fix: ARK: Survival Ascended `numplayers` (#405)
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@ -76,6 +76,7 @@ export default class Epic extends Core {
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state.name = desiredServer.attributes.CUSTOMSERVERNAME_s
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state.map = desiredServer.attributes.MAPNAME_s
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state.password = desiredServer.attributes.SERVERPASSWORD_b
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state.numplayers = desiredServer.totalPlayers
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state.maxplayers = desiredServer.settings.maxPublicPlayers
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// If the game returns the player list, we can use it otherwise we use the total players.
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