const request = require('request'); class BuildAndShoot extends require('./core') { run(state) { request({ uri: 'http://'+this.options.address+':'+this.options.port_query+'/', timeout: 3000, }, (e,r,body) => { if(e) return this.fatal('HTTP error'); let m; m = body.match(/status server for (.*?)\r|\n/); if(m) state.name = m[1]; m = body.match(/Current uptime: (\d+)/); if(m) state.raw.uptime = m[1]; m = body.match(/currently running (.*?) by /); if(m) state.map = m[1]; m = body.match(/Current players: (\d+)\/(\d+)/); if(m) { state.raw.numplayers = m[1]; state.maxplayers = m[2]; } m = body.match(/class="playerlist"([^]+?)\/table/); if(m) { const table = m[1]; const pre = /[^]*([^]*)<\/td>[^]*([^]*)<\/td>[^]*([^]*)<\/td>[^]*([^]*)<\/td>/g; let pm; while(pm = pre.exec(table)) { if(pm[2] === 'Ping') continue; state.players.push({ name: pm[1], ping: pm[2], team: pm[3], score: pm[4] }); } } /* var m = this.options.address.match(/(\d+)\.(\d+)\.(\d+)\.(\d+)/); if(m) { var o1 = parseInt(m[1]); var o2 = parseInt(m[2]); var o3 = parseInt(m[3]); var o4 = parseInt(m[4]); var addr = o1+(o2<<8)+(o3<<16)+(o4<<24); state.raw.url = 'aos://'+addr; } */ this.finish(state); }); } } module.exports = BuildAndShoot;