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update docs stuff
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4 changed files with 10 additions and 3 deletions
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@ -15,6 +15,7 @@
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* Myth of Empires - Added support.
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* Fix: BeamMP maxplayers that was displaying player count (By @dgibbs64 #551)
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* Fix: BeamMP filter servers by address, not host (By @Rephot #558)
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* Palworld - Replace old and broken protocol with the new one (#560)
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## 5.0.0-beta.2
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* Fixed support for projects using `require`.
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@ -210,7 +210,7 @@
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| openarena | OpenArena | |
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| openttd | OpenTTD | |
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| painkiller | Painkiller | |
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| palworld | Palworld | [EOS Protocol](#epic) |
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| palworld | Palworld | [Notes](#palworld) |
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| pce | Primal Carnage: Extinction | [Valve Protocol](#valve) |
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| pixark | PixARK | [Valve Protocol](#valve) |
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| postal2 | Postal 2 | |
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@ -459,3 +459,8 @@ option: `requestRules: true`. Beware that this may increase query time.
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### <a name="epic"></a>Epic Online Services (EOS) Protocol
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EOS does not provide players data.
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### <a name="valve"></a>Palworld
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Palworld support can be unstable, the devs mention the api is currently experimental.
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To query palworld servers, the `RESTAPIEnabled` must be `True` in the configuration file, and you need to pass
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the `username` (currently always `admin`) and `password` (settings parameter) for it.
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@ -2093,7 +2093,8 @@ export const games = {
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release_year: 2024,
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options: {
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port: 8212,
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protocol: 'palworld'
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protocol: 'palworld',
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doc_notes: 'palworld'
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}
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},
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pvak2: {
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@ -34,7 +34,7 @@ for (const id in sortedGames) {
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if (game.options.protocol === 'valve' || game.options.protocol === 'dayz') {
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notes.push('[Valve Protocol](#valve)')
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}
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if (game.options.protocol === 'epic' || game.options.protocol === 'asa' || game.options.protocol === 'palworld' || game.options.protocol === 'theisleevrima') {
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if (game.options.protocol === 'epic' || game.options.protocol === 'asa' || game.options.protocol === 'theisleevrima') {
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notes.push('[EOS Protocol](#epic)')
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}
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if (notes.length) {
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