import Core from './core.js' export default class factorio extends Core { async run (state) { if (!this.options.port) this.options.port = 34197 this.usedTcp = true const serverInfo = await this.request({ url: `https://multiplayer.factorio.com/get-game-details/${this.options.address}:${this.options.port}`, responseType: 'json' }) const players = serverInfo.players || [] // the 'players' field is undefined if there are no players state.name = serverInfo.name state.password = serverInfo.has_password state.numplayers = players.length state.maxplayers = serverInfo.max_players state.players = players.map(player => ({ name: player, raw: {} })) state.raw = serverInfo state.version = state.raw.application_version.game_version + '.' + state.raw.application_version.build_version } }