node-gamedig/protocols/eldewrito.js

23 lines
610 B
JavaScript

import Core from './core.js'
export default class eldewrito extends Core {
async run (state) {
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port,
responseType: 'json'
})
for (const one of json.players) {
state.players.push({ name: one.name, team: one.team })
}
state.name = json.name
state.map = json.map
state.maxplayers = json.maxPlayers
state.connect = this.options.address + ':' + json.port
state.raw = json
if ('eldewritoVersion' in state.raw) state.version = state.raw.eldewritoVersion
}
}