Readme formatting
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README.md
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README.md
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@ -22,16 +22,16 @@ Gamedig.query(
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);
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);
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```
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```
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Input Parameters
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### Input Parameters
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---
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* type (one of the types from the protocols folder)
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* **type**: One of the types from the protocols folder
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* host
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* **host**
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* port (uses the protocol default if not set)
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* **port**: Uses the protocol default if not set
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* login (required by nadeo protocol)
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* **login**: Required by nadeo protocol
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* password (required by nadeo protocol)
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* **password**: Required by nadeo protocol
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###Callback Function
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Callback Function
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---
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The callback function is "guaranteed" to be called exactly once.
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The callback function is "guaranteed" to be called exactly once.
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If an error occurs, the returned object will contain an "error" key, indicating the issue.
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If an error occurs, the returned object will contain an "error" key, indicating the issue.
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@ -39,20 +39,20 @@ If the error key exists, it should be assumed that the game server is offline or
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Otherwise, the returned object is guaranteed to contain the following keys:
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Otherwise, the returned object is guaranteed to contain the following keys:
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* name
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* **name**
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* map
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* **map**
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* password (boolean)
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* **password**: Boolean
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* maxplayers
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* **maxplayers**
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* players (may contain name, ping, score, team, address)
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* **players**: Array of objects, each may contain name, ping, score, team, address
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* bots (same as players)
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* **bots**: Same as players
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* raw (contains special keys depending on the type of server queried - UNSTABLE)
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* **raw**: Contains special keys depending on the type of server queried - UNSTABLE
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* notes (passed through from the input)
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* **notes**: Passed through from the input
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* query (details about the query performed)
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* **query**: Details about the query performed
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* host
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* **host**
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* address
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* **address**
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* port
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* **port**
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* type
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* **type**
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* pretty (a "pretty" string describing the game)
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* **pretty**: A "pretty" string describing the game
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It can usually be assumed that the number of players online is equal to the length of the players array.
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It can usually be assumed that the number of players online is equal to the length of the players array.
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Some servers may return an additional player count number, which may be present in the unstable raw object.
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Some servers may return an additional player count number, which may be present in the unstable raw object.
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@ -67,7 +67,7 @@ Supported Games
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* Half Life: Death Match
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* Half Life: Death Match
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* Ricochet
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* Ricochet
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* Counter-Strike: 1.6
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* Counter-Strike: 1.6
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* + others
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* \+ others
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* Nadeo Protocol
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* Nadeo Protocol
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* Trackmania Forever
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* Trackmania Forever
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* Trackmania 2
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* Trackmania 2
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@ -82,7 +82,7 @@ Supported Games
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* Counter-Strike: Source
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* Counter-Strike: Source
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* Counter-Strike: Global Offensive
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* Counter-Strike: Global Offensive
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* Team Fortress 2
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* Team Fortress 2
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* + others
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* \+ others
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* Tshock Protocol
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* Tshock Protocol
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* Terraria
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* Terraria
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* Unreal 2 Protocol
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* Unreal 2 Protocol
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