const Core = require('./core'); class Savage2 extends Core { constructor() { super(); } async run(state) { const buffer = await this.udpSend('\x01',b => b); const reader = this.reader(buffer); reader.skip(12); state.name = this.stripColorCodes(reader.string()); state.players.setNum(reader.uint(1)); state.maxplayers = reader.uint(1); state.raw.time = reader.string(); state.map = reader.string(); state.raw.nextmap = reader.string(); state.raw.location = reader.string(); state.raw.minplayers = reader.uint(1); state.raw.gametype = reader.string(); state.raw.version = reader.string(); state.raw.minlevel = reader.uint(1); } stripColorCodes(str) { return str.replace(/\^./g,''); } } module.exports = Savage2;