new Buffer(5 + challengeLength + payloadLength);
const receivedFull = (reader) => {
const type = reader.uint(1);
if(type === 0x41) {
if(this.debug) console.log('Received challenge key');
if(this._challenge) return this.fatal('Received more than one challenge key');
this._challenge = reader.uint(4);
if(sendChallenge) {
if(this.debug) console.log('Restarting query');
send();
return true;
}
}
if(this.debug) console.log("Received "+type.toString(16)+" expected "+expect.toString(16));
if(type !== expect) return;
callback(reader.rest());
return true;
};
const receivedOne = (buffer) => {
const reader = this.reader(buffer);
const header = reader.int(4);
if(header === -1) {
// full package
if(this.debug) console.log("Received full packet");
return receivedFull(reader);
}
if(header === -2) {
// partial package
const uid = reader.uint(4);
if(!(uid in packetStorage)) packetStorage[uid] = {};
const packets = packetStorage[uid];
let bzip = false;
if(!this.goldsrcSplits && uid & 0x80000000) bzip = true;
let packetNum,payload,numPackets;
if(this.goldsrcSplits) {
packetNum = reader.uint(1);
numPackets = packetNum & 0x0f;
packetNum = (packetNum & 0xf0) >> 4;
payload = reader.rest();
} else {
numPackets = reader.uint(1);
packetNum = reader.uint(1);
if(!this._skipSizeInSplitHeader) reader.skip(2);
if(packetNum === 0 && bzip) reader.skip(8);
payload = reader.rest();
}
packets[packetNum] = payload;
if(this.debug) {
console.log("Received partial packet uid:"+uid+" num:"+packetNum);
console.log("Received "+Object.keys(packets).length+'/'+numPackets+" packets for this UID");
}
if(Object.keys(packets).length !== numPackets) return;
// assemble the parts
const list = [];
for(let i = 0; i < numPackets; i++) {
if(!(i in packets)) {
this.fatal('Missing packet #'+i);
return true;
}
list.push(packets[i]);
}
let assembled = Buffer.concat(list);
if(bzip) {
if(this.debug) console.log("BZIP DETECTED - Extracing packet...");
try {
assembled = Buffer.from(Bzip2.decompressFile(assembled));
} catch(e) {
this.fatal('Invalid bzip packet');
return true;
}
}
const assembledReader = this.reader(assembled);
assembledReader.skip(4); // header
return receivedFull(assembledReader);
}
};
const send = (c) => {
if(typeof payload === 'string') payload = Buffer.from(payload,'binary');
const challengeLength = sendChallenge ? 4 : 0;
const payloadLength = payload ? payload.length : 0;
const b = Buffer.alloc(5 + challengeLength + payloadLength);
b.writeInt32LE(-1, 0);
b.writeUInt8(type, 4);
if(sendChallenge) {
var challenge = self._challenge;
let challenge = this._challenge;
if(!challenge) challenge = 0xffffffff;
if(self.byteorder == 'le') b.writeUInt32LE(challenge, 5);
if(this.byteorder === 'le') b.writeUInt32LE(challenge, 5);
else b.writeUInt32BE(challenge, 5);
}
if(payloadLength) payload.copy(b, 5+challengeLength);
self.udpSend(b,receivedOne,ontimeout);
}
this.udpSend(b,receivedOne,ontimeout);
};
function receivedOne(buffer) {
var reader = self.reader(buffer);
var header = reader.int(4);
if(header == -1) {
// full package
if(self.debug) console.log("Received full packet");
return receivedFull(reader);
}
if(header == -2) {
// partial package
var uid = reader.uint(4);
if(!(uid in packetStorage)) packetStorage[uid] = {};
var packets = packetStorage[uid];
var bzip = false;
if(!self.goldsrcSplits && uid & 0x80000000) bzip = true;
var packetNum,payload,numPackets;
if(self.goldsrcSplits) {
packetNum = reader.uint(1);
numPackets = packetNum & 0x0f;
packetNum = (packetNum & 0xf0) >> 4;
payload = reader.rest();
} else {
numPackets = reader.uint(1);
packetNum = reader.uint(1);
if(!self._skipSizeInSplitHeader) reader.skip(2);
if(packetNum == 0 && bzip) reader.skip(8);
payload = reader.rest();
}
packets[packetNum] = payload;
if(self.debug) {
console.log("Received partial packet uid:"+uid+" num:"+packetNum);
console.log("Received "+Object.keys(packets).length+'/'+numPackets+" packets for this UID");
}
if(Object.keys(packets).length != numPackets) return;
// assemble the parts
var list = [];
for(var i = 0; i < numPackets; i++) {
if(!(i in packets)) {
self.fatal('Missing packet #'+i);
return true;
}
list.push(packets[i]);
}
var assembled = Buffer.concat(list);
if(bzip) {
if(self.debug) console.log("BZIP DETECTED - Extracing packet...");
try {
assembled = new Buffer(Bzip2.decompressFile(assembled));
} catch(e) {
self.fatal('Invalid bzip packet');
return true;
}
}
var assembledReader = self.reader(assembled);
assembledReader.skip(4); // header
return receivedFull(assembledReader);
}
}
function receivedFull(reader) {
var type = reader.uint(1);
if(type == 0x41) {
if(self.debug) console.log('Received challenge key');
if(self._challenge) return self.fatal('Received more than one challenge key');
self._challenge = reader.uint(4);
if(sendChallenge) {
if(self.debug) console.log('Restarting query');
send();
return true;
}
}
if(self.debug) console.log("Received "+type.toString(16)+" expected "+expect.toString(16));
if(type != expect) return;
callback(reader.rest());
return true;
}
send();
}
});
}
module.exports = Valve;

View File

@ -1,58 +1,53 @@
var async = require('async');
module.exports = require('./core').extend({
init: function() {
this._super();
class Ventrilo extends require('./core') {
constructor() {
super();
this.byteorder = 'be';
},
run: function(state) {
var self = this;
this.sendCommand(2,'',function(data) {
}
run(state) {
this.sendCommand(2,'',(data) => {
state.raw = splitFields(data.toString());
state.raw.CLIENTS.forEach(function(client) {
for (const client of state.raw.CLIENTS) {
client.name = client.NAME;
delete client.NAME;
client.ping = parseInt(client.PING);
delete client.PING;
state.players.push(client);
});
}
delete state.raw.CLIENTS;
if('NAME' in state.raw) state.name = state.raw.NAME;
if('MAXCLIENTS' in state.raw) state.maxplayers = state.raw.MAXCLIENTS;
if(self.trueTest(state.raw.AUTH)) state.password = true;
self.finish(state);
if(this.trueTest(state.raw.AUTH)) state.password = true;
this.finish(state);
});
},
sendCommand: function(cmd,password,c) {
var self = this;
var body = new Buffer(16);
}
sendCommand(cmd,password,c) {
const body = Buffer.alloc(16);
body.write(password,0,15,'utf8');
var encrypted = encrypt(cmd,body);
const encrypted = encrypt(cmd,body);
var packets = {};
this.udpSend(encrypted, function(buffer) {
const packets = {};
this.udpSend(encrypted, (buffer) => {
if(buffer.length < 20) return;
var data = decrypt(buffer);
const data = decrypt(buffer);
if(data.zero != 0) return;
if(data.zero !== 0) return;
packets[data.packetNum] = data.body;
if(Object.keys(packets).length != data.packetTotal) return;
var out = [];
for(var i = 0; i < data.packetTotal; i++) {
if(!(i in packets)) return self.fatal('Missing packet #'+i);
if(Object.keys(packets).length !== data.packetTotal) return;
const out = [];
for(let i = 0; i < data.packetTotal; i++) {
if(!(i in packets)) return this.fatal('Missing packet #'+i);
out.push(packets[i]);
}
c(Buffer.concat(out));
return true;
});
}
});
}
function splitFields(str,subMode) {
var splitter,delim;
let splitter,delim;
if(subMode) {
splitter = '=';
delim = ',';
@ -61,21 +56,21 @@ function splitFields(str,subMode) {
delim = '\n';
}
var split = str.split(delim);
var out = {};
const split = str.split(delim);
const out = {};
if(!subMode) {
out.CHANNELS = [];
out.CLIENTS = [];
}
split.forEach(function(one) {
var equal = one.indexOf(splitter);
var key = equal == -1 ? one : one.substr(0,equal);
if(!key || key == '\0') return;
var value = equal == -1 ? '' : one.substr(equal+splitter.length);
if(!subMode && key == 'CHANNEL') out.CHANNELS.push(splitFields(value,true));
else if(!subMode && key == 'CLIENT') out.CLIENTS.push(splitFields(value,true));
for (const one of split) {
const equal = one.indexOf(splitter);
const key = equal === -1 ? one : one.substr(0,equal);
if(!key || key === '\0') continue;
const value = equal === -1 ? '' : one.substr(equal+splitter.length);
if(!subMode && key === 'CHANNEL') out.CHANNELS.push(splitFields(value,true));
else if(!subMode && key === 'CLIENT') out.CLIENTS.push(splitFields(value,true));
else out[key] = value;
});
}
return out;
}
@ -84,8 +79,8 @@ function randInt(min,max) {
}
function crc(body) {
var crc = 0;
for(var i = 0; i < body.length; i++) {
let crc = 0;
for(let i = 0; i < body.length; i++) {
crc = crc_table[crc>>8] ^ body.readUInt8(i) ^ (crc<<8);
crc &= 0xffff;
}
@ -93,12 +88,12 @@ function crc(body) {
}
function encrypt(cmd,body) {
var headerKeyStart = randInt(0,0xff);
var headerKeyAdd = randInt(1,0xff);
var bodyKeyStart = randInt(0,0xff);
var bodyKeyAdd = randInt(1,0xff);
const headerKeyStart = randInt(0,0xff);
const headerKeyAdd = randInt(1,0xff);
const bodyKeyStart = randInt(0,0xff);
const bodyKeyAdd = randInt(1,0xff);
var header = new Buffer(20);
const header = Buffer.alloc(20);
header.writeUInt8(headerKeyStart,0);
header.writeUInt8(headerKeyAdd,1);
header.writeUInt16BE(cmd,4);
@ -110,9 +105,9 @@ function encrypt(cmd,body) {
header.writeUInt8(bodyKeyAdd,17);
header.writeUInt16BE(crc(body),18);
var offset = headerKeyStart;
for(var i = 2; i < header.length; i++) {
var val = header.readUInt8(i);
let offset = headerKeyStart;
for(let i = 2; i < header.length; i++) {
let val = header.readUInt8(i);
val += code_head.charCodeAt(offset) + ((i-2) % 5);
val = val & 0xff;
header.writeUInt8(val,i);
@ -120,8 +115,8 @@ function encrypt(cmd,body) {
}
offset = bodyKeyStart;
for(var i = 0; i < body.length; i++) {
var val = body.readUInt8(i);
for(let i = 0; i < body.length; i++) {
let val = body.readUInt8(i);
val += code_body.charCodeAt(offset) + (i % 72);
val = val & 0xff;
body.writeUInt8(val,i);
@ -131,25 +126,25 @@ function encrypt(cmd,body) {
return Buffer.concat([header,body]);
}
function decrypt(data) {
var header = data.slice(0,20);
var body = data.slice(20);
var headerKeyStart = header.readUInt8(0);
var headerKeyAdd = header.readUInt8(1);
const header = data.slice(0,20);
const body = data.slice(20);
const headerKeyStart = header.readUInt8(0);
const headerKeyAdd = header.readUInt8(1);
var offset = headerKeyStart;
for(var i = 2; i < header.length; i++) {
var val = header.readUInt8(i);
let offset = headerKeyStart;
for(let i = 2; i < header.length; i++) {
let val = header.readUInt8(i);
val -= code_head.charCodeAt(offset) + ((i-2) % 5);
val = val & 0xff;
header.writeUInt8(val,i);
offset = (offset+headerKeyAdd) & 0xff;
}
var bodyKeyStart = header.readUInt8(16);
var bodyKeyAdd = header.readUInt8(17);
const bodyKeyStart = header.readUInt8(16);
const bodyKeyAdd = header.readUInt8(17);
offset = bodyKeyStart;
for(var i = 0; i < body.length; i++) {
var val = body.readUInt8(i);
for(let i = 0; i < body.length; i++) {
let val = body.readUInt8(i);
val -= code_body.charCodeAt(offset) + (i % 72);
val = val & 0xff;
body.writeUInt8(val,i);
@ -168,7 +163,7 @@ function decrypt(data) {
};
}
var code_head =
const code_head =
'\x80\xe5\x0e\x38\xba\x63\x4c\x99\x88\x63\x4c\xd6\x54\xb8\x65\x7e'+
'\xbf\x8a\xf0\x17\x8a\xaa\x4d\x0f\xb7\x23\x27\xf6\xeb\x12\xf8\xea'+
'\x17\xb7\xcf\x52\x57\xcb\x51\xcf\x1b\x14\xfd\x6f\x84\x38\xb5\x24'+
@ -186,7 +181,7 @@ var code_head =
'\xb6\xac\x77\xc4\xbf\x59\x5e\x80\x74\xbb\xf2\xde\x57\x62\x4c\x1a'+
'\xff\x95\x6d\xc7\x04\xa2\x3b\xc4\x1b\x72\xc7\x6c\x82\x60\xd1\x0d';
var code_body =
const code_body =
'\x82\x8b\x7f\x68\x90\xe0\x44\x09\x19\x3b\x8e\x5f\xc2\x82\x38\x23'+
'\x6d\xdb\x62\x49\x52\x6e\x21\xdf\x51\x6c\x76\x37\x86\x50\x7d\x48'+
'\x1f\x65\xe7\x52\x6a\x88\xaa\xc1\x32\x2f\xf7\x54\x4c\xaa\x6d\x7e'+
@ -204,7 +199,7 @@ var code_body =
'\x52\x23\xa7\x20\xd2\xd7\x28\x07\x23\x14\x24\x3d\x45\xa5\xc7\x90'+
'\xdb\x77\xdd\xea\x38\x59\x89\x32\xbc\x00\x3a\x6d\x61\x4e\xdb\x29';
var crc_table = [
const crc_table = [
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
@ -238,3 +233,5 @@ var crc_table = [
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
];
module.exports = Ventrilo;

View File

@ -1,12 +1,13 @@
module.exports = require('./quake3').extend({
finalizeState: function(state) {
this._super(state);
class Warsow extends require('./quake3') {
finalizeState(state) {
super.finalizeState(state);
if(state.players) {
for(var i = 0; i < state.players.length; i++) {
var player = state.players[i];
for(const player of state.players) {
player.team = player.address;
delete player.address;
}
}
}
});
}
module.exports = Warsow;

1
test.sh Normal file
View File

@ -0,0 +1 @@
bin/gamedig.js --debug --type "$1" --host "$2" --port "$3"