Adjusted Terraria protocol to check the "status" property for string "200" rather than integer 200.

I am not sure if the TShock API changed this recently or what, but it returns a string in the current version (4.3.26 for Terraria 1.3.5.3), and comparing it to an integer was incorrectly causing an "Invalid status" error.
This commit is contained in:
Michael Forsman 2019-10-23 10:13:55 -05:00
parent 1d8088665b
commit 708988213f
1 changed files with 1 additions and 1 deletions

View File

@ -11,7 +11,7 @@ class Terraria extends Core {
});
const json = JSON.parse(body);
if(json.status !== 200) throw new Error('Invalid status');
if(json.status !== '200') throw new Error('Invalid status');
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});