Commit graph

10 commits

Author SHA1 Message Date
Michael Morrison
bc6b5c9225 Super epic commit 3
Move everything around
Add another 50 or so games
*** 'port' option should now be CONNECT port, not query port ***
add reference for many missing games
2014-02-03 14:00:51 -06:00
Michael Morrison
c5abf7aa07 Add mumble support 2014-02-02 07:20:36 -06:00
Michael Morrison
422a316853 Fix TCP timeouts and debugging *again* 2014-02-02 06:44:39 -06:00
Michael Morrison
91fa2e11b2 Fix TCP debugging 2014-02-02 06:17:05 -06:00
Michael Morrison
9ebb95c69d Merge error and fatal 2014-02-02 05:58:36 -06:00
Michael Morrison
e857eb1b47 Improve error handling on TCP 2014-02-02 05:32:02 -06:00
Michael Morrison
2915d962a8 Fix issues with corrupt strings in unreal2 protocol 2014-02-01 20:04:41 -06:00
Michael Morrison
e23aa6cf9c Super epic commit 2
Added pretty much every game ever
Tons of new protocols and game definitions
Cleaned up and discovered some new tricks in gamespy3 and quake2
2014-02-01 17:46:10 -06:00
Michael Morrison
d5b4310cef Add TCP support to protocol core 2014-02-01 09:45:49 -06:00
Michael Morrison
c82554ad1a Super mega-commit
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.

This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00
Renamed from protocols/core.js (Browse further)