* feat: add port_query_offset_alt
* feat: port_query_offset can now handle arrays of numbers
* back to previous state
* refactor gameQueryPortOffset ifs
* simpler code
* feat: remove games.txt and replace it with an in-code solution
* docs: update changelog
* chore: add todo comment regarding weird game ids to rename
* fix: generate games list md file
* fix: gemerate games list file to alphabetical id order
* fix: update changelog to note removal of some game ids and add geneshift alternative
* Add missing CRLF line ending
* Add support for running using deno
Prefix node imports with "node:" and gate a socket API that is not
implemented in [deno](https://deno.land) so that the library can be used
there. This should not break node and doesn't in my brief testing.
* Redo imports and exports for lib
* Redo imports and exports for bim
* Redo imports and exports for games
* Remove remaining module.exports
* Use export default in lib
* Use export default in protocols
* Fix import in genreadme.js
* Make package module and solve __dirname
* Fix minecraft protocol imports
* Fix imports on games and make binary runnable
* Renamed protocol class exports to lowercase
* Export promises class as default
* Update README.md to use imports instead of require
* Update CHANGELOG to mention the changes.
* Remove Valve unused imports
* Fix iconv import