import gamespy3 from './gamespy3.js'; // supposedly, gamespy3 is the "official" query protocol for jcmp, // but it's broken (requires useOnlySingleSplit), and may not include some player names export default class jc2mp extends gamespy3 { constructor() { super(); this.useOnlySingleSplit = true; this.isJc2mp = true; this.encoding = 'utf8'; } async run(state) { await super.run(state); if(!state.players.length && parseInt(state.raw.numplayers)) { state.players.setNum(parseInt(state.raw.numplayers)); } } }