var async = require('async'); module.exports = require('./core').extend({ init: function() { this._super(); this.byteorder = 'be'; }, run: function(state) { var self = this; this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', function(buffer) { if(buffer.length < 24) return; var reader = self.reader(buffer); reader.skip(1); state.raw.versionMajor = reader.uint(1); state.raw.versionMinor = reader.uint(1); state.raw.versionPatch = reader.uint(1); reader.skip(8); state.raw.numplayers = reader.uint(4); state.maxplayers = reader.uint(4); state.raw.allowedbandwidth = reader.uint(4); for(var i = 0; i < state.raw.numplayers; i++) { state.players.push({}); } self.finish(state); return true; }); } });