diff --git a/.github/workflows/deno.yml b/.github/workflows/deno.yml index 6027632..d3c3de5 100644 --- a/.github/workflows/deno.yml +++ b/.github/workflows/deno.yml @@ -35,4 +35,4 @@ jobs: deno-version: v1.x - name: Compile - run: deno compile --allow-read bin/gamedig.js + run: deno compile --allow-net bin/gamedig.js diff --git a/CHANGELOG.md b/CHANGELOG.md index 53be6ee..4de7b91 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -29,7 +29,7 @@ see next point) and `tshock` (which is `terraria`). * Added eslint which spotted some unused variables and other lints. * CLI: Resolved incorrect error message when querying with a non-existent protocol name. * Added Deno support: the library and CLI can now be experimentally used with the [Deno runtime](https://deno.com) - * `deno run --allow-net --allow-read=. bin/gamedig.js --type tf2 127.0.0.1` + * `deno run --allow-net bin/gamedig.js --type tf2 127.0.0.1` * Added code examples. #### Games