import Core from './core.js' export default class discord extends Core { async run (state) { const guildId = this.options.guildId if (typeof guildId !== 'string') { throw new Error('guildId option must be set when querying discord. Ensure the guildId is a string and not a number.' + " (It's too large of a number for javascript to store without losing precision)") } this.usedTcp = true const raw = await this.request({ url: 'https://discordapp.com/api/guilds/' + guildId + '/widget.json' }) const json = JSON.parse(raw) state.name = json.name if (json.instant_invite) { state.connect = json.instant_invite } else { state.connect = 'https://discordapp.com/channels/' + guildId } for (const member of json.members) { const { username: name, ...rest } = member state.players.push({ name, ...rest }) } delete json.members state.maxplayers = 500000 state.raw = json } }