const Path = require('path'), fs = require('fs'); class GameResolver { constructor() { this.games = this._readGames(); } lookup(type) { if(!type) throw Error('No game specified'); if(type.substr(0,9) === 'protocol-') { return { protocol: type.substr(9) }; } const game = this.games.get(type); if(!game) throw Error('Invalid game: '+type); return game.options; } printReadme() { let out = ''; for(const [key,game] of this.games.entries()) { if (!game.pretty) { continue; } out += "* "+game.pretty+" ("+key+")"; if(game.extra.doc_notes) out += " [[Additional Notes](#"+game.extra.doc_notes+")]"; out += "\n"; } return out; } _readGames() { const gamesFile = Path.normalize(__dirname+'/../games.txt'); const lines = fs.readFileSync(gamesFile,'utf8').split('\n'); const games = new Map(); for (let line of lines) { // strip comments const comment = line.indexOf('#'); if(comment !== -1) line = line.substr(0,comment); line = line.trim(); if(!line) continue; const split = line.split('|'); const gameId = split[0].trim(); const options = this._parseList(split[3]); options.protocol = split[2].trim(); games.set(gameId, { pretty: split[1].trim(), options: options, extra: this._parseList(split[4]) }); } return games; } _parseList(str) { if(!str) return {}; const out = {}; for (const one of str.split(',')) { const equals = one.indexOf('='); const key = equals === -1 ? one : one.substr(0,equals); let value = equals === -1 ? '' : one.substr(equals+1); if(value === 'true' || value === '') value = true; else if(value === 'false') value = false; else if(!isNaN(parseInt(value))) value = parseInt(value); out[key] = value; } return out; } } module.exports = GameResolver;