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Add Savage 2: A Tortured Soul (2008) (2.0.24)
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5 changed files with 38 additions and 3 deletions
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@ -1,3 +1,6 @@
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### 2.0.24
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* Add Savage 2: A Tortured Soul (2008)
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### 2.0.23
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* Fix Conan Exiles and other games which don't respond to the valve player query
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* Add givenPortOnly query option for users that require extreme optimization
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@ -224,7 +224,7 @@ Games List
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| `minecraft`<br>`minecraftping` | Minecraft (2009)
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| `minecraftpe`<br>`minecraftbe` | Minecraft: Bedrock Edition (2011)
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| `mnc` | Monday Night Combat (2011)
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| `mordhau` | Mordhau (2019)
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| `mordhau` | Mordhau (2019)
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| `mumble` | Mumble - GTmurmur Plugin (2005) | [Notes](#mumble)
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| `mumbleping` | Mumble - Lightweight (2005) | [Notes](#mumble)
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| `nascarthunder2004` | NASCAR Thunder 2004 (2003)
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@ -274,6 +274,7 @@ Games List
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| `rust` | Rust
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| `stalker` | S.T.A.L.K.E.R.
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| `samp` | San Andreas Multiplayer
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| `savage2` | Savage 2: A Tortured Soul (2008)
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| `ss` | Serious Sam
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| `ss2` | Serious Sam 2
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| `shatteredhorizon` | Shattered Horizon
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@ -385,7 +386,6 @@ Games List
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* Red Faction
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* S.T.A.L.K.E.R. Clear Sky
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* Savage: The Battle For Newerth
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* Savage 2: A Tortured Soul
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* SiN 1 Multiplayer
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* South Park
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* Star Wars Jedi Knight: Dark Forces II
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@ -216,6 +216,7 @@ rs2|Rising Storm 2: Vietnam|valve|port=27015
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rune|Rune|gamespy1|port=7777,port_query_offset=1
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rust|Rust|valve|port=28015
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samp|San Andreas Multiplayer|samp|port=7777
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savage2|Savage 2: A Tortured Soul (2008)|savage2|port_query=11235
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spaceengineers|Space Engineers|valve|port=27015
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ss|Serious Sam|gamespy1|port=25600,port_query_offset=1
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ss2|Serious Sam 2|gamespy2|port=25600
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],
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"main": "lib/index.js",
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"author": "GameDig Contributors",
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"version": "2.0.23",
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"version": "2.0.24",
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"repository": {
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"type": "git",
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"url": "https://github.com/gamedig/node-gamedig.git"
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31
protocols/savage2.js
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31
protocols/savage2.js
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const Core = require('./core');
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class Savage2 extends Core {
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constructor() {
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super();
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}
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async run(state) {
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const buffer = await this.udpSend('\x01',b => b);
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const reader = this.reader(buffer);
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reader.skip(12);
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state.name = this.stripColorCodes(reader.string());
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state.players = reader.uint(1);
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state.maxplayers = reader.uint(1);
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state.raw.time = reader.string();
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state.map = reader.string();
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state.raw.nextmap = reader.string();
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state.raw.location = reader.string();
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state.raw.minplayers = reader.uint(1);
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state.raw.gametype = reader.string();
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state.raw.version = reader.string();
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state.raw.minlevel = reader.uint(1);
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}
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stripColorCodes(str) {
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return str.replace(/\^./g,'');
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}
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}
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module.exports = Savage2;
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