diff --git a/protocols/nadeo.js b/protocols/nadeo.js index 7a5fbb6..a23a2e6 100644 --- a/protocols/nadeo.js +++ b/protocols/nadeo.js @@ -21,11 +21,12 @@ class Nadeo extends require('./core') { const cmds = [ ['Connect'], ['Authenticate', this.options.login,this.options.password], - ['GetStatus'], - ['GetPlayerList',500,0], - ['GetServerOptions'], - ['GetCurrentChallengeInfo'], - ['GetCurrentGameInfo'] + ['GetStatus'], // 1 + ['GetPlayerList',500,0], // 2 + ['GetServerOptions'], // 3 + ['GetCurrentMapInfo'], // 4 + ['GetCurrentGameInfo'], // 5 + ['GetNextMapInfo'] // 6 ]; const results = []; @@ -59,8 +60,13 @@ class Nadeo extends require('./core') { state.name = this.stripColors(results[3].Name); state.password = (results[3].Password !== 'No password'); state.maxplayers = results[3].CurrentMaxPlayers; - state.map = this.stripColors(results[4].Name); - state.raw.gametype = gamemode; + state.maxspectators = results[3].CurrentMaxSpectators; + state.currmap_name = this.stripColors(results[4].Name); + state.currmap_uid = results[4].UId; + state.gametype = gamemode; + state.mapcount = results[5].NbChallenge; + state.nextmap_name = this.stripColors(results[6].Name); + state.nextmap_uid = results[6].UId; for (const player of results[2]) { state.players.push({name:this.stripColors(player.Name)});