module.exports = require('./quake3').extend({ init: function() { this._super(); this.pretty = 'Warsow'; this.options.port = 44400; }, prepState: function(state) { this._super(state); if(state.players) { for(var i = 0; i < state.players.length; i++) { var player = state.players[i]; player.team = player.address; delete player.address; } } } });