const Gamespy3 = require('./gamespy3'); // supposedly, gamespy3 is the "official" query protocol for jcmp, // but it's broken (requires useOnlySingleSplit), and may not include some player names class Jc2mp extends Gamespy3 { constructor() { super(); this.useOnlySingleSplit = true; this.isJc2mp = true; this.encoding = 'utf8'; } async run(state) { await super.run(state); if(!state.players.length && parseInt(state.raw.numplayers)) { for(let i = 0; i < parseInt(state.raw.numplayers); i++) { state.players.push({}); } } } } module.exports = Jc2mp;