Adding DayZ content about tags and mods

This commit is contained in:
Pedro Ivo Hudson 2021-07-21 20:12:57 -03:00
parent c3e5cd570c
commit f44b0adca5

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@ -464,6 +464,9 @@ additional option: `token`
### Valheim ### Valheim
Valheim servers will only respond to queries if they are started in public mode (`-public 1`). Valheim servers will only respond to queries if they are started in public mode (`-public 1`).
### DayZ
DayZ stores some of it's servers information inside the `tags` attribute. Make sure to set `requestRules: true` to access it. Some data inside `dayzMods` attribute may be fuzzy, due to how mods are loaded into the servers. Alternatively, some servers may have a [third party tool](https://dayzsalauncher.com/#/tools) that you can use to get the mods information. If it's installed, you can access it via browser with the game servers IP:PORT, but add up 10 to the port. (eg. if game port is 2302 then use 2312).
### <a name="valve"></a>Valve Protocol ### <a name="valve"></a>Valve Protocol
For many valve games, additional 'rules' may be fetched into the unstable `raw` field by passing the additional For many valve games, additional 'rules' may be fetched into the unstable `raw` field by passing the additional
option: `requestRules: true`. Beware that this may increase query time. option: `requestRules: true`. Beware that this may increase query time.